Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Scenario League / Civ2-Creation -Archive > Map Request
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread   
Pages (6): [ <<   2   3   4   5   6   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
Field Marshal Klesh is offline Field Marshal Klesh
King
Klesh Marshal Field
Jan 2000
time: 00:13
  Old Post 29-08-2001 05:44 Visit Field Marshal Klesh's homepage!
Edit/Delete Message Reply w/Quote
#121 Report this post to a moderator
Lose 30 kilos (of popups)

The Germans get caught up trying to breach the southern defenses of the city...

Attachment: screenie3.gif
This has been downloaded 148 time(s).

Field Marshal Klesh is offline Field Marshal Klesh
King
Klesh Marshal Field
Jan 2000
time: 00:13
  Old Post 29-08-2001 05:45 Visit Field Marshal Klesh's homepage!
Edit/Delete Message Reply w/Quote
#122 Report this post to a moderator
Enter the AD-FREE zone

The fighting is fierce as the Germans try to make their last push on the factories in the north...

Attachment: screenie1.gif
This has been downloaded 147 time(s).

Field Marshal Klesh is offline Field Marshal Klesh
King
Klesh Marshal Field
Jan 2000
time: 00:13
  Old Post 29-08-2001 05:53 Visit Field Marshal Klesh's homepage!
Edit/Delete Message Reply w/Quote
#123 Report this post to a moderator
Increase Your PM Length

Snipers with their prey in the industrial section of the city...

Attachment: screenie2.gif
This has been downloaded 139 time(s).

Field Marshal Klesh is offline Field Marshal Klesh
King
Klesh Marshal Field
Jan 2000
time: 00:13
  Old Post 29-08-2001 05:54 Visit Field Marshal Klesh's homepage!
Edit/Delete Message Reply w/Quote
#124 Report this post to a moderator
and finally... Support Apolyton, buy Galactic Civilizations

The ill-equipped Axis' allies are caught off guard by 'Operation Uranus'...

Attachment: screenie4.gif
This has been downloaded 133 time(s).

Scott F is offline Scott F
Prince
Indiana
Oct 2000
time: 00:13
  Old Post 29-08-2001 07:51
Edit/Delete Message Reply w/Quote
#125 Report this post to a moderator
Suffering from ads?

*drools uncontrollably*

As for special units, I think that it would depend on how many free slots you have. You might be able to have a different unit for roughly each division in Sixth Army, concentrating on the more noteworthy and more battle-hardened divisions.

Aside from snipers, you might consider adding a number of Soviet leaders. Chuikov and Krushchev come to mind. If the are both lost, then the Russians would have morale problems or something. Paulus and Hoth might also merit their own units.

As an idea, once the city is encircled, the Luftwaffe would have to resupply it by air. You might be able to represent this like Nemo forces unit resupply in Second Front. Until the city is encircled, the units would be trucks that had to be rolled in from the south and west. When the city is encircled, another set of files can be loaded (by event order), and the city were the resupply convoys were created will be surrounded by water, suitably disguised. As a result, all of the convoy must be airlifted in (going to need to block off multiple cities in the corner for that). The airlifts will be vulnerable to Soviet aircraft and perhaps aircraft units from some sort of "weather" civilization that is allied to the Russians (ie: an aircraft called extreme cold... "Extreme cold has resulted in the downing of one of Reichsmarshall Goering's promised resupply flights."

Also, I really like Darth's suggestion about nuclear weapons as artillery. It would be rather complicated though, particularly in getting rid of global warming. (BTW, does anyone know how to get rid of global warming from stuff like that?)

You could also give every Russian city a nuclear power plant (with the Russians given the technology to build them for a total price of like ten shields) and give the Russians the fusion power technology (suitably renamed) so that they won't have meltdowns. When the Germans (lacking fusion power) capture the city, they will inevitably capture some of the nuclear power plants (renamed to something like "Russian Infiltration). As long as factories cannot be built, there will be no production bonus from the nuclear power plant. When the plants have meltdowns, a text would appear "Herr General, Russian infiltrators have decimated our forces near X location."

Jimmywax is offline Jimmywax

Prince
in an undisclosed strip club
Apr 2001
time: 22:13
Smile  Old Post 29-08-2001 07:54
Edit/Delete Message Reply w/Quote
#126 Report this post to a moderator
Support Apolyton buy from Amazon

My god that's a lot of freakin units!!!

