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Vev is offline Vev
King
I am so out of touch
Nov 2000
time: 15:28
  Old Post 19-05-2003 04:36
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#31 Report this post to a moderator
Tired of ads?

I too live near the Pacific timezone region

Jamski is offline Jamski
Deity
lol ED&D is officially full PvP LOL
May 2002
time: 05:28
  Old Post 19-05-2003 05:34
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#32 Report this post to a moderator
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Well I'm online the whole time... so its not really a factor for me

Jam

Voltaire is offline Voltaire
King
Calgary, Alberta
Aug 2001
time: 22:28
  Old Post 19-05-2003 07:45
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#33 Report this post to a moderator
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Next turns up… I’ll be on MSN for the next 5 to 6 hours if anyone wishes to do it then, if now many people can make it we will hold it off until a more convenient time.

-Chairman Voltaire

Voltaire is offline Voltaire
King
Calgary, Alberta
Aug 2001
time: 22:28
  Old Post 19-05-2003 11:18
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#34 Report this post to a moderator
Turn Update-2103 Support Apolyton

Turn Update
2103





Colony Pod and Scout to the west explored a pod and discovered mineral deposits;
Colony Pod and Scout to the northwest explored a pod and discovered 25 energy credits;
Scout to the southwest returned to base to defend it;
Monolith now used for resource; &
Colony Pod production started,

Googlie is offline Googlie
Emperor
Commanding Officer, CRYPTEIA
Apr 1999
time: 21:28
  Old Post 19-05-2003 12:25 Visit Googlie's homepage!
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#35 Report this post to a moderator
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Voltaire:

If you set your energy sliders to30% economy, 60% labs and 10% psych your research rate for your next tech discovery will drop from 8 turns to 5 or thereabouts

The inefficiency penalty is minescule this early when only 1 base is running and the absolute # of ec's being distributed is so small (with the rounding factor).

Load the turn again and experiment with the sliders and you'll see what I mean (no tampering message, as the turn has been sent, and, of course, you'll move the units the same way so as not to reveal more map)

Of course, if you do a conventional save before the turn end then that's even better, as all your units will already have moved and you can still adjust the SE settings and ecnergy allocation

G.

Haon is offline Haon
Warlord
Japan, but I just live here.
Oct 2001
time: 05:28
  Old Post 19-05-2003 15:26 Visit Haon's homepage!
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How much energy would we need to rush that colony pod and when can that be done?

*calls micha, current economic minister*

start calculating my minion!

also my MSN:noahtrek@hotmail.com I will try and be on as often as possible.

Last edited by Haon on 19-05-2003 at 15:34

Jamski is offline Jamski
Deity
lol ED&D is officially full PvP LOL
May 2002
time: 05:28
  Old Post 19-05-2003 15:57
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#37 Report this post to a moderator
Lose 30 kilos (of popups)

We'll need to bank some energy just for changing our SE choices as soon as possible so we should try to make some profit every turn.

-Jam

Googlie is offline Googlie
Emperor
Commanding Officer, CRYPTEIA
Apr 1999
time: 21:28
  Old Post 19-05-2003 19:09 Visit Googlie's homepage!
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#38 Report this post to a moderator
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And at Transcend level, SE changes will cost 40 ec's. And no reason not to change to Police as soon as you have 40 ec's and more than 2 units supported from a base, as the extra free units will pay for themselves in minerals saved within few turns.

Efficiency does get hit, but until you get the first efficiency warning it's not too big a deal - after that, of course, it does become a bigger deal but by then you are cranking out the minerals and energy anyway and will prolly have creches in every base to restore the lost 20%

Jamski is offline Jamski
Deity
lol ED&D is officially full PvP LOL
May 2002
time: 05:28
  Old Post 19-05-2003 21:36
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#39 Report this post to a moderator
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Effic shouldn't get hit - we are the Hive, and immune to effic penalties. We can't go below 0 can we?

-Jam

Rokossovky is offline Rokossovky
Prince
Marshal of the Revolutionary Army of the Socialist People of the Human Hive
May 2003
time: 22:28
  Old Post 19-05-2003 22:06
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quote:
Originally posted by Haon
How much energy would we need to rush that colony pod and when can that be done?

