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Rhothaerill is offline Rhothaerill

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Feb 2003
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  Old Post 28-10-2004 04:31
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More from rendelnep. Beta, if Vondrack is fine with the piece, what do you say about my idea that you're a deranged nationalist?

quote:
Hmm, perhaps Beta would be better to use since I wasn't around during the early days of Vox (i.e. I joined just after Vox lost the war). Let me talk with Beta about it, but perhaps mentioning Beta as a radical, deranged nationalist longing for the old days would be okay.

Rhoth

Rhothaerill is offline Rhothaerill

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  Old Post 28-10-2004 10:42
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And from Vondrack. So we won't be propaganda pieces just yet. I did send a quick message back about my idea of Beta being the radical deranged nationalist though.

quote:
Hi, Jared!

Thanks for the heads-up. rendelnep posted the draft in our forum and I added my comments there. I would very much prefer keeping you out of our propaganda for the moment.

We will need a truckload of luck to survive this pile-up...

Take care,
Radek

Beta is offline Beta

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  Old Post 28-10-2004 21:56 Visit Beta<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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Perhaps it can be a case of me stomping the pariamentary table asking for action and war, but cooler heads (ie Rhoth ) keeping Vox on the Path of neutraility. That would fit well with history and be completely believeable given everything I have written and been involved with during the the game.

In some respects, saying nothing might be worse, as may expect us to be in lego's back pocket.

conmcb25 is offline conmcb25

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Aug 2002
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  Old Post 29-10-2004 16:01 Visit conmcb25<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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Wait a minute here. Since Beta is a deranged nationalist and we are twin brothers I get to play as well.

Something along the lines of the long lost twin brother raised by wolves whips Beta into a nationalistic frenzy whilst foaming at the mouth.

Then coller heads like Rhoth, Witt, SnoopDoggie, et al, prevail and promote nuetrality.

Rhothaerill is offline Rhothaerill

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  Old Post 30-10-2004 00:38
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Sorry con, I wasn't thinking about your 'brotherhood' when I wrote the piece in the main forum. If you want to write one of your own go ahead. Just remember that we want to make sure everyone knows we're not joining the war.

conmcb25 is offline conmcb25

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Aug 2002
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Its done, no big deal

Rhothaerill is offline Rhothaerill

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  Old Post 31-10-2004 23:59
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Received from Vondrack

quote:
Hi, guys!

(Beta, don't worry about the prison... everything is just staged

I am doing massive planning for the coming turn (1255AD) - it will be crucial for setting up our defenses. In 1260AD, the GS hammer shall deal the blow. After going through several preliminary analyses, I am getting optimistic - we seem to be in a pretty good shape. GS failed to "blind" us. We are still able to cover all routes they can use to approach our shores, thus being able to deploy defenses accordingly.

Plus, we have located two fleets of theirs - a smaller one in the South and their Armada E-E-E-E-E of Hurricane (TOP SECRET this is!).
The Armada is most likely to move E-E-E-E-E this turn, getting into an ideal position to threaten Sandonorico and Forkmouth at the same time.
Should GS take Sandonorico (by throwing all their marines at it), we'd be dead that very turn. Dead dead. With all their combat settlers and tanks, they'd be able to crawl all the way to Legopolis and beyond. So
- Sandonorico must not fall. We want to keep Forkmouth, too, even if it does not allow for immediate push into our interior. Plus, we will most likely have to heavily defend some of our Eastern cities, expecting GoW to show up, too.

This, of course, means we need to have us much intel as possible, so that we deploy our defenders in the most efficient way.

Now, we are able to cover most of the Orange Perimeter (that's how we call the line where an enemy transport must be to be able to carry out a seaborne attack at one of our coastal cities). The only small part we do not have covered is just East of Memory.

Have a look at the picture attached. The Orange Perimeter is easy to see. The white lines are suggested moves of our submarines (let's hope the one to go through the strait will not be sunk by the GoW DD). The translucent white lines indicate how far we will be able to see ourselves.

