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Nuclear Winter
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Hello all,
I had this idea during a chat today with Togas, E_T1, Aidun and BigFree (and, of course, me). We would make a minigame of Spain with the topic on Feuds developing and eventualy killing each other for total political supremacy (ok, armies at MAdrid is not a ´´political´´ thing, but anyway...)
Togas is going to provide me with the copy of Spain´s map,I´ll do the city placing and modding... so here we are.. if this gets to work then i´ll post a more definitive thread or such, but untill then, Gimme all your Ideas and toughts and hints and little charms made of Snakeskin and leather...
and please , no ´´Give my feud some Siphahi! I have just hired them fromold luxia!´´, wait, we could put some mercenaries indeed...
ADDED! Feel free to modify or edit this post!
The Factions:
The Togas Clan
Ind + Rel
Royal Blue (Persian)
UU: Heavy Warhorse 5/3/2 (replace knights)
The Dejon Clan
Mil + Com
Dark Red (Rust)
UU: Chargers 4/2/2 (replace mid inf)
The Calamari Clan
Rel + Com
color
UU
The Maser Clan
Exp + Mil
not pink
UU: Warbringer 1/4/1 pikeman replacement
The Libre Clan
Mil + Ind
Black
UU: Berserker 6/2/1 amph (replaces longbowman)
The Winterus Clan
traits
color
UU
The Mitchell Clan
Ind + Sci
not pink
UU: Minstrel Dudes 2/1/3 (replaces archers)
The Church (Aidun)
Rel + Sci
White or Yellow
UU: Swiss Guard 1/4/1 (replaces pikemen)
Last edited by ruby_maser on 28-05-2003 at 21:43
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Nuclear Winter
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Yes Indeed, I need a list of people.
Also, I will need to draw the territory of each dukedom so that the owner can choose to replace the city in the begining (but inside the perimiter of the Dukedom!!!). I will mod the map acordingly and I am considering doing some extra modifications for the factions, as well as unit changings... and, of course, I´d need speacial rules for diplomacy and Trade. This means any idea is highly required.
Nuclear Winter
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Nuclear Winter
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OK , so far so good, ideas are poping around like goodiehuts! Keep ´em coming! 
I have liked the idea of Aidun to create 2 new city improvements: Citadel and Castle. Citadel Is already placed, it increases city defense by 50 % and bombardment defense by 4 and appearsafter researching construction. Castle is not in already, because I was thinking of making it a smal wonder as, feudal properties had only one huge castle in the Duke´s property, and lesser defenses on smaller ones (like walls and the like). If done like this, the castle would give something like a 75% bonus to defence (Small wonder or not it is planned to appear at engeneering) and a bombardment defense of 2 ( I have tought also of making it require some resource, like stone or the likes of it, to show the enormous amounts of stone required, and also to incentivate cooperation between the lords, at least to some extent). Though many are thinking ´´what the hell is this maniac doing? Does he wants cities that are impossible to invade?´´I want to say that the objective is a more medieval war, were you are obliged to bombard the enemy like a madman before attacking (read my words: long sieges) so I am thinking on improving catapults and instaling trebuches... also I am considering some extra thousand of medieval units... I will put extra resources so that trade can be intense and so that we are not stuck with low production... also plenty of heathens to conquer and If I manage to suceed , we will have new types of specialists for certain clans , more sea units... and whatever our coletive minds create!
Have a nice day,
Nuclear Winter
BTW, I am accepting sugestions for wonders... yes we will have customized wonders 
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Nuclear Winter
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Well then,
A breakthrough ahs been achieved! I figured out how to make mostly everything be team exclusive.... here goes the Squid Merchants, who are (at least in this test) exclusive of the Calamari Clan,appearing with a tech that has no age at all (thus being invisible ) and having this tech being ceeded to the team at the beggining...
[edit]Nevermind the screenshot, it showed something that took me lots of work to do but that ain´t that important.[edit]
I need feedback people! For Holy God´s mercy!
Ideas!!!!!!
There are some balance questions that I would like to talk to you people about, so If possible, please hang around in the Undernet room channel #civ3rp Migros ... I shall eventually appear...
Have a nice day.
Ah, before you leave,
this is the edited list of barbarian names, those are very few, (the list requires 76 different names....)so basically for now the others are copyed and pasted... I´d like idea for naems of other barbarian bands (I am probably renaming ´´tribes´´ for ´´bands´´ in the game so that it sounds better[you see, Bandits do not form tribes...])
