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Straybow is offline Straybow
Emperor
SG(2)… gone but not forgotten
Jan 1970
time: 23:28
  Old Post 26-07-2003 01:27 Visit Straybow's homepage!
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Woohoo! Lots of trade income (finally!)

-Jrabbit is offline -Jrabbit
Emperor
of the Electronic Egyptians
Feb 2002
time: 23:28
  Old Post 26-07-2003 01:31
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I will D/L and send home, but don't know if it will be deemed acceptable by SWMBO for me to play and log in 3 sxn game on the same summer weekend. (Not to mention my own game, which is in the final stages of SS build).

SO -- Vlad Antlerkov, if you are available to play, go ahead.

I will play my Barren Burbs and Silly Rules turns, then check back here before I begin any Lazy Summer turns.

-Jrabbit is offline -Jrabbit
Emperor
of the Electronic Egyptians
Feb 2002
time: 23:28
  Old Post 30-07-2003 19:57
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Vlad had 5 days and never played. Lazy!

I will play tonight and post tomorrow.

-Jrabbit is offline -Jrabbit
Emperor
of the Electronic Egyptians
Feb 2002
time: 23:28
  Old Post 31-07-2003 20:38
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1500 AD Zipfile Avatar Enlargement: We've got the solution

Gotta say, it's pretty tough to watch the game building Granaries and such when we need camels. And it's tough to do any effective xinning with only 2 cities to work with. (Sigh.)

But we are close to Mike's Chapel and have trade goods en route. Log coming in an hour or two, if Poly/Settler II aren't too lazy to work during lunch hour today...

Attachment: ru_1500ad.zip
This has been downloaded 9 time(s).

-Jrabbit is offline -Jrabbit
Emperor
of the Electronic Egyptians
Feb 2002
time: 23:28
  Old Post 31-07-2003 23:28
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Lazy Lagomorph Log Support Apolyton, buy Galactic Civilizations

Stardate 3714.61, Science Officer's Log:

Actually, the year is 1300, and here's the latest lazy log...

--We're reseaching nicely and have a sweet (500+ GP) treasury. Several triremes afield, but mostly empty.
--Examination of our cities shows three which are not using auto-advisor functions. Antlergrad (with no food or shield surplus). Slowville and Lafayette are busy finishing camels, to be completed in 1320). Since any unit build would create a shield/food deficit in Antlergrad, we turn on the Domestic Helper, which starts on a marketplace.
--We also learn that, if we move the sliders to 10-70-20, Oldetown can celebrate (if they hire a 2nd Elvis). Likewise, Tatooine and Slowville will grow. So moved.
--Our hometown of Warrenville is pathetic, size 3 with net of only one food, one shield per turn.
--Press ENTER.

1320
--Doldrums is building the GL, but that's not available. Switch to Shake's and hope something better comes along.
--Lafayette builds camel. Decide to send demanded Salt to Oldetown. Both advisors want to builid settler next, so "Both" automation selected.
--Slowville builds camel (Beads, many possible destinations). Advisor set to domestic, starts Marketplace.
--Find 2 exposed food camels sleeping in the cold, harsh elements outside Oldetown. They are awakened and a "Go2 Doldrums" order is issued.
--Add an increment or two in Warrenville and Oldetown. Well, maybe a bit more than that...

1340
--American emissary brags of Engineering. We can only gape in awe.
--Americans and Japanese start King Richard's Crusade.
--Pop = 1.14 MM
--Diplomat finds Edo, Japanese settler. We chat. They demand Medicine. We decline, but are offered cease-fire and peace anyway.
--Mystified, we attempt trade and get Seafaring for Medicine. Others offered -- astronomy, Bridge Building, Construction (maybe shoulda), Iron Working, Math, Warrior Code. Further trade declined, but we are offered Astronomy for the "modest" cost of 200 GP. We tell them it's not in the stars.

1360
--Antlergrad auto-advisor switches to Harbor.
--Increments? Of course. It is hoped that Warrenville's Hides is a repeating commodity...

1380
--Straycoco celebrates. Ant's Nest builds granary, starts harbor.
--We discover Monotheism and begin on Construction.
--Oldetown reaches size 8, where it is capped for now.

1400
--Resource allocation now 10-40-50.
--Two food caravans contributed toward WoW. (Now building Mike's Chapel).
--Tatooine complete courthouse, starts library.