It does look original though. Can't wait to play it.

Field Marshal Klesh is offline Field Marshal Klesh
King
Klesh Marshal Field
Jan 2000
time: 00:13
Arrow  Old Post 29-08-2001 16:46 Visit Field Marshal Klesh's homepage!
Edit/Delete Message Reply w/Quote
#127 Report this post to a moderator
great ideas! Tired of ads?

quote:

*drools uncontrollably*


quote:

As for special units, I think that it would depend on how many free slots you have. You might be able to have a different unit for roughly each division in Sixth Army, concentrating on the more noteworthy and more battle-hardened divisions.

As for now, the repeatitive Wermarch graphics are representing different units and their respective weapons...: Landser Kar'98 and Landser Mp-40 etc... If they have a helmet on or are crouching, you can assume they are better on defense. If a guy has a machinepistol you can assume he is better than a guy with a bolt action rifle on offense.

quote:

Aside from snipers, you might consider adding a number of Soviet leaders. Paulus and Hoth might also merit their own units.

Yes, Chuikov is present as are both Paulus and Hoth...though some have special purposes and are not for play.


quote:

As an idea, once the city is encircled, the Luftwaffe would have to resupply it by air. You might be able to represent this like Nemo forces unit resupply in Second Front. Until the city is encircled, the units would be trucks that had to be rolled in from the south and west. When the city is encircled, another set of files can be loaded (by event order), and the city were the resupply convoys were created will be surrounded by water, suitably disguised. As a result, all of the convoy must be airlifted in (going to need to block off multiple cities in the corner for that). The airlifts will be vulnerable to Soviet aircraft and perhaps aircraft units from some sort of "weather" civilization that is allied to the Russians (ie: an aircraft called extreme cold... "Extreme cold has resulted in the downing of one of Reichsmarshall Goering's promised resupply flights."

Geez ScottF! Have you been peaking!!!!

quote:

Also, I really like Darth's suggestion about nuclear weapons as artillery. It would be rather complicated though, particularly in getting rid of global warming. (BTW, does anyone know how to get rid of global warming from stuff like that?)

You could also give every Russian city a nuclear power plant (with the Russians given the technology to build them for a total price of like ten shields) and give the Russians the fusion power technology (suitably renamed) so that they won't have meltdowns. When the Germans (lacking fusion power) capture the city, they will inevitably capture some of the nuclear power plants (renamed to something like "Russian Infiltration). As long as factories cannot be built, there will be no production bonus from the nuclear power plant. When the plants have meltdowns, a text would appear "Herr General, Russian infiltrators have decimated our forces near X location."


Now this idea is excellent, but I don't know. It sounds chaotic. I have manually placed some rubble about the city and I think a few changeterrain commands might be just as sucessful here.

-FMK.

JMarks is offline JMarks
Prince
formerly known as the artist
Mar 2000
time: 05:13
  Old Post 29-08-2001 19:35 Visit JMarks's homepage!
Edit/Delete Message Reply w/Quote
#128 Report this post to a moderator
Increase Your PM Length

Klesh,

Cool game! Love the graphics, but not overly happy with the roads. I won't complain too much, lest you ask me to make new ones! Anyway, they look too, something. Did they actually paint thier roads? What would the conditions be? Could they come up to the buildings a bit more? Its not a biggy, but if you have the time, might want to go over that.

Oh, I still don't know if I'll get that hill done. I'll try working on it tonight. Consult with you later.

Ioannes

Field Marshal Klesh is offline Field Marshal Klesh
King
Klesh Marshal Field
Jan 2000
time: 00:13
  Old Post 29-08-2001 19:46 Visit Field Marshal Klesh's homepage!
Edit/Delete Message Reply w/Quote
#129 Report this post to a moderator
roads and highways etc... Increase Your PM Length

Yes, I'll agree JMarks that the highway/paved road graphic isn't the best. It is too boxy for me. But it was all I could find on the 'net... It is from WarVoid's NECW scenario. I wish they were more round, and were indeed closer to the buildings...but hey...I can't get everything right? I dunno, its not something that will hold the scen back. I may remove the lines though...that sounds like a good idea. There is also a dirt road that is just the regular CivII road.

