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roadcage is offline roadcage
Prince
Minneapolis Kansas
Nov 2001
time: 23:33
  Old Post 06-02-2004 02:19
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Turn 167, 510 AD Support Apolyton, buy Civilization III: Complete

To be edited by the Consuls and Ministers.

Status:
- Republic
- Researching Monarchy (125 beakers stored, 4 more turns)
- 252 gold cash, -22??? gpt. (est)
- Slider at 50/50/0 tax/sci/lux

Urgent questions & tasks:
MoW - Work on and complete a long-term defense plan
MoW/MoI- Build Queues?
MoI - REX, preparing for palace jump
MoI - wonder builds?
FAM - CFC tech sharing deal: amount of money
FAM - Peace with GCA
Consulate and Team - Work on and complete a new strategic plan

Unit movement & actions

Unit Roster

To be edited by MoW


Economy:

Apolyton - building Settler (turn 2 of 5 sched - to be abandoned)
NOTE: last build for our Capitol
Lakeveiw - building Library (turn ?? of ??TBD?? sched).
Mingapulco - building Aquaduct (turn 5 of ??TBD?? sched).
Chiquita - building Settler (turn 5 of 5 sched).
Bananatopia - building Courthouse (turn 6 of 9 sched).
Incensity - building Courthouse (turn 7 of 9 sched).
Dominus - building Granary (turn 23 of 23 sched).
Tripoli - building Marketplace (turn 8 of 10 sched).
Equilibrium - building settler (turn 14 of 18 sched - to be abandoned).
Hispanica - building Courthouse (turn 9 of 9 sched).
Power of Victory - building Library (turn 9 of ??TBD?? sched).
Karina - building Marketplace (turn 8 of 13 sched).
Lux Invicta - building Settler (turn 4 of 7 sched).
Big Bend - Settler built, start building Market (turn 1 of ??TBD?? sched).
BigFurryCity - building Aquaduct (turn 3 of 14 sched).
Apolyton Prime - building Marketplace (turn 21 of 29 sched).
Del Monte - building Library (turn 6 of 29 sched).
Heart of Darkness - building Library (turn 11 of 13 sched).
Elucidium Novem - building Settler (turn 9 of 9 sched).
Silk Road - building Harbor (turn 5 of ??TBD?? sched).
Arcadia - building Granary (turn 14 of ??TBD?? sched).
Zenophobia - building worker (turn 4 of 7 sched).
Note: Zeno is a designated Worker Pump. Worker is built AFTER the Palace Moves on the same turn.
Solace - building Worker (turn 9 of 10 sched).
Down Under - building Harbor (turn 6 of ??TBD?? sched).
Lumentis Bananais - building Library (turn 5 of ??TBD?? sched).
Antlergrad - building Courthouse (turn 4 of ??TBD?? sched).
Area X - building Harbor (turn 4 of ??TBD?? sched).
Heros' Summit- building Harbor (turn 3 of ??TBD?? sched).
Mongoose Abyss - building Temple (turn 2 of ??TBD?? sched).
Lumen Musae - building Courthouse (turn 2 of ??TBD?? sched).

Worker Force:

Apolyton - starting WF 6-8. NC.
Lakeveiw - starting WF 5-6-13. NC.
Mingapulco - starting WF 3-6-7-9-11 (working Game). NC.
Chiquita - (grows this turn) starting WF 1-2-5-6-8-13. Change WF to 1-5-6-13-14-17.
Bananatopia - starting WF 1-2-3-8-16. NC.
Incensity - starting WF 5-6-7-14-17. NC.
Dominus - starting WF 1-4-6-8-15. Change WF to 1-2-4-6-8.
Tripoli - starting WF 2-9-17-18-19. NC.
Equilibrium - starting WF 3-6. NC.
Hispanica - starting WF 1-2-3-5-13-20. Change WF to 1-2-3-4-5-12.
Power of Victory - starting WF 2-3-4-11. NC.
Karina - starting WF 3-11-13-17. Change WF to 11-13-17-18.
LuxInvicta - starting WF 1-2-11-13. Change WF to 1-11-14-15.
Big Bend - (settler built) starting WF 3-4-18. Change WF to 1-3-4.
BigFurryCity - starting WF 5-6-7-8-20. NC.
Apolyton Prime - starting WF 2-3-6-7-10-12. NC.
Del Monte - starting WF 11. Change WF to 10.
Heart of Darkness - starting WF 3-4-5-12-13. Change WF to 3-4-5-6-13.
Elucidium Novem - (grows this turn) starting WF 2-3-4-8-19. Change WF to 2-3-8-19-20.
Silk Road - starting WF 19. NC.
Arcadia - (grows this turn) starting WF 6-7-18. Change WF to 2-6-7.
Zenophobia - (grows this turn) starting WF 1-2-8. NC.
Solace - starting WF 2-8. NC.
Down Under - starting WF 10. NC.
Lumentis Bananais - starting WF 13. NC.
Antlergrad - starting WF 11. Change WF to 4.
Area X - starting WF 3. NC.
Hero's Summit - starting WF 6. NC.
Mongoose Abyss - starting WF 5. NC.
Lumen Musae - starting WF 1. NC.


