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Straybow is offline Straybow
Emperor
SG(2)… gone but not forgotten
Jan 1970
time: 23:26
  Old Post 26-02-2003 08:52 Visit Straybow's homepage!
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quote:
Please add rabbit to the menu...

Hassenpfeffer? Did somebody say hassenpfeffer?

Ben Kenobi is offline Ben Kenobi
Emperor
McGregornobi!
Oct 2002
time: 21:26
  Old Post 26-02-2003 08:55
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4000BC

Surveying the land, our brave settlers notice a lack of specials, and a rogue hut infringing on the river banks.

Two settlers!
Sooo much easier than the other game.

Setter2, we'll call him billybob of the luddites insists that he must take the hut. Surely the grubby barbarians will accede to billybob.

Settler1, Joe, will found our first city near the river.

3950

Pop hut (127,83) for all the darkside hutfinders,
get NON chariot! The chariot agrees to the name of sam.

3900

Build capital of Arkwright near rivered Delta with Pheasent.
The luddites will build what they destroy.
billybob finds a mound of Gold!
Right by the starting location.
Lock science at 0 percent. Wouldn't want to play 10 turns at 60 percent, now would we?

3850

Starting to look very hilly. Might need to cram the
second city close to Arkwright to get the gold.

3800

Nope. Got some grassland near the gold and another pheasent. Here comes city no 2.

3750

billybob levels the terrain.

3700

Arkwright spits out warriors.
Build our second city, Newcomen with Pheasant/Gold.


3650
sam spots hut, starting to find some flatter terrain.

3600
Tip hut,
Get Nomads!

3550.
Tough choice. Decent city site, port, no visible
specials. Decide to let chariot finish searching city site.

3500
Arkwright builds second warrior. Fortifies for defense.
Switch to settler.
Newcomen builds warrior.
Build 3rd city, Bessemer.

3450
Tip Hut.
MASONRY.
Crowd shouts.
PYRAMIDS, PYRAMIDS..
Throw rabblerousers to the lions. We must city spam before we can start the Pyramids.
sam finds whales, wheat 6 squares south of Bessemer.


3400
Arkright approaches size 2.
Tickle Warrior in Newcomen.

3350
Warriors sent to climb the hills. Definately hillbillies in this game.

3300
Pliny votes us most cosmopolitan.
Bessemer cranks out first warrior.

3250
Tickle Third warrior from Newcomen.
Switch to settler.
Spot 2 huts!

3200
Hut 1 tipped.
Get 50 gold.
Warrior tips second hut. Barb horsie!
Newcomen works the Gold.

3150
Barb horsie spanks our warrior.
Rides AWAY from empire.

3100
Tip hut
Get Archers supported from Bessemer.
Tickle Settler in Arkwright.

3050
Settler finished in Arkwright.

3000
sam tips another hut. He's a hutfinding demon.
MYSTICISM.
I humbly resign for our next despot, HYDEY!
3 cities, 50K people. One settler and lots of good
land to work with.
Decent treasury of 44 gold for the next player.
We are first in land area:
78,000K!

Attachment: ne_b3000.zip
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Six Thousand Year Old Man is offline Six Thousand Year Old Man
King
Ad Rock
Aug 2000
time: 00:26
  Old Post 26-02-2003 09:17
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Sounds like some good turns, Jedi.

* STYOM reserves the right to shriek in horror when he goes home and checks whether either of Masonry and Mysticism are on the road to Republic *

SG(2) - if you want to sneak in before Hydey, post your intentions (before Thursday night Aussie time, which I guess is Thursday morning Brit time)

Otherwise Hydey is up...

Scouse Gits is offline Scouse Gits

Emperor
Liverpool, United Kingdom
Nov 1999
time: 05:26
  Old Post 26-02-2003 09:41 Visit Scouse Gits<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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Avatar Enlargement: We've got the solution

I will sneak attack the game before the Aussies invent Thursday Night

----------------------

SG(2)