1420
--Tatooine, Slowville, Warrenville celebrate WLTConsulD.

1440
--Toofaraway completes granary, starts courthouse.
--Delendapolis completes marketplace, starts courthouse.
--Straycoco stops celebrating at size 5.
--Diplomatic mission to Americans establishes embassy, steals Warrior Code tech.

DIPLOMATIC REPORT --AMERICANS
Republic of 13 cities, at war with the Aztecs, at peace with Japanese. Techs we may wish to acquire from them: Astronomy, Bridge Building, Engineering, Iron working, and Mathematics.

1460
--Rumor of a "Greek" civ, reportedly starting work on KRC.
--Delendapolis Loves The Consul!!
--Tatooine no longer loves, but is now size 6.

1480
--Lafayette builds Settler, starts Phalanx.
--Slowville beads reach Antlergrad, paying 116 GP (+1 route).

1500
--Rate moved to 20-60-20.
--Barbs crusaders land near Straycoco. THIS ONE COULD HURT!!
--Wandering dip finds Kagoshima (6), hopes to join up with empty trireme from east side of Japan-America continent.
--Northern exploration team finds Indian emissary.

DIPLOMATIC REPORT -- INDIANS
They appear to be the Pathetic civ. We trade (something) for Iron Working, which is all they have that we need or want. We dicide that gifts are in order. Trade brings us peace, Seafaring makes them receptive. It takes Monarchy and Masonry to get them to Worshipful. We trade maps. Because we refuse to declare war on the Greeks, our offer of an alliance is rudely declined.

Notes to Successor
--We're only about 50 shields from Mike's Chapel.
--Several boats and camels on the board. Salt was walking to Oldetown (demanded). Hides going to meet northern trireme for ride to India, which has at least 3 demanding cities.
--Both southern boats are heading to American continent (one with hides, one with beads and dye).

General Notes -- We need a list of who owns which cities, so the consul du jour knows which ones he can/should play with. (It appears we did not try to develop a SSC. Is that correct?)

Once my city (Warrenville) has built its Marketplace, I would like to see it be used as a Hides factory. I'm afraid the advisors won't permit that. Any way around this?

-Jrabbit is offline -Jrabbit
Emperor
of the Electronic Egyptians
Feb 2002
time: 23:28
  Old Post 31-07-2003 23:33
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ANOTHER SUCCESSOR NOTE --

FIRST ORDER OF BUSINESS IS THE DEFENSE OF STRAYCOCO. Multiple crusaders coming against a single fortified phalanx.

Straybow is offline Straybow
Emperor
SG(2)… gone but not forgotten
Jan 1970
time: 23:28
  Old Post 01-08-2003 16:24 Visit Straybow's homepage!
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Help yourself to an AD-FREE life

"Shall I prepare your pinnace for an escape by sea, melord?"
[Ahem] "Yes, you do that while I go change my pants."

Old n Slow is offline Old n Slow
Prince
Vienna, VA
Jun 2002
time: 00:28
  Old Post 01-08-2003 22:17
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#98 Report this post to a moderator
Lose 30 kilos (of popups)

Players City

Old n Slow ---------- Slowville
atomant ------------- Ant’s Nest
Straybow ------------ Straycoco
obiwan18 ----------- Tatooine
Bob_Smurf42 ------- Doldrums
JRabbit --------------- Warrenville
La Fayette ----------- LaFayette
Vlad Anterkov ------- Antlergrad

I don't know what the domestic advisor will do when it runs out of white goods (or wonders) to work with -- I had to leave Slowville at the end of my turn (else the advisor would swith the rused camel to a building).

Similar thought with the military advisor -- I suppose that it will build military units until it runs out od shilds to work with.

Straybow is offline Straybow
Emperor
SG(2)… gone but not forgotten
Jan 1970
time: 23:28
  Old Post 02-08-2003 17:46 Visit Straybow's homepage!
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Last time I left my city without the governor but it was building a Temple at 1 shield/turn. I propose that such should be the equivalent of a governor for our purposes, should we see a governor doing something really stupid.

I believe we already agreed that it is proper to take control of a city when it comes to defense.

In other words: HHEEEEELLLLLLPP!!!

Vlad Antlerkov is offline Vlad Antlerkov
King
Do you have Matt Stairs in your house?
Mar 1999
time: 23:28
  Old Post 02-08-2003 18:09 Visit Vlad Antlerkov's homepage!
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Tried downloading the save, and...