Yeah man, I'll keep a look out for your communications...

-FMK.

Grothgar is offline Grothgar
Prince
of Cartographers
Apr 2001
time: 05:13
  Old Post 29-08-2001 19:59
Edit/Delete Message Reply w/Quote
#130 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

Hey Klesh how about these road graphics?

Attachment: untitled.bmp
This has been downloaded 14 time(s).

Field Marshal Klesh is offline Field Marshal Klesh
King
Klesh Marshal Field
Jan 2000
time: 00:13
Arrow  Old Post 29-08-2001 20:45 Visit Field Marshal Klesh's homepage!
Edit/Delete Message Reply w/Quote
#131 Report this post to a moderator
I dunno... Increase Your PM Length

Here is a side by side comparison of those 2 road sets...
The one currently in use is on the top. The new one looks thinner, and therefore may be even farther from the cities. I think I may try to make the corners more round on whichever version i use. Removal of the lines is nice too. See what you think:


-FMK.

Attachment: roads.bmp
This has been downloaded 14 time(s).

JMarks is offline JMarks
Prince
formerly known as the artist
Mar 2000
time: 05:13
  Old Post 30-08-2001 02:17 Visit JMarks's homepage!
Edit/Delete Message Reply w/Quote
#132 Report this post to a moderator
Remove this text

Ok, here is my attempt at 'the Hill'. Feel free to change what you like.

Ioannes

Attachment: largehill2.bmp
This has been downloaded 15 time(s).

Scott F is offline Scott F
Prince
Indiana
Oct 2000
time: 00:13
  Old Post 30-08-2001 02:21
Edit/Delete Message Reply w/Quote
#133 Report this post to a moderator
Support Apolyton, buy Civilization 2

Why don't you replace hills or mountains with roads, so that the roads cannot be pillaged or destroyed by soldiers?

Field Marshal Klesh is offline Field Marshal Klesh
King
Klesh Marshal Field
Jan 2000
time: 00:13
Thumbs up  Old Post 30-08-2001 02:33 Visit Field Marshal Klesh's homepage!
Edit/Delete Message Reply w/Quote
#134 Report this post to a moderator
Booyah!!! Support Apolyton, buy Galactic Civilizations

JMarks.... I haven't loaded that in yet, but man...That looks excellent!!! You even got the little barbed wire and bunker etc!
Honestly, that is exactly what I envisioned when I thought of the graphic. Thank you so very very much!

-FMK.

Field Marshal Klesh is offline Field Marshal Klesh
King
Klesh Marshal Field
Jan 2000
time: 00:13
Arrow  Old Post 30-08-2001 02:41 Visit Field Marshal Klesh's homepage!
Edit/Delete Message Reply w/Quote
#135 Report this post to a moderator
Support Apolyton buy from Amazon

quote:
Originally posted by Scott F
Why don't you replace hills or mountains with roads, so that the roads cannot be pillaged or destroyed by soldiers?


Actually I used those slots for the barbed wire terrain, and the other for all kinds of different buildings units... the terrain is very complex.

The roads are good because the soviets actually make their own effort to hinder your advancement, they don't need to be forced to do so through events. I kinda like it.

-FMK.

Case is offline Case

King
The backlash starts here
Feb 2000
time: 15:13
Thumbs up  Old Post 30-08-2001 04:29 Visit Case<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
Edit/Delete Message Reply w/Quote
#136 Report this post to a moderator
Lose 30 kilos (of popups)

*joins drooling masses*

FMK, I see that you're using Nemo's T-34/85 graphic. I don't know what you're using it for exactly, but I don't think that T-34/85's were advailable in large numbers untill lthe second half of 1943, and the didn't become common untill 1944.

Field Marshal Klesh is offline Field Marshal Klesh
King
Klesh Marshal Field
Jan 2000
time: 00:13
  Old Post 30-08-2001 06:13 Visit Field Marshal Klesh's homepage!
Edit/Delete Message Reply w/Quote
#137 Report this post to a moderator
Suffering from ads?