Scouse Gits is offline Scouse Gits

Emperor
Liverpool, United Kingdom
Nov 1999
time: 05:26
  Old Post 26-02-2003 14:25 Visit Scouse Gits<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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Analysis
We already have one settler built by the capital so the one shield in the box will now go towards a Temple.
Change workers off gold in Newcomen to maintain a food surplus. If science was allowed I might work the gold to hurry advances - but this game needs growth.
2950
One warrior has been assigned to finding good city locations not too far from home.
2900
Trevithick founded on the river south of Arkwright.
2850
Hut 50g.
2800
With lines 2 and 3 missing in the build box, incremental buying opportunities are limited.
2750
100.000 population. Hut: Advanced Tribe Watt not What
2700
Newcomen builds Settler
2550
Hut: 50g - we are rich but ignorant!
2500
Crompton founded
2400
Arkwright builds Temple; Hut - Horse which is killing Watt not What's production!
2300
Hut: Do you want the good news or the bad news?
Good news - Nomad
Bad news - The walk home will take him until 1AD
2250
Hargreaves founded - first red face
2200
Tacitus has us third amongst the most wealthy nations.
Trevithick builds Settler
2150
Arkwright starts Great Wall - if Pottery ever falls out of a hut it could be the Gardens.
2100
Settler joins Arkwright now size 3 with a production of 5. Second city in F8
Hut: Barb (Now a vet Chariot )
Hut: At last a scroll of wisdom. Don't get excited its Bronze Working
2050
Newcomen builds Settlers
2000
The science situation is dire. Hut luck has not really helped. There is a Settler on the gold mountain which I was going to unite with the capital. One more settler after this one (plus a warrior) and Arkwright can begin the Xin It's probably best not to found a load of cities as the unhappiness will be rampant. Better to have about three size five cities working Xin cycles.
The horse in the wilds of the far west may meet the Zulus as his home city records him as being near Ulundi.

-------------------------

SG(2)

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DrSpike is offline DrSpike
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Sep 2001
time: 05:26
  Old Post 26-02-2003 15:26
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Hmm, looks like I missed this one.........still, you have a lot of players and I'm pretty busy anyway, so I'll just stick my oar in and annoy everyone with my opinions.

Vlad Antlerkov is offline Vlad Antlerkov
King
Do you have Matt Stairs in your house?
Mar 1999
time: 23:26
  Old Post 26-02-2003 17:09 Visit Vlad Antlerkov's homepage!
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I'll take that last slot, if needed.

Cyrion is offline Cyrion
King
Caught somewhere in time
Jan 2002
time: 06:26
  Old Post 26-02-2003 18:23
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quote:
Originally posted by DrSpike
Hmm, looks like I missed this one.........still, you have a lot of players and I'm pretty busy anyway, so I'll just stick my oar in and annoy everyone with my opinions.


Translation: "I'll just keep on spamming..."

DrSpike is offline DrSpike
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Sep 2001
time: 05:26
  Old Post 26-02-2003 18:35
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Oi!

I prefer the phrase "interact intelligently with other succession game players in a way that may or may not lead to many additional posts"

Six Thousand Year Old Man is offline Six Thousand Year Old Man
King
Ad Rock
Aug 2000
time: 00:26
  Old Post 26-02-2003 20:54
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Play list updated. As noted therein, there's a lot of us and there's some management opportunities available in our cities now, as well as exploring to be done. So let's shift down to 12 turns per player, for now.

DrSpike, if you want in, we can fit you in. This will probably be a long game.

Then again - I've been wrong before, re: long game.

La Fayette is offline La Fayette
King
albi, france
Oct 2000
time: 06:26
  Old Post 26-02-2003 21:17
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Anyway, with DrSpike in, it will be long posts even if it is short game .

DrSpike is offline DrSpike
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Sep 2001
time: 05:26
  Old Post 26-02-2003 21:44
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quote:
Originally posted by La Fayette
Anyway, with DrSpike in, it will be long posts even if it is short game .




Your gallic humour escapes me.

Cyrion is offline Cyrion
King
Caught somewhere in time
Jan 2002
time: 06:26
  Old Post 26-02-2003 22:01
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quote:
Originally posted by La Fayette
Anyway, with DrSpike in, it will be long posts even if it is short game .


Not "long posts", but "many posts": why spend time writing long ones when it's the "+1" that matters...

Oups, seems I'm getting the same "spam-disease"...

Bloody Monk is offline Bloody Monk

King
austin, tx
May 2001
time: 23:26
  Old Post 26-02-2003 22:05
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#44 Report this post to a moderator
Lose 30 kilos (of popups)

@DrChuck

Maybe he meant "...long (ON) posts..."

Monk ...with a nod to the faster Cyrion

Six Thousand Year Old Man is offline Six Thousand Year Old Man
King
Ad Rock
Aug 2000
time: 00:26
  Old Post 26-02-2003 22:15
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Re: Play list updated... Support Apolyton, buy Galactic Civilizations: Deluxe Edition

1. obiwan18
2. SG(2)
3. Hydey
4. SCG
5. STYOM
6. SG[1]
7. Bloody Monk
8. Jrabbit
9. La Fayette
10. Vlad Antlerkov

Several cities are down now - since there are a lot of us, let's drop to 12 turns.