Jrabbit, could you try uploading the save again?

One other thing. Is rushbuying stuff in cities under AI governor control allowed?

atomant is offline atomant
Prince
Aussie, no longer lost in Africa
Jul 2002
time: 15:28
  Old Post 02-08-2003 20:26
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#101 Report this post to a moderator
Inflate your Upload Space

Sorry guys, am still missing in action due to work commitments beyond my control. This internet connection now is costing like 2 usd a minute for a sat link.

Straybow is offline Straybow
Emperor
SG(2)… gone but not forgotten
Jan 1970
time: 23:28
  Old Post 02-08-2003 21:16 Visit Straybow's homepage!
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Vlad, I think Apolyton was having some problems this morning. It was really slow for me and now has recovered. Try the d/l again?

Vlad Antlerkov is offline Vlad Antlerkov
King
Do you have Matt Stairs in your house?
Mar 1999
time: 23:28
  Old Post 02-08-2003 22:37 Visit Vlad Antlerkov's homepage!
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Tried again, no luck.

Is anyone else having problems downloading the save?

Straybow is offline Straybow
Emperor
SG(2)… gone but not forgotten
Jan 1970
time: 23:28
Arrow  Old Post 03-08-2003 10:15 Visit Straybow's homepage!
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#104 Report this post to a moderator
OK, try this Support Apolyton or Terrorists Win

It says seven of us have d/l successfully (unless it thinks you got yours, then it's only six).

Attachment: ru_1500ad.sav
This has been downloaded 3 time(s).

Straybow is offline Straybow
Emperor
SG(2)… gone but not forgotten
Jan 1970
time: 23:28
  Old Post 03-08-2003 10:25 Visit Straybow's homepage!
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#105 Report this post to a moderator
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d/l successful (of course I had no prob with the other).

Vlad Antlerkov is offline Vlad Antlerkov
King
Do you have Matt Stairs in your house?
Mar 1999
time: 23:28
  Old Post 03-08-2003 15:48 Visit Vlad Antlerkov's homepage!
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#106 Report this post to a moderator
Tired of ads?

Straybow, your save works.

(AFAIK/IMHO, a good number of those seven were unsuccessful attempts by me to download it.)

Vlad Antlerkov is offline Vlad Antlerkov
King
Do you have Matt Stairs in your house?
Mar 1999
time: 23:28
  Old Post 03-08-2003 17:09 Visit Vlad Antlerkov's homepage!
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#107 Report this post to a moderator
And there were much applications of hammers to the head: The Rule of House Antlerkov Increase Your PM Length

(Inherited) 1500 AD-- Bloody hell. The barbs are blocking the road from Straycoco to Ant's Nest. (There goes that plan.)

-- Governors in all cities except Toofaraway and Delendapolis switched to "Military Advisor" (as opposed to "Both").
-- Harbor rushed in Antlergrad.
-- Production in Oldetown switched to Crusader.

I hit "End Turn." Here goes nothing...

(1) 1510 AD-- Phalanx in Straycoco dies and... the barb Crusaders walk away from it. And toward our other cities. Moved our horsie out of Ant's Nest to attack the nearby Crusader. Killed it, promoted to vet.

Try roading a river tile near Warrenville. What's that? We don't have Bridge Building? :\ Ye gods, this tech pace is too slow, it's disorienting. It's like a Chieftain game in Civ III

Interturn-- Straycoco taken, 5 gold plundered.

(2) 1520 AD-- Civil disorder in Ant's Nest from moving the horse. Oops. 'Nother crusader between Ant's Nest and Tatooine mopped up. Construction discovered, Feudalism ETA 9 turns.

(3) 1530 AD-- Exploring.

(4) 1540 AD-- Lone crusader defending Straycoco beaten. Clicking on Chicago reveals that the American government has been overthrown. Hides caravan delivered to Chicago, 168 gold.

(5) 1550 AD-- Doldrums, Slowville in disorder. Elvii hired. Straycoco retaken! The Granary in Straycoco built just before it fell is still there. Dyes delivered to Chicago, 72 gold (demands must have changed interturn. #*$%).

--Embassy established with Japan. Japanese city list: Kyoto, Osaka, Edo, Satsuma, Kagoshima, Nagoya, Nara, Izumo, and... San Francisco.

(6) 1560 AD-- Exploring.

(7) 1570 AD-- Gems caravan built in Oldetown. Feudalism discovered.

