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MRT144 is offline MRT144
Chieftain
Seattle Washington
Oct 2002
time: 21:26
  Old Post 15-03-2003 18:44
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didnt you all really want SMAC on earth? Support Apolyton buy from Amazon

lord knows i did!

pedrojedi is offline pedrojedi
Prince
of old men bearing big Ankhs
Nov 2002
time: 02:26
  Old Post 15-03-2003 19:18 Visit pedrojedi's homepage!
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Maybe a "extended" civ version, like CTP.

Sava is offline Sava
King
GO GO GO!
Mar 2001
time: 23:26
  Old Post 15-03-2003 21:02
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yeah MRT144... Civ 3 is definitely a step backwards. But with PTW and all the new patches, it doesn't exactly "suck" anymore. I think it's just mediocre now.

SMAC on Earth....
Unit Workshop
Different Doctrines to use for government
5 governments +Anarchy

Emma is offline Emma
Chieftain

Sep 2002
time: 05:26
  Old Post 15-03-2003 21:41
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i think SMAC is still a good game. so i can choose which one i want to play. (no wait, i forgott, i can only choose to play civ3 or the SMAC expansion pack, can't get the orginal to work with my xp os).
but i do miss flying settlers, which i made a lot of in SMAC. they were fun... i used them on highest difficulty level. i thought SMAC's ai was to easy too beat (on highest level you should not be allowed to waste recourses on flying settlers and still win). what i want is a patch for SMAC that improves the ai. but that of course will never happen....

Gunnar Thor is offline Gunnar Thor
Chieftain
Iceland
Nov 2002
time: 05:26
  Old Post 16-03-2003 00:07 Visit Gunnar Thor's homepage!
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SMAC wouldn't work as Civ. For one thing, the players would go nuts over the unit workshop. And SMAC was based around seven different factions each with their own way of doing things. I'm sure you can imagine the flames that would come from including only seven civs in a Civ game.

Though that does raise an interesting point, what would it be like? Which civs would it be and with what priorities?

0bsidi0n is offline 0bsidi0n
Warlord

Nov 2001
time: 22:26
  Old Post 16-03-2003 01:38
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I know that's exactly what I'm still drooling over... like customizing governments....

WarpStorm is offline WarpStorm
King
Right down the road
Nov 2001
time: 00:26
  Old Post 16-03-2003 03:06
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Emma, there is a patch for SMAC to allow it to run on XP.

http://www.firaxis.com/downloads_detail.cfm?file_id=60

Master Zen is offline Master Zen
Deity
of naughty
Jan 2003
time: 23:26
  Old Post 16-03-2003 07:03 Visit Master Zen's homepage!
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The thing is not to turn SMAC into an Earth game, the best would have been to incorporate the best of SMAC into Civ3, something that didn't haappen.

There are A LOT of little details which would have worked wonders in Civ3 whitouth upsetting the game balance much and would have definitely made Civ3 the mother of all games.

Willem is offline Willem
Emperor
Canada
Dec 2001
time: 00:26
  Old Post 16-03-2003 07:46
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quote:
Originally posted by Emma
(no wait, i forgott, i can only choose to play civ3 or the SMAC expansion pack, can't get the orginal to work with my xp os).


There's a patch available for XP users. Go to the Firaxis web site.

PS Damn, should have finished reading the rest of the thread. I hate repeating what's already been mentioned.

WarpStorm is offline WarpStorm
King
Right down the road
Nov 2001
time: 00:26
  Old Post 16-03-2003 08:16
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Do I want SMAC on Earth? No, not really. The one thing from SMAC that could have been used in Civ3 to good effect is the wealth of diplomatic options.

Master Zen is offline Master Zen
Deity
of naughty
Jan 2003
time: 23:26
  Old Post 16-03-2003 11:42 Visit Master Zen's homepage!
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quote:
Originally posted by WarpStorm
Do I want SMAC on Earth? No, not really. The one thing from SMAC that could have been used in Civ3 to good effect is the wealth of diplomatic options.


umm.... how bout the government system? the combat system? the "living" terrain?

I think it would've worked wonders.

