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asleepathewheel
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listening too long to one song
Mar 2002 time: 00:33
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quote: Originally posted by Theseus
Back on topic:
I do not favor a grand alliance at all. It is now in our interests to see each of the three major powers at each others throats, in an ever-escalating arms race, while we outbuild Lego. |
I think we all agree on that, at most we would probably agree to embargo lego and agree not to invade GoW through the duration. It looks like we have to be involved somewhat, to get the ball rolling.
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asleepathewheel
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listening too long to one song
Mar 2002 time: 00:33
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for the chat tomorrow (I'm not sure if i can make it yet) we need to bring up the following issues, IMHO:
lego
-have econ and nav
-can trigger golden age with mag or smith
-sistine perpetual prebuild
-vox free tech looms
-3 way splitting of spying costs to determine lego troop positioning, city builds
need a tech embargo because
-in golden age, the most they could discover is 1 per 4 turns, if they are caught up with us when they reach GA, they will be cranking out a new discovery every 4 turns, and have factories built very soon. Very scary. If they need to spend 8 turns of their golden age merely to catch up to us, so much the better.
Probable nap with GoW/Nd throughout engagement
-if they're worried we'll break it if we don't send more than a handful of units, we need to pursuade them. Of course we have the same concerns. Not a lot of trust. One thing in our favor is that while our actions violated the spirit of the previuos NAP, it was all passive.
we can't commit much, and we can't commit anything without cavs and muskets, so we need saltpeter and mil tradition.
Alternatively we could support via cash instead, using the power of Leo's again to push through, though that would leave GoW in a very strong position post-war.
Goals of conflict with lego
-total elimination?
-cripple them, razing legopolis, jackson, and nearby powerhouse cities
-what to do with vox during and after the war
post lego legoland
-partition it 3 ways?
-leave it de-militarized with perhaps colony cities on the luxuries?
I'm sure there's more that I'm forgetting about.
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asleepathewheel
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listening too long to one song
Mar 2002 time: 00:33
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edit: originally a double post, but new thoughts
depending on the outcome of the chat, we might give GoW a heads up that we will be finishing coperni' faster than they will, so they might want to change the build. Just a friendly helpful note, I think I would be pissed if my friend held out that info on me. Of course, if they stop building cop next turn, no need, but...Also the note would be outside the 3 way chat, so ND wouldn't know about it.
Also RP before stated that tehy would "open the books" for us regarding the Vox war. Perhaps now is the time to at least ask them what role Lego played in that, if any. depending on what info we got, we could use it in our 3-way chat, at least as a throwaway line.
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Cort Haus
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London
Apr 2002 time: 05:33
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Yes to the stuff about Lego & tech trades. As for war against Lego, they can mention the subject first if they want to discuss it, but I don't think we should be anything more than 'interested in the idea' and see what they want to say about it.
We are now a passive builder civ, with no plans or capacity for war. That's our position, but we don't want to reveal that at first if we can get them to lay down some cards, real or fake, first.
On Copernicus, that could be a prebuild for something else - ToE, Uni Suff, Intelligence Agency (no, too soon).
I think the main reason for the chat is supposed to be Industrial tech. We say yes to that, because we have to keep Lego out of the loop. I suppose one idea is that we each do one of Nationalism, Steam and Medicine - though we're not so bothered about Nat unless we need Espionage. What we want is Medicine for Steam and Industrialisation for Electricity. 'Trouble is, we don't want to be level when we get Electricity.
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asleepathewheel
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listening too long to one song
Mar 2002 time: 00:33
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we need to merge this thread with discussion from the tech deal thread.
possible plans for an invasion of lego. estimates are 20 cav 10 muskets +galleons
upgrade cost 1200 gold
my thoughts copied from another thread:
estimated 1200 gold for the upgrades. how much is pike to musket. I'm thinking the primary use for the defense is to eat an attack, which having the same defense and hp, the pikes would go first, so perhaps we wouldn't need to upgrade the pikes, as hopefully we would only receive 10 attacks upon landing.
so if you cut out the pike-musket upgrade you would cut out a huge chunk of that expense. Add that to the 600 ND is possibly giving for physics and we aren't down much, are we?
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Cort Haus
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London
Apr 2002 time: 05:33
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1. A huge assault might kill Lego which is maybe more than we'd have bargained for. Perhaps we could gain a hundred tiles, but we'd need a GL for that to be productive. We couldn't hold it against the others. We'd want a balance of power, including Lego, on that continent, but could it be controlled?
2. We are geared up for civilian builds, especially wonders. The Smiths thread is planning shield and beaker targets trying to co-ordinate Sci Meth, ToE and Hoover. Shield expenditure for the mainly naval builds wouldn't be massive, but it would slow our science down by delaying libs and cost us research time. Switching research off to pay for upgrades doesn't fit with our race for the ToE. However, see (4)
Offsetting this, we can sell techs to ND for cash, and Lego under siege won't be dashing for the ToE. If they aren't prioritising Mil Trad and Nat now, they would have to if attacked.
3. Sea wall. It would be surprising if Lego didn't make a decent job of this, but they they have higher spec units than us, so are 'average' but with less units. If GoW/ND land in the east it'll be harder for Lego to defend the west.
4. ToE : The proposed war might help us get the ToE, if it forces Lego away from Sci Meth. and we control the tech rate with GoW. GoW's research power isn't strong, though. They're flat out now on Mil Trad for probably another 5 turns before they can raise the other 200 they owe us. They might be pushed to get Medicine in the 13 turns we're expecting to do Steam + Elect in.
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asleepathewheel
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listening too long to one song
Mar 2002 time: 00:33
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I would think that we could safely pull our units off the far south and south east wall. One thing we could do is to station our galleons down there a few squares out to give us a heads up if something comes our way.
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asleepathewheel
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listening too long to one song
Mar 2002 time: 00:33
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How are you feeling about this CH?
I was leaning against military action, but in light of the power of lego, we might not have a choice. Get them now before rails or wait til marines.
And I think this is playing into Gow/ND hands, as eliminating/crippling Lego would get them much closer to victory. If they owned bob and lego, they could declare a joint victory. Perhaps we should inquire about that before any agreement. We don't want them to take half of lego, then gift cities to one or the other and win by domination. Not that I think Zen et al would be satisfied by that, but is a concern.
Ideally of course, lego would be gutted, losing their wonder cities, but have enough units to push off the invaders and recapture all their land, I just don't see how that will happen.
What we could do:
1) land units
2) take a coastal city, withdrawing a handful of survivors to stormia early
3) take second coastal city, withdrawing a few more cavs
etc.
meaning that we would be attacking lego, but we would not be using our full force, instead pulling a few units off each turn. We could claim that we lost more units than we actually did (no one will know the better) giving lego a better shot at driving us off Legoland and thus driving GoW/ND off.
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notyoueither
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of naught
Aug 2001 time: 22:33
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For my part, without having read all this, aiding ND to eat Lego directly by weakening ourselves further, would be folly, IF all things were equal.
Unfortunately, Lego long ago decided not to have a build off against us, and chose to place themselves squarely in our tracks.
Hmmm... ND wins or Lego wins....
Frankly, I would choose ND after the stuff Lego has pulled in this game. Unlike some of you, I have a relationship with vondrack, and a great deal of respect for him. However, like you, I want to see him eat the fruits of his labours in this game.
However, know this. A world without Lego is a world where ND wins. Be sure you know what you want before you do it.
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