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notyoueither
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of naught
Aug 2001 time: 22:29
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The thing is that RP seems to be accepting a position of if we win, they win. That is a powerful thing to pass up on.
I chatted with BigFree briefly, to let him and RP know that things were going well here. It might effect their planning and their handeling of the turn. He asked me specifically if I thought that 'joint' winning was a possible scenario. I said yes, because I have done it myself before.
I may be imagining things, but I see a great deal of potential here.
We can further our position dramatically by picking up a greatful civ who accepts thier place in the game and pledges us their support.
We can heal over some of the wounds of the game on the community. If we and RP can come to such an arrangement, then we will all have grown beyond ourselves and will be better for it, IMHO.
I hope I am not getting too carried away by the moment, the hour (and the beer I started cracking) but think of England and Scotland. After extensive strife and conflict, they were joined and together created the greatest empire ever known on Earth. That is the sort of opportunity that drops in your lap in MP when Civ A identifies with Civ B and pledges thier supprt to see that Civ B wins. Technically, Civ B alone wins. Practically, Civ A thinks of themselves as having won as well.
Just, don't ever pass an act that takes away their kilts. 
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asleepathewheel
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listening too long to one song
Mar 2002 time: 00:29
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I don't know. Part of me thinks RP is telling us what we want to hear. They know we have a weakness and that is we are a bit naive and want to be the good guys. See: Immortal Beloved.
Grima Wormtongue and his band of merry men tricked one civ into attacking us, is this any different? How will we know until its too late.
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vulture
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Leeds, UK
Jun 2001 time: 05:29
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Sticking with our original plan is a relatively clear-cut thing. We know we fight RP, and expect to have to deal with at least one of ND and GoW to keep our territory. Since we expect trouble, we are prepared for it. The RP plan on the other hand opens up a whole new can of worms. RP having been working for days on ways to get out of this as well as they can, and judging by past experience, things are never what they seem. The opportunities to be screwed over are too great (we have only spent a fraction of the time considering the RP proposal, compared to what they have spent developing plans).
Go with the sure thing, even if the rewards are low, rather than the risky, possibly higher gain venture.
And as I recall, there were good reasons why we didn't want to stage an invasion of ND.
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Sir Ralph
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Long live teh Schwampel!
Dec 2001 time: 06:29
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Well, I think Aesons point is valid, that if they want to beat us, they have to beat us on our own continent. It would not make sense first to invite us to their continent, thus adding to its devastation, and then draw a plot with the other two civs to expel us from it. We wouldn't have lost anything (far from a couple of soon to be obsolete units), and they wouldn't have gained anything.
I don't think they are 100% honest. But with a good hold on Bob and GoW and ND being extinct, we are in such a position of strength, that even an alliance of RP with Lego couldn't endanger us.
And I share the opinion, that I don't like RP one bit (and especially not their leader), but if I had a choice to trust either RP or GoW, it would be RP hands down.
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asleepathewheel
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listening too long to one song
Mar 2002 time: 00:29
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I fear that we are slouching towards Togas, dealing with both sides to get the better deal. Both groups are going to feel horribly betrayed by us and let us know. People that play both sides tend to get burned, like Togas in this case, and I have some concerns.
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asleepathewheel
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listening too long to one song
Mar 2002 time: 00:29
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I keep waffling.
I just read the three way chat and it pissed me off. Right, we're going to go along with that one. do their dirty work, run some interference and then get nothing for it. hmm. what fools.
What is our exit strategy for this war?
do we go until ND is destroyed?
do we go until both ND and GoW are destroyed?
How do we divide the continent then?
How do we make ourselves secure from RP in the future?
How do we trust someone that already tried to destroy us?
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nbarclay
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Huntsville, Alabama
Dec 1999 time: 23:29
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I won't rule out the possibility of some kind of elaborate deception, but put yourself in RP's place. You have two civs that are both average in military power relative to you attacking you at once. Both of them have powerful UUs, one (Riders) generally considered to be among the best in the game and the other about as good (although better in SP than in MP). Your UU is several techs away. Both foes are going to be in GAs. You aren't. What do you do?
If you don't mind betting it all to win, waiting to see whether one enemy turns on the other is certainly an option. But that's what you're doing: betting everything. Because if RP's front lines collapse, there would be almost no time for us to save them before Riders and Ansars can gobble up most of the rest of their cities even if we would be willing to get in essentially a one-on-two war to help them.
