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LouLong is offline LouLong
Warlord
French
Nov 2001
time: 13:30
  Old Post 01-09-2003 02:47
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quote:
Originally posted by Spiffor

Actually, absolutely not. I got the idea after reading LouLong's thread at CivFanatics (this is not a copy of his thread), but I wasn't aware there was such a thing at MZO too.

I'll see about it (and probably will contact PanzerXXXII) tomorrow. Now it is really time for bed )


What is MZO ?

Falconius is offline Falconius
Prince
Pleasant Hills, PA
May 2001
time: 00:30
  Old Post 01-09-2003 07:09
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quote:
Originally posted by Kaos XIII
There are 2 more confirmed Scenarios.
The second is a Roman Era scenario. There is no writing about it, but you can clearly see it in the screenshots.


In this screenshot,
http://www.gamespot.com/pc/strategy...ns.html?page=48

the unit centered on is called "Legionary III" with stats 6/5/1. Apparently the Roman legions get better as the game progresses. I wonder if they improve in the same way the Daimyo improves in the Shogun scenario, or if you simply produce better Legionaries when newer techs come in. Any clues?

Spiffor is offline Spiffor
Emperor
CPA - Evil Clone brigade
Nov 2001
time: 06:30
  Old Post 01-09-2003 08:46
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quote:
Originally posted by LouLong
Very nice !

I prefer your look a lot !
Maybe I will try to do something along those lines at civfanatics but I am not sure it is posible.
Good I checked here before copying my thread here as well

Don't hesitate to steal my code like hell The better the lists, the merrier for the users (and the better the reputation of the French Team )

Edit: MZO is Master Zen Online, a forum created by an Apolytoner, which has really flourished during Apolyton Great Downtime in April.

sabrewolf is offline sabrewolf

Emperor
turicum, helvetistan
Jun 2002
time: 06:30
  Old Post 01-09-2003 12:00 Visit sabrewolf<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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quote:
Originally posted by Falconius
the unit centered on is called "Legionary III" with stats 6/5/1. Apparently the Roman legions get better as the game progresses. I wonder if they improve in the same way the Daimyo improves in the Shogun scenario, or if you simply produce better Legionaries when newer techs come in. Any clues?


having the suffix 'III' i'd say it's a regular upgrade path. e.g. inventing woven armour will produce Legionary II with, let's say, 4/5/1 ...

PLATO is offline PLATO

King
Of the occupied South
Dec 2002
time: 23:30
  Old Post 01-09-2003 12:54
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quote:
Originally posted by Spiffor

MZO is Master Zen Online, a forum created by an Apolytoner, which has really flourished during Apolyton Great Downtime in April.


And a pretty cool place in its own rite.

statusperfect is offline statusperfect
King
Sweden
May 2002
time: 06:30
  Old Post 01-09-2003 13:02
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quote:
Originally posted by Falconius


In this screenshot,
http://www.gamespot.com/pc/strategy...ns.html?page=48

the unit centered on is called "Legionary III" with stats 6/5/1. Apparently the Roman legions get better as the game progresses. I wonder if they improve in the same way the Daimyo improves in the Shogun scenario, or if you simply produce better Legionaries when newer techs come in. Any clues?


Doesn anyone have an idea what the resourced south of croton in that screenshot could be?

sabrewolf is offline sabrewolf

Emperor
turicum, helvetistan
Jun 2002
time: 06:30
  Old Post 01-09-2003 13:10 Visit sabrewolf<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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quote:
Originally posted by statusperfect
Doesn anyone have an idea what the resourced south of croton in that screenshot could be?


i guess it's iron.

looks like steel or aluminium, but neither was known during the rise of rome

Spiffor is offline Spiffor
Emperor
CPA - Evil Clone brigade
Nov 2001
time: 06:30
  Old Post 01-09-2003 18:02
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I say it's silver.
And I'm not sure it is a Firaxis' scenario. In the article, they mentioned 6 scenarios, and the inclusion of this one would mean there is no WW2-Europe scenario, which would be strange since tons of graphics are already made for that one.

Besides, you'll notice no new graphics in the Rome scenario, and names like "Legionary III" and such. IMHO, this is a well done fanmade scenario, rather than a Firaxis one.