WarpStorm is offline WarpStorm
King
Right down the road
Nov 2001
time: 00:26
  Old Post 16-03-2003 20:03
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No, the government system, while appropriate for SMAC, would not really have fit Civ3 that well. The combat system is similar in the two games (and every civ game). While the unit workshop was fun, I'm not sure how you'd implement it in Civ3 (how is a foot sodier with a spear different from a spearman). I'll grant that terrain changing over the years (say, forest growing if a tile is 'neglected') could be cool. The '3D' terrain would be a waste of programming time. But, heh, these are just my opinions. I'd probably still play SMAC some if the AI weren't so braindead.

Emma is offline Emma
Chieftain

Sep 2002
time: 05:26
  Old Post 16-03-2003 23:28
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thanks, but i already have the patch. that's how i got the expansion to work. i've tried everything but i can't get the original to work (the patch didn't help me there.) my custom factions don't work properly eighther, which is really anoying. but i could play it on an older computer (my sister's computer), no that won't work, she won't let me...

i don't have the US version (i think the patch was only supposed to be for the US version, but i installed it anyway), and i've got the european version of xp...maybe something doesn't work then. hmm...
anyway... if i want it to be more like the original i just leave out the newer factions.

Master Zen is offline Master Zen
Deity
of naughty
Jan 2003
time: 23:26
  Old Post 17-03-2003 01:33 Visit Master Zen's homepage!
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The government system would work, just look at NationStates, something like that could be fitted in for Civ3. There could be oppresive regimes with liberal economies or vice versa for example.

Units could be created. For example take a basic foot soldier, and add an arrow or a longbow, a spear or a sword, later a musket or a rifle or an assault gun, no armor/chain mail/kevlar

tanks too: gun size: 37mm/75mm/90mm/120mm things like that. It would be great!

WarpStorm is offline WarpStorm
King
Right down the road
Nov 2001
time: 00:26
  Old Post 17-03-2003 05:07
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Sorry, sounds like too much micromanagement to me. Probably wouldn't like it.

MegloManiac is offline MegloManiac
Chieftain
Billings MT
Jun 2002
time: 22:26
  Old Post 17-03-2003 05:51 Visit MegloManiac's homepage!
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Comrade Tassadar is offline Comrade Tassadar
Settler

Aug 2005
time: 05:26
  Old Post 17-03-2003 08:32 Visit Comrade Tassadar's homepage!
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quote:
Originally posted by BloodyTampon


Yeah. I hate it when they point out in their oh-so-subtle-way that SMAC is a superior game to Civ3 in every sence of the word "superior". It really bothers me.

Master Zen is offline Master Zen
Deity
of naughty
Jan 2003
time: 23:26
  Old Post 17-03-2003 09:37 Visit Master Zen's homepage!
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It's not superior. It's just that some things could've been taken from it and made Civ3 even better.

TheStinger is offline TheStinger
Warlord
International crime fighting playboy
Apr 2002
time: 05:26
  Old Post 17-03-2003 14:05
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I always wondered why someone didn't mod smac to change all the sci fi terms to be like civ. How the native life forms would be daelt with would be interesting but could habe been worked around

Master Zen is offline Master Zen
Deity
of naughty
Jan 2003
time: 23:26
  Old Post 17-03-2003 14:15 Visit Master Zen's homepage!
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they could be like the worms from the movie Tremors...

TheStinger is offline TheStinger
Warlord
International crime fighting playboy
Apr 2002
time: 05:26
  Old Post 17-03-2003 14:22
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or just make em barbarians

spartak is offline spartak
King

Dec 2000
time: 05:26
  Old Post 17-03-2003 15:31
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YES!

Major Guz is offline Major Guz
Warlord
Nijmegen, The Netherlands
Feb 2002
time: 06:26
  Old Post 17-03-2003 16:00
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The implementation of the units can be done like in "War Inc." a somewhat older game, but i LOVED the unit design box.

And if the unit design is to much micromanagement (hell, I Love to micromanage unit design), you could make some auto-design (but more intelligent than SMAC, because after some games I turned it off because its annoying useless units).

OTOH, having fixed units (sorry I have to put it this way guys) is somewhat more strategic. I mean walking around with a 10-8-1 unit which has both good offensive and defensive capabilities is less strategic than having the choice of an attacker (high attack-low defense) or a defender (low offense-high defense).