Workers:

Screech & Sanchez - move 6-6 and Irrigate (done).
Squid & Horse - move 8-9-6, will start clearing next turn.
BigFurryWorker - move 8-9, will start roading next turn.
Yo & Slave Anarchy - Road (done).
Silky - move 6-9, will start roading next turn.
Empress - move 9-9-9 (joining Larry), will help to clear next turn.
Monkee & CalcII - move 1-2-6 (to site 3 dyes), will start to clear next turn.
LAN Party (LAN, Dan & Gits) - move 9-8-8, will road next turn.
Frodo & Out of Darkness - move 2-1, will start clearing next turn.
Rush - Road built, worker frozen.
rah - Road built, worker frozen.
Gang of 3 (MrWIA, EVC & Dejon) - Mine built, workers frozen.
Phobic - Irrigation done, worker frozen.
Curly - Mine built, worker frozen.
Spike & Moosefart - tile Cleared, workers frozen.
Mark & Otto - tile Cleared, workers frozen.
Lib & Slave Farb - 2 turns left to Road.
Larry - 5 turns left to Clear.


Settlers:

See General Overall City Placement Plan #1 for locations
Also, see
Phase 3: from FP to Palace move for the Phase 3 sites
Phase 4: Post Palace Move for the Phase 4 sites

Settler NanaB (at site 5) - Build city. Set build to Courthouse, Set WF to 3.
Settler PolyA - (at site 3) - Build city. Set build to Harbor, Set WF to 2.
Settler LuxA - (going to site 6) - move 6. Will build city next turn.
Settler PolyB - (going to site 7) - move 3-3-2.
New Settler from Big Bend - (name him Settler BBshort - going to site 4) - move 6-3-2. Will build city next turn.


Preturn Sim Results:

Beaker Power = 232 BPT
Cash Power = 225 GPT
128 (this turn) + 125 (previous) = 253 beakers towards Monarchy (4 turns left) with tweeking down to 40% on 5th turn (maybe 30% if good growth).
576 - 253 = 323 left to research.
GNP = 346
Mfg = 112
Prod = 419
GPT = -19 (+21)

real save has the same figures


Diplomacy:
GCA: (Mostly) Phony War (War in game)
CFC: Alliance, NAP (Peace in game)
CGN: Peace, Tech Embargo against GWT (Peace in game)
GWT: Cold War (Peace in game)

Comment, please, many "plans" (especially those marked with '??') are just suggestions or ideas, not decisions already made.

---
Note: keypad directions used for all except in WF orders.

Discussion and basic reporting to follow. See the topped thread for comprehensive results

Last edited by E_T on 31-03-2004 at 04:55

Arnelos is offline Arnelos
Emperor
of the Free World
Sep 2002
time: 00:33
  Old Post 26-03-2004 11:00
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Urgent Business for This Turn

Economic:

Added by Arnelos
* Trip and MZ: please note if you play the turn that E_T has requested an addition to the turn report in the form of "research power" and "currency power" statistics. Please check with my turn report on the previous turn for details. I will include a reference to what E_T means by this with my turn reports for reference in the future, as well.

Military:

Added by Arnelos
* We need an escort for Settler PolyB. Perhaps we can send off the NM in that area with the settler and have Sir Togas take its place on sentry duty in the Banantopia/BigBend/Tripoli area?
* We still need to decide what to do with the galleys. Please note what I've decided to do with them for now in the Turn 166 turn report.
* Please note that MI BFI, MI Vlad Antlerkov, and Sir E_T are all moving toward the hills tiles in the jungles east of Equilibrium to deny those tiles to the GCA spearman in the area (for now). Please see the discussion started by Trip in this thread for further details on what they are up to and for the opinion of the team on that and related issues before playing the next turn.

Diplomatic:

Added by Arnelos
* Summit chat with CFC is apparently scheduled for ~3 p.m. EST this Sunday, March 28th. Hopefully Zarn and Donovan Zoi will both be there. Hopefully, some of our people can be there, too. We still need to perhaps discuss with them ways we can stay in better contact in the future, but hopefully the FAM can do that with them during the chat (since the FAM would mostly be repsonsible for such coordination unless there was a joint war effort).

Other:

To be Edited by the Consuls

Link to turn 166 report

Last edited by Arnelos on 26-03-2004 at 11:06

Master Zen is offline Master Zen
Deity
of naughty
Jan 2003
time: 23:33
  Old Post 27-03-2004 01:46 Visit Master Zen's homepage!
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Lose 30 kilos (of popups)

GREEN!!! AAARGGHH!! MY EYESSS MY EEEEEEEYEYEESSSSSS!!!!!!!!!!

