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MarkG is offline MarkG
Grand Lord of Apolyton, Owner of all this land as far as the eye can see

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Macedonia, Greece
Jan 1970
time: 07:25
  Old Post 16-02-2003 03:28 Visit MarkG<br><img src=/forums/images/admin-icon.gif>'s homepage!
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#1 Report this post to a moderator
Got spare money?

in CTW i would like to see an option to start with more stuff. you get 1-2 cities with some farms, buildings and a few troops. so you have to spend several minutes building up and geting in techs.

if you could start with much more people(you get 5-6 citizens) and resources it would save up time, without loosing much of the first-minutes strategy....

Peter Triggs is offline Peter Triggs
Prince
Gone Fishin, Canada
Jan 2000
time: 05:25
  Old Post 16-02-2003 05:36
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Suffering from ads?

It doesn't come with free shares in BHG.

Propaganda is offline Propaganda
Chieftain
From Russia, With Love.
Jun 2002
time: 21:25
  Old Post 16-02-2003 06:15
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IMO, CtW itself. I was expecting much more, but now I'm looking the other way. It just seems way too limited. I myself was expecting an EUII-style game, with RoN mechanics, but reading about it now, and with the release approaching, I don't think it will undergo any significant changes..

Grandpa Troll is offline Grandpa Troll

Immortal
I owe..I owe..it's off to work I go
Jul 2000
time: 00:25
  Old Post 16-02-2003 08:06
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quote:
Originally posted by MarkG
in CTW i would like to see an option to start with more stuff. you get 1-2 cities with some farms, buildings and a few troops. so you have to spend several minutes building up and geting in techs.

if you could start with much more people(you get 5-6 citizens) and resources it would save up time, without loosing much of the first-minutes strategy....


Mark

This is what I like about Call To Power, the ability to start with say 9 settlers and start at a later stage instead 1 settler and ancient.

Good Call!!

Grandpa Troll

HalfLotus is offline HalfLotus
Prince
ATL, shorty.
Sep 2001
time: 00:25
  Old Post 16-02-2003 22:39
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Tired of ads?

Multiplayer wont be hosted on Battlenet.

edit:Also the way units turns into blobs when they go behind buildings. Surely there's a more aesthetic solution.

Last edited by HalfLotus on 16-02-2003 at 22:44

theponyguy1 is offline theponyguy1
Warlord
San Diego
Oct 2002
time: 05:25
  Old Post 16-02-2003 23:48
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CTW Increase the size of your Attachments

I don't like that we can't choose the starting and ending age for CTW.

Vushum is offline Vushum
Chieftain
Hell
Oct 2002
time: 05:25
  Old Post 17-02-2003 00:43
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Put an end to popups!

And don't forget HalfLotus' edit comment about behind buildings theponyguy1!

HalfLotus is offline HalfLotus
Prince
ATL, shorty.
Sep 2001
time: 00:25
  Old Post 17-02-2003 05:25
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Whats with the hard ons for CTW? MP is way more fun than a SP scenario. I guess it'll be cool, but damn.

WarpStorm is offline WarpStorm
King
Right down the road
Nov 2001
time: 00:25
  Old Post 17-02-2003 05:43
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Very true, HalfLotus. RoN was designed from the ground up to be a mulitplayer game.

What does suck is that I wasn't hired to work on it

RONS_thesimss is offline RONS_thesimss
Chieftain

Jan 2003
time: 05:25
  Old Post 17-02-2003 05:55
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the only thing that that could ever suck with Rise Of Nations if i don't win one of these things

Grandpa Troll is offline Grandpa Troll

Immortal
I owe..I owe..it's off to work I go
Jul 2000
time: 00:25
  Old Post 17-02-2003 06:29
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and another point, as far as I can tell, very few have actually played this game yet. I love gaming via PC. modding (scenario making) but I hope this will be the game many of us anticipate

I dont think any should panic, think ctw "Sucks", or kick or yet even "edify" this game..

Lets await and see for ourselves!!!

I have monitored many a forum discussion on new games, everyone gets all hyped up about what it will or wont do, "press releases" come and go, some honest and forthright some eye candy to keep us "Pacified", a lot more , however, are to pacify us. The game gets released and off we go "patching" the game to meet acceptable standards.

Be patient all and soon we shall see exactly how RoN fares with each individual's review

\Peace
unto all!!