As you can see, there are few tiles outside of our range of sight.
While playing the turn, send a ship of yours to scan these waters, please. If you have nothing else, use V.C.S. Millertown, please (NE-NE-E, snapshot, W-SW-SW). Do not engage anything, we just need to know whether there will be anything to fear - and consequently, what kind of defenses we will have to put into Port Hammer and Castlea.

That's it for the moment. If GoW sinks our submarine currently E-E-E of Castlea, we will have to revisit the plan, as there will be more tiles to spy on for you.

Take care,
Radek

Attachment: 242_operationbusybee_vox.jpg
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Rhothaerill is offline Rhothaerill

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  Old Post 31-10-2004 23:59
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And my response

quote:
Radek,

Will do. We currently have a few other pickets up there that can see almost all the way to the GoW island. I've included a picture of the current visual radius for that picket. It was only this past turn that the GoW pickets surrounding it disappeared.

By the way, we have no idea where Hurricane is...or Sandonorico or Forkmouth.

Cheers,

Jared

Attachment: 1250ad.jpg
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Rhothaerill is offline Rhothaerill

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  Old Post 04-11-2004 08:05
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Transcript of what I sent to Lego with the save

quote:
You're up. Nothing going on in the portion of the western sea that we can
view (and no one has declared war on us yet :-D). In the eastern sea we
took the requested snapshot, which is enclosed with the save. There is only
one GOW destroyer in the portion of area that V.C.S. Millertown was able to
view. Trust all is well with the war. Tell us if you need anything else
next turn.

Rhoth

Rhothaerill is offline Rhothaerill

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  Old Post 05-11-2004 07:44
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From Vondrack.

quote:

Hi, Jared!

> You're up. Nothing going on in the portion of the western sea that we
> can view (and no one has declared war on us yet :-D). In the eastern
> sea we took the requested snapshot, which is enclosed with the save.
> There is only one GOW destroyer in the portion of area that V.C.S.
> Millertown was able to view. Trust all is well with the war. Tell us
> if you need anything else next turn.

Thanks a lot.

This was a very tough day - I spent like 14+ hours trying to put some plan together. GS did something unexpected - they basically gave us one more turn to prop our defenses... but moved so that they could threaten more (5) cities in 1260AD. But eventually... I believe we have developed a pretty good plan. More on that tomorrow, I am just dead tired and need some sleep.

We'll probably ask you for some emergency funding, about 500g.
Unlikely to be actually spent, but just for sure.

Turn to be played tomorrow morning my time, shortly past the 24hr mark.

Take care,
Radek



I wrote back acknowledging his request.

Beta is offline Beta

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Nov 2002
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  Old Post 05-11-2004 08:41 Visit Beta<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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The least we can do is give them some of their funding back.

Rhothaerill is offline Rhothaerill

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  Old Post 05-11-2004 10:14
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quote:
Originally posted by Beta
The least we can do is give them some of their funding back.


My thought exactly. They've given us so much gold and tech over the course of the game, the least we can do is give some back. We're holding our own with giving them tech, but we've never given any gold back...even if it's just essentially a loan as this will be.

Jon Miller is offline Jon Miller
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May 1999
time: 23:26
  Old Post 05-11-2004 14:14
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yah, I agree

I forget (I don't even have Civ3 installed on my new computer) can we transfer troops to them?

it looks as if they are sitting pretty well as far as infantry and artillery go

as long as they don't lose anything they are good

JM

Rhothaerill is offline Rhothaerill

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  Old Post 05-11-2004 21:52
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We can't transfer troops to them. Civ 3 doesn't allow it. Regarding their troops, they have a lot of infantry, artillery, and cavalry. Hopefully that will be enough until they have some tanks online (which they just got the tech for). GS on the other hand has 70+ tanks already.

Jon Miller is offline Jon Miller
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May 1999
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  Old Post 06-11-2004 13:41
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yah

I saw that

but I thought that inf + art beats tanks on defense

Jon Miller

Jon Miller is offline Jon Miller
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May 1999
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  Old Post 06-11-2004 13:41
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the only problem I see is if they attack the wrong place

JM

Rhothaerill is offline Rhothaerill

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  Old Post 06-11-2004 23:56
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From Vondrack

quote:
Hi, Jared!

