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duke o' york is offline duke o' york

Emperor

Oct 2001
time: 05:34
  Old Post 18-03-2004 15:47
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Ballet.

Er, Explorer.

DrSpike is offline DrSpike
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Sep 2001
time: 05:34
  Old Post 18-03-2004 16:35
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Got spare money?

This is sexy football team. They are running about like headless chickens.

Jamski is offline Jamski
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lol ED&D is officially full PvP LOL
May 2002
time: 05:34
  Old Post 18-03-2004 17:48
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Sexy chickens? You're as bad as Skanky and his obsession with my sheep (Which is MY sheep, Skanky)

-Jam

Zopperoni is offline Zopperoni
Emperor

Dec 2000
time: 06:34
  Old Post 18-03-2004 18:02
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We are in total control in this match.

DrSpike is offline DrSpike
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Sep 2001
time: 05:34
  Old Post 18-03-2004 18:07
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Jamski is offline Jamski
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lol ED&D is officially full PvP LOL
May 2002
time: 05:34
  Old Post 18-03-2004 18:17
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Good one Zoppi

-Jam

duke o' york is offline duke o' york

Emperor

Oct 2001
time: 05:34
  Old Post 18-03-2004 18:19
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What is that donkey standing in front of him doing!

Jamski is offline Jamski
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lol ED&D is officially full PvP LOL
May 2002
time: 05:34
  Old Post 18-03-2004 18:24
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Playing for the Gold Team, I'd say

-Jam

DrSpike is offline DrSpike
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Sep 2001
time: 05:34
  Old Post 18-03-2004 18:53
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Hehe the zingers just keep on coming.

duke o' york is offline duke o' york

Emperor

Oct 2001
time: 05:34
  Old Post 18-03-2004 19:18
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But I wanted an ordinary Tower burger!

[mutter] Hmmm.... referee bias [/mutter]

Rasputin is offline Rasputin

Deity
Brisbane
May 1999
time: 15:34
  Old Post 19-03-2004 03:23 Visit Rasputin<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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wonder what docs orders for this round are ???

DrSpike is offline DrSpike
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Sep 2001
time: 05:34
  Old Post 19-03-2004 03:35
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Help yourself to an AD-FREE life

I'm open to suggestions as always.

Rasputin is offline Rasputin

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Brisbane
May 1999
time: 15:34
  Old Post 19-03-2004 03:38 Visit Rasputin<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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#283 Report this post to a moderator
Avatar Enlargement: We've got the solution

hmmmmm, didnt wait for suggestionslast kick

but any way... my suggestion is we kick a goal 1!!!!!

Jamski is offline Jamski
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lol ED&D is officially full PvP LOL
May 2002
time: 05:34
  Old Post 19-03-2004 03:49
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Could be a hard with Gold's man-marking tactics. Red seem to be good at keeping the ball in midfield, but that packed Gold box offers no easy way through.

-Jam

alva is offline alva
Emperor
Republic of Flanders
Sep 2001
time: 06:34
  Old Post 19-03-2004 03:51
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Increase the size of your Attachments

* alva thinks Zopper has seen too many Romario games ( not coming back to his own half).

Rasputin is offline Rasputin

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Brisbane
May 1999
time: 15:34
  Old Post 19-03-2004 04:28 Visit Rasputin<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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#286 Report this post to a moderator
Got spare money?

zopper the goal hog, as soo nas one of his cronies gets the ball he gets a free pass , unfortnaletly that leaves one of our guys left open. sort of a stalemate....

DrSpike is offline DrSpike
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Sep 2001
time: 05:34
  Old Post 19-03-2004 04:35
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Yeah I think Jamski needs to decide how this forum game is going to evolve.

Rasputin is offline Rasputin

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Brisbane
May 1999
time: 15:34
  Old Post 19-03-2004 04:41 Visit Rasputin<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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#288 Report this post to a moderator
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i think the chance of interception needs to be decreased from 100% to more like 25-50% so that a pass can get through.

Jamski is offline Jamski
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lol ED&D is officially full PvP LOL
May 2002
time: 05:34
  Old Post 19-03-2004 04:58
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This game, like normal football, offers the chance of a 0-0 draw

Hmmm... probably I need someone to do with the rules like Spaced did with Gladiator and the team effort on Nuclear War. I come up with the beta rules, and then we all chip in as usual.

Whatever we have, we must remember that random numbers = dead forum game, so that's NOT an option.