Grandpa Troll

HalfLotus is offline HalfLotus
Prince
ATL, shorty.
Sep 2001
time: 00:25
  Old Post 17-02-2003 08:20
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I'm hoping its gonna be a real "strategy" game and not a clickfest. And I'd wager my left nut that it'll be better than Civ3.

Grandpa Troll is offline Grandpa Troll

Immortal
I owe..I owe..it's off to work I go
Jul 2000
time: 00:25
  Old Post 17-02-2003 08:26
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quote:
Originally posted by HalfLotus
I'm hoping its gonna be a real "strategy" game and not a clickfest. And I'd wager my left nut that it'll be better than Civ3.


Not that I want any extra "Cahoona's" but I also hope it is more strategy than ..to quote you my friend.."Click Fest"

Soon we shall know!!!


Time.....

Grandpa Troll

MarkG is offline MarkG
Grand Lord of Apolyton, Owner of all this land as far as the eye can see

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  Old Post 17-02-2003 13:10 Visit MarkG<br><img src=/forums/images/admin-icon.gif>'s homepage!
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quote:
I'm hoping its gonna be a real "strategy" game and not a clickfest.
as a TBS player i was "disgusted" to see that in the end-game stats creens, RoN also has listings of the players based on number of clicks

bhg_paul is offline bhg_paul
Big Huge Games

May 2002
time: 05:25
  Old Post 17-02-2003 20:03 Visit bhg_paul's homepage!
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MarkG - Actually, as an old-school TBS player, I love the speed stats. I often have a much lower speed score than my foe. Winning against people with higher speed scores goes to strategy having the ability to win over frantic clicking.

MarkG is offline MarkG
Grand Lord of Apolyton, Owner of all this land as far as the eye can see

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Jan 1970
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  Old Post 17-02-2003 20:23 Visit MarkG<br><img src=/forums/images/admin-icon.gif>'s homepage!
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you have a point, but we shouldnt have to have these stats to back something that is certainly a fact (except as a comparison with other games)

Anun Ik Oba is offline Anun Ik Oba
Emperor
Grace of God
Sep 1999
time: 00:25
  Old Post 17-02-2003 23:04
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The speed stats thing was in AoK, IIRC. I liked it for the same reason that paul said: to compare the wrist-to-strategy ratios.

But I have no illusions about RoN being an RTS game; the more efficient gamer- wrist and strategy wise- will win.

Solver is offline Solver
Apolyton Duke Of Something
Latvia, Riga
Sep 2000
time: 07:25
  Old Post 17-02-2003 23:26 Visit Solver<br><img src=/forums/images/staff-icon.gif>'s homepage!
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quote:
The speed stats thing was in AoK, IIRC


No.

HalfLotus is offline HalfLotus
Prince
ATL, shorty.
Sep 2001
time: 00:25
  Old Post 18-02-2003 00:05
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Put an end to popups!

I could care less that there's a speed stat. It doesnt affect the importance of clicking vs strategy. Worry about the system rewarding tactics more than speed. That there is a stat for it is immaterial.

tniem is offline tniem
King
Hope College
Apr 2000
time: 00:25
  Old Post 18-02-2003 02:30
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Inflate your Upload Space

I don't like that CTW is not a MP. I don't like that there is more options for it. But I will live.

Other than that, the game isn't out yet. What am I supposed to say "sucks" about it? I am sure there will be bugs that I am not happy about but even those have not materialized yet so I am just looking forward to this one.

Anun Ik Oba is offline Anun Ik Oba
Emperor
Grace of God
Sep 1999
time: 00:25
  Old Post 18-02-2003 02:53
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quote:
Originally posted by Solver
quote:
The speed stats thing was in AoK, IIRC


No.


Must have been another RTS I saw it in then. Could be Earth 2150, Cossacks, heck maybe even Dark Reign 2, but its definately not a new thing.

HuangShang is offline HuangShang
King
USA, SoCal, L.A.
Jul 2002
time: 21:25
  Old Post 18-02-2003 06:17
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Lose 30 kilos (of popups)

speed stats, i thought everone had it

tenordruid is offline tenordruid
Settler

Feb 2003
time: 05:25
  Old Post 19-02-2003 23:42
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Well I don't like the fact that I'm not playing it right now. Or have a demo/beta.


Another thing is that there wont be a CTW type funtion in multiplayer game (Or maybe they'll implememnt it?) anyone play total annihilation kingdoms. Sadly I did and I loved the idea of contesting areas. Why not have it implemetned in a patch or expansion?

