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Mountain Sage is offline Mountain Sage
King

Feb 2003
time: 05:35
  Old Post 30-03-2004 15:31
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Sid games C3C: how to improve our skills Support Apolyton, buy Galactic Civilizations

Hi everybody,

Who didn’t try at least one game on Sid, just for ‘fun’?
Well, what was the result?
If you won, you can skip the following…
If not, please read ahead…

The main purpose of this thread is twofold:
First of all, let’s (still) improve our skills at micro-management. Especially at this level, every shield, gold and beaker counts.
Then, let’s try to find out if some strategies work better than others, as for:

A. Game settings: pangea, archipelago, wet/arid, warm/cold, old etc.
B. Number and type of civs (our own and opponents), UUs.
C. Rexxing strategies: 2 tiles, 3, 4, ICS?
D. Research: what are the best technologies to research first?
E. Wonders: do we build the Glibrary and/or the Glighthouse, something else?
F. Diplomacy: early wars or not?
G. Trade: do we trade techs early or not? If yes, which ones?
H. Building order: which are the ‘must build’ units and city improvements?

For a starter, I would propose the following game:
Sid level (really?), unmodded, 1.15, large map, archipelago 80% water, wet, warm, 5 billions, we are the Netherlands (agricultural, seafaring) vs. Mongols, Arabia, Egypt, Maya, Hittites, Aztecs, Inca. All standard victory conditions on, cultural conversions on, cultural linking off.

I will go for a C-T-T-C set and the Glibrary.
Oh, the land is really beautiful.


Play until the beginning of the Medieval Times, and then post your comments on the above points. Give us all the relevant figures (techs, gold, trades, alliances, years, number of cities etc.) and maps, and don't forget to explain to us WHY you made some strategic choices.

Also post a save, so people interested in going forward on a different (better?) strategy than theirs can do it.

Ok, then, let’s play!

Attachment: w, 4000 bc.sav
This has been downloaded 52 time(s).

Mountain Sage is offline Mountain Sage
King

Feb 2003
time: 05:35
  Old Post 30-03-2004 15:31
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The start:

Attachment: start.jpg
This has been downloaded 650 time(s).

Cort Haus is offline Cort Haus
Emperor
London
Apr 2002
time: 05:35
  Old Post 30-03-2004 20:54
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Re: Sid games C3C: how to improve our skills Support Apolyton, buy Call to Power 2

quote:
Originally posted by Mountain Sage
Who didn’t try at least one game on Sid, just for ‘fun’?


Me.

ErikM is offline ErikM
Warlord

Nov 2003
time: 00:35
  Old Post 30-03-2004 21:13
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I don't particularly like this starting position.
First, you need to move your settler, most likely 1.
Second, low shield potential (no hills).
Third, dangerous to cut grassland forests for a granary since it may deplete your shield potential even further.
And I don't think that Dutch are all that hot for a Sid game. Difficult to initiate a GA.

As for E, Glighthouse on Sid is funny It will probably be built by 1500BC. If there is some ivory in the vicinity, maybe SoZ is an option. Otherwise, forget about all ancient wonders except for the GLib.

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:35
  Old Post 30-03-2004 23:38
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Put an end to popups!

MS I like your plan. I would have to agree with ErikM. I would at least want to be on a river to start and not give up a move to get it. The game is hard enough.

If you made the map with the editor, load it up and move the settler ove to the rive. Replace the mountain with a hill. If you do not have a lux in close prox, you need a new map.

I try for GL and SoZ (if ivory). If any others open up it will be a shock. The Lighthouse will be built before you have the tech more often than not. Remember you will not be popping huts for tech. You will be lucky to trade any tech at all.

That is probably bad luck, not good luck. If you have a civ so close as to met and trade, you will probably be in trouble.

But then, I have probably doing it all wrong, so maybe you can show the way. I did not address the civ as the choice to start as I am not sure how it will fair. One problem is that the GL triggers a GA for many civs. I feel that seafaring is not a good trait for Sid. I will be looking forward to seeing how that turns out.

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:35
  Old Post 30-03-2004 23:41
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Whoops, I see you are near a river, sorry. I still would prefer to be over and leave the wheat for a bonus.

Again the idea of testing out these things is solid.

Mountain Sage is offline Mountain Sage
King

Feb 2003
time: 05:35
  Old Post 31-03-2004 13:47
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Put an end to popups!

Ah, people of shallow faith...

Yes, there is a river,
Yes, you should move 1,
Yes, there is some luxury nearby,
Yes, the Dutch are seafaring (always handy on an archipelago map),
Yes, the Dutch are agricultural (always handy with this beatiful land),
Yes, this is, after all, a testing game.

No, I don't use the editor,
Yes I have faith in the inherent goodness and balance of Civ3 random map editor.

Yes, vmxa1, you have it (all) wrong. Play a bit and you'll see...