About this time, I notice Jrabbit's notice that the hides caravan was supposed to meet up with the northern trireme, and the salt caravan to Oldetown. Of course, I've already moved the hides down to Oldetown, and the salts had just boarded a ship to America. Trireme ordered up in Oldetown (an Indian city has demand for Gems, might as well ship that up there with the hides). Salt caravan moved off ship.

(8) 1580 AD-- Sick of waiting, I rush Mike's (it was only 3 turns from completion, anyway; just cost us 50 gold).

(9) 1590 AD-- Mike's completed. Governor now having Doldrums build an Aqueduct. Salts arrive in Oldetown 80 years after they were supposed to. +100 gold.

(10) 1600 AD-- Copper dropped off in Chicago. 160 gold.

Well, I've done a good number of things that the AI would have done.

On checking the 1600 AD save again, Oldetown is in the Top 5 Cities list. Yay!

Attachment: ru_a1600.sav
This has been downloaded 3 time(s).

Old n Slow is offline Old n Slow
Prince
Vienna, VA
Jun 2002
time: 00:28
  Old Post 03-08-2003 23:22
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#108 Report this post to a moderator
Support Apolyton

I have the save & am looking forward to relaxing a bit later on today.

Old n Slow is offline Old n Slow
Prince
Vienna, VA
Jun 2002
time: 00:28
  Old Post 04-08-2003 01:01
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1600 (0) We're a bit behind the power curve here. Not too many cities, and the ones that we have could use some help.
(Germans and Americans declare war on one another.)
1610 (1) Slowville builds the market (with a little cash help) Move some citizens. Pop = 2M
(Japanese discover banking)
1620 (2) Straycoco starts WLtCD Americans (6 Arrows) want 300 for a cease -fire -- we'll risk the continuance.)
1630 (3) Discover Math -- opt for Eng over Astro, BB, Chiv, Theo, Uni. WLtCD in Slowville

1640 (4) Oldetown completes a Camel of Wine. Buy market in Warrenville. Oldetown gems (d) to Chicago = 300g.
(Greeks complete Magellan)
1650 (5) Found Middleboro & Hobbitown (maybe more cities will help us out -- and maybe fewer gaps will invite fewer barbs?)
(Americans start Shakes; Japanese dev. Invention)
1660 (6) Hut in the far north has a None Cruc. Found S Pole. Tatooine builds city walls.

1670 (7) Slowville makes a Gold Camel -- plan is to sell it in America (along with the Wine Camel) Discover Engineering, opt for Sanitation over Astro, Bank, Chiv, Inv.
(Americans dev San -- Japanese & Americans swap San & Inv. Japanese nearly complete Shake's.)
1680 (8) Ant's Nest completes Harbor. The Warrenville chariot in the far North, pops a hut full of barbs. Warrenville Hides (d) to New York = 368g. Toofaraway builds a Cruc. We check again with the Americans -- now they only want 250 for a cease-fire.

Notes: Speaking of the Americans, they have 5 techs that we don't (funny how the Japanese have the same five techs...) & I think that we have 1 that they are missing -- maybe a call for dips soon.

It looks like Japan will complete Shakes next turn. Oldetown has a food caravan & 40 shields towards another; 600g avail, means we're about 400g short -- so the sale of granaries, etc. for this wonder is up to the next player.

Slowville RB'd the last row of shields for a food caravan (it won't make it to Oldetown for a Shake wonder, however) so the next player might be kind enough to hit the advisor toggle for me.

Well, we moved up in pop from 6th to 5th. I think that we're 3rd in science, and the Americans are ahead of us in too many ways. The challenge is on!

Attachment: lazy_1680.zip
This has been downloaded 3 time(s).

Old n Slow is offline Old n Slow
Prince
Vienna, VA
Jun 2002
time: 00:28
  Old Post 06-08-2003 19:31
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Old n Slow ---------- Slowville
atomant ------------- Ant’s Nest
Straybow ------------ Straycoco
obiwan18 ----------- Tatooine
Bob_Smurf42 ------- Doldrums
JRabbit --------------- Warrenville
La Fayette ----------- LaFayette
Vlad Anterkov ------- Antlergrad

W're now down to eight turns each

-Jrabbit is offline -Jrabbit
Emperor
of the Electronic Egyptians
Feb 2002
time: 23:28
  Old Post 06-08-2003 19:47
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Thanks for posting the "owned cities" list, OnS. Now, can we clarify what actions are permissible in our other cities?