Or you can ally with the strongest civ in the game. You don't win yourself, but you are on the winning side and, perhaps even more importantly, you make sure the civs that attacked and (in GoW's case) betrayed you don't win.
Yes, there's the risk of the third option: ally with the strongest civ and plan on betraying them later. But we have far more to gain siding with RP than we do trying to gain a mere tiny, almost completely corrupt toehold on Bob attacking RP, and I view the danger of a GoW/ND alliance turning on us as being about as great as the risk of RP doublecrossing us. No option is completely safe, but with higher rewards and not particularly higher risks, I view siding with RP as the better bet.
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vulture
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Leeds, UK
Jun 2001 time: 05:29
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nye - For me, although this doesn't violate the NAP directly, it is rather too close for comfort. The NAP states that we won't take any hostile action against GoW. By allying with RP and attacking ND, we are switching the situation from a more or less guaranteed win for GoW to a war between themselves and RP which they don't have a real chance of winning. Plus if we take towns that they had lined up to take in the near future, and then refuse them rights to cross it (or be in violation of the NAP) - that last part in particular is just taking the piss. We will have done our utmost to ruin their chances in this war, and then claim that them crossing a strip of our territory violates the NAP? We're not actually attacking them, but we;re doing everything else we can to hurt their interests. That looks too much to me like GoW's stance on the MPP.
EDIT I know this is rather a subjective area. For me, this is twisting the intent of the NAP too far (after we said to them that it was the intent that was important). Others may feel differently, and may be right to.
And incidentally, I think GoW and ND's offer (help us and you can then sod off back to Stormia) is insulting. I just don't like this way of dealing with it.
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notyoueither
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of naught
Aug 2001 time: 22:29
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quote: Originally posted by vulture
nye - For me, although this doesn't violate the NAP directly, it is rather too close for comfort. The NAP states that we won't take any hostile action against GoW. By allying with RP and attacking ND, we are switching the situation from a more or less guaranteed win for GoW to a war between themselves and RP which they don't have a real chance of winning. Plus if we take towns that they had lined up to take in the near future, and then refuse them rights to cross it (or be in violation of the NAP) - that last part in particular is just taking the piss. We will have done our utmost to ruin their chances in this war, and then claim that them crossing a strip of our territory violates the NAP? We're not actually attacking them, but we;re doing everything else we can to hurt their interests. That looks too much to me like GoW's stance on the MPP.
EDIT I know this is rather a subjective area. For me, this is twisting the intent of the NAP too far (after we said to them that it was the intent that was important). Others may feel differently, and may be right to.
And incidentally, I think GoW and ND's offer (help us and you can then sod off back to Stormia) is insulting. I just don't like this way of dealing with it. |
I agree to a great extent. I would be much more liberal with my interpretation of 'hostile act' if GoW were not actively trying to thwart our interests after signing that NAP.
Certainly, we will not attack them, nor will we even go adjacent to thier cultural borders if I can help it. However, they deserve no other consideration after thier 'temporary land' proposals.
We have an NAP with them. What if we race them to conquer RP cities? We can beat them to the important ones for us, by all reports. Is that cricket? I think so. In this situation we are simply gaining those cities by another, totally legitimate means, diplomacy. And, we are not gaining them simply to block GoW. To my mind, the cities in question should in all liklihood remain with the Storm. RP to be supplemented in the North.
I do understand your misgivings though. I simply see diplomacy differently, I guess.
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Arrian
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Kneel before Grog!
Jul 2001 time: 00:29
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Oh my, things have changed since yesterday.
Read the GoW/ND chat. Not impressed with them.
Still, I have SERIOUS reservations about jumping into bed with RP. Namely, these:
1) Our NAP with GoW makes things trickey, as you guys have been discussing.
2) Invading ND will be a *****, especially since our cats can't move through the jungle.
3) If GoW breaks our NAP to attack us, we're then fighting ND & GoW, and RP may be too weakened to help us out (or may not try very hard to help us).
4) I neither like, nor trust Togas & Co. They are slippery SOBs, and I'm concerned that we're a) lowering ourselves to their level; and b) likely to be out-weaseled by the professional weasels (axis of?).
HOWEVER, if we're gonna do this, we get an ironclad agreement from RP about what we get out of it first.
Second, my though would be to land further north, next to the gems mountain (on the hill 7 from there), build a city with our settler, and march straight on ND's core.
-Arrian
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