You are correct Case. There are both the T-34/76mm and the T-34/85mm in the scenario. The /76 makes appearences at the start, but the /85 is only available for the Soviets later in the scen. My fav. site for Russian armor is down so I'll have to get back to you on your point. But it is a good one. Thouigh I have seen many pictures of T-34's at Stalingrad (and they even have a few there today), I think I may exchange the /85 for the /76 and then add in a lighter tanks such as the T28 in the /76's place. Thank you for pointing this out though. I will have to do some checking up on it...


-FMK.

Field Marshal Klesh is offline Field Marshal Klesh
King
Klesh Marshal Field
Jan 2000
time: 00:13
  Old Post 30-08-2001 06:37 Visit Field Marshal Klesh's homepage!
Edit/Delete Message Reply w/Quote
#138 Report this post to a moderator
Jolly good show Case!!! Support Apolyton, buy Civilization III: Complete

http://www.skalman.nu/soviet/ww2-equipment-tank-t34.htm

BAM!!!

I just checked a different site and sure enough... the T-34/85 wasn't built untill August '43!!!
I will absolutely have to make these changes then Case. Thank you so very much for keeping a sharp eye out! That certainly would've been a glaring historical innacuracy had it gone untouched. It makes a big difference for me. Thank you.

So long /85mm... Hellooooooo T-28!
*Yeah! from the Germans...*
*Hisss from the Soviets... *

-FMK.

Scott F is offline Scott F
Prince
Indiana
Oct 2000
time: 00:13
  Old Post 30-08-2001 09:36
Edit/Delete Message Reply w/Quote
#139 Report this post to a moderator
Re: great ideas! Support Apolyton, buy Galactic Civilizations

quote:
Originally posted by Field Marshal Klesh As for now, the repeatitive Wermarch graphics are representing different units and their respective weapons...: Landser Kar'98 and Landser Mp-40 etc... If they have a helmet on or are crouching, you can assume they are better on defense. If a guy has a machinepistol you can assume he is better than a guy with a bolt action rifle on offense.


Are you sure there were so many SS forces in Stalingrad? I wasn't aware that there were that many. There were political officers and all of that, but I don't think that there were Waffen SS units in the area. I thought that those didn't appear until much later in the war.

quote:
Geez ScottF! Have you been peaking!!!!


Sadly, no, I have not been peaking, but I was considering doing some sort of resupply thing with the British having to do food convoys in my Turtledove WWI scenario. I can't think of a way to get it to work in that particular instance, as the AI is too stupid to use it and you can't create food caravans/freights with events, as far as I know. I think that this instance might work better though.

[quote]Now this idea is excellent, but I don't know. It sounds chaotic. I have manually placed some rubble about the city and I think a few changeterrain commands might be just as sucessful here. [/quote

I've tried the nuclear power plant thing with pretty good results in the Turtledove scenario. The only real problem is the global warming that it creates if there are too many of them over the length of the scenario. That's why I want to see if anyone knows of a way to get rid of global warming permanently.

Change terrain events take up an awful lot of event file space, I think. Space-wise you probably won't be able to do it that way.

Case is offline Case

King
The backlash starts here
Feb 2000
time: 15:13
  Old Post 30-08-2001 09:59 Visit Case<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
Edit/Delete Message Reply w/Quote
#140 Report this post to a moderator
Re: Jolly good show Case!!! Support Apolyton, buy Galactic Civilizations

quote:
Originally posted by Field Marshal Klesh

I will absolutely have to make these changes then Case. Thank you so very much for keeping a sharp eye out! That certainly would've been a glaring historical innacuracy had it gone untouched. It makes a big difference for me. Thank you.


No worries

Henrik is offline Henrik
Emperor
The European Union, Sweden, Lund
Dec 2000
time: 06:13
  Old Post 30-08-2001 11:09 Visit Henrik's homepage!
Edit/Delete Message Reply w/Quote
#141 Report this post to a moderator
Re: Re: great ideas! Got spare money?

quote:
Originally posted by Scott F
Are you sure there were so many SS forces in Stalingrad? I wasn't aware that there were that many. There were political officers and all of that, but I don't think that there were Waffen SS units in the area. I thought that those didn't appear until much later in the war.


