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SlowThinker is offline SlowThinker
King
homeless, Praha, Czech Republic
Jan 2000
time: 06:29
  Old Post 13-07-2003 17:49 Visit SlowThinker's homepage!
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#91 Report this post to a moderator
Celebrating odd-sized cities in deity Support Apolyton or Terrorists Win

You MP players play too much and too fast. You should take a rest and read the GL a little.
I explain it in 'happiness quirk'.

rah is offline rah
Apolyton Prince of Moderators, Master of Reason
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Jan 1970
time: 23:29
  Old Post 13-07-2003 22:07
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It explains the even odd as we knew. But it doesn't address why sometimes your capital won't celebrate when your second city does, and they're the same size, and the cap has more trade than the second city. If I missed a post, please post the post number.

DrSpike is offline DrSpike
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  Old Post 13-07-2003 22:19
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I thought that..........but I didn't post because then I thought that ST probably means that your capital in that example would be one of the unlucky cities with first person unhappy.

rah is offline rah
Apolyton Prince of Moderators, Master of Reason
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  Old Post 13-07-2003 22:22
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Not from anything I read there. But I will admit that I just skimmed some of the posts. Maybe he'll come back and enlighten us.

DrSpike is offline DrSpike
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  Old Post 13-07-2003 22:24
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Well you know as well as anyone how some cities can have first person unhappy when others will not............that could explain your example right?

rah is offline rah
Apolyton Prince of Moderators, Master of Reason
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time: 23:29
  Old Post 13-07-2003 22:32
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It's not the same thing, I think. At least from reading that thread. Your cap is always your first city in their patterns.

Ming is offline Ming
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Mingapulco - CST
Jan 1970
time: 23:29
  Old Post 13-07-2003 22:34 Visit Ming<br><img src=/forums/images/staff-icon.gif>'s homepage!
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Yeah... I had a city last night that just wouldn't celebrate... and a city right next to it, built after it, with less trade just celebrated away. It didn't matter odd or even pop... or how many workers I put on the water... it just didn't do anything... weird.

rah is offline rah
Apolyton Prince of Moderators, Master of Reason
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  Old Post 13-07-2003 22:50
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Built on forest, hill or mountain I'll guess.

Ming is offline Ming
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  Old Post 13-07-2003 22:58 Visit Ming<br><img src=/forums/images/staff-icon.gif>'s homepage!
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Yep... while it still had more available trade squares to use, it seem like the starting location was probably the problem.

SlowThinker is offline SlowThinker
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  Old Post 14-07-2003 00:04 Visit SlowThinker's homepage!
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rah, today I added one new post to 'happiness quirk'. Its subject is 'Celebrating odd-sized cities in deity'.

If you wonder why your city don't celebrate, look at first row of happiness analysis of city window. I am sure 1st citizen is unhappy there.

The pattern which cities have first citizen unhappy is in the post about UDNC.
For example if you settle your 9th city in Rep and deity, cities with ACN 8,16,24... will get 1st citizen red. Your capital may have ACN 8 and so it won't celebrate. Your second city may have ACN 11 and so it will celebrate.

Edited: start ot the post.

Last edited by SlowThinker on 14-07-2003 at 00:15

SlowThinker is offline SlowThinker
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  Old Post 14-07-2003 00:10 Visit SlowThinker's homepage!
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Location of a city has nothing with 1st citizen unhappy. Only ACN controls this.

DrSpike is offline DrSpike
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  Old Post 14-07-2003 00:44
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Thought that's what you meant.



I am still intrigued by this feeling that starting square terrain is important.......hunches of long time players are always worth checking.

SlowThinker is offline SlowThinker
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  Old Post 14-07-2003 01:30 Visit SlowThinker's homepage!
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Good idea. Check it.

SlowThinker is offline SlowThinker
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  Old Post 14-07-2003 02:19 Visit SlowThinker's homepage!
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You can find ACNs in .sav file easily: cities are sorted by ACN there.

rah is offline rah
Apolyton Prince of Moderators, Master of Reason
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  Old Post 14-07-2003 03:22
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Hmmmmm, Have to check that.