Last edited by Six Thousand Year Old Man on 28-02-2003 at 00:44

DrSpike is offline DrSpike
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  Old Post 26-02-2003 22:24
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quote:
Originally posted by Cyrion

Not "long posts", but "many posts


I'm sure I don't know what you mean.

Hehe as to the game (see I'm using one post to make 2 points ) I think you have a lot already for this game......and if I get more civ time I want to try the early landing game.

Ben Kenobi is offline Ben Kenobi
Emperor
McGregornobi!
Oct 2002
time: 21:26
  Old Post 27-02-2003 01:19
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quote:
Change workers off gold in Newcomen to maintain a food surplus. If science was allowed I might work the gold to hurry advances - but this game needs growth.


-SG(2)

The cash helps tickle settlers. We don't really want any other cities past 3 until we get Arkwright to Xin.

I thought it best to get the maximum cities allowed under Despotism, before extra city unhappiness emerges, and then use the helper cities to build into the core cities.

Pyramids will help with the growth.

I like the city names, my next city would have honoured James Watt.

Perfect irony for space luddites.

Scouse Gits is offline Scouse Gits

Emperor
Liverpool, United Kingdom
Nov 1999
time: 05:26
  Old Post 27-02-2003 02:14 Visit Scouse Gits<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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obiwan18 The only thing that the high corruption levels of Despotism doesn't affect is food. Working the gold gave no food surplus. Either way we needed Settlers for new cities or for increasing the size of existing ones, so food was essential.

Many of the players here, myself included, are just learning how to cope with long periods under this awful form of government. Experienced operators usually know how to leave Despotism at the speed of light - not live with it.

So at the end of this one we should all graduate with The Star of Sticky Despotism Badge along with our other medals.

ps Being a railway enthusiast British industrial history is period of events close to my heart

-------------------------

SG(2)

Straybow is offline Straybow
Emperor
SG(2)… gone but not forgotten
Jan 1970
time: 23:26
  Old Post 27-02-2003 10:31 Visit Straybow's homepage!
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Yep, normally a 3rd millennium BC graduation to Monarchy is expected. Somehow the Despotism Badge isn't required to make Eagle Scout.

Hydey is offline Hydey
Emperor
up shyte creek without a paddle
Mar 2000
time: 14:26
  Old Post 27-02-2003 17:07
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2000 BC Hydey gets in before more gits stuff him up.
wakes sleeping chariot and begins exploring the darkness

1950 BC Move units into the darkness to reveal bugger all

1900 BC open hut (75,85) learn of Horseback riding
Trevithick builds warriors who move towards Arkwright

1850 BC Barbs appear near trevithick rush a horsie
Watt not what builds settlers

1800 BC open hut (90,66) learn of Warrior code
open hut (77,79) 50 gold

1750 BC Bessemer builds settlers, move horsie onto mountain next to barb chariot and king on grass

1700 BC Horsie dies barb chariot and tiny bit of red life
open hut (96,66) Advanced tribe I think I will build a settler and move this city to 4 special spot next door

1650 BC population hits 200,000

1600 BC settlers join Arkwright now size 5 and begin zinning

1550 Bc Hargraves builds settlers, Cromton builds settlers
researching alphabet with scientists in arkwright
should be a hut at (63,83) but it is gone, the zulu's must be close

1500 BC Zinning Arkwright every other turn = discoveries every 14 turns

1450 BC Found new city of The Huntsmen

1400 BC Newcommen builds settlers
bump into Zulu horsie, they offer a peace treaty which I accept, I ask to swap techs and get Alphabet and code of laws for Mystisim and warrior code, I ask for maps but they tell me to F off

1350 BC Move phalanx outor Trevithick to kill off barb charit heading for arkwright, moving a number of settlers towards Bessemmer to build it up to zinning size in 3 turns time
Now researching writing

1300 BC Advanced tribe disbands to form a settlers
OOPS gone to far sorry
stupid Hydey, bad Hydey,12 turns you idiot

Hydey trudges off to the institute for counting lessons and a severe spanking
leaving the game for SCG to fix my stuff ups

Attachment: ne_b1300.zip
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Six Thousand Year Old Man is offline Six Thousand Year Old Man
King
Ad Rock
Aug 2000
time: 00:26
  Old Post 27-02-2003 19:49
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Well, they may have been 14 turns but they seem to have been 14 good turns

Getting Alphabet and Code of laws means we just need Writing/Literacy for Republic, IIRC Nice work!

