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Myrddin
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Aberystwyth
Jun 2001 time: 05:31
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Are there really no bugs out there?
Well just a few so far:
quote: Mesopotamia: Industrial workers appear in the 3rd age. |
quote: Napoleon: French can take half of Europe by offering MPP in exchange for cities, thus winning the scenario in turn 1. |
quote: Slave graphics are working for workers that I capture, but not for those I build in a city with 100% alien population. The produced worker/slave is correctly labeled as being of the civ the pop came from, but it looks like a worker native to me (civ original graphics).They do display properly if the game is saved and reloaded. |
quote: The game is awarding twice the GPT payments it should |
quote: the game seems to be continously reusing the first and only the first SGL name. |
Last edited by Myrddin on 11-11-2003 at 03:22
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Gobi Bear
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Randolph: Have you returned any treasure units yet? Do you realize that each one returned gives you 1000 VP AND 200 gold?
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protista
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I have been playing this scenario for many hours, and honestly have not had a single problem or "Bug". I am totally amazed (and pleased). I am sure something will come up, but so far, this is one solid program!
Some cities do not create Legionaries or upgrade Legionaries to level II, but they are usually smaller ones, and I think this is a feature included to add variety, realism, and challenge.
The only negative thing I have encountered is the very long delays between turns when one is well into the scenario, but this is understandable considering the size of the map and numbers of units/civs moving units!
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kwpulliam1973
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Maybe a bug Report - Or perhaps a feature I forgot about.
Playing as Sumerians on a normal epic game. My UU did not spawn a Golden age until I had a victory involving another Civ. Victories over Barbarians had no consequences. Whether this is a bug, or an original feature I dunno, but it's the firsttime I've ever noticed it.
Other than that.. No Bugs so far - Woo Hoo!
Kevin P.
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