> We can loan you the gold next turn if you need it. We should be up
> over 1,000 and won't need it until the next age. Good luck in
> thwarting GS and GoW.

This is good news. Be so kind and send as much gold as you can - like 900 would be very cool. It's unlikely we will use it, at least not all of it, but it will allow us some flexibility with shortrushing (we're doing lots of shortrushes to get our navy in the Western Ocean on par with GS (numerically), plus lots of tank builds need a little bit of shortrushing, too.

We will return the gold (if still alive) as soon as we enter modern times. I believe we will spend one turn idling then, waiting for your free tech (the extra cash will come in handy anyway) to decide on our next research goal.

This coming turn is unlikely to bring any break-throughs - unless GS make some fatal mistake, letting their ships too close to our coast, allowing us to blast them with our mighty artillery. But I am not holding my breath, GS are no idiots. Most probably, D-Day is to happen in 1265AD, with simultaneous attacks/landings at 3 different points - two in the West, one in the East.

16 tanks on our rooster, up to 11 more ones this coming turn (subject to whether pollution is kind or unkind to us). It's not impressive, but still better than no tanks at all.

More, including an updated map, tomorrow - need to do some business today... this game is threatening to ruin it quickly.

Cheers,
Radek

Rhothaerill is offline Rhothaerill

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  Old Post 06-11-2004 23:59
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quote:
Originally posted by Jon Miller
yah

I saw that

but I thought that inf + art beats tanks on defense

Jon Miller


It can...but not if you have 20 tanks attacking you in a turn. Some will win. That's why you hope that your cavalry can win some battles against the defensive units that the opponent brought along to protect the wounded tanks.

Seeing Vondrack's recent email, the amount of tanks they've been able to build in the last two turns is good. Having the ability to more adequately remove GS and GoW's defensive units to get at their tanks will be helpful.

Beta is offline Beta

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  Old Post 26-11-2004 03:20 Visit Beta<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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I read MZ's news article about the invasion. I suspect the 240 units was probably accurate. And I presume they used bombers to take out the rail lines to prevent a large atrillery counter-attack.

Rhoth - any word from Vondrack?

Rhothaerill is offline Rhothaerill

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  Old Post 26-11-2004 10:10
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None yet. We'll see if he asks me anything beforehand

Rhothaerill is offline Rhothaerill

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  Old Post 09-12-2004 07:36
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In response to the 1265ad war update in the Tales from the Front thread, this is what I sent back to Vondrack

quote:
Hi Radek,

Well all of that news is good to hear. It sounds like you've been planning the heck out of these turns and it's been paying off for you.

We can send you about 800 more gold next turn, and then about 200-250 per turn after that until we get to the next age. When that happens we'll need to get together and decide whether you need gold from us or whether you need us to research techs.

As to workers, we have none at the moment. All of them went to get us up to the population we're currently at. If you need some I can have Hope start producing a few, but that's about the only city where we can do that.

Good luck in further turns.

Jared

Rhothaerill is offline Rhothaerill

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  Old Post 10-12-2004 01:36
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Vondrack's response

quote:
Hi, Jared!

> Well all of that news is good to hear. It sounds like you've been
> planning the heck out of these turns and it's been paying off for
> you.

Every turn is so crucial now... DeepO has got me worried again with
his "update" posted in the public forum this morning ("I can tell you
one thing, Lego. You're not going to like our battle report. Sorry").
They probably broke through the sea wall around Abilene and are now
planning to throw everything (tanks+marines) at the city. But even
that should not be enough to take it. And we would have at least one
less threast (marines) to worry about in the following turns...

> We can send you about 800 more gold next turn, and then about
> 200-250 per turn after that until we get to the next age. When that
> happens we'll need to get together and decide whether you need gold
> from us or whether you need us to research techs.

800 gold would be, well, golden.

We'll see how the war goes in the following two/three turns - but by
the time we enter modern times, it will probably have reached the
point of break. It will either be obvious we'll lose it or the other
way round.

> As to workers, we have none at the moment. All of them went to get
> us up to the population we're currently at. If you need some I can
> have Hope start producing a few, but that's about the only city
> where we can do that.