So for units, I think it is a personal choice which model suits you best.
So is the rest of the things I loved to see implemented in CIV (like allies being able to come to each others bases etc and the ability to discuss war plans).

However, I like the trade system in CIV in that way you can barter (I want XX gold for this tech). In smac you could not ask for a specific amount of money, it was more like a "take it or leave it" offer, I hated that.

EDIT: Oh yeah, and the fact that you could not directly declare war to an enemy in SMAC really annoyed me, I think that is the thing I hated most.

Last edited by Major Guz on 17-03-2003 at 16:08

Traelin is offline Traelin
Prince
Miami, FL, US
Nov 2001
time: 00:26
  Old Post 17-03-2003 22:37
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quote:
Originally posted by WarpStorm
Do I want SMAC on Earth? No, not really. The one thing from SMAC that could have been used in Civ3 to good effect is the wealth of diplomatic options.


Yeah Warp, I agree here. If the best features of SMAC were implemented in Civ3, it'd be ridiculously good. Planetary Council/diplomacy, custom governments, and unit workshop would have been cool. If you think about it, custom governments could have still followed historical patterns if they were limited to certain combinations. But the UN should have DEFINITELY functioned like the PC.

Either way I'm still happy with Civ3, except for the diplomacy. All in all it's a great game.

Ubergeek is offline Ubergeek
Chieftain
St. Paul, MN USA
Feb 2000
time: 23:26
  Old Post 18-03-2003 02:51
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When I first got Civ 3, I admit I was disappointed that a lot of the features I adored from SMAC (especially unit design and custom governments) were missing. But as I got used to the design, each of those objections was mollified. Those things made perfect sense in SMAC, but they would have felt out of place in a Civ setting. The UUs went a long way toward giving each civ a unique feel to its units, and the governments are all different enough that each one is useful in its own time and place.

At this point, the only feature I really miss from SMAC is being able to stop wars between other factions -- nothing's more irritating than watching your only two allies clobbering the crap out of each other while the other 13 civs gang up on you.

pedrojedi is offline pedrojedi
Prince
of old men bearing big Ankhs
Nov 2002
time: 02:26
  Old Post 18-03-2003 03:57 Visit pedrojedi's homepage!
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I don't miss SMAC that much. The 3D terrain was annoying. The unit creation center was boring. The government, irritating. And the AI... I hate cities being founded just outside my backdoors. I need some breathing room. But, as someone says, that's just me.

The diplomacy was cool, and some ideas for Future Tech are good enough to be put in a extended game. BUt, all in all, I think that some inclusions from CtP would be more fun than some of SMAC.

Comrade Tassadar is offline Comrade Tassadar
Settler

Aug 2005
time: 05:26
  Old Post 18-03-2003 04:32 Visit Comrade Tassadar's homepage!
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quote:
Originally posted by Master Zen
It's not superior.




Yes, it is

SMAC is to Civ3 as Russia is to America. America may seem pretty on the outside, but once you get right down into it....Russia is always a superior country

Manya is offline Manya
King
Declarado en rebeldia
Jan 2003
time: 02:26
  Old Post 18-03-2003 04:41
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i feel some nationalism in that post Tassadar

Comrade Tassadar is offline Comrade Tassadar
Settler

Aug 2005
time: 05:26
  Old Post 18-03-2003 06:50 Visit Comrade Tassadar's homepage!
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quote:
Originally posted by Manya
i feel some nationalism in that post Tassadar


Only a little bit

CivPatriot is offline CivPatriot
Warlord
NE. Georgia, USA
Dec 1999
time: 00:26
  Old Post 20-03-2003 08:58
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I think that most of the ideas from SMAC whould have been out of place, execpt for the Plantary Government(which is how the UN in CIV3 should have worked), the diplomatic system, and the ability to do blind reserach(much more realistic and fun). Basically the science and diplomatic system. Of course had i known they were going to screw with the Combat system over, i wish they whould have went with the SMAC way, but oh well.

Thankfully they avoided the horrific color scheme of SMAC, one thing i do not want on Earth.

 
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