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Exile is offline Exile
King
of the Benighted Realms
Sep 2000
time: 23:30
  Old Post 31-08-2003 03:32
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#61 Report this post to a moderator
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Brian, I heard about that on a thread around here somewhere. It's an idea that's on my mind. Wouldn't bother me too much what the AI does--they bribe units even without spy/dip units.

Thing is; this would be a nice touch. Think Lawrence of Arabia. A British spy goes into Arabia and bribes an Oriental unit of Native Horse. That unit is now used against Britain's enemies. Can't do anything like that without a spy. Or Mata Hari, the famous WWI spy.

Ceteram is offline Ceteram
Warlord
G. D. of Luxembourg
Feb 2001
time: 06:30
  Old Post 31-08-2003 17:06
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#62 Report this post to a moderator
Increase Your PM Length

Exile, my man,
imho, Imperialism 1870 was definetly a major factor in the raise of pbeming, perfectly enjoyable in SP and came with the needed depth of information, in-game as well as readme-wise.
Just follow your instincts, nothing could possibly go wrong. By the way, I like the idea of bribing a few units from the enemy, Vlasov's army- or harki-style.
So, don't dawdle...
Respect and 2 s up,

jim panse is offline jim panse
King
Anvilvania
Oct 2002
time: 06:30
  Old Post 02-09-2003 01:06
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#63 Report this post to a moderator
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Mind about posting the units .........

JamesJKirk is offline JamesJKirk
King
Dixon, CA USA
Jan 1970
time: 21:30
  Old Post 04-09-2003 03:45
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I always shoot directly for Light Cruisers when I play, since it becomes far more easy to take coastal cities with them. If you get to them before your enemies, you're at a distinct advantage, possibly even too much so IMO.
I also just use the Steamers that I start with, and maybe build some more if I'm low on cash and desparately need to move freights or units. Still Steam Yachts are much preferred.

I definitely enjoy the scenario, and love that it puts to use the underutilized naval and trade aspects of the game. I look forward to the new version!

Cifer Almasy is offline Cifer Almasy
Prince
Detmold
Jan 2003
time: 05:30
  Old Post 04-09-2003 14:24
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Hi Exile!
Imperialism is one of the scenarios I did play the most often.
What I would suggest is not to focus to much to all those little colonies but to some kind of represent the industrial states a little more. There are so much American and German citys I was missing. I know that in 1870 some citys were smaller then today but I also got some old maps at home and there still are many important citys missing (imho).

Bye, Cifer

curtsibling is offline curtsibling
King
of the Kill!
May 2002
time: 05:30
  Old Post 04-09-2003 18:45 Visit curtsibling's homepage!
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Exile:

Cifer is your man for Euro city placement, I can recommend him!

Cifer Almasy is offline Cifer Almasy
Prince
Detmold
Jan 2003
time: 05:30
  Old Post 04-09-2003 21:23
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quote:
Originally posted by curtsibling
Exile:

Cifer is your man for Euro city placement, I can recommend him!

Thanks a lot!

gerryandersson is offline gerryandersson
Chieftain
Billesholm, South Sweden
Oct 2002
time: 06:30
  Old Post 06-09-2003 13:44
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Tired of ads?

How is it going?

jeibel is offline jeibel
Chieftain
A Hill with Grapes on top
Jun 2000
time: 05:30
  Old Post 06-09-2003 14:40
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Any chance you'll tak up the challeng to make separate landmass for th different continents, as Andrew Livings (and him only) has don in Crises of the New World Order? It suits well a scn so much based upon trade, but is so much hard labor ... and it would also do good for AI stupidity

It's not a chance yours and his are my fav scenarios, since you can take any nation small or large and carry them to forever glory... or utter defeat ! ;p

See-ya

Exile is offline Exile
King
of the Benighted Realms
Sep 2000
time: 23:30
Post  Old Post 07-09-2003 06:13
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I'm getting new unit graphics and am testing the changes. Everything looks good so far. May take a little longer, but the end result will be worthwhile.

Darius871 is offline Darius871
King
Smith, Wesson, and the RODINA!!!
Mar 2002
time: 23:30
  Old Post 09-09-2003 09:10
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quote:
Originally posted by Ceteram

imho, Imperialism 1870 was definetly a major factor in the raise of pbeming,


Then why did you leave your games? No hard feelings of course.

quote:
Originally posted by Case

Have you considered releasing two versions of the scenario - one with a low tech paradigm for solo play, and another with a higher one for PBEMs? I imagine that this would be pretty easy to impliment.


I didn't see a response to this; will there be two versions? Also being in the CFC game I think the tech paradigm needs to be drastically reduced. Even in SP I get to WWI techs in the 1880's.

conmcb25 is offline conmcb25

Emperor
Angmar
Aug 2002
time: 23:30
  Old Post 10-09-2003 08:37 Visit conmcb25<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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#72 Report this post to a moderator
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Do railroads have unlimited movement?

