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Athens, Hellas
Jan 2000 time: 07:35
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This is the succession to the popular Multiplayer Strategy Guide discussion thread originally started from Nimrod.
Post your tips and tricks you use in your strategy against other players, based upon your experience or post any question you might have regarding the strategy involved in PBEM and Internet CtP games.
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filix
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Here is an island map save i played with the cubans and we played with a long peace periode. Look at Attilas good sonar planet controlling sonars 
Load it as a singleplayer game then cheat modus and view the map 
Attachment: fidel-kuba-1635n.zip
This has been downloaded 10 time(s).
Last edited by filix on 29-03-2004 at 06:34
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filix
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one example for a land game i played with the koreans
It would be good if yoda or paul would write something about strategies 
PS: PaulNo1 is absolut no cheater!!
Attachment: yison-kore-150n.zip
This has been downloaded 8 time(s).
Last edited by filix on 29-03-2004 at 06:26
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quinns
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My strategy is similar to Filix, Yoda, and Paulno1. (See above.) However, I only proceed to factories if I anticipate a long game.
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quinns
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Good post, Dimytes. Very informative.
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Mathemagician
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Darmstadt, Hessen, Germany, Europe, Earth, Solar System, Alpha-Quadrant, Milky Way
Sep 2002 time: 06:35
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hello,
i would like to know whether the following behaviors are considered cheating or not (regarding PBEM play):
- looking at your own old turns of a game to have a picture of how the situation was a while ago.
- reconstructing a situation in the cheat mode of an independent single player game, using only the information of the actual game that you can legally access.
example:
i see a stack of 6 units on a forest with a samurai on top. i consider attacking that stack with my own stack of which i naturally know the contents.
the question is: am i allowed, before i make the decision to attack or not, to start a new single player game, open the cheat mode and give one AI a stack of 6 units on a forest including one samurai (guessing the remaining contents), then give myself "a copy" of the stack i have in the game and test out how the attack works ?
basically experience would give you the same result as testing it this way, so i dont see anything illegal about it.
- replaying a turn with the exact same decisions. note that the results will be the same if you use the same order of actions, due to the random seeding of the game.
example:
i make an attack and clicked close too fast, not memorizing which enemy units were participating. i reopen the turn, make the same actions in the same order, this time looking more closely at those units.
- replaying a turn with the same decisions in all situations involving randomness or otherwise 'hidden' information, but changing those decisions where none of these are involved.
example #1:
i end my turn but suddenly realize i forgot to adjust the slider settings. i reopen the turn, make everything identical as before, but adjust the slider settings.
example #2:
i rush buy a certain object, look at the next city and see i would have rather spent the money on that object. i reopen the turn and act accordingly (provided no random event made me change my mind or something like that).
---
thank you
math
trying to make the best out of his turns. 
Last edited by Mathemagician on 18-04-2004 at 19:23
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Mathemagician
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Darmstadt, Hessen, Germany, Europe, Earth, Solar System, Alpha-Quadrant, Milky Way
Sep 2002 time: 06:35
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about my above questions about what is illegal and what not, please someone respond. else i wont know what is illegal and will likely be using it.
also, another thing i would like to check.
- rush buying a building, then changing, not to a unit, but to another, more expensive, building
gavrushka just told me that this was banned a few years ago. how is it today ?
thanks
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Mathemagician
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Darmstadt, Hessen, Germany, Europe, Earth, Solar System, Alpha-Quadrant, Milky Way
Sep 2002 time: 06:35
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quote: Originally posted by ricketyclik
It is my understanding that "ramping" is regarded as an illegitimate bug use. |
hmm i dont see a bug in that (except that the costs for the new building seem to be calculated a bit odd), but if it is considered cheating, of course i wont do it anymore.
why is it called "ramping" btw ?
how about the other things i mentioned, a few posts above ?
quote: Originally posted by Dimytes
I dont really see any problem with rushbuing a building partly as long as you keep it to constructions that have the same rushbuy cost. |
you mean unit-unit, wonder-wonder, building-building ? or do you mean the same production cost like bank and mill ?
the first apparently is the "ramping" rickety described, the second one simply makes no sense. 
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