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johndmuller
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Capitol Hill, Colony of DC
Feb 2001 time: 00:31
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I just noticed that the Cycon have the MCC, so they have quite a range with their cruisers.
Cap'n Maki, please double check all bases for bad labor allocataion (like at HMB where we are producing 1 nut from the fungus instead of producing 1-2-2 from a river-forest) or sub-optimal allocations (like at 'Rita or Sealurk). I think that in general, we might want to maximize min production rather than growth at this point to be able to build anything. For example, at Sealurk, I would produce from (52,58) instead of (55,53), at 'Rita from (56,62), (56,66) and (60,62) with the 30% Psych, and at Pamplona from (46,60) instead of (49,57).
Planting forests on the river tiles at Calico might have been more sensible than at (58,42), but it's a bit late for me to be suggesting that as it would waste 2 or 3 more turns to change now.
Consider going to 60% Econ (the +7 seems to be our highest PofE yield). 30% psych doesn't do much, but it might be the right setting anyway. Of course, the labs are for ****, but we can always steal tech later, if there is a later.
HMB Island may turn out to be our new homeland - Perhaps we should consider building up its defenses so we can keep it - we might want to build a couple of decent defensive units, Barques and/or probes at HMB base for openers and similarly at Accident; an HQ is important, but I don't know it is is that important compared to military units at this point.
Why build a road at (37,69)???? is there something in the water on HMB that promotes useless terraforming? Is that retard BorgAgent Former operator still working for us there? How 'bout a forest there instead?
Herc's gambit of moving the 'Rita barque to (59,69) is appealing and interesting, but risky - if they have a DL spy or are doing unseemly things like playing ahead for intel purposes (given their dubiously ethical behavior earlier, I wouldn't be surprised if they continue to play below the belt), they will know it is there. Another equally interesting and risky approach would be to move the barque to (57,65) or (59,67) and engage their warship at (56,68) in an artie duel - with luck we would kill or capture it and the love-boat both - we may need to engage in some kind of mass suicide assaults on their ships with our crappy ones to knock them off - as long as that one is wounded, we have a better chance of getting it.
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Hercules
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in Tir Na Og
Sep 2002 time: 05:31
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More from Enigma
quote: it's a very simple chain of events:
The Hive wants the PEG
The CyCon want the PEG
Now observing that you hate the latter, and whomever you trust with the tech
is going to build it, who would you rather build it? The Hive, or the ones who
seek to destroy you?
The Hive has no troops in the area to help you. The only source of relief I can
see is buying off miriam for 300ECs.
However, I figure I can get the Drones to send you HEC, and Synth fuels when
the CyCon research it.
I can't think of anything else that will help you...
So if we can manage to bribe the drones into gifting you these things, will you
get Adaptive Econ to us?
The Hive is already taking measures to counteract the CyCon movement but we
doubt we'll get there before they get you.
(We've got an AI on the way to beat up)
A circle trade is a bit dodgy as The Drones -or- The PEACE can stuff the circle.
We can't take Adaptive Econ before about 2155, else a beeline goes awry.
By then, Drones will be able to send both HEC AND Synth Fuels.
It's a circular trade, and it's risky, because I don't know if I'll manage to buy
the Drones into this (AND either they or you can cheat us).
Sounding good so far? |
Views?
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foolish_icarus
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the thievery continues
Nov 2002 time: 21:31
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turn player? are you there?
The consensus is....what? Go for the hive trade, build some boats and probes, generally carry on?
I'm still big on the base gifting idea, any comments?
Last edited by foolish_icarus on 13-01-2004 at 21:26
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