-Jam

DrSpike is offline DrSpike
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Sep 2001
time: 05:34
  Old Post 19-03-2004 05:08
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Not necessarily, we all trust the GM.

Jamski is offline Jamski
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lol ED&D is officially full PvP LOL
May 2002
time: 05:34
  Old Post 19-03-2004 05:17
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We all START by trusting the GM

The joy of forum games is the simple security of a game system like chess, where chance plays not part in the outcome, only skill and a bit of double-guessing.

-Jam

Rasputin is offline Rasputin

Deity
Brisbane
May 1999
time: 15:34
  Old Post 19-03-2004 06:55 Visit Rasputin<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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Inflate your Upload Space

ha you mean like mafia, where the idiots keep voting the same people out ... no skill i nthat, tha tpure luck.... so allow luck in this game toooooo ....

pg is offline pg
Prince

Jan 2001
time: 21:34
  Old Post 19-03-2004 10:56 Visit pg's homepage!
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#293 Report this post to a moderator
Put an end to popups!

you guys should give different players different skills(advantages at least, maybe disadvantages too?) so the game is more dynamic. there should be unique skills per position if not per player. you could have both hidden and unhidden skills too. make it more like real soccer...

Urban Ranger is offline Urban Ranger
Apolyton Duke of Off-Topic

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The City State of Noosphere, CPA special envoy
May 1999
time: 13:34
  Old Post 19-03-2004 12:18
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That could be an interesting idea. A Fast guy always gets a pass, unless the interceptor is also Fast. A Strong guy can't be tackled, unless the tackler is also Strong, and so on.

Rasputin is offline Rasputin

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Brisbane
May 1999
time: 15:34
  Old Post 19-03-2004 12:31 Visit Rasputin<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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yes good point.... also need skills like footwork for accuarcy of pass.

Jamski is offline Jamski
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lol ED&D is officially full PvP LOL
May 2002
time: 05:34
  Old Post 19-03-2004 13:31
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quote:
That could be an interesting idea. A Fast guy always gets a pass, unless the interceptor is also Fast. A Strong guy can't be tackled, unless the tackler is also Strong, and so on.


Make it into a rock-paper scissors thing perhaps...

Fast > Skilled > Strong > Fast when fighting for getting a pass
Strong > Skilled > Fast > Strong when contesting a tackle... just an idea.

-Jam

duke o' york is offline duke o' york

Emperor

Oct 2001
time: 05:34
  Old Post 19-03-2004 15:05
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That sounds good.
I'd be tempted to have Gladiatoresque stats chosen (secretly) by the team members before we start, so that you can choose to be quick and skilful but unlikely to be much good in defence, or a lumbering hulk that can take the ball as easy as looking at you.
The stats would then be compared using your system above, but with no more than three! Basically, it'd end up a little like Top Trumps.

Urban Ranger is offline Urban Ranger
Apolyton Duke of Off-Topic

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The City State of Noosphere, CPA special envoy
May 1999
time: 13:34
  Old Post 19-03-2004 15:09
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We can try some of the ideas out to see how they work, then fine tune the system.

Urban Ranger is offline Urban Ranger
Apolyton Duke of Off-Topic

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May 1999
time: 13:34
  Old Post 19-03-2004 15:10
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quote:
Originally posted by duke o' york
I'd be tempted to have Gladiatoresque stats chosen (secretly) by the team members before we start


Something like Speed, Strength, and Accuracy?

duke o' york is offline duke o' york

Emperor

Oct 2001
time: 05:34
  Old Post 19-03-2004 15:22
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Well, skill instead of accuracy, but basically, yes.
Pass accuracy would depnd upon skill, and if your skill was high enough, then the defender's attempt to intercept or win the ball would be adjusted by an, as yet unknown, modifier.
Right then:
You get 100 points to divide as you see fit for your player (rush goalies of course ).
A player with skill of 55 has over 50% on passing, so he could pass the ball to a teammate, and the defender would have less chance of intercepting. If the defender and the teammate are in the same square, then the player who won the ball would be the one with the highest toal of speed and strength. The high skill of the player passing the ball would mean that the defender would suffer -10 in this comparison.
Peter Beardsley (skill 55) passes the ball to Gary Lineker (speed 55, strength 20), who is marked by Ronald Koeman (speed 35, strength 45).
If Terry Butcher (skill 20) had passed the ball, then (35+45>55+20) Koeman comes away with the ball, but since Beardsley was a magician with an ugly face, then he manages to thread the pass through into space for Lineker to run on to. (55+20>35+45-10)

Is that clear?

 
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