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Theseus

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The warmonger formerly known as rpodos. Gathering Storm! Apolyton Spirit!!
Apr 2002 time: 00:29
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Everybody,
Soooo, things have been a little quiet in 'poly CivIII land lately. Part of the problem is that so much has been going on in the private fora, but in truth, it's been slow in general lately... not much excitement.
Not only that, but I've been getting a fair number of PMs/e-mails about how CFC has been rocking lately, mostly due to the contributions cracker has made via the GOTM (PMs also trying to get me to play in it), and the overall benefit that has brought to activity on the site. I went over and checked several times over the last few days, and it's true. Agreed, AU402 has got a limited number of people sort of short-term pumped, but 1) 40+ players is nothing compared to CFC GOTM, and 2) the nature of the specific game, i.e., beyond huge, will be very limiting.
Well, anyway, CFC's not the point, it is rather that I am pretty 'invested' in 'poly, like all of us, even those who are also active on CFC, and I want to see this place thrive. For the CivIII players, the fact that this new RCP city placement thing arose at CFC was sort of like a five-alarm bell to me...
So I've been thinking about it. I've got some ideas:
AU presence - One of the things that CFC did was to give the GOTM more of its own presence... well, maybe that's the wrong way to say it, rather it's that cracker put a HUGE effort into it, and then turned around and got CFC admin to highlight the results. I think that we need to do the same thing; I mean, c’mon, how easy is it for a newcomer to even find AU?? The problem is, this will require an effort similar to cracker’s on someone's part, and due to RL it ain't gonna be me. Volunteers?
AU content - The whole thing really should be a bit more formalized. Put some meaning into the course structure, develop ideas for future courses, summarize lessons learned, etc. Again, I've got RL constraints, but in light of my first point, if we do things a little differently, maybe we can have some fun... badams52 for AU Chancellor, perhaps? Seriously, while AU to date has been very much in keeping with what I consider the "anarchic democracy" culture of 'poly, it could use a bit more of the structure that CFC GOTM has, and can be highlighted to the world a bit more.
AU Mod - Shouldn't we make a big deal of this? I'm not totally into the modding community, but as far as I know this is the best mod around. alexman has even been trying to get cracker to consider for the GOTM!!! This is a potentially great branding product for CivIII on 'poly, and we've done nothing with it, really.
Beyond AU – Let’s face it, people do like contests, rankings, etc. Just look at how the CFC GOTM results are pored over. Ideas?
Multiplayer - I've noticed that Fried-Psitalon and some others have built up a pretty impressive community for MP *elsewhere*... should we connect with, for example, CIV3PLAYERS Ladder League, in some way?
The MP demogames – Is there any else like the PTWDG going on anywhere of note? For those not involved, believe me, it is intense… and speaking for the Strat Forum / Gathering Storm, I can tell you that some of the best of what 'poly has to offer is hidden away in our private forum. Actually, I am only partially joking…. That is certainly one of the fora that has suffered from our absence. And the GS/Vox conflict ranks as period-the-end the most intense aspect of any gaming I've ever done. Fer Chrissake, when Vox invaded, I got woken up at 4am with a phone call from Germany!! Can’t we make a bigger public deal of this game? There was recently an article in the NY Times about some guy in one of the fantasy massively multiplayer games out there who had maybe 3000 posts since the beginning of last year… gimme a break!! And does anybody think that what we are into, CivIII, is not the most intellectually interesting of all the games / gaming communities out there? (Seriously!! Why don't we have Jared Diamond or somebody writing about us in the Sunday NY Times?) And the ISDG!!! Why don’t we have the whole ‘poly community cheering for us?? Why aren't the CivII MP experts helping out?
And I’m sure there are a gazillion other great ideas to jazz things up around here… anybody?
RL has been waaaay busy for me lately, and will continue to be so, and thus I’ll be limited in the working roles that I can fill… but doesn’t everyone want to see ‘poly kicking butt and taking names?
Theseus
Last edited by Theseus on 02-07-2003 at 18:24
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Aramis
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Not where I was tomorrow, nor will be yesterday.
Dec 2002 time: 23:29
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I'm an occasional visitor here at 'poly and started doing so in an effort to learn more about CIV III. I'll take a look at CFC now and again, but have learned more here.
Frankly, I don't know what the heck is being talked about in several forums, so I slide on by. Now I'm interested in this thread because it seems [Here Rob loosens collar, gulps for air, and prays he's right] you are all talking about something that would be very useful to learning about the game and advancing interest in Apolyton and CIV.
I don't know what a GOTM is, and I don't know what AU is. If AU is something useful, and you seem to think it is, why isn't it featured more prominently? Must I spend considerable time trying to find out what it is? Is there an admissions test? Where do I register?
Please explain (or direct me to an explanation) what AU is. I'm sure there are other Apolytoners who, like me, are just here on occasion and looking at this thread and going .
