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Keygen is offline Keygen
Emperor
Athens, Hellas
Jan 2000
time: 07:32
  Old Post 13-11-2003 17:12 Visit Keygen's homepage!
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#1 Report this post to a moderator
GENERAL: CTP2 Source Code Cafe Tired of ads?

OK, we're open and serve coffee, cookies, jokes and fun

Here you can post anything that you shouldn't post in this forum, generally everything straightly unrelated but related some how with this community and its residents. Do not post news and events from around the world. There is a more appropriate thread for this sort of things: Off-Topic

The purpose of this thread is to have a break, some chat & fun and get familiar to each other.

Note that the Apolyton Forum Rules apply here as well so avoid spam, troll or flame of any kind and behave well

Have fun

Locutus is offline Locutus
ACS CTP1/2 Manager & Civ4 Co-Manager
Hengelo, The Netherlands
Nov 1999
time: 06:32
  Old Post 13-11-2003 17:18 Visit Locutus<br><img src=/forums/images/staff-icon.gif>'s homepage!
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As the CtP2 DG people already know, I will monitor this thread closely. Feel free to have some fun, but remember that the forum rules Keygen linked to still apply and that this isn't the Off-Topic. If things get out of hand, you may force me to close this thread.

But as long as everyone plays nice, this should be fun

Leland is offline Leland
Prince

Jan 2000
time: 07:32
  Old Post 13-11-2003 22:31
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Unspeakable Horror is offline Unspeakable Horror
Emperor

Oct 1999
time: 02:32
  Old Post 13-11-2003 23:29
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Uh, ok... ?

Anyway... how´s the project going? Any patch yet?

centrifuge is offline centrifuge
Prince
USA
Apr 2002
time: 22:32
  Old Post 13-11-2003 23:35
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There is definite progress being made,

...but calling for a patch is still premature

Martin Gühmann is offline Martin Gühmann
Emperor
Berlin, Germany
Mar 2001
time: 06:32
Post  Old Post 13-11-2003 23:55 Visit Martin Gühmann's homepage!
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quote:
Originally posted by Unspeakable Horror
Uh, ok... ?

Anyway... how´s the project going? Any patch yet?


Of course my private patch is there , unfortunatly even it contains some bug fixes and finished implementaion of some stuff now, a lot of stuff is still missing to have all the stuff included, that was included in Activision's official patch.

-Martin

Unspeakable Horror is offline Unspeakable Horror
Emperor

Oct 1999
time: 02:32
  Old Post 14-11-2003 00:26
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You mean that Activision´s patch wasn´t included in the source? That´s bad

Well I can only wish you luck people , I don´t have any useful skill for the project I think ...

I´ll be lurking around anyway

Martin Gühmann is offline Martin Gühmann
Emperor
Berlin, Germany
Mar 2001
time: 06:32
Post  Old Post 14-11-2003 00:34 Visit Martin Gühmann's homepage!
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quote:
Originally posted by Unspeakable Horror
You mean that Activision´s patch wasn´t included in the source? That´s bad


That's right we have program version 2.0 and 2.1.

quote:
Originally posted by Unspeakable Horror
Well I can only wish you luck people , I don´t have any useful skill for the project I think ...

I´ll be lurking around anyway


No, you have a usefull skill for this project once we released a patch or something we need betatesters.

-Martin

Unspeakable Horror is offline Unspeakable Horror
Emperor

Oct 1999
time: 02:32
  Old Post 14-11-2003 00:45
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Ok, I´ll play .

Locutus is offline Locutus
ACS CTP1/2 Manager & Civ4 Co-Manager
Hengelo, The Netherlands
Nov 1999
time: 06:32
  Old Post 14-11-2003 03:10 Visit Locutus<br><img src=/forums/images/staff-icon.gif>'s homepage!
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We'll probably need playtesters long before an official patch is released

BTW, Tamerlin and Gilgamensch, you guys still have plans for attending the Dutch Apolyton Meet? If so, better start planning for travel and accomodations, if you haven't already.

If anyone else is interested, there will be a Dutch Apolyton Meeting in Utrecht on 28 November -- it would be fun if some of us could meet IRL See this thread for details.

*/shameless plug*

Keygen is offline Keygen
Emperor
Athens, Hellas
Jan 2000
time: 07:32
  Old Post 14-11-2003 03:21 Visit Keygen's homepage!
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Are non-Dutch Apolytoners invited?