Louis XXIV is offline Louis XXIV
Prince
I left my heart in Zarigueya
Mar 2003
time: 00:30
  Old Post 01-09-2003 23:02
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The article is wrong

There are 9 scenarios.

LouLong is offline LouLong
Warlord
French
Nov 2001
time: 13:30
  Old Post 02-09-2003 00:26
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quote:
Originally posted by Spiffor

Don't hesitate to steal my code like hell The better the lists, the merrier for the users (and the better the reputation of the French Team )


I did (sort of I installed hyperlinks, something I wanted to do but was too lazy to)...

Why French team, are you French too ? I mean you seem to live in Germany ! Oder habe ich ein Fehler gemacht ?

Falconius is offline Falconius
Prince
Pleasant Hills, PA
May 2001
time: 00:30
  Old Post 02-09-2003 11:26
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quote:
Originally posted by Spiffor
You'll notice no new graphics in the Rome scenario, and names like "Legionary III" and such. IMHO, this is a well done fanmade scenario, rather than a Firaxis one.


If that's so, then its available now somewhere online. But I can't find it here or on CivFanatics. I'd love to play it. Anyone know where it is?

And actually there are some new graphics. That resource south of Croton that everyone is asking about. And don't the cities look different? Of course, both of these can be player-modded. But would Atari choose a fan-made scenario as a screenshot for us to drool over? Doesn't seem likely. But I can only speculate.

Merepatra is offline Merepatra
BreakAway Games

Feb 2003
time: 05:30
  Old Post 02-09-2003 11:58
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#42 Report this post to a moderator
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All the screenshots released are from one of the Conquests scenarios or the Conquest random game, though many are from early versions which may have placeholder art still in place. And there are 9 full Conquests.

sabrewolf is offline sabrewolf

Emperor
turicum, helvetistan
Jun 2002
time: 06:30
  Old Post 02-09-2003 20:15 Visit sabrewolf<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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#43 Report this post to a moderator
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merepatra, are you a beta tester?

i thought only residents of the US were chosen for testing.

Merepatra is offline Merepatra
BreakAway Games

Feb 2003
time: 05:30
  Old Post 02-09-2003 20:23
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#44 Report this post to a moderator
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I work for BreakAway, and beta testers were chosen from all around the world.

sabrewolf is offline sabrewolf

Emperor
turicum, helvetistan
Jun 2002
time: 06:30
  Old Post 02-09-2003 20:26 Visit sabrewolf<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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well, nice to have an insider

(how about some more details? )

LouLong is offline LouLong
Warlord
French
Nov 2001
time: 13:30
  Old Post 02-09-2003 21:46
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quote:
Originally posted by Merepatra
I work for BreakAway


Ahhhh ! I have looked so long for someone from Breakaway. Why ? Just to cry havoc for not having been chosen as a French betatester !!!!!!!!!! (after all I start to know a little about Customization).

OK I have calmed down now.

Nice to see someone from your team follows the forums...

Falconius is offline Falconius
Prince
Pleasant Hills, PA
May 2001
time: 00:30
  Old Post 02-09-2003 23:21
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#47 Report this post to a moderator
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quote:
Originally posted by Merepatra
All the screenshots released are from one of the Conquests scenarios or the Conquest random game, though many are from early versions which may have placeholder art still in place.


Thank you for clearing that up. I can stop looking now!

Gunter is offline Gunter
Warlord

Nov 2001
time: 05:30
  Old Post 04-09-2003 19:00
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I didn't understand if in Conquests I will be able to play from 4000 to infinite maybe using units present in scenarios or some default units.

I won't buy the game if this feature wasn't inside.

Thanks

Gunter

sabrewolf is offline sabrewolf

Emperor
turicum, helvetistan
Jun 2002
time: 06:30
  Old Post 04-09-2003 20:31 Visit sabrewolf<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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#49 Report this post to a moderator
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if you want an infinite game, maybe simcity is more appropriate for you.

as for civ3: you can edit that the game lasts longer... e.g. increase the total turns. infinite probably won't go, but hey... where's the fun when all civs have researched all possible techs, all cities are fully developed and all you can build is wealth?

