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Corellion
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Kingston, Canada
Sep 2002 time: 00:30
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And the annoying perfectionist in me has an answer.
By moving before building the road, the resulting connection will be significantly shorter (3 tiles, IIRC). This will allow for much faster transportation, and a better road system for the formers to get around on, even if it requires more time to build.
And I'll be glad to order it back... I had thought that the garrison had to already be in the base before we could safely do that.
Edit: Whoops... I missed the horizontal road connecting those two tiles... I'll remedy it.
Edit2: I said I was a perfectionist... I never said I was perfect.
Last edited by Corellion on 22-09-2003 at 02:09
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Drogue
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Omnipresent conscience
Oct 2002 time: 05:30
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If we built a forest first, we would have something to work, that doesn't make us grow too fast (no drones problem or other squares needed) and would mean the crawlers will be built faster. Also, the roads would still be in place by the time they're needed. It takes a fair few turns for those roads to be needed, whereas the forest is needed as soon as the base is built. Personally I think terraform one square to be worked, then build roads, then terraform other squares. That way the base has something to work while roads are being built.
I agree with Maniac that more formers would be good, but we also want crawlers to speed up production, and Rec Commons/CPs to grow. Until we have some spare building capacity, I think we need to terraform one square first, as mentioned above.
I'll have a look at the save again, but I think Maniac's build proposals look good 
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Corellion
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Kingston, Canada
Sep 2002 time: 00:30
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Tentative orders while I do some more research, feel free to comment in the meantime.
Internal Affairs Orders:
2042
Formers:
(71,55) – Complete farm construction
(69,61) – Move to (68,60) and begin forest construction (?)
(71,63) – Move to (72,62) and begin forest construction (?)
Zetaris – Move to (74,66) and begin road construction (?)
(71,71) – Complete farm construction
(69,73) – Move to (71,71) and help completing farm construction (?)
(66,82) – Complete forest construction
(76,74) – Complete road construction
(79,71) – Complete road construction
Crawlers: **Never execute crawler moves last
(70,54) – Continue harvesting nutrients
(69,63) – Move to (70,64) and begin harvesting energy
(70,70) – Continue harvesting minerals
(73,79) – Move to (70,72) and harvest energy (next turn it will disband at LL to complete MCC
Miscellaneous:
Pi Square: Begin construction of Cruiser Transport(32)/Laser Cruiser(16)/Probe Defense(16) @ 4
Apolyton Prime: Begin construction of Probe Defense(16)/Supply Crawler(24)/Formers(16) @ 7
Apolyton Prime: Switch energy forest worker to nutrient forest
End turn orders
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All times are GMT. The time now is 05:30. Apolyton Time is 00:30. |
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