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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ2-General/Help-Archive > No Science Succession: Revenge of the Space Luddites
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-Jrabbit is offline -Jrabbit
Emperor
of the Electronic Egyptians
Feb 2002
time: 23:26
  Old Post 29-04-2003 00:08
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#331 Report this post to a moderator
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quote:
Originally posted by rjmatsleepers
It's a great result - well done all of you. It's embarassing to note that it's an earlier landing than I've managed in any of the early landing comparison games

RJM at Sleepers


Embarrassingly true for myself as well...
But then a gain, I play more succession games than solo efforts these days...

Six Thousand Year Old Man is offline Six Thousand Year Old Man
King
Ad Rock
Aug 2000
time: 00:26
  Old Post 29-04-2003 03:13
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#332 Report this post to a moderator
Lose 30 kilos (of popups)

quote:
Originally posted by SCG


disallow as in 0 einstiens, so that we never discover a single tech? or disallow as in maximum of 1 einstein, so that we actually make discoveries after enough freight deliveries?


Ahhh, caught me

I should have said, 1 einstein allowed and science set to 0 %.

(Although 0 science and 0 eins could be interesting too )

I feel dumb for forgetting 0 eins means no science from caravan delivery, but then, you spelled einstein wrong

Oh, and my best landing date was 1720something.

Ben Kenobi is offline Ben Kenobi
Emperor
McGregornobi!
Oct 2002
time: 21:26
  Old Post 29-04-2003 05:04
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#333 Report this post to a moderator
Get a bigger avatar today!

I'd play a no Einsteins and no science succession game, so that the only techs we get are from huts and the AI.

Of course, this makes Writing and Mapmaking incredibly valuable.

And the best wonder suddenly becomes Marco Polo's, with the Great Library close behind.

Scouse Gits is offline Scouse Gits

Emperor
Liverpool, United Kingdom
Nov 1999
time: 05:26
  Old Post 29-04-2003 12:31 Visit Scouse Gits<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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#334 Report this post to a moderator
Got spare money?

Before we embark on such a game - someone should SP it to see if it is possible to win at all -- WoWs need enabling techs -- my gut feeling is that this one would be doomed

SG[1]

-Jrabbit is offline -Jrabbit
Emperor
of the Electronic Egyptians
Feb 2002
time: 23:26
  Old Post 29-04-2003 17:29
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#335 Report this post to a moderator
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That's just the sort of comment that makes me think --
Go for it!!

SCG is offline SCG
King
of less than all that I see
Jun 2000
time: 00:26
  Old Post 29-04-2003 20:21
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#336 Report this post to a moderator
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of course its possible - people have won zero-city games (by default 0 science).

and if you are meaning an AC game, just look at the OCC fortnight #12, the fundy game. with many people the AI stayed ahead of the human player tech wise so there were multiple space ships - it was a race to either land first or to get the enemy AI to recall their spaceship. with a decent amount of cities, you can build the 5.7 space ship in no time flat, beating the AI to the punch. And keep in mind the AI isn't going to do a whole lot of researching for a while at 0% science. We always can steal techs or conquer cities to increase our knowledge.

Also, there was the OCC diety+5 games (didn't get to play that those) where the only way you could keep up was by trading techs - people won those games too.

Point being that as long as we have a way to get techs from the AI or the ability to disable the enemy's space ship the game is winnable

Straybow is offline Straybow
Emperor
SG(2)… gone but not forgotten
Jan 1970
time: 23:26
Thumbs up  Old Post 30-04-2003 12:52 Visit Straybow's homepage!
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#337 Report this post to a moderator
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quote:
Originally posted by rjmatsleepers
It's a great result - well done all of you. It's embarassing to note that it's an earlier landing than I've managed in any of the early landing comparison games
Big, expansive map and distant enemies makes a difference.

We could try the same setup on a Small map and see...

 
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