Cort Haus is offline Cort Haus
Emperor
London
Apr 2002
time: 05:30
  Old Post 06-09-2003 00:53
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quote:
Originally posted by civman2000
diplomacy changes will slow down development/exploration a lot.


This point is now being discussed on the strategy forum.

http://apolyton.net/forums/showthre...&threadid=96285

Louis XXIV is offline Louis XXIV
Prince
I left my heart in Zarigueya
Mar 2003
time: 00:30
  Old Post 06-09-2003 03:28
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quote:
Originally posted by Merepatra
I work for BreakAway


Ah, its nice to see somebody from Breakaway

pauli is offline pauli
Prince
herndon, va, usa
Jan 2000
time: 00:30
  Old Post 06-09-2003 04:52 Visit pauli's homepage!
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quote:
Originally posted by Gunter
I didn't understand if in Conquests I will be able to play from 4000 to infinite maybe using units present in scenarios or some default units.

I won't buy the game if this feature wasn't inside.

Thanks

Gunter


use the samegame editor, and set the number of turns to whatever you want. it's not infinite, but then... neither are you.

Spiffor is offline Spiffor
Emperor
CPA - Evil Clone brigade
Nov 2001
time: 06:30
  Old Post 06-09-2003 16:02
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quote:
Originally posted by LouLong
Why French team, are you French too ? I mean you seem to live in Germany ! Oder habe ich ein Fehler gemacht ?

Yup, I'm French, but I'm studying in Germany

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:30
  Old Post 07-09-2003 01:09 Visit panag's homepage!
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quote:
Originally posted by Louis XXIV
The article is wrong

There are 9 scenarios.


hi ,

well actually there are going to be at least 9 , we might end up with a couple more , .......

have a nice day

Louis XXIV is offline Louis XXIV
Prince
I left my heart in Zarigueya
Mar 2003
time: 00:30
  Old Post 07-09-2003 02:25
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That would be a nice hope (But just a hope)

I remember it being said that the original plan was 8, but they moved it up to 9. I wouldn't count on them having enough time to move it to 10.

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:30
Arrow  Old Post 07-09-2003 02:28 Visit panag's homepage!
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#56 Report this post to a moderator
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quote:
Originally posted by sabrewolf
if you want an infinite game, maybe simcity is more appropriate for you.

as for civ3: you can edit that the game lasts longer... e.g. increase the total turns. infinite probably won't go, but hey... where's the fun when all civs have researched all possible techs, all cities are fully developed and all you can build is wealth?


hi ,

one answer ; " WAR "


have a nice day

Louis XXIV is offline Louis XXIV
Prince
I left my heart in Zarigueya
Mar 2003
time: 00:30
  Old Post 07-09-2003 06:09
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I find war to get boring after awhile if I don't get breaks (When I have to deal with a lot of city production)

It would be nice to play beyond the victory point in a scenario (Like you can in the regular game).

sabrewolf is offline sabrewolf

Emperor
turicum, helvetistan
Jun 2002
time: 06:30
  Old Post 07-09-2003 13:47 Visit sabrewolf<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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but then the problem isn't the limited turn count, but the victores which stop the game.

it would be interesting to try and get more than 1 victory type (first diplomatic, cultural and city culture), then domination and finally conquest... :lol

cubsfan65 is offline cubsfan65
Settler
Louisiana
Oct 2002
time: 23:30
  Old Post 07-09-2003 18:23
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quote:
Originally posted by sabrewolf
but then the problem isn't the limited turn count, but the victores which stop the game.

it would be interesting to try and get more than 1 victory type (first diplomatic, cultural and city culture), then domination and finally conquest... :lol



YES!! Ever since I started Civ III, I have been thinking "why not have a number of victory conditions in one game?" So what if I launch my spacecraft first, I could still be obliterated by another civ. I'm not very experienced with it, but could that be a mod?

sabrewolf is offline sabrewolf

Emperor
turicum, helvetistan
Jun 2002
time: 06:30
  Old Post 07-09-2003 18:29 Visit sabrewolf<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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i don't think so. victory is victory.

all you could do is turn off the victory conditions and try to get them (e.g. have a UN vote, win it, and continue on playing).
it's just a bit difficult to know, if you've reached the domination or culture victory limit.

 
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