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Makeo
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Reading, UK
Jan 1970 time: 22:29
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edit. nevermind.
Last edited by Makeo on 07-07-2003 at 21:55
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trev
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Adelaide, Australia
Feb 2003 time: 14:59
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I have in my last couple of games experimented with max luxuries ( ie 80%) with 20% tax for about 5 turns, then lower as far as possible, for a lengthy period of time after that.
But this has involved synchronising city growth and improvements in about 2/3 of my cities so that at commencement all the cities have temples and generally at size 3 and also with a minumum of 4 but preferably more roaded and irrigated squares. The result is rapid rise to size 6 or 7 in all celebrating cities. The checking of attitude in all cities after every turn and placement of workers only on roaded, river or ocean squares is also necessary to justify this high luxury rate.
The luxury rate is then reduced to usually 50% initially as any less cause disorder, and after rushbuying of marketplaces and Oracle ( see other thread on Oracle) and trade routes this can be reduced over time to 20% until I am ready for the next surge.
The next surge will be after the building of aqueducts and will see most cities to size 12 including a number that did not celebrate the first time.
Where games develop in such a way that city growth and development cannot be as well coordinated then I will run a much lower luxury rate of maybe 30% over extended period of time and have sporadic growth celebrations only in 1 or 2 cities at a time.
My initial celebration is usually done very early before I have built marketplaces and before I have trade routes, so the luxury rate of 80%is necessary for cities to go to size 7, later after these are built such high rates are not necessary
Last edited by trev on 08-07-2003 at 07:56
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woke26
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i always do maximum. 80% in republic, but it is an interesting thought to do less. i guess i am too lazy.
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