Exile is offline Exile
King
of the Benighted Realms
Sep 2000
time: 23:30
Post  Old Post 10-09-2003 11:38
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No unlimited RR movement.

The cities remain.

IIRC, John Possidente warns about setting the cosmic number too high. Just look at my experiences with the road movement multiplier. Darius, I'll be happy to include a rules.txt with a setting of 15 or 20 in it, and you can, of course substitute and use it, but I can't guarantee that it will function properly or even run at all.

The only substantial changes are a few tweaks to the tech tree and the inclusion of potentially many more Oriental units which are much stronger than in the original scenario. Building costs for improvements, especially factories and exchanges are tremedously increased, though maintenance costs remain unchanged. Unit costs are increased slightly for ground units and substantially for naval and air units. I put the machine gun back in and took out the large freighter. I created the AGENT, which is an enhanced spy, delivered via events. By far the most exciting changes are the nearly totally new set of unit graphics, the results of my untoward demands and the genius of Fairline. The new unit mix is superb as a result of his sterling efforts.

curtsibling is offline curtsibling
King
of the Kill!
May 2002
time: 05:30
  Old Post 10-09-2003 12:19 Visit curtsibling's homepage!
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#74 Report this post to a moderator
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I think this work by Exile and fairline will retake it's well deserved crown as the king of 19th century scenarios...

Case is offline Case

King
The backlash starts here
Feb 2000
time: 15:30
  Old Post 10-09-2003 16:25 Visit Case<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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#75 Report this post to a moderator
Lose 30 kilos (of popups)

Exile, is there any chance that you'll kill off Canberra? As I said of the beta version, Canberra was nothing but sheep filled plains in 1870 and a small scale construction site in 1914.* I'd nix it and add an American city.

*Now of course its a beautiful, sophisticated and universally beloved metropolis

Exile is offline Exile
King
of the Benighted Realms
Sep 2000
time: 23:30
  Old Post 10-09-2003 19:23
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#76 Report this post to a moderator
LOL! Avatar Enlargement: We've got the solution

Nick, I would take your advice and do it, cuz frankly, after you telling me about Canberra's late origins, I can't help but think of it as a giant sheeping station now.

But it is too much trouble to start lifting cities and planting other ones now.

Even so, I'll ask Henrik for his assistance next time I hear from him. He's the master of such things and has helped out before. I'll probably put another city in Africa, though, before I elect to place another in the States.

Any ideas on African cities that I left out?

I was thinking about Bucharest or maybe Sofia too. Anyone know the intimate history of either of those cities during the period?

I'm still testing to make sure all the changes work and didn't screw up anything else.

fairline is offline fairline
Prince
of the wing
Sep 2002
time: 05:30
  Old Post 10-09-2003 22:02 Visit fairline's homepage!
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#77 Report this post to a moderator
Avatar Enlargement: We've got the solution

Maybe Salisbury, Harare or Kampala could be included, or possibly one of the Portuguese cities in Mozambique?

Thanks for the compliments Exile, but don't over-hype the units - people's expectation may be raised too high

conmcb25 is offline conmcb25

Emperor
Angmar
Aug 2002
time: 23:30
  Old Post 11-09-2003 01:03 Visit conmcb25<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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quote:
Originally posted by Exile
No unlimited RR movement.



Great, maybe Ill PBEM this one then!

Thanks

JamesJKirk is offline JamesJKirk
King
Dixon, CA USA
Jan 1970
time: 21:30
  Old Post 11-09-2003 01:04
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#79 Report this post to a moderator
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Bucharest was important, because it blocked Russia from striking at Constantinople. Austria forced Russia to recognize Romanian independence during the Crimean war, and adding an independent buffer between Russia and the Balkans was definitely in Austria's interest.

That's my two cents. The Americans are too powerful, so you probably shouldn't give them more cities. But another African city could be cool, though I don't have any suggestions

Palaiologos is offline Palaiologos
King
Constantinople, Queen of Cities
Aug 2002
time: 05:30
  Old Post 11-09-2003 05:43 Visit Palaiologos's homepage!
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#80 Report this post to a moderator
Remove this text

Wait,
You mean the cities Bucharest and Sofia or their respective countries?

In any case i would reccomend oppening an encyclopaedia, it would offer much more info than a short post at Apolyton.

Case is offline Case

King
The backlash starts here
Feb 2000
time: 15:30
  Old Post 11-09-2003 16:45 Visit Case<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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#81 Report this post to a moderator
Re: LOL! Got spare money?

quote:
Originally posted by Exile
Nick, I would take your advice and do it, cuz frankly, after you telling me about Canberra's late origins, I can't help but think of it as a giant sheeping station now.


There's a rather risque statue in the middle of Canberra commemerating Canberra's past as a sheep stud. Japanese tourists love getting their photos taken with it, and parents have to chase thier kids away from it to stop them being corrupted

quote:
But it is too much trouble to start lifting cities and planting other ones now.


