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John-SJ
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Silicon Valley, USA
Aug 1999 time: 21:12
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I've been wanting to get into a succession game. Giga works for me too.
Sounds like an interesting idea Dave!
John-SJ
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johnmcd
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Edinburgh
Oct 1999 time: 05:12
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I'm into it so long as it 2.42
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johnmcd
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Edinburgh
Oct 1999 time: 05:12
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Yeah the first civ to have a total technological break down wins!
Actually, the idea of starting on Easter Island or something as a handicap is a good one.
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Scouse Gits

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Liverpool, United Kingdom
Nov 1999 time: 05:12
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The Return … Hollywood wanted an epic, not five minutes of slaughter.
Margaret Thatcher, Tory Leader, had a nightmare one cold evening in 4000BC. She dreamt about the log posted above. What impossible odds! But great leaders overcome such minor obstacles. With the words of the soothsayer kcbob ringing in her ears about "Take two?" she set about her business.
Her dream had pointed to the importance of acquiring Writing quickly. The opportunity of having diplomats to bribe a few advanced units seemed crucial. There was some gold in the Treasury, but was there enough time to avoid the annihilation promised in her sleep?
The first hut yielded a chariot, just like the dream. Then she founded her capital at Finchley. [Loc (38, 104) 27] The next hut had the scrolls of Alphabet - one step nearer the goal. The third hut came into view in the exact location given in the nightmare. The night before entering it she prayed to the Gods of Apolyton. As a child her father had recounted the sagas and myths of mighty Apolyton warriors who found the scrolls of Mobile Warfare in such remote villages. Would she be so lucky? A red horseman would spell an end faster than the log.
The following morning a settler returned with news of new wisdom! "Tell me you have the scrolls of Writing!" she asked desperately. The settler's eyes turned towards the ground as he mumbled "Map Making"
"I think we have just lost a great empire we never had" she said turning away in the vague direction of Finchley. Attempting to console his leader he replied "We could always build a boat and get out of here!"
Watching Finchley fade into the horizon Margaret paced the bridge of Trireme One. On board was the non settler and non chariot. The brave warriors left behind would have to hold the city for as long as possible. Though the passengers were non, the boat was supported. When the city fell all would be lost if on board. The course set was north, as the enemy appeared to be coming from the other direction. In her dream a submarine had also appeared but with any luck that would only arrive near the city after they had fled. The objective was to find some islands away from that continent. Alas, Triremes must hug the coast, and that seemed mostly swamp. One beach hut surrendered its secret of Horseback Riding. For weeks they sailed in search of an end to the Mongol Continent. News had reached them that the spies now surrounded Finchley. The Mongol "heavies" would not be far behind. It was time to land and found a new city. A small patch of grassland offered some hope. There was a whale offshore with peat nearby. It was still the same continent but on the north-western cape. Finchley Road was built and the ship re-homed. Immediately afterwards Finchley was destroyed.
The chariot and the boat went scouting, and by good luck were joined by a nomad. Grantham was founded on swamp, but with peat and a whale at hand.
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It is now 3000BC and I will send the game to John and a copy to everyone. Not the best position to pass on - but this time there is a chance for another player! 
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SG(2)
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John-SJ
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Silicon Valley, USA
Aug 1999 time: 21:12
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The year is 3000 bc (hmmm, wonder how we know that?) and our still timy Torey civilization is just beginning to recover from it's paniced flight following our great leader's nightmare. We have two cities now both with a population of one, but we have hope that our distance from the "Mongol Hordes" will give us a chance to grow before we meet again.
Here then, is a short ( ) history of the Tory tribe:
2950 - Exploring on land and sea.
2900 - Barb Horsemen appear near Grantham.
2850 - Discovered Writing. Research Warrior Code or Pottery? It's a violent world, WC!
2800 - Barbs heading for Grantham. Must head them off with our valuable Chariot if Grantham is to survive. Grantham trains warrior.
2750 - Chariot destroyed by barbs.
2700 - Mongol spy subverted Finchley Road
2650 - Barbs attack Grantham, our only city, no harm to defending warrior (since it's now our only city)
2600 - More barbs spotted
2550 - Message from Mongols, we have decided to rid the world of your civ. (UH-OH!) On the same turn a Mongol spy subverted Grantham. Game over, again... 
I think that these spies are just too good! Also, somewhere around 2650 it was announced that the "Golden Age of Philosophy" had begun with the Aztecs. WOW! Talk about advanced!
I think that we need to have a toned down opposition if this game is to work, or a much more isolated starting position. What about you all?
John-SJ
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All times are GMT. The time now is 05:12. Apolyton Time is 00:12. |
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