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Tripledoc
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Units accidentally bumbing into eachoter causing wars.
In multiplayer with simultanous moves, if two units from opposing sides walk into the same square at the same time a a battle or a capture occurs.
I would expect that one gets the 'are you sure' message first.
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Snotty
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When I choose the fog of war option in the editor it overlays the entire map with an odd dirty blackness. The problem is it stays there when I try to toggle it back, and even if I open a different file. I have to shut down the editor to get rid of it.
Sorry if this has been covered before but 'fog of war' is too short for the search to accept.
Attachment: fog.jpg
This has been downloaded 201 time(s).
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Lizardman
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My current game, using almost all randoms (huge map, though), I had this weird, weird problem, especially since the Americans wanted me to help them with the war against the Mayans:
http://www.christopherbair.com/conquestsbug.png
[note: both are the same exact color]
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Dominae
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Uninstalling the 1.12 patch removes the game executable.
I uninstalled the patch in order to play a PBEM game where all the members were not patched yet. There was no game executable left in the Conquests directory (making it impossible to play the game). I assume it's a simple matter of just copying it from the disc, but this should be done automatically.
Edit: Nope, copying from the disc does nothing. Once you patch, you cannot unpatch without reinstalling Conquests from scratch (as far as I can tell).
Dominae
Last edited by Dominae on 23-12-2003 at 19:29
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Childeric
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Meudon la Forêt, France
Oct 2000 time: 06:31
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Hello
(I've read all pages so I think these are new bugs)
C3C 1.02
- possible to stack a plane with other units
I had a stack of naval units, including carriers, with available room for more planes. I chose to rebase a new plane from an airport, got the dialog box asking me on which carrier I wanted to "land" it, but I cancelled that dialog box (escape). Later, I found out my plane was stacked (on the same level) with the other ships, on no carrier (which retained their free room)! I could land it next turn with L(oad), but I did not try to check how many I could stack with ships. I'm sure I could manoeuver that plane normally from its stack though - I fear this may be a potential exploit :/ (two carriers with 1 free room each, and all new planes cancelled and stacked)
- GL unable to hurry wonders
Maybe it's somewhere in the manual, but with a GL I was unable to hurry the Internet first (pun phrase though: "you cannot hurry the internet ), and later that same leader was unable to hurry Longevity or Cure for Cancer! (a previous leader, scientific, was able to hurry the Pyramids)
I'm not a warmonger and GLs are scarce resources to me, but I dont recall I ever came across such a problem...
- Governor-managed mood never uses new specialists:
I did not check every city every turn, but everytime I checked, all specialists were of the "old" kind (entertainers, scientists or taxmen). I had to take control back to switch to civil engineers or policemen. Actually, I did not know about those new kinds of specialists before I read about them in this forum - civil engineers should would have helped build some GM I missed by ONE turn, namely, Leonardo's Workshop :/ Pity the governor did not sense the urgency of building that wonder!
(already mentioned bug confirmed)
- extra unit movement: I had a stack of 40 tanks, directed them to go to a 2 turn distant location, changed my mind after 1st turn, put them back on the city they came from (a road had been built under them in the meantime), and fortified them there... at end of turn, I saw them all wake up and take a extra step toward the previously assigned destination!! One(!) of them actually spawned right on the location... weird...
Saluton kaj bonan novjaron!
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Sosoaha
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My forbidden Palace doesnt work well. Accordding to the Lopedia it still counts as a 2nd Palace, but not in my game.I still get corruption, but not as much as without it. Did I miss here something?
Attachment: screen02.jpg
This has been downloaded 89 time(s).
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