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The_Aussie_Lurker
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Adelaide, South Australia, Australia
May 2001 time: 05:28
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You know, if the guys at Firaxis are as good as their word-so to speak, then I have to say that, judging from the list of improvements, they do match quite closely some of the more "realistic" suggestions made here!!! (i.e. suggestions which could be implemented without re-writing the entire code-which is more Civ4 territory!) What this means is that, at the end of the day, the Firaxis people DO LISTEN to us-in spite of our whining and harsh words .
What it also tells me is that the developers ALWAYS expected that CivIII would be a game which constantly evolves, rather than getting old and stale-and extinct!!
Words to ponder, I think, and best of luck Firaxis I hope it turns out as good as it sounds .
p.s. Any chance of letting your fans in on a few choice bits of gossip, not currently available on your website?
Yours,
The_Aussie_Lurker.
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The_Aussie_Lurker
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Adelaide, South Australia, Australia
May 2001 time: 05:28
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My wishlist is fairly small, and quite simple:
1) Improved diplomacy (like better UN and more diplomatic options).
2) A few tweaks to the trade model, especially over the sea, to make embargoes and piracy a much better option!!
3) Hopefully, the option to make certain buildings a prerequisite for certain units (this has been on the Firaxis wishlist for a while!)
4) Totally unlocking all of the editor functions in relation to improvements and wonders, corruption and culture. Also, events editing is a MUST!!!
Just a thought. Plz do it for us, Firaxis!!
Yours,
The_Aussie_Lurker.
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