Hm. 3 days later and no downloads.
Straybow is TOO lazy.

Old n Slow is offline Old n Slow
Prince
Vienna, VA
Jun 2002
time: 00:28
  Old Post 12-08-2003 00:27
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Permissible actions:

Moving citizens around.

Defending the city (and changing the build order accordingly) when danger is eminent) -- the initial determination was three spaces away, but that might be risky -- so if the republican governor sees danger sooner and chooses to act, I don’t think any of the mayors will generate enough energy to cause an uprising.

Putting a city back on auto pilot

Fast building whatever is in the build queue.

Moving and committing any “common” (blinking) unit.

Grey areas -- (1) founding cities -- my original intent was that each player would ‘operate’ one and only one city (and all could share with the one common city). In re-looking at the posted rules, I noted that we were not to found additional cities (and yet last turn I founded some & put them on auto.) Hmmm we may want some discussion on that. Given what the cities are doing on auto pilot, I’m not sure that it makes too much of a difference.

(2) The recommended action for ‘auto moving’ units is not too important, & as long as the moves aren’t too long, I don’t think anyone truly cares.

(3) Placing the city back onto auto build. This unfortunately mangles the last turn’s build, so in a couple of cases (myself included) the successor has taken the direction for the actual switching activity.

(4) I think that we’ve all been lazy about the auto skip after 48 hours…


I wonder if we want to consider a move to Commy & play as if it were Fundy…

Straybow is offline Straybow
Emperor
SG(2)… gone but not forgotten
Jan 1970
time: 23:28
  Old Post 12-08-2003 20:27 Visit Straybow's homepage!
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#113 Report this post to a moderator
Increase Your PM Length

Lazy!
Well, yes… but in this case I was working extra an shift to take off a few days and go camping in the mountains. 4 days without the need for the air conditioning in the car except defogging and a brief cool-down after the car was parked in the sun!

Straybow is offline Straybow
Emperor
SG(2)… gone but not forgotten
Jan 1970
time: 23:28
  Old Post 17-08-2003 11:14 Visit Straybow's homepage!
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Inflate your Upload Space

Seeing everyone else is too lazy to pick up, I may get to this Sunday night.

-Jrabbit is offline -Jrabbit
Emperor
of the Electronic Egyptians
Feb 2002
time: 23:28
  Old Post 19-08-2003 01:50
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Get a bigger avatar today!

Old n Slow is offline Old n Slow
Prince
Vienna, VA
Jun 2002
time: 00:28
  Old Post 19-08-2003 18:32
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Full PM-box? Change here!

Haven't heard from obiwan18 or Bob_Smurf42 for a while; atomant is MIA. Hmmm. If Straybow can't get to this until the 24th, then....Jrabbit again?

Straybow is offline Straybow
Emperor
SG(2)… gone but not forgotten
Jan 1970
time: 23:28
  Old Post 19-08-2003 22:47 Visit Straybow's homepage!
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#117 Report this post to a moderator
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No, I meant last Sunday (the post was 2:14 am from work, which was still Sat night in my mind). If I hadn't gone to a movie Sun evening (Bruce Almighty) I'd have had time. Then I got started on a job Mon only to get rained out. Should've done it that evening…

This lazy game is becoming more work than a regular game because the AI keeps building mil units in Republic. I guess I'm just too lazy.

-Jrabbit is offline -Jrabbit
Emperor
of the Electronic Egyptians
Feb 2002
time: 23:28
  Old Post 19-08-2003 23:47
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#118 Report this post to a moderator
Got spare money?

Let's keep it with Straybow for now. (Try to find the time, dude! It's only about a dozen cities...)

I'm committed to the OCC comparison game and will be starting that tonight. (After that gets rolling, I can jump back in if needed. I think obiwan is around, just a bit busy. No idea what happened to the smurf...)

Old n Slow is offline Old n Slow
Prince
Vienna, VA
Jun 2002
time: 00:28
  Old Post 20-08-2003 18:58
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#119 Report this post to a moderator
Put an end to popups!

OK, so maybe this summer wasn't so lazy...

Old n Slow is offline Old n Slow
Prince
Vienna, VA
Jun 2002
time: 00:28
  Old Post 25-08-2003 18:02
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#120 Report this post to a moderator
Put an end to popups!

Sunday has come & gone (again).

 
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