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Scippio
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quote: Originally posted by Merepatra
That is how it is supposed to work, Agr civs need to be on a river to get the bonus food in their city centre. It doesn't change with aqueducts or government. |
What makes you think that that is the way it is supposed to work? The documentation states otherwise, not mentioning rivers at all. Rivers don't give food bonuses to anything. So, I am confused about the "suppose to be" aspect of your response -- was it posted (written) elsewhere that this was intended, or are you a playtester or employee?
Thanks.
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PeaSoup
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Vancouver, BC
Nov 2001 time: 21:31
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quote: Originally posted by Merepatra
That is how it is supposed to work, Agr civs need to be on a river to get the bonus food in their city centre. It doesn't change with aqueducts or government. | That's weird, I'm playing epic game with Dutch who are seafaring and agricultural, my cities founded on rivers while in despotism do get 3 food in the center, while non-river cities only get 2. But as soon as I changed to monarchy, all my cities get 3 food in the center square.
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Sherkon
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I'm playing a modified game (gave the Hittites all Civ attributes) just to move through my first epic game quickly to see what's different. I'm in 200 AD and never saw options (during diplomacy) to trade World maps or communications with other civs. Anyone else notice anything like this?
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mjs0
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Florida, USA
Jun 2001 time: 00:31
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This is minor, but still incorrect as far as I can tell
I am playing an epic game as Portugal with France as my main opposition.
Demographics on F11 shows my population as ranked 1st
Victory status screen on F8 shows France having 25% of world population to my 22%.
These two facts seem to contradict each other
Martin.
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kwpulliam1973
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Non-reproducible crash report -
Game crashed to desktop upon eliminating the first Ai Civ during gameplay. Game did not crash until I clicked "Show me the big picture".
I reloaded from the autosave. DUplicated every click choice I could think of I made duting that turn. Took out the Babylonians, chose "big picure" and all was well, no Crash.
If there is a report of other similar crashes, I will resurect the savegame and monkey with the setting to try and reproduce it again. (Side note - One thing I did not reproduce last night was that I turned off music that turn about 90 seconds before attacking)
Just FYI - as I couldn't reproduce it, it is still a phantom problem.
Thanks
Kevin P.
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