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alexman is offline alexman
Emperor
Hunt Valley, MD
Jan 1970
time: 00:31
  Old Post 05-12-2003 22:22 Visit alexman's homepage!
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#331 Report this post to a moderator
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Couldn't you just have tested in hotseat? Unless that's broken too...

Arrian is offline Arrian
Emperor
Kneel before Grog!
Jul 2001
time: 00:31
  Old Post 05-12-2003 22:25
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It was my understanding that hotseat worker jobs =! pbem worker jobs.

Maybe E_T could help explain better, he's the one that tipped me off to the difference between SP and PBEM (in short, the job "manifests" 1 turn before it should be done, but the worker is "frozen" for the last turn of the job).

-Arrian

davesaus is offline davesaus
Settler

Nov 2003
time: 05:31
  Old Post 07-12-2003 01:07
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Increase the size of your Attachments

Disregard my previous post about a crash. Call it stupid user error. I updated popHeads.pcx with one from a previous version. Doh!

Anyway all's fixed now.

Last edited by davesaus on 07-12-2003 at 06:56

Inverse Icarus is offline Inverse Icarus
Emperor
flying too low to the ground
May 2001
time: 00:31
  Old Post 07-12-2003 05:31 Visit Inverse Icarus's homepage!
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#334 Report this post to a moderator
Avatar Enlargement: We've got the solution

here's one.

you know how the civ3 ZOC works? how it has a chance of hurting someone as they pass through? well listen to wht just happened.

an arab archer attacked my 3hp swordsman, and won with 1 HP left, and proceeded to march into the tile. my army next to the tile, takes a free shot at the archer, and it dies.



the free shot from ZOC should be calculated first.

RobC is offline RobC
Warlord

Aug 2001
time: 21:31
  Old Post 07-12-2003 07:50 Visit RobC's homepage!
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#335 Report this post to a moderator
Got spare money?

Does this look like a bug to anyone?
(unfortunately, I haven't been able to reproduce it yet)

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:31
  Old Post 07-12-2003 10:12
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#336 Report this post to a moderator
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Looks like the buffer was not cleared. The question is whose, maybe the video card had a hiccup.

Doomed is offline Doomed
Chieftain
Southerner
Mar 2003
time: 05:31
  Old Post 07-12-2003 19:55
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Multiplayer game - turn based.

Host in city screen at end of turn cycle.

Anyone builds a wonder.

Host will be stuck in city screen.

This is the only thing that caused us to quit and reload in a 36 hour stint - and it happened several times - easy to work around as long as you remember to warn the host before you build a wonder!

Catt is offline Catt
King
California - SF Bay Area
May 2002
time: 21:31
  Old Post 08-12-2003 03:38
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Pillaging Barricades - Bug or Design Feature?

Pillaging a tile with a barricade proceeds in the following order: barricade, RR, road + irr/min, fort. Additionally, pillaging a barricade costs a unit's entire remaining movement, even if the unit has multiple moves remaining, and even if the unit is an army which normally pillages without movement cost. This is true even if the barricade being pillaged is your own barricade in your own territory.

Catt

Jaybe is offline Jaybe

King
Las Vegas, NV USA
Sep 2001
time: 21:31
  Old Post 08-12-2003 06:35
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quote:
Pillaging Barricades - Bug or Design Feature?

Quite reasonable to me to be a design feature. You've got hedgehogs, minefields, dragon's teeth and all sorts of obstructions to movement you have move into, blast, and clear out, piece by piece.

Only use an army to do it if you don't already know it's going to end its movement.

Stuie is offline Stuie

King
Have a beer!
Sep 2001
time: 00:31
  Old Post 08-12-2003 19:01 Visit Stuie<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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I've had yet another game ruined by the damn submarine bug. I hit the wrong key and the sub was left alone in its tile; then my "Gracious" ally with the MPP ran into it and declared war.

CerberusIV is offline CerberusIV
King

Oct 2002
time: 05:31
  Old Post 08-12-2003 20:51 Visit CerberusIV's homepage!
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#341 Report this post to a moderator
Lose 30 kilos (of popups)

I assume the assassin bug in Middle Ages conquest is the same thing as the submarine bug since both are invisible units.

However there is another strange effect. A french worker blundered into my cordovan assassin and the screen showed them having a battle??? Sounds, action and the worker collapsed and died after several rounds of combat with no HP loss to my unit.

It then got very strange as several more french workers rushed out of the adjacent city and "attacked" my assassin, all with the same result. Eventually a spearman then attacked and got killed after which it all stopped, presumably because the AI ran out of available units. We were already at war at the time but I have never seen an AI move workers out of a city with an enemy unit around before.

Theseus is offline Theseus

Emperor
The warmonger formerly known as rpodos. Gathering Storm! Apolyton Spirit!!
Apr 2002
time: 00:31
  Old Post 11-12-2003 06:31
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This is not technically a bug, but it IS so absurd that I thought I'd post it... the Inca declare war on me and attack the next turn.

[I have the save]

Attachment: inca attack 1826ad.jpg
This has been downloaded 121 time(s).

Sir Ralph is offline Sir Ralph
Emperor
Long live teh Schwampel!
Dec 2001
time: 06:31
  Old Post 12-12-2003 06:42
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Tired of ads?

In the Middle Ages scenario the Poles have two cities with the name Krakow.

The Pioneer is offline The Pioneer
Prince
Germany
May 2002
time: 06:31
  Old Post 14-12-2003 01:09
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Remove this text

I am not sure if this has been mentioned before and I am not even sure if it is a bug but I play the dutch and their UU Swiss Mercenary does not upgrade to Musketman after I research Gunpowder. Civilopedia says that the musketman upgrades to the swiss mercenary. Now is that the way it is supposed to work?