--Rob
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Arrian
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Kneel before Grog!
Jul 2001 time: 00:29
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Theseus,
One thing, regarding the PTW Demogame (I):
I definitely think that some of us GS'ers should be thinking about AARs after it's all said and done. It would be great if posters from the other teams would do so as well.
It would be pretty cool if we could assemble a play-by-play of Vox's preparations for their invasion, our frantic response, the turning of the tide, and conclusion of the war. Same for future conflicts.
Same thing for wonder building, perhaps... after all, we got beaten to the Pyramids by ~2 turns, IIRC, but in the end, our switch to the Great Lighthouse ended up being a very useful military advantage.
It's a fascinating game, IMO, and it's still young.
-Arrian
p.s. for those who don't know what the hell I'm talking about:
AAR: After Action Report. Common to AU (Apolyton University) games. Posters put together a description of their game for all to read.
GS - Gathering Storm, a team in the PTW Demogame. Theseus & I are the co-generals of the armies.
Vox - Vox Controli, a team in the PTW Demogame. Our neighbors to the north, with whom we just concluded a war.
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UnOrthOdOx
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Hello....
Jun 2002 time: 22:29
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I have to agree with the lack of publicity we have generated.
I am only a recent adventurer in the AU/strategy group, mostly because I didn't hear of it for some time.
I also agree that the PTWDG is simply awesome. It is also all locked up in private forums. I would encourage more teams to set up something to relay SOME information. Not to *cough* brag, but with Trappings, I have told a story, yes, but it is all based on the REAL happenings of the game as well. The whole current trip to the lands of GS was brought on by the fact I was appointed your Ambassador. In fact spoiler(highlight to read): There is in fact a unit within GoW that is named after me, if and when we go to war, I will follow that unit in the story all the way through to his being outdated/killed. Battles, travels, whatever happens.
| . For those who don't know what the hell Im talking about, you can find it from the beginning here: http://central.masterzen.net/index.php?showtopic=124 and each new section appears in the PTWDG forum here: http://www.apolyton.net/forums/foru...?s=&forumid=164
Also, I thought that the S.P.I.N. organisation that I am attempting to get up and running would help bring some of the fun to the public as each week I would serve it up as a news update to go on the main news page. However, only a few commited to actually participate, perhaps there are more silent participants and I should just start it up anyway...
The same can be said of the ISDG. There needs to be SOME method of relaying the fun to the public, not keeping it locked completely away...
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Arrian
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Kneel before Grog!
Jul 2001 time: 00:29
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Mad Bomber,
I play my games on Monarch, with only occasional forays up to Emperor. I've seen plenty of AARs by Regent level players, and the occasional Warlord. Many of the regulars play at Emperor, yeah, but I like that, because a detailed AAR of a game played at a high level can reveal a lot about the game. Nathan, Catt, Alexman... I like reading about their games (and others, those were just off the top of my head!) and learning. And I don't see any arrogance or elitism in their posts.
AU games are typically created to be played with or without the mod, with or without PTW, and on any level of play.
I think that what Theseus wants is to make AU more accessible. Some of this has been done, it's just that a couple of key threads probably should be topped in the strategy forum and/or linked to from the main page.
-Arrian
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Dominae
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The one and only reason GOTM gets more attention than AU is because it is competitive, including a highly-refined ranking system.
This is quite natural, if you think about it. Most people that play strategy computer games have the drive to win, else they would be tinkering around with The Sims or some other inane title (apologies to all Sims fans...). After getting bored of the SP experience, you can either turn MP (which, to most, is unsatisfying) or comparative games like GOTM (even 'Poly had these before the Powers-That-Be decided it was not worth the effort). The success of GOTM is proof that people love comparing their skills against everybody else's.
The goal of AU is to learn about the game, not simply "be the best". At first I thought GOTMs were rather boring because the best players would never reveal their "secrets" (just look at SVC, which is surprisingly devoid of any strategy-talk...no offense to Aeson). Happily, this trend is gone and now and the GOTMs are now a pretty good community for learning (as far as I can tell). At the same time, some competition has arisen in AU, although nothing too drastic.
The question is therefore: do we make AU a more competitive arena? Doing so makes it more like GOTM, which kind of sucks because the CFC and 'Poly would have to start competing with each other for players (and who at 'Poly is willing to put in as much effort as Cracker!?). Leaving AU as it is, however, means that it will never be as popular as GOTM. I see no middle ground, although I would very much like to hear suggestions.
Incidentally, it's quite funny that people think that AU is more complicated than GOTM. The first and only GOTM I tried to play I had to read about 10 web pages full of FAQs, then had to screw around for about half an hour to install the required graphics packages (a process which is horribly explained by the organizers...something to improve on, in case you're reading). Although it may be a bit harder to find an AU course (because they're not linked to from the main 'Poly page), at least once you're there it's a simple download and you're ready to play within a couple of minutes.
Dominae
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