Well as I was the one to sugest using the "Landser" name for the infantry:
In the book "Stalingrad" (I havent got time to check on the authors name right now, I will be back on that) the author continiously refers to the "average" german soldier as "Der Landser", is landser only SS soldiers?

quote:

Sadly, no, I have not been peaking, but I was considering doing some sort of resupply thing with the British having to do food convoys in my Turtledove WWI scenario. I can't think of a way to get it to work in that particular instance, as the AI is too stupid to use it and you can't create food caravans/freights with events, as far as I know. I think that this instance might work better though.


The germans are human controlled in this scenario (I should know as a tester ).

quote:

I've tried the nuclear power plant thing with pretty good results in the Turtledove scenario. The only real problem is the global warming that it creates if there are too many of them over the length of the scenario. That's why I want to see if anyone knows of a way to get rid of global warming permanently.


It is possible to hex edit a file into eliminating global warming.

Scott F is offline Scott F
Prince
Indiana
Oct 2000
time: 00:13
  Old Post 30-08-2001 11:38
Edit/Delete Message Reply w/Quote
#142 Report this post to a moderator
Support Apolyton or Terrorists Win

How, exactly do you edit it to do that? (I don't have a clue about hex editing at all though...)

Scott F is offline Scott F
Prince
Indiana
Oct 2000
time: 00:13
  Old Post 30-08-2001 12:15
Edit/Delete Message Reply w/Quote
#143 Report this post to a moderator
Support Apolyton, buy Civilization 2

Also, if I am not mistaken, there were no Waffen SS units in Paulus' Sixth Army. The orders of battle for Stalingrad that I have seen on various websites don't mention any. I don't have my copy of Enemy at the Gates with me though. It might say in there someplace.

Henrik is offline Henrik
Emperor
The European Union, Sweden, Lund
Dec 2000
time: 06:13
  Old Post 30-08-2001 18:57 Visit Henrik's homepage!
Edit/Delete Message Reply w/Quote
#144 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

The book was:
"Stalingrad" by "Antony Beevor" and the impression I got while reading it was that:
A foot soldier=Ein landser.

Do you say that a Landser=Waffen SS?


And I think there is a large hex edit thread in this forum if you want to search for it (I dont remember how, but it is in thier there).

Field Marshal Klesh is offline Field Marshal Klesh
King
Klesh Marshal Field
Jan 2000
time: 00:13
  Old Post 30-08-2001 20:49 Visit Field Marshal Klesh's homepage!
Edit/Delete Message Reply w/Quote
#145 Report this post to a moderator
ouch... Help yourself to an AD-FREE life

Geez...you guys are breaking up my gig here!

This SS revalation is very true. I just checked all the units involved in Stalingrad. No SS. For some reason, I think I just assumed they were in effect. Maybe it was the reference to 'Sturm Battalion' that is featured in the film Stalingrad that got me assuming wrongly. Not sure. But this is not good. If I take out the 2 SS footsoldiers the Germans will loose 2 of their nasty units. I am already stretching the Wermacht names... and the SS guys give a nice visual break form the feldgrau Wermacht uniforms. Yes, a confusing conundrum of historical correctness indeed. Any thoughts?

-FMK.

Spanky is offline Spanky
Chieftain
Basel, Switzerland
Jun 2000
time: 06:13
  Old Post 30-08-2001 22:27
Edit/Delete Message Reply w/Quote
#146 Report this post to a moderator
Suffering from ads?

Henrik, as a native German-speaker (though not a German), I share your impression of "Landser" being a colloquial term used for the basic foot soldier - probably similar to "grunt" or maybe "G.I." in the US.

In fact, from what I've gathered from the recent public controversy in Germany, surrounding the Wehrmacht's role in the genocide of WWII, the discussion sometimes revolved around whether the ordinary "Landser" bore any responsibility for the murders, as opposed to just the members of the SS.

Field Marshal Klesh is offline Field Marshal Klesh
King
Klesh Marshal Field
Jan 2000
time: 00:13
Lightbulb  Old Post 30-08-2001 22:51 Visit Field Marshal Klesh's homepage!
Edit/Delete Message Reply w/Quote
#147 Report this post to a moderator
Full PM-box? Change here!

Spanky,

I think were having a misunderstanding here. Scott was questioning my use of the SS in Stalingrad. He was not questioning Henrik's use of the Landser term. Henrik had the same confusion I think. I straightened him out on AIM...