Enriquillo is offline Enriquillo
Warlord
Holland
Nov 2001
time: 06:25
  Old Post 12-03-2003 00:19
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Speedstats = Empire Earth, it's a good way to see if you're learning your hotkeys because it also shows the number of hotkeys pressed.

RoN will probably be a bit more AoE than Civ.
Rushing will most likely dominate the game after a few months, which is not necessarily a bad thing.

The thing I don't like about RoN is the auto transport, that totally ruins watermaps for me. Being able to just treat water like it's land really takes out a level of strategy on watermaps.
Deciding when and where to build a dock and transport is often a very crucial decision on watermaps.
Hopefully they'll change this feature or better yet, take it out.

For those of you who think it's a cool feature because it takes out some of the 'tedious clicking' I'd have to say I find the tedious clicking involved in placing all your buildings at every city much worse.

Bridger is offline Bridger
Warlord

Mar 2003
time: 00:25
  Old Post 12-03-2003 02:53
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The rush dominating IS a bad thing, it's what killed AOE for me, i played a few WONDERFUL games that lasted 2 hours which huge 150+ unit battles in AoK, then every other game was rush and loose in 5 mins. How BORING. As far as i can tell the rush won't be deadly in this game if you know how to defend it (whereas there was no defence for the rush in AoK except to rush the other guy faster) but will still be a viable strategy in terms of raiding your oponants econ. It won't kill them, but it will hurt them a little if they don't take steps to stop it.

I can't speak for the building placement, but remember that if you build towers/forts around your island's coasts, any incomming transports will be MEAT to those towers. They can't fight back until they hit the beach and they have very low hit points. Water certainly can't be treated as land. I do like the idea of forcing tranports to be built at docks (so you click in the water and your units go to the closest dock in order to build and get into the water themselves), but not sure if they'll do that.

Enriquillo is offline Enriquillo
Warlord
Holland
Nov 2001
time: 06:25
  Old Post 12-03-2003 23:21
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The Rush isn't intended to kill, it's intended to slow you down (even though it often slows me down more than the guy I'm rushing )

Ofcourse you can stop transports with towers around your island, but the idea of a transport often is to slip a few villagers onto your opponent's island before he gets a chance to build all those towers.

As for the autotransport, imagine this scenario: You're in one of the later stages in the game on an island map. Your main force is on Crete and has just annihilated it's puny civilisation. Now you wanna get to the next island asap but you don't have any transports with you, nor do you have any villagers on Crete. The seas between your homeland and Crete are crawling with enemy ships. What do you do? Just 'walk' over to the next island, cause there's no need to strategically think ahead to send a transport or two to Crete (the ones that got you there, were sunk earlier btw). There's no way your army on Crete can just magically build transports in the blink of an eye, without even a single dock on the island.

That, in a nutshell, is why I think autotransport stinks.

MarkG is offline MarkG
Grand Lord of Apolyton, Owner of all this land as far as the eye can see

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Macedonia, Greece
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  Old Post 13-03-2003 00:16 Visit MarkG<br><img src=/forums/images/admin-icon.gif>'s homepage!
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Tass, have you tried to turn off the graphics options??

Solver is offline Solver
Apolyton Duke Of Something
Latvia, Riga
Sep 2000
time: 07:25
  Old Post 13-03-2003 02:15 Visit Solver<br><img src=/forums/images/staff-icon.gif>'s homepage!
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I think it would run just fine on your old system, unless it's too old, as long as you stick a GeForce 3 400 64 MB or something along these lines in.

I'm surely not going to mention the excellent performance I'm getting after the recent upgrade (damn ****ers, no processors better than 1.8 ghz in the country, but still very satisfied here ).

Sava is offline Sava
King
GO GO GO!
Mar 2001
time: 23:25
  Old Post 13-03-2003 22:26
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Tass, get a GeForce 4 TI-4600... best bang for your buck!

What sucks about RoN? I don't have it.

Vushum is offline Vushum
Chieftain
Hell
Oct 2002
time: 05:25
  Old Post 21-03-2003 04:30
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The fact that you can't rotate. In AOM rotating was an important thing for me. I didn't want to see horrific blobs ruining my immense mountain landscape, so I rotated so I could see my men and the landscape without the blobs.

What'll it be like in RoN when the full version is released?

 
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