Atahualpa is offline Atahualpa
Emperor
Hawthrone
Mar 1999
time: 06:32
  Old Post 14-11-2003 03:23 Visit Atahualpa's homepage!
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There is still no 100% working compilation on .NET :-(

ahenobarb is offline ahenobarb
Prince

Nov 2001
time: 05:32
  Old Post 14-11-2003 03:25
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quote:
Originally posted by Atahualpa
There is still no 100% working compilation on .NET :-(


What's the holdup? What parts are not compiling?

Locutus is offline Locutus
ACS CTP1/2 Manager & Civ4 Co-Manager
Hengelo, The Netherlands
Nov 1999
time: 06:32
  Old Post 14-11-2003 03:46 Visit Locutus<br><img src=/forums/images/staff-icon.gif>'s homepage!
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quote:
Originally posted by Keygen
Are non-Dutch Apolytoners invited?


Well, Tamerlin is French and I still haven't figured out if Gilgamensch is French or German (or something else entirely), so take a guess

The more souls the merrier, regardless of nationality

Keygen is offline Keygen
Emperor
Athens, Hellas
Jan 2000
time: 07:32
  Old Post 14-11-2003 13:24 Visit Keygen's homepage!
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And Flandrien is Belgian but the Dutch word in the title's thread is fishy

Locutus is offline Locutus
ACS CTP1/2 Manager & Civ4 Co-Manager
Hengelo, The Netherlands
Nov 1999
time: 06:32
  Old Post 14-11-2003 13:49 Visit Locutus<br><img src=/forums/images/staff-icon.gif>'s homepage!
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When, when I say Dutch I mean 'located in the Netherlands'. I know several American, German, French, etc Apolytoners who live in/near the Netherlands and who might be interested in the Meet. And I always invite a lot of Belgians as well. Provost Harrison (a Brit) has been known to drop by as well, though not this time. And I'm not even sure of panag's nationality (Israeli, French, Belgian? -- probably several of those). The Netherlands is a internationally-oriented country, so in Dutch events (Apolyton-related or not) the presence of foreigners is almost a requirement...

Gilgamensch is offline Gilgamensch
King
France
Jun 2002
time: 06:32
  Old Post 14-11-2003 14:52
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quote:
Originally posted by Locutus


Well, Tamerlin is French and I still haven't figured out if Gilgamensch is French or German (or something else entirely), so take a guess

The more souls the merrier, regardless of nationality


I'll check today/weekend with Tamerlin.

And you still haven't figured it out?, Jesus...........

As I am not sure if I'll be able to join for the programming, I would also volunteer (Yes, Locutus, you can take the gun down now....) playtester.

The only thing I hope, it will still run on my old W95/300Mhz PC

Asmodean is offline Asmodean
King
Aarhus, Denmark
Aug 1999
time: 06:32
  Old Post 14-11-2003 17:01 Visit Asmodean's homepage!
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KeyGen: A suggestion.

How about setting up a thread named:

PROJECT: CtP2 source code project progress

Have Locutus lock it, so that only you can post in it (you would have to PM him to open it when you want to post). Top the thread, and use it for posting a weekly progress report for all to see. It can get hard to follow all the threads in this forum, and this could be an easy way to gather all the vital information on how well the project is going. That is if you're up to it?

Asmodean

Solver is offline Solver
Apolyton Duke Of Something
Latvia, Riga
Sep 2000
time: 07:32
  Old Post 14-11-2003 19:50 Visit Solver<br><img src=/forums/images/staff-icon.gif>'s homepage!
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Wait a minute, Wouter... is Panag coming to the meet?

Peter Triggs is offline Peter Triggs
Prince
Gone Fishin, Canada
Jan 2000
time: 05:32
  Old Post 14-11-2003 20:19
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Yeah, after the initial compilation excitement, things are getting a bit quiet around here. What's everybody up to, if anything?

I've been plowing through the AI files, trying to get a better idea of what's going on in there (especially, diplomacy). Progress is a bit slow but it's coming along.

ahenobarb is offline ahenobarb
Prince

Nov 2001
time: 05:32
  Old Post 14-11-2003 20:30
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quote:
Originally posted by Peter Triggs
Yeah, after the initial compilation excitement, things are getting a bit quiet around here. What's everybody up to, if anything?

I've been plowing through the AI files, trying to get a better idea of what's going on in there (especially, diplomacy). Progress is a bit slow but it's coming along.


I've been sorting out the derived classes, classes with multiple inheritance, what variables can be accessed from where, what's doing what and to whom, etc. on a very small part of the code. I'm trying to put together a reference file that explains the how all of the classes for armies are related. When it is completed and in a useful form, I hope to post it.