Speaking of the current debate in Germany...have you read Hitler's Willing Excutioners by Goldhagen? I hear it caused quite a contervery over there. I read it as part of a Directed Studies on Fascism at University here. He makes alot of claims in that book. As a follow-up read I would suggest A Nation on Trial by Finkelstein and Birn. They really lay into Goldhagen's thesis. Great reading for someone interested.

I am making some changes regarding these recent developments.
Back to the drawing board!

-FMK.

Spanky is offline Spanky
Chieftain
Basel, Switzerland
Jun 2000
time: 06:13
  Old Post 31-08-2001 14:31
Edit/Delete Message Reply w/Quote
#148 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

Well, you're right, it certainly has - sadly, I haven't gotten round to reading the book yet. Thanks for your recommendations. Actually, German society has been debating its past more than ever before, ever since Reunification and the end of the Cold War. Goldhagen's theses represent one of many aspects of this debate.

Sorry for the misunderstanding. Sort of acted on impulse there!

Case is offline Case

King
The backlash starts here
Feb 2000
time: 15:13
Arrow  Old Post 31-08-2001 15:46 Visit Case<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
Edit/Delete Message Reply w/Quote
#149 Report this post to a moderator
Support Apolyton, buy Civilization 2

This is getting a bit OT, but I'd also recomend 'Albert Speer: His Battle with Truth' by Gitta Sereny. It outlines how Speer (Hitler's architect, and the German minister for armaments) hid his knowledge of the mass murder of the Jews, and how he came to terms with the crimes he participated in.

Getting back onto the topic, FMK could I sugest you replace the SS units with dismounted Panzer Crews? I think that I've seen references to these guys fighting on foot after their Panzers were knocked out at Stalingrad.

If you haven't included them, I'd also recomend that you include 'Hiwi's', who were Soviet 'collaborators'*, who served in auxilliery roles in the German divisions. As casualites mounted many Hiwi's were pressed into the infantry.

*Many joined the Germans to escape from near certain death in the prisoner of war camps, and others saw the Nazi's as superior to Stalins brutality (especially Ukrainians, and Balts)

Field Marshal Klesh is offline Field Marshal Klesh
King
Klesh Marshal Field
Jan 2000
time: 00:13
Arrow  Old Post 31-08-2001 19:24 Visit Field Marshal Klesh's homepage!
Edit/Delete Message Reply w/Quote
#150 Report this post to a moderator
Crap, I wrote a big long post, but it got lost Support Apolyton, buy Alpha Centauri

[OT]
The only thing I have read about Spear is his autobiography. Hard to tell how much is truth and how much is damage controll. I must say he presents convincing arguments as to his morality and such. Things such as his refusal to pass on Hitler's order to ravage western Germany as the Allies approached.

But for him, as a kid just out of college, I can imagine having the 'leader' of your country to ask you to do all kinds of big gov buildings must have seemed like a good idea to him. Ya know?

You mentioned the Ukrainians...I am of Ukrainian herritage, so their story is dear to me. I suggest you try to find some stuff about the UPA... Ukrainian Insurgence Army. Don't ask why it isn't UIA
These guys were nationalists who wanted an independent Ukraine. 'Round about '43 these guys started fighting both the Germans and the Soviets! A small band of rebels in the middle of the biggest conflict ever... and they are enemies with both sides!!!! Crazy...
[/OT]

Okay, for the SS guys I have put in a Fj unit. Now, before I ruffle anyone's feathers I did reasearch as to the Fj's role in the battle. The certainly were not a focal point, but they were in fact there. I made a few changes to straighten out all the confusion this has caused me.

The knocked out Panzer crews is a good idea. I will keep it in mind if I get a spot for it. They do have the snazzy black uniforms too.

The Hiwi's I have been debating with myself for sometime now. I need to get a unique way to represent them in the game.

Another good unit to add may be the Police Battalions. They were at Stalingrad in force.

All this unit shuffling has opened a few doors for me.

-FMK.

P.S. This thread is getting close to 150 posts...should I make a new one so as to avoid 'the Curse'?

 
Pages (6): [ <<   2   3   4   5   6   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:13.
Apolyton Time is 00:13.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0674 seconds (92.14% PHP - 7.86% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net