Alexander's Horse is offline Alexander's Horse
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  Old Post 14-07-2003 05:26 Visit Alexander's Horse's homepage!
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I'm using a strat at the moment where its really important that one city in particular celebrates. In 2 current games that city won't. One of em is built on a river with specials and has trade coming out the dilio.

GRRR!!

Hydey is offline Hydey
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Mar 2000
time: 14:29
  Old Post 14-07-2003 06:10
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good, the cities don't celebrate for you horse because the people hate their ruler.

Makeo is offline Makeo
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Jan 1970
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  Old Post 14-07-2003 13:17 Visit Makeo's homepage!
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doesn't sound like a sound strat then.

rah is offline rah
Apolyton Prince of Moderators, Master of Reason
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  Old Post 14-07-2003 17:12
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quote:
Originally posted by Alexander's Horse
I'm using a strat at the moment where its really important that one city in particular celebrates. In 2 current games that city won't. One of em is built on a river with specials and has trade coming out the dilio.

GRRR!!


Is it your capital?

Alexander's Horse is offline Alexander's Horse
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  Old Post 14-07-2003 18:25 Visit Alexander's Horse's homepage!
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yes

rah is offline rah
Apolyton Prince of Moderators, Master of Reason
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  Old Post 14-07-2003 18:29
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THAT"S WHAT I"M TALKING ABOUT.

RAH
I still don't think Slow's explanation covers this.

SlowThinker is offline SlowThinker
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  Old Post 15-07-2003 01:25 Visit SlowThinker's homepage!
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#112 Report this post to a moderator
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Horse, send a save.

rah is offline rah
Apolyton Prince of Moderators, Master of Reason
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  Old Post 15-07-2003 01:32
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Good Idea. If I can find an example in my save library, I'll do the same thing. But there are SOOOOO many games out there.

Hydey is offline Hydey
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Mar 2000
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  Old Post 15-07-2003 03:45
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quote:
Originally posted by SlowThinker
Horse, send a save.


Is that a simple request or a test of skill for horse?

rah is offline rah
Apolyton Prince of Moderators, Master of Reason
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  Old Post 15-07-2003 17:13
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I'll bet test of skill.

rah is offline rah
Apolyton Prince of Moderators, Master of Reason
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  Old Post 15-07-2003 21:04
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Back to the topic...................as strange as that may seem


quote:
Originally posted by SlowThinker
Location of a city has nothing with 1st citizen unhappy. Only ACN controls this.


Upon further review of that thread and your emphasis on ACN, it now makes sense. (yes, it takes a little longer for us feeble old men) I kept thinking it was YOUR build city order that was used in a backwards order. Now I understand the difference between that and ACN so your chart makes sense now.

APPLICATION................
So when you run into the situation that, early on, where your cap won't celebrate, just build a new city. That will change which ACN number (city) gets pimped. With some thought, you may be able to accelerate celebrating if you build extra cities at the right time. Time to look at the pattern again.

Thanks Slow, for your patience.

Rich

SlowThinker is offline SlowThinker
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  Old Post 16-07-2003 04:58 Visit SlowThinker's homepage!
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quote:
Originally posted by rah
So when you run into the situation that, early on, where your cap won't celebrate, just build a new city.
Don't forget new cities from 9th city to 16th city (I suppose we are in republic) hinder. Only new cities after 16th city help you - because of the Black Hat Bug.

Ming is offline Ming
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Jan 1970
time: 23:29
  Old Post 16-07-2003 05:09 Visit Ming<br><img src=/forums/images/staff-icon.gif>'s homepage!
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Thanks Slow... I've checked some of my old files, and it seems to make sense now. Old dogs can still learn new tricks

Alexander's Horse is offline Alexander's Horse
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  Old Post 16-07-2003 06:57 Visit Alexander's Horse's homepage!
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So what you're sayng is I build another city and I'm home free?

rah is offline rah
Apolyton Prince of Moderators, Master of Reason
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Jan 1970
time: 23:29
  Old Post 16-07-2003 17:07
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quote:
Originally posted by Alexander's Horse
So what you're sayng is I build another city and I'm home free?



That's the idea. You'll pimp another city, but who cares. The problem in you capital will be gone.

 
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