Last edited by E_T on 27-03-2004 at 02:34

Arnelos is offline Arnelos
Emperor
of the Free World
Sep 2002
time: 00:33
  Old Post 27-03-2004 03:25
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quote:
Originally posted by Master Zen
GREEN!!! AAARGGHH!! MY EYESSS MY EEEEEEEYEYEESSSSSS!!!!!!!!!!


He's only using green for the parts that are still being worked on... so one of us doesn't execute those unfinished orders. Since we can hardly read them, that might be a useful reminder on not executing them yet.

BigFree is offline BigFree

Emperor
Acampo, CA
Oct 1999
time: 21:33
  Old Post 27-03-2004 03:59
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Put an end to popups!

Just tie a string on your finger next time. We like to keep our eyesight thankyou very much.

Arnelos is offline Arnelos
Emperor
of the Free World
Sep 2002
time: 00:33
  Old Post 27-03-2004 06:27
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quote:
Originally posted by BigFree
Just tie a string on your finger next time. We like to keep our eyesight thankyou very much.


Tell that to E_T.

BigFree is offline BigFree

Emperor
Acampo, CA
Oct 1999
time: 21:33
  Old Post 30-03-2004 02:43
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CGN has the turn. ET needs to get the orders finalized...

E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:33
  Old Post 30-03-2004 09:00
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Full PM-box? Change here!

I'll have them up before dawn.,... or shortly afterwards.

E_T

Last edited by E_T on 30-03-2004 at 16:23

E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:33
  Old Post 30-03-2004 18:11
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Interesting little fact: score over last 10 turns Increase the size of your Attachments

In the last 10 turns (from when FP was built and numberous cities) until now, our score had gone up 49 points. That is an average of 4.9 points per turn. [EDIT] An increase of 14.04% in that 10 turns. [/edit]

It would be interesting to see how our rate has changed (i.e. Arnelo's chart) up until now.

E_T

Last edited by E_T on 30-03-2004 at 18:48

Master Zen is offline Master Zen
Deity
of naughty
Jan 2003
time: 23:33
  Old Post 31-03-2004 11:29 Visit Master Zen's homepage!
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510 AD Turn Report Put an end to popups!

General

- 5/5/0 Tax/Science/Lux
- Science Power: 231 bpt
- Currency Power: 224 gpt


Diplomacy

- CFC sends 40g + WM. We send WM


Scouting

- Knight Vondrack moves 8 (towards barb camp)
- MI Vlad moves 1 (onto hill)
- MI BFC moves 9 (onto hill)
- Knight E_T moves 2 (onto hill)


Military

- Knight Donegeal moves 2 (going home)
- NM Clinton Portis moves 6-9 (escorting Settler PolyB)
- Knight Togas moves 4-8 (going home)
- NM Ghengis moves 6 (escorting Settler LuxA)
- NM ZargonX forts at fortress 6 of Equilibrium
- NM Arnelos moves 7-7-8 (to be decided if he moves to core or to west)

- Warrior With No Name disbands at Karina
- not_panag disbands at Karina (you will be missed)


Navy

- AIS Seeker moves 8-7-7 (possibility to relieve Hunter which can go to observe GCA spear, also leaves a tile with fog for possible barb hunting)


City Builds

- Big Bend builds Settler (BBShort), begins Marketplace
- Leptis Magna begins Courthouse
- Lupis Musae begins Harbor


Workers

- Screech & Sanchez - move 6-6 and Irrigate (done).
- Squid & Horse - move 8-9-6, will start clearing next turn.
- BigFurryWorker - move 8-9, will start roading next turn.
- Yo & Slave Anarchy - Road (done).
- Silky - move 6-9, will start roading next turn.
- Empress - move 9-9-9 (joining Larry), will help to clear next turn.
- Monkee & CalcII - move 1-2-6 (to site 3 dyes), will start to clear next turn.
- LAN Party (LAN, Dan & Gits) - move 9-8-8, will road next turn.
- Frodo & Out of Darkness - move 2-1, will start clearing next turn.


Settlers

- Settler NanaB (at site 5) - Builds city Leptis Magna
- Settler PolyA - (at site 3) - Builds city Lumis Musae
- Settler LuxA - (going to site 6) - move 6. Will build city next turn.
- Settler PolyB - (going to site 7) - move 3-3-2.
- Settler BBShort - (going to site 4) - move 6-3-2. Will build city next turn.