No problem at all - I just mentioned it because if you had some, they
could be useful to us, but don't worry about it. We're building quite
a few ourselves. It's just that there are no limits to what we can use
now. No need to use Hope to build them.

> Good luck in further turns.

Yeah, we will need it. The war will be decided within the next two or
three turns.

Take care,
Radek

Beta is offline Beta

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Any thoughts on an official message to Lego? Do they still exist?

Rhothaerill is offline Rhothaerill

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  Old Post 14-12-2004 10:18
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I haven't really put much thought into this game at all the past few days. If you're up for it I wouldn't mind if you wanted to compose something to Radek.

Beta is offline Beta

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I have sent my own personal message to him - and I am more than happy to draft up a letter of friendship to the entire team.

Rhoth - do you know if they have any cities left - or were they removed from the game completely?

Wittlich is offline Wittlich

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  Old Post 14-12-2004 18:53
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Well, I for one would be shocked if all of Lego's cities have been conquered in the span of one turn...

If Lego still has any cities (which I'm think that they do)... I'm wondering if the Alliance is going to let them live or not. If Lego is being/has been wiped out, do we have any chance of settling any part of Legoland's landmass?

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quote:
Originally posted by Wittlich
Well, I for one would be shocked if all of Lego's cities have been conquered in the span of one turn...

If Lego still has any cities (which I'm think that they do)... I'm wondering if the Alliance is going to let them live or not. If Lego is being/has been wiped out, do we have any chance of settling any part of Legoland's landmass?


We have been offered one city - Invoice I think it was.

Rhothaerill is offline Rhothaerill

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  Old Post 15-12-2004 01:31
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Yes we've been offered Invoice so far by GoW.

As to Lego's cities, they lost 9 from the report. I'm quite certain they had more than 9 since we have 10. The problem was, those 9 formed much of their core cities including their capital and forbidden palace. Their not dead yet, but it's pretty much a foregone conclusion now that their production has essentially been cut in half.

And, go ahead and send something Beta. Thanks.

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to ZargonX, Tibi, and Vondrack.

quote:
Hello gentlemen. I know you have heard it from us before, but let me say how sorry we are as to how things have turned out for Lego. We really were pulling for you; and it went beyond the natural obligation we felt for you having saved us.

But, the game moves on, and we are now trying to tip-toe our way thorugh the diplomatic minefield that exists. We are also wondering what Lego plans on doing next. Do your transports need a safe haven? Do you want a Vox city to work with? Would you like us to try and negotiate a homeland for you somewhere? Or are you on a final suicidal run at GS? You don't need to answer the last if that's what it is, but if you need our help with any of the other options, please let us know.

We are also negotiating tech deals, and so far it looks like we would be able to keep you at tech parity (I am embarassed to say that given our reversed relationship in the past) as long as you do not use the techs to do further dealings with. At least that was ND's position. I am not sure where GoW and GS stand. As I find out more I will let you know.

As I am taking over from Rhothaerill for awhile, please do not hesitate to contact me, or if I am slow in responding, try conmcb25.

Regards - and looking to hear from you. ...Beta.

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Kloreep (whom I also sent the note to, has gotten back to us. I don't like the idea. It surrenders the neutrality we have maintained so long, which to me looks like an act of desperate revenge.

quote:
Yep, Vondrack and Tiberius aren't active anymore. ZargonX is heading
Legoland now, and I and some others like Jack_www are still active as well.

Thanks for the city offer. The team agreed we don't want to stay in the
game once we're ultimately defeated. That doesn't rule out city gifting,
but we aren't looking for a permanent home. Thanks for the tech offer
too, but that probably won't matter either. (Unless the world already
has Nuclear Power, in which case I'm sure our ships could use more
movement.)

One thing I would like to ask... what would you think about Lego forces
landing in Vox with a RoP and coming on to the Legos rail network via
your territory? It would probably be fairly obvious where they came from
to GS and GoW, so if you don't want to risk what are no doubt delicate
diplomatic relations with them, that's understandable. I wouldn't want
you guys to put yourselves at risk unless you're okay with it.

-Kloreep

 
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