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fieldcs
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Virginia
Oct 2003 time: 05:26
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Keygan/ FlameFlash,
I am up for about 3 games max. I love playing, but don't want to be the one holding a game up, and I would probably not get to more than 3 a day.
Keygan, tell me what you have needing a replacement. I'll take on 3 if you have them.
Thanks,
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checkMate
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Mississippi
Sep 2002 time: 23:26
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We need a substitute and probably replacement for a player in the super league. If you go for this, you will be on a team with Protoss72000. You will start right up into eight 2 against 2 games that are just started, as well as four 1 against 1 games.
If you are interested, post here....
http://apolyton.net/forums/showthre...&threadid=92074
You can see the summary of the standings, rules, teams etc.... here.
http://apolyton.net/forums/showthre...&threadid=94093
Last edited by checkMate on 26-10-2003 at 19:46
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Keygen
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Athens, Hellas
Jan 2000 time: 07:26
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I can think of 3 that could suite you best Fieldcs.
a) Strife: Middle to late modern, 6 players, highest position in power graph but a bit behind in tech - something that can be fixed quite easily.
b) Unspeakable bloodlust: Early modern, 5 players (+1 eliminated), strongest civ in game, bloodlust ON.
c) Weakest Link: Only played 9 or 10 turns so far, team game meaning that you team up with another player-civ. The first team that will destroy another team wins.
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checkMate
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Mississippi
Sep 2002 time: 23:26
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Troll you will have plenty of games coming in every day.
It is actually 4 1 on 1 games.
and eight team games.
about two of the eight team games will go somewhat
slow. The others will go pretty good. It is quite likely
that all the 1-1 games will go pretty fast.
All the games will be started from scratch.
(at least I think so, I doubt any of them are past move five.)
So for you, we would want to start them over
Last edited by checkMate on 21-11-2003 at 07:00
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Mathemagician
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Darmstadt, Hessen, Germany, Europe, Earth, Solar System, Alpha-Quadrant, Milky Way
Sep 2002 time: 06:26
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quote: Originally posted by FlameFlash
How does one do that? I always get annoyed with how low the thresholds are on huge maps... |
simply edit the "govern.txt" file, which should be like in the \CTP\ctp_data\default\gamedata folder or such.
there all governments are listed, along with a line that says something about CITY THRESHOLD. edit that line for the government you like or for all of them.
i dont know though, how modifying this file will affect your PBEM and MP games, so a backup might be useful to switch back.
i dont think this information about the game is "locked in" into the game in the beginning of the game (and thus into each following .csg file).
a possible workaround might be to add additional governments to the file, which are then clearly recognizable as "cheat governments" for later games you play, so you simply use them in the "cheat games" but not in your real games. havent tried that completely yet, but i think it should work.
to modify the number of government, add whole blocks of
GOVERNMENT_NAME
{
...
}
to the file, like the original ones and for each one increase the leading number in the file by one.
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FlameFlash
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Minnesota, USA
Dec 2001 time: 23:26
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quote: Originally posted by Mathemagician
simply edit the "govern.txt" file, which should be like in the \CTP\ctp_data\default\gamedata folder or such.
there all governments are listed, along with a line that says something about CITY THRESHOLD. edit that line for the government you like or for all of them.
i dont know though, how modifying this file will affect your PBEM and MP games, so a backup might be useful to switch back.
i dont think this information about the game is "locked in" into the game in the beginning of the game (and thus into each following .csg file).
a possible workaround might be to add additional governments to the file, which are then clearly recognizable as "cheat governments" for later games you play, so you simply use them in the "cheat games" but not in your real games. havent tried that completely yet, but i think it should work.
to modify the number of government, add whole blocks of
GOVERNMENT_NAME
{
...
}
to the file, like the original ones and for each one increase the leading number in the file by one. |
and now I know why I haven't tried to do that before...
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Mathemagician
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Darmstadt, Hessen, Germany, Europe, Earth, Solar System, Alpha-Quadrant, Milky Way
Sep 2002 time: 06:26
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however...
its also possible to get any number of cities (at least 1000) without modifying the game files, which might be the bigger challenge to a guy like you. 
simply get advanced and rich enough to build mind controller in each city, then rush buy mind controller in each new city you found.
at some point the new city will likely have a happiness of less than 73 for that one turn, so switch to a new government during the turn you found the city (only for the anarchy which has a city limit of 1000) until the mind controller has been completed.
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