Killing cities is easy: move the cursor onto it and then hit shift+D twice.

Palaiologos is offline Palaiologos
King
Constantinople, Queen of Cities
Aug 2002
time: 05:30
  Old Post 11-09-2003 16:58 Visit Palaiologos's homepage!
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#82 Report this post to a moderator
Re: Re: LOL! Lose 30 kilos (of popups)

quote:
Originally posted by Case
Killing cities is easy: move the cursor onto it and then hit shift+D twice.






And all this time i reduced them to size 1 and had another civ capture them!

N35t0r is offline N35t0r
King
( o Y o )
Jan 2000
time: 02:30
  Old Post 12-09-2003 00:28
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#83 Report this post to a moderator
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you need to have the cheat mode active, and it is ctrl + shift + D and shift + D (if there is more than one unit)

Eivind IV is offline Eivind IV
Prince
History will be kind to me for I intend to write it.
Aug 2002
time: 06:30
  Old Post 12-09-2003 18:02 Visit Eivind IV's homepage!
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Exile:
I've always wondered how you managed to make trade so lucrative? For instance when you trade Gold with New York from some European city you get up to 2000 gold. What's the formula?

The best scenario out there BTW

Exile is offline Exile
King
of the Benighted Realms
Sep 2000
time: 23:30
Post  Old Post 13-09-2003 00:27
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The formula will have to remain my secret.

Thanks. If you like it now, you'll appreciate the new version.

The new cities are Tirane and Bucharest. I wanted to make the Balkan region much more contentious. The addition of these two cities should do just that, especially in mp games.

Tampa and Canberra are gone. Canberra for reasons mentioned by Nick above, lol, and Tampa because I thought it created a sort of artificial "canal" across florida that didn't exist. Alexandria has been moved 1 square upward and to the left. I thought that this positioning was both more accurate and gave Alexandria and Cairo a little more room.

Lots of little terrain touch-ups just to suit my tastes.

One more little problem has appeared though. Nick, can you email or pm me? The problem I've got now is that the names of the three newly-placed cities don't appear on the Player maps at start. The cities are visible, but the names aren't. Does this have something to do with that "no special view?"

Other than that, a few more unit graphics are due, and some more spot testing to make sure everything works. Maybe next week. lol.

Field Marshal Klesh is offline Field Marshal Klesh
King
Klesh Marshal Field
Jan 2000
time: 00:30
Arrow  Old Post 14-09-2003 08:45 Visit Field Marshal Klesh's homepage!
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#86 Report this post to a moderator
Re: TOP SECRET . . . Lose 30 kilos (of popups)

quote:
Originally posted by Exile
The problem I've got now is that the names of the three newly-placed cities don't appear on the Player maps at start. The cities are visible, but the names aren't. Does this have something to do with that "no special view?"


Those player's "haven't seen" those cities yet, you need to cheat-place a unit of each civ in view of the3 new cities (use a unit with see-2 ability). I am almost certain this will fix the name issue.

Arthedain is offline Arthedain
Prince
Dúnedain of the north
Apr 2002
time: 06:30
  Old Post 14-09-2003 17:05
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#87 Report this post to a moderator
Inflate your Upload Space

hey, why just not reveale the map again? works for me..

Exile is offline Exile
King
of the Benighted Realms
Sep 2000
time: 23:30
Post  Old Post 16-09-2003 08:21
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#88 Report this post to a moderator
Almost there . . . . Tired of ads?

Problem fixed. And no more spotted. I'm waiting for the final gif from fairline and I'll zip it and shoot it.

Darius, here's what I've done about the tech paradigm; I won't set it higher than 10. Everyone I've communicated with about this issue says if I take it over 10 there are no guarantees. I simply won't put out a scenario that contains that much uncertainty about whether or not it'll function. What I discovered, however, was that the setting within the scen file itself supercedes the rules.txt file. Because of this, there's no point including an alternate Rules.txt file with a higher paradigm--it wouldn't matter. The scen setting won't change. Inside the scen, it was set on 8. It is now reset to 10. Better than nothing, but not the boost to the paradigm you were looking for.

Last edited by Exile on 16-09-2003 at 08:27

fairline is offline fairline
Prince
of the wing
Sep 2002
time: 05:30
  Old Post 16-09-2003 23:12 Visit fairline's homepage!
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Re: Yep. Full PM-box? Change here!

quote:
Originally posted by Exile
...Wouldn't bother me too much what the AI does--they bribe units even without spy/dip units.


Is that a function of having a normal unit occupy the vanilla civ spy/diplomat slots, or can it be any unit slot that the AI uses as impromptu diplos?

BTW, I've e-mailed the final gif

Henrik is offline Henrik
Emperor
The European Union, Sweden, Lund
Dec 2000
time: 06:30
  Old Post 16-09-2003 23:20 Visit Henrik's homepage!
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#90 Report this post to a moderator
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Any AI unit can bribe.
And in the normal game too, I once had a unit bribed by an enemy elephant!

 
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