It would be nice to get Pottery too but hopefully it'll be available soon - either from a hut or a Zulu.

SCG is up...

Bloody Monk is offline Bloody Monk

King
austin, tx
May 2001
time: 23:26
  Old Post 27-02-2003 21:02
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Nice work Hydey Support Apolyton, pre-order Civilization IV



...but there is one small question based on...

"...bump into Zulu horsie, they offer a peace treaty which I accept, I ask to swap techs and get Alphabet and code of laws for Mystisim and warrior code, I ask for maps but they tell me to F off "

Do you think having Map Making would help??

Monk

Bloody Monk is offline Bloody Monk

King
austin, tx
May 2001
time: 23:26
  Old Post 27-02-2003 21:19
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Basic Despotism Questions Put an end to popups!

Jump ball for anyone...

How many cities can we have under despotism...

1) Before a red face comes in a previous city...is four, right.

2) Before the first citizen of a new city is red face?

3) Before the first citizen of a new city is black face?

^^^^^^^^
hopes #3 is mooted by our getting to Republic.

What would #'s 2 & 3 be under Republic??

Thanks...Monk

DrSpike is offline DrSpike
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Sep 2001
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  Old Post 27-02-2003 21:42
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BM, it depends on map size. For standard/small 4 is theoretically the answer to both 1) and 2), though in practice you can squeeze a 5th city in with little hassle most of the time. The 9th leads to your first black face(s) in despotism.

Under rep it's 8 allowed, and no black faces till the 17th.

Bloody Monk is offline Bloody Monk

King
austin, tx
May 2001
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  Old Post 27-02-2003 22:12
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Thanks for that info, DrSpike.

Monk

Ben Kenobi is offline Ben Kenobi
Emperor
McGregornobi!
Oct 2002
time: 21:26
  Old Post 28-02-2003 01:12
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Hydey:

Good turns You made up for the lack of science starting off. Horseback Riding will help to defend our cities; I get nervous with barbs and just warriors for defense.

quote:
hopes #3 is mooted by our getting to Republic.


Republic?

Bah. Who wants such a backwards and primitive government.

Fundy!

Six Thousand Year Old Man is offline Six Thousand Year Old Man
King
Ad Rock
Aug 2000
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  Old Post 28-02-2003 01:38
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quote:
Originally posted by obiwan18
Republic?

Bah. Who wants such a backwards and primitive government.

Fundy!


With luck, we can be in Republic by 500 BC.

In the Seriously Tricky Game, we just got into Demo in 380 AD. That was with Science allowed. We might be lucky to get to Demo (Statue, Fundy) by 1000 AD in this one. That's a lot of wasted turns...

Scouse Gits is offline Scouse Gits

Emperor
Liverpool, United Kingdom
Nov 1999
time: 05:26
  Old Post 28-02-2003 02:05 Visit Scouse Gits<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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quote:
Originally posted by Six Thousand Year Old Man


With luck, we can be in Republic by 500 BC.

In the Seriously Tricky Game, we just got into Demo in 380 AD. That was with Science allowed. We might be lucky to get to Demo (Statue, Fundy) by 1000 AD in this one. That's a lot of wasted turns...


I agree STYOM ... perhaps even later 1000AD.

obiwan18 May I remind you of the rules! The victory condition is by spaceship. If we waited to build SoL the choice would be Commie never Fundy. The High Priest in this situation would really be the Dark Side

People seem afraid of Republican management. Watch those cities grow and think again

-----------------

SG(2)

Hydey is offline Hydey
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up shyte creek without a paddle
Mar 2000
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  Old Post 28-02-2003 02:31
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when we start sending caravans from our size 32 republican capital , I'm sure the others will come arround oh mighty Git.

Ben Kenobi is offline Ben Kenobi
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Oct 2002
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  Old Post 28-02-2003 03:47
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quote:
May I remind you of the rules! The victory condition is by spaceship. If we waited to build SoL the choice would be Commie never Fundy. The High Priest in this situation would really be the Dark Side.


A commie government with 0% science?

Might as well go fundy.

You can get a tech a turn, once you get the caravans rolling. All the cities will celebrate, and we will rake in the cash. We will dominate the world with our units, and cities.

Republic? We will struggle for shields the entire game.
Granted WLtD will help, but will we get the people soon enough to benefit?

My choices would be Demo/Fundy rather than Republic or Communism.

 
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