*calls micha, current economic minister*

start calculating my minion!

also my MSN:noahtrek@hotmail.com I will try and be on as often as possible.


Rushing the pod would be useless. We are going to grow the same turn it is built (9 turns).... efficiency is already maximized. But thanks for that tip regarding the pysch and economic settings and that Googlie, I will bring it to our glorious comrade's attention.

Last edited by Rokossovky on 20-05-2003 at 00:26

Static Universe is offline Static Universe
Prince

Dec 2002
time: 23:28
  Old Post 19-05-2003 23:40
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quote:
Originally posted by Jamski
We'll need to bank some energy just for changing our SE choices as soon as possible so we should try to make some profit every turn.


Yes, we need to keep these credits in reserve. These 25 ec's are a lucky break for us and the restart has been very good to us, netting us another monolith as well. If we can get a third monolith from that last pod in our base radius that would be great too.

Jamski is offline Jamski
Deity
lol ED&D is officially full PvP LOL
May 2002
time: 05:28
  Old Post 20-05-2003 02:40
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#42 Report this post to a moderator
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I would start praying to God if that happened

-Jam

Googlie is offline Googlie
Emperor
Commanding Officer, CRYPTEIA
Apr 1999
time: 21:28
  Old Post 20-05-2003 03:07 Visit Googlie's homepage!
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#43 Report this post to a moderator
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quote:
Originally posted by Jamski
Effic shouldn't get hit - we are the Hive, and immune to effic penalties. We can't go below 0 can we?

-Jam


You're right - I'd totally forgotten that (I don't often play as the Hive in SP or PBEM games)

G.

Frankychan is offline Frankychan
King
In the Kingdom of Hawaii (CPA Member)
Sep 2001
time: 19:28
  Old Post 20-05-2003 23:25 Visit Frankychan's homepage!
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#44 Report this post to a moderator
Avatar Enlargement: We've got the solution

I agree that we should save the credits. I've missed the last couple of sessions so forgive this question if it was asked but...

Are there plans for active worm hunting to increase our reserves, or take them as they come?

Jamski is offline Jamski
Deity
lol ED&D is officially full PvP LOL
May 2002
time: 05:28
  Old Post 20-05-2003 23:38
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#45 Report this post to a moderator
Put an end to popups!

* Jamski likes the idea of going worm hunting

Pass me that impact rifle will you?

-Jam

Vev is offline Vev
King
I am so out of touch
Nov 2000
time: 15:28
  Old Post 21-05-2003 03:28
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Now that our turn is here, when would the next Party Meeting be?

Never mind, just found out.

Voltaire is offline Voltaire
King
Calgary, Alberta
Aug 2001
time: 22:28
  Old Post 21-05-2003 03:46
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Turn Update-2104 Support Apolyton, buy Civilization III: Complete

Turn Update
2104





-Chairman Voltaire

Jamski is offline Jamski
Deity
lol ED&D is officially full PvP LOL
May 2002
time: 05:28
  Old Post 21-05-2003 03:50
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#48 Report this post to a moderator
Support Apolyton or Terrorists Win

That's a really small fungal tower BTW

-Jam

Vev is offline Vev
King
I am so out of touch
Nov 2000
time: 15:28
  Old Post 21-05-2003 03:57
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#49 Report this post to a moderator
Avatar Enlargement: We've got the solution

We'll have lots of fungus for dinner soon!

Frankychan is offline Frankychan
King
In the Kingdom of Hawaii (CPA Member)
Sep 2001
time: 19:28
  Old Post 21-05-2003 04:34 Visit Frankychan's homepage!
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#50 Report this post to a moderator
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thanks for the update, Chairman.

Sorry I wasn't able to participate....I'm at work right now...

Haon is offline Haon
Warlord
Japan, but I just live here.
Oct 2001
time: 05:28
  Old Post 21-05-2003 07:44 Visit Haon's homepage!
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#51 Report this post to a moderator
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I dont see any reason we cant attack that fungal tower, the sooner the better.

Static Universe is offline Static Universe
Prince

Dec 2002
time: 23:28
  Old Post 21-05-2003 12:35
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quote:
Originally posted by Haon
I dont see any reason we cant attack that fungal tower, the sooner the better.


