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Impaler[WrG]
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Cheif Manufacturing Officer of Morgan Industires
May 2002 time: 22:30
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Here are some tenative orders
I am operating under the assumption tha we switch to 100% Econ and go on a Nerve stapaling Spree before switching back to FreeMarket. Thus no doctors will be nessary. If this is not the case please tell me so we can re-evaluate. When I was in the mid save I was unable to nerve staple after changing to planned even though that gives 0 Police rating. Is their some kind of delay to prevent you from doing a 1 turn stapaling switch? If so will FM undo the stapalings or will they last the usual 10 years?
Apolyton Prime - no change
Casablanca - worker from Nut bonus to forest,
production to something usefull like Aircraft
Athena - Work 3 Forest, hurry 10 Credits for roll over, new production military perhaps a drop unit to move to mainland or a Copter
Atlantis - No change
Aurora - Upgrade or move the unit north to assist in defence, work another forest
Binary - work 2 forests for stagnant growth, sugjest we produce a produce a Drop infantry Probe
Bolean bay - Hurry full, move defender north, work the new mine and the farm. New Production, military
Lair - work mineral bonus, new military production of some sort
Logic Loop - work another forest, move the Crawler on Nuts towards LL as the 5 Nuts its crawling are not needed, will be re assigned to minerals someware.
Mega Reboot - work rivered forest and Nut bonus forest, military production, some kind of Aircraft?
MBV - work another forest, possibly upgrade unit to drop Plasma steel and move to Trantor? Produce Air unit of some type. Scrap the useless Net Node for 40 Credits.
Mythical Matrix - work the rocky river, change to military production and move defender to the front.
Paradigma - Change name to Paradigm (thats the proper spelling). Work forests and go for some kind of Air unit perhaps Impact Interceptors (their cheap)
PI - move the Crawler on the sensor south to a forest out of air range and switch with a worker. Produce Plasma Steel defender
Thermal - work forest, military production
Triplex - work forest and mineral bonus (no specialists), Produce Aircraft, X- Chopper perhaps
Zetaris - Hurry Full, we should consider strengthening defence or atleast having a retaliatory strike ready if Cabooculture falls
Abort Retry Fail - work Monolith
And Or Gate - Crawler starts moving to the Nut bonus east of base. Worker works the Mineral bonus and the land based Nut bonus untill crawler arives (avoiding destructin by Hive aircraft this way). Consider upgrading scout and or hurrying production.
Crawlers on 74/72 move to 79/71 (rocky river next to Matrix) and start mine.
Former north of Pi move south and start sensor Array
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