Workforce

- Chiquita - Changed WF to 1-5-6-13-14-17.
- Dominus - Changed WF to 1-2-4-6-8.
- Hispanica - Changed WF to 1-2-3-4-5-12.
- Karina - Changed WF to 11-13-17-18.
- LuxInvicta - Changed WF to 1-11-14-15.
- Big Bend - Changed WF to 1-3-4.
- Del Monte - Changed WF to 10.
- Heart of Darkness - Changed WF to 3-4-5-6-13.
- Elucidium Novem - Changed WF to 2-3-8-19-20.
- Arcadia - Changed WF to 2-6-7.
- Antlergrad - Changed WF to 4.
- Leptis Magna - Changed WF to 3.
- Lupis Musae - Changed WF to 2.

Master Zen is offline Master Zen
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Jan 2003
time: 23:33
  Old Post 31-03-2004 11:50 Visit Master Zen's homepage!
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Pics Suffering from ads?









Last edited by BigFree on 31-03-2004 at 12:15

BigFree is offline BigFree

Emperor
Acampo, CA
Oct 1999
time: 21:33
  Old Post 31-03-2004 12:17
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Remove this text

If our Capitol was on the top 5 page the other teams would sure be trying to guess why it's at size 2 at this stage in the game.

E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:33
  Old Post 31-03-2004 19:34
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quote:
Originally posted by Master Zen in Turn Report
- Settler NanaB (at site 5) - Builds city Leptis Magna
- Settler PolyA - (at site 3) - Builds city Lumis Musae


MZ, did you use this List for your city namings or did you just use the default names?

E_T

Master Zen is offline Master Zen
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Jan 2003
time: 23:33
  Old Post 31-03-2004 20:46 Visit Master Zen's homepage!
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quote:
Originally posted by E_T


MZ, did you use this List for your city namings or did you just use the default names?

E_T


I used the default ones, I was having trouble loading most Poly pages and just used the turnthread to play the save.

E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:33
  Old Post 31-03-2004 21:27
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K, I'll see if I can remember to put this into the orders

* E_T had to hunt up that names thread as it was

E_T

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:33
  Old Post 31-03-2004 22:14 Visit Trip's homepage!
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quote:
Originally posted by BigFree
If our Capitol was on the top 5 page the other teams would sure be trying to guess why it's at size 2 at this stage in the game.

Every team can see our capital at size 2 on the map anyways...

Arrian is offline Arrian
Emperor
Kneel before Grog!
Jul 2001
time: 00:33
  Old Post 01-04-2004 01:01
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I'm sure GWT has guessed what we're up to, given that some of their membership is involved in the PTWDGI, on ND, and that game saw a palace jump executed by the Roleplay team, which includes *gasp* our own E_T.

They must know what's up, or at least strongly suspect.

-Arrian

OPD is offline OPD
King
Birmingham UK
Jun 2002
time: 05:33
  Old Post 01-04-2004 02:01
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Yeah I'd be inclined to say they know exactly what is being planned

BigFree is offline BigFree

Emperor
Acampo, CA
Oct 1999
time: 21:33
  Old Post 01-04-2004 02:02
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quote:
Originally posted by Trip

Every team can see our capital at size 2 on the map anyways...


But, I figure they may be too lazy to scroll over.

E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:33
  Old Post 01-04-2004 08:15
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If that's the case, then they are missing all of our new cities being built at a very rapid race...

For some reason, I doubt that they are that dumb, although I can only hope....

Palace move in 3 turns!!!!

E_T

GodKing is offline GodKing
Emperor
Detroit
Feb 2002
time: 00:33
  Old Post 01-04-2004 09:02
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Lose 30 kilos (of popups)

I suspect they may notice all our new cities, but miss the palace jump because they are focusing on the new cities and not the capitol and what size it is.

E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:33
  Old Post 01-04-2004 22:04
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After reveiwing the Turn Report, I have found that I had made an Error in the WF assignments for Karina. This error will result in that city not growing next turn like planned.

I'll see if I can work out a new plan for it, but it might be a problem down the road....

E_T

E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:33
  Old Post 01-04-2004 22:47
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Update: Salvaged situation, everything is now good to go. We just lost a small amount of trade, but everything further down is back on track.

MoI E_T

Arrian is offline Arrian
Emperor
Kneel before Grog!
Jul 2001
time: 00:33
  Old Post 02-04-2004 03:15
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E_T.

Mistakes will happen. Kudos for catching it and fixing it.

-Arrian

E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:33
  Old Post 02-04-2004 07:31
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Increase the size of your Attachments

Both the Save and the sim (now updated, and having to redo everything from this point, grrr...) have the same figures, so here they are again:


Beaker Power = 231 BPT
Cash Power = 224 GPT
127 (this turn) + 125 (previous) = 252 beakers towards Monarchy (4 turns left) with tweeking down to 40% on 5th turn (maybe 30% if good growth).
576 - 252 = 324 left to research.
GNP = 345
Mfg = 114
Prod = 419
GPT = -19 (+21)

E_T

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