I'm not sure we're in a position to kill it immediately, even that small. And it will be worth more ECs when it grows larger. Of course it will be harder to kill as well, and may spawn a few worms. I'd like to see what's on the other side of it too. Perhaps it might serve a defensive purpose.

Haon is offline Haon
Warlord
Japan, but I just live here.
Oct 2001
time: 05:28
  Old Post 21-05-2003 14:44 Visit Haon's homepage!
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(fun fun fun, our first major policy decision! )

quote:

I'm not sure we're in a position to kill it immediately, even that small. And it will be worth more ECs when it grows larger. Of course it will be harder to kill as well, and may spawn a few worms. I'd like to see what's on the other side of it too. Perhaps it might serve a defensive purpose.


Comrade Static Universe, while I respect your decision, I must remain firm in the belief that the Fungal Tower must be destroyed. Here are my reasons.

1) It spawns that horrible red xenofungus which we currently can not harvest. Thus is lowers our industrial, scientific, and economic potential.

2) Though I would love to go worm hunting, at the moment, our forces are to small to make any sort of effective kill teams, and base defense is currently our first and most important priority. I would hate for our forces to be drawn out to attack the tower only to have a boil come and kill our citizens!

3) We may very well be on a small land area and we would need to be able to use as much land area as possible, which that fungal tower prevents.

4) Even if we do attack it later, it may take 2 or maybe even three units to remove it. And I do not see it as a good use of resources to remove a Fungal Tower so late in the game when our mlitary is in the balance.

5) Destroying it now will give us an earlie rmore noticable economic boost rather then having to wait for a boost later which may not even be noticable.

There are my reasons for the destruction of that fungal tower immediately.

Vev is offline Vev
King
I am so out of touch
Nov 2000
time: 15:28
  Old Post 21-05-2003 16:03
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#54 Report this post to a moderator
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More xenofungus is bad, plus they taste horrible

Haon is offline Haon
Warlord
Japan, but I just live here.
Oct 2001
time: 05:28
  Old Post 21-05-2003 16:05 Visit Haon's homepage!
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Now if only someone in the propoganda department can make a poster with a fungal tower, with writing in big bold letters saying "KNOW THE ENEMY!"

Jamski is offline Jamski
Deity
lol ED&D is officially full PvP LOL
May 2002
time: 05:28
  Old Post 21-05-2003 17:22
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#56 Report this post to a moderator
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Someone work out the chances of beating a green tower with a green scout patrol please?

-Jam

Haon is offline Haon
Warlord
Japan, but I just live here.
Oct 2001
time: 05:28
  Old Post 21-05-2003 18:11 Visit Haon's homepage!
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#57 Report this post to a moderator
Avatar Enlargement: We've got the solution

The scouts are Green? His "icon" does not look like the "green" icon.

Googlie is offline Googlie
Emperor
Commanding Officer, CRYPTEIA
Apr 1999
time: 21:28
  Old Post 21-05-2003 19:27 Visit Googlie's homepage!
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#58 Report this post to a moderator
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Preferences have been set to "confirm odds before attacking", so you can move the scout to the fungal tower square, and the odds wiill pop up (they're actually 16 to 7 at this stage in the game, I believe), with a "cancel/proceed"choice

If you cancel, the scout's full movement point is still available to go somewhere else. If you proceed, he attacks the tower

G.

Jamski is offline Jamski
Deity
lol ED&D is officially full PvP LOL
May 2002
time: 05:28
  Old Post 21-05-2003 20:28
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#59 Report this post to a moderator
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The scout SHOULD be green, he's brand new.... or did e stand on a monolith some time?

-Jam

Googlie is offline Googlie
Emperor
Commanding Officer, CRYPTEIA
Apr 1999
time: 21:28
  Old Post 21-05-2003 21:01 Visit Googlie's homepage!
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#60 Report this post to a moderator
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As we had no + or - morale factions I made everyone disciplined at the start (after the first playtest) to counter the more frequent appearance of early mindworms

It makes no difference vis-a-vis the factions, but given the increased odds of popping worms or isles, makes the early game a bit more enjoyable

G.

 
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