I suspect a lot of people have been looking at the code and doing what I did -- Many classes have almost a hundred functions and hundreds of variables. Sorting everything out is going to take a long time.

Locutus is offline Locutus
ACS CTP1/2 Manager & Civ4 Co-Manager
Hengelo, The Netherlands
Nov 1999
time: 06:32
  Old Post 14-11-2003 20:47 Visit Locutus<br><img src=/forums/images/staff-icon.gif>'s homepage!
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quote:
Originally posted by Solver
Wait a minute, Wouter... is Panag coming to the meet?


Yes, he wanted to come last time but couldn't make it. He's planning to come this time though, assuming nothing comes up

Atahualpa is offline Atahualpa
Emperor
Hawthrone
Mar 1999
time: 06:32
  Old Post 14-11-2003 21:40 Visit Atahualpa's homepage!
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quote:
Originally posted by ahenobarb


What's the holdup? What parts are not compiling?


Its all in this thread.

There is some very nasty "illegal reference to non static member" problem in the netshell code (ns_AIPlayer.h, ns_Accessor.h, ns_Object.h IIRC). There is a struct in ns_Accessor that is declared static and in ns_aiplayer the struct gets filled with non static member variables of ns_AIPlayer class. This is not only with ns_aiplayer but with lots of the ns_* classes.
Also the cast to (Data) there does not work. cannot convert char** to Data.
I guess this whole part is very compiler specific code. :-(

Other problems are with the use of the dbgallocator class and problems with <list> in the STL version of .NET

Unfortunately I guess there is no easy fix to get it to compile on .NET. Some parts of the code need to be rewritten. But I hardly dare to judge because I just have spent a day and a half to dive in.

ata

Solver is offline Solver
Apolyton Duke Of Something
Latvia, Riga
Sep 2000
time: 07:32
  Old Post 15-11-2003 00:06 Visit Solver<br><img src=/forums/images/staff-icon.gif>'s homepage!
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Hmm, a meet with Panag. That has to be impressive, the guy's a really interesting one .

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:32
Arrow  Old Post 15-11-2003 00:54 Visit panag's homepage!
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quote:
Originally posted by Solver
Hmm, a meet with Panag. That has to be impressive, the guy's a really interesting one .


hi ,

so Solver , you are coming also then , ......

panag goes on reading again the ctp source code information

have a nice day

Solver is offline Solver
Apolyton Duke Of Something
Latvia, Riga
Sep 2000
time: 07:32
  Old Post 15-11-2003 01:39 Visit Solver<br><img src=/forums/images/staff-icon.gif>'s homepage!
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Surely enough meeting you would be enough of a stimule .

ahenobarb is offline ahenobarb
Prince

Nov 2001
time: 05:32
  Old Post 15-11-2003 02:44
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quote:
Originally posted by Solver
Surely enough meeting you would be enough of a stimule .


Picture please!

Solver is offline Solver
Apolyton Duke Of Something
Latvia, Riga
Sep 2000
time: 07:32
  Old Post 15-11-2003 02:49 Visit Solver<br><img src=/forums/images/staff-icon.gif>'s homepage!
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Of Panag ?

ahenobarb is offline ahenobarb
Prince

Nov 2001
time: 05:32
  Old Post 15-11-2003 03:36
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quote:
Originally posted by Solver
Of Panag ?


Yes, just have to associate a face with the unique posts. In some forum over a year ago, someone floated the theory that Panang was an AI program trying to interface with real people through the forums.

Keygen is offline Keygen
Emperor
Athens, Hellas
Jan 2000
time: 07:32
  Old Post 15-11-2003 14:20 Visit Keygen's homepage!
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quote:
Originally posted by Asmodean

KeyGen: A suggestion.

How about setting up a thread named:

PROJECT: CtP2 source code project progress

Have Locutus lock it, so that only you can post in it (you would have to PM him to open it when you want to post). Top the thread, and use it for posting a weekly progress report for all to see. It can get hard to follow all the threads in this forum, and this could be an easy way to gather all the vital information on how well the project is going. That is if you're up to it?

Asmodean


That's a good idea Asmodean but I had it already in my "To Do" list. It seems that there is some sort of disorganization yet mostly due to limited time of people in the project and lot of others participating here but haven't signed up yet. I hope to have things sorted one of these days and post a progress thread.

Thanks for bringing this up however

 
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