The List:
Saracen
Pagan
Viking
Norman
Nomad
Mongol
Magyar
Bulgar
Rebel
Bandit
Thiefling
Herectic
Heathen
Landless Knights
Abucacan
Until later,
Nuclear Winter
Last edited by Nuclear Winter on 20-05-2003 at 22:10
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Nuclear Winter
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Well Togas, I am also working in that direction, but I have to start doing something, and as almost no one gave ideas on what they want I am delaying that part a little, working with those who gave me ideas for their fiefs .
As for teh factions, I am going to make them dukedoms or fiefs, as the objective of this is to simulate medieval strugles who happened in the inside of kingdoms. I will add one or two extra techs to certain factions who will have weaker UU´s and mostly get units (both for UU´s and for extra ones)from existing mods.
Anyway keep sending ideas,
Nuc
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Nuclear Winter
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Ok ok , the Dejon Clan has expressed their wish to be militaristic and comerciant...
Tell me what you want to be! And tell me in wich province does your city is (if you are currently a city governor, then better... and remember, you can be the lord of north province 1 for example,a nd still have your oponent be the ruler of southern province 1) (ah, refer to this image when looking for the provinces http://members.aol.com/arnelos/regions.jpg )
Yes, portugal will be in :P
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Nuclear Winter
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Something here people,
1 - We will most likely start at the end of the ancient age
2 - I was thinking of making the crusader available for all religious civs , but this is still in discussion
Ah, and yes, please all update your UU´s to the later ancient/middle ages (and remember that a faction witha weak UU can still receive a good bonus/and or Wonder if it fits the province) . What I mean is kind of : ´´My province has been building militar units since a long time, and My character is warmonmonger, so I ask for militaristic trait´´. Or ´´I have strong relations to the church, so I ask for religious and a wonder or such that is related to the church specially for me´´ or even ´´I am a trader, so I ask for a specialist labourer that is better than others and a wonder´´ . I guess you guys get it
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Togas
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California
Jun 2002 time: 21:28
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We just need to balance out all of the traits/bonuses so that we start pretty even.
Personally, I'd like to see this game more about siege warfare and alliances and diplomacy, and less about quick rush strats or UUs.
We need to quickly finalize the list of all of the active Lords that will be participating, and while Nuc is working on the scenerio, we should try to balance out the Houses.
Nuc, Togas, Dejon, Ruby, BigFree, Aidun ... any other factions? I think 7 factions is a perfect # for diplomacy in a game like this so it'd be great to see one more. Maybe the Calimari's will join once History's computer is fixed.
The THEME!
Togas has died and it is unclear who should inherit the throne! The nation of Spain is in anarchy and only one of the noble clans will rule all of Spain! Who will it be??
Winterus Clan -- The silk traders of the northern swamplands. The richest clan in all of Spain and looking to exert their influence and power over the lands.
The Church (Aidun) -- The lands of the one Holy Church & The Pope. Trying to bring order and Unite the nation.
Ruby's Citidel -- the wealthy Lord of the massive metropolis of Pamplona, new Capital of Spain. He controls the most powerful city in all of Spain and hopes to use that power to control all of the nation.
Dejon Clan -- the deposed warlord clan who is out to reconquer their ancient homeland and establish dominance and control of all of Spain.
BigFree Clan-- a Rising noble clan a legitimate claim to the throne but little Spanish history to back it up and little support from the nobles.
Togas -- A distant cousin of Justino Togas takes over the clan. He is in a bitter fight to reclaim the throne, based out of New Madrid, and trying to move the capital of Spain back to where it historically belongs.
Sound good?? 
--Togas
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Nuclear Winter
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Ok People, Then let us start at middle ages.
I´ll start doing my share of the job 
Count in HistoryGuy and add to this mr mitchell.
BigFree, just a something, what are you going to call those vikings? GoW mercenaries? Just to remind people every UU and such things must be covered by layers and layers of RP to be accepted. Besides, I would like to invite you folks to write each one a RP text as regarding the actions taken, we should discuss if every turn or each every 2 turns but we should...
Togas, thanks for organizing things here a lil more, and great intros... But a lil correction, HG´s clan is the richest, my clan is not that rich (I am still thinking of a good concept for my Clan´s claim to the throne and UU echonomical advantage and such.
Well then,
let´s get it armed before the influx of returning members leave!
Nuclear Winter
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