Also after I capture a city the Temple remains intact so I build a cathedral but after I go back the temple has dissapeared so after the cathedral is completed I still have the option to build a temple?! Anybody else notice this?

So long...

Last edited by The Pioneer on 14-12-2003 at 02:06

Jaybe is offline Jaybe

King
Las Vegas, NV USA
Sep 2001
time: 21:31
  Old Post 14-12-2003 01:27
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Per the Editor:
Swiss Mercenary upgrades to Musketeer (another UU), which upgrades to Rifleman; so wait for the Rifles.

The Pioneer is offline The Pioneer
Prince
Germany
May 2002
time: 06:31
  Old Post 14-12-2003 02:10
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Swiss Mercenary to Musketeer?

Shouldn't the logical order be Swiss Mercenary->Musketman (Gunpowder) ->Rifleman (Nationalism)?

So long...

Jaybe is offline Jaybe

King
Las Vegas, NV USA
Sep 2001
time: 21:31
  Old Post 14-12-2003 02:26
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Increase Your PM Length

Pioneer, if you will use the Editor to inspect the upgrade paths of UUs, you will discover most point to another UU, which points to the actual upgrade unit.

(It's also mentioned here and there in the forums)

Musketman is little better than Swiss Mercenary in game stats. Obviously a designer decision/choice.

The Pioneer is offline The Pioneer
Prince
Germany
May 2002
time: 06:31
  Old Post 14-12-2003 03:26
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Got it thanks. I just have to go to the editor and adjust it to my liking, I guess.

So long...

vondrack is offline vondrack

Emperor
Praha, Czech Republic
Jan 2002
time: 06:31
  Old Post 14-12-2003 03:34
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This is a trick to make Swiss mercs upgrade directly to rifles (as the Dutch cannot build muskets)... you would not be very happy upgrading Swiss mercs to muskets (EDIT: musketeers I mean), or losing the ability to build Swiss mercs right after hooking your first saltpeter.

EDIT: the trick is used to allow building both Swiss pikes AND muskets at the same time.

Last edited by vondrack on 14-12-2003 at 17:37

pauli is offline pauli
Prince
herndon, va, usa
Jan 2000
time: 00:31
  Old Post 14-12-2003 05:27 Visit pauli's homepage!
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quote:
Originally posted by Theseus
This is not technically a bug, but it IS so absurd that I thought I'd post it... the Inca declare war on me and attack the next turn.

[I have the save]


that's quite an interesting army you've got there...

RobC is offline RobC
Warlord

Aug 2001
time: 21:31
  Old Post 14-12-2003 06:44 Visit RobC's homepage!
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Minor bug: Using CTRL-SHFT-N and CTRL-SHFT-M to clear the map and set preferences I somehow got it stuck showing mines/colonies/etc even though I had re-checked the hide mines option. Un-checking hide mountain, clicking on OK, then going back to the preferences screen and re-checking it fixed it.

Gibsie is offline Gibsie
Emperor
all over the proverbial shop
Jan 1970
time: 05:31
  Old Post 14-12-2003 17:32
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Lose 30 kilos (of popups)

No doubt he chucked in the infantry unit after building the pentagon so his army didn't become useless pauli.

pauli is offline pauli
Prince
herndon, va, usa
Jan 2000
time: 00:31
  Old Post 14-12-2003 18:29 Visit pauli's homepage!
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yeah, but look at the a/d numbers.

WarpStorm is offline WarpStorm
King
Right down the road
Nov 2001
time: 00:31
  Old Post 14-12-2003 19:21
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#354 Report this post to a moderator
Put an end to popups!

Pioneer, the upgrade path was intentional. It was put in that way so that the AI wouldn't pay 90 gold each to upgrade the (superior) Swiss Mercs to the (inferior) Musketman. Shield for shield the Swiss Merc is one of the best units in the game.

Gibsie is offline Gibsie
Emperor
all over the proverbial shop
Jan 1970
time: 05:31
  Old Post 14-12-2003 20:34
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What about the a/d numbers in particular? Two strong attackers, one strong defender then the infantry...

pauli is offline pauli
Prince
herndon, va, usa
Jan 2000
time: 00:31
  Old Post 14-12-2003 20:46 Visit pauli's homepage!
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an army consisting of:

10/6
4/2
4/2
2/4

comes out as 4.5/2?

Myrddin is offline Myrddin
Warlord
Aberystwyth
Jun 2001
time: 05:31
  Old Post 14-12-2003 20:59
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infantrty is 6/10 so the totals do make sense

Catt is offline Catt
King
California - SF Bay Area
May 2002
time: 21:31
  Old Post 14-12-2003 23:47
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quote:
Originally posted by pauli
an army consisting of:

10/6
4/2
4/2
2/4

comes out as 4.5/2?


FYI the army stats are meaningless -- they have no bearing on the combat strength of the army -- it uses the individual unit stats during combat (plus the army bonus!).

Catt

Theseus is offline Theseus

Emperor
The warmonger formerly known as rpodos. Gathering Storm! Apolyton Spirit!!
Apr 2002
time: 00:31
  Old Post 15-12-2003 04:13
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Hmmm... that Army stats ARE meaningless, but it would have been nice if the bonus got added to the stats... so that Army would have been 8/9/2. Just a thought.

Rommel2D is offline Rommel2D
ACS Staff Member / Hosted Site Admin
Upper Midwest
Feb 2003
time: 23:31
  Old Post 15-12-2003 09:23
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I'm not sure where this fits, but the C3C package says it includes PtW. So, why do I have to swap out CDROMs to play my PtW PBEM? Is there some additional install step that will recognize the Conquests disc when making the copywrite protection check for PtW?

 
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