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:35
  Old Post 31-03-2004 23:24
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quote:
Originally posted by Mountain Sage

Yes, vmxa1, you have it (all) wrong. Play a bit and you'll see...


Wouldn't be the first time.

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:35
  Old Post 02-04-2004 23:43
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#9 Report this post to a moderator
Increase the size of your Attachments

Please ignore the following post, if you already know where and how to use the editor. This was for someone that asked

Attachment: start.jpg
This has been downloaded 555 time(s).

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:35
  Old Post 02-04-2004 23:47
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The "start" buttom for windows XP and Win9x normally looks like this one. Bottom left, it is where you go to find installed applications.

In mine, I have made a folder called Civ and stuck in the two installs from CivIII and C3C.

Following it to find Atari (default) and finally the editor.

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:35
  Old Post 02-04-2004 23:49
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If you do not have this, you can go to the folder that contains C3C and find the execution file shown gere and double click it.

Attachment: folder.jpg
This has been downloaded 548 time(s).

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:35
  Old Post 02-04-2004 23:51
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Got spare money?

Once you start the editor it should come up and look like this:

Attachment: map.jpg
This has been downloaded 534 time(s).

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:35
  Old Post 02-04-2004 23:51
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Now you can go to map and select generate map.

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:35
  Old Post 02-04-2004 23:52
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#14 Report this post to a moderator
Inflate your Upload Space

You wil get a pop up menu to select the setting for the map:

Attachment: options.jpg
This has been downloaded 521 time(s).

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:35
  Old Post 02-04-2004 23:57
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Once it is generated, you can find the start locations as blue rings. Right click on them give a menu that whas properties. Here you can select the player by number or civ name.

You could delete it and place a new one on the map. You can use the MAP function to select the terrain brush to change the map tiles.

Attachment: stat_loc.jpg
This has been downloaded 522 time(s).

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:35
  Old Post 02-04-2004 23:58
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So this should give you a good start, I hope. Any questions either post or email. Good luck.

nbarclay is offline nbarclay
Emperor
Huntsville, Alabama
Dec 1999
time: 23:35
  Old Post 03-04-2004 03:02
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The Dutch and Archipelago maps can go together beautifully if there is a nice amount of fresh water available. The Seafaring trait provides lots of contacts for a highly favorable tech trading position (since humans use suicide curraughs and galleys and AIs don't), while Agricultural provides good REXing early and good growth later. I've never tried Sid before, but under ideal conditions (as in massive numbers of restarts to find exactly the right conditions), I've been able to get a tech lead in the ancient era and keep it on Deity playing the Dutch on an Archipelago map.

As for initiating a GA, all you have to do is find someone's doorstep to drop a load of Swiss Mercs on. If one of them wins when the AI attacks your "invasion force," you get your GA. (Of course getting peace on decent terms afterward might be a bit of a problem on Sid. )

Nathan

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:35
  Old Post 03-04-2004 04:11
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So true, it can be painful to try to get peace. You need to take a number of cities and that is not always easy.

What concerns with Seafaring is that it is best used on island maps and invading any civ that is not vey isolated is nearly impossible at Sid. I can invade isolated ones, those that the KAI has weaken and those on my land mass, but the rest are just killer.

They will have at least your tech and probably more and will have at least a 1000 units. Even backward civs will have 700 or more, if you do not delay getting to them to long.

You land on them and if you can crack a city, it will be impossible to hold. You just can't get enough units on scene. At least that is what I have run into so far. This is playing with no mods, no cooking the map and often even getting favorable RNG rolls.

Your mileage may vary, especially if you have a better plan and tactics.

Aqualung71 is offline Aqualung71
Emperor
Lord Desolator of the Desolation Row, C3CDG
Oct 2002
time: 12:35
  Old Post 03-04-2004 08:23
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#19 Report this post to a moderator
Inflate your Upload Space

vmxa....so you've got Microprose on your system....still play Civ2?

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:35
  Old Post 03-04-2004 10:27
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Funny that is Moo2, but under SomeTimes I have or usually have installed Test Of Time. I can't remember if I reinstalled it that the last time I formated my HD.

But no, I have not played CivII, since III came out. One day, maybe. It may be installed on the ME side. This is dual boot now.
Well sort of, ME won't boot unless I unplug the Raptor drive. Not even when I remove it in the Bios. Very annoying.

nbarclay is offline nbarclay
Emperor
Huntsville, Alabama
Dec 1999
time: 23:35
  Old Post 03-04-2004 11:21
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quote:
Originally posted by Mountain Sage

No, I don't use the editor,
Yes I have faith in the inherent goodness and balance of Civ3 random map editor.


Goodness? Yes. Balance? I'm curious as to how many restarts it took to get this set-up, because what I've seen so far (1200 BC) is definitely not average. Not that I'm complaining; I wouldn't even consider trying to play Sid from an average starting position.

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:35
  Old Post 03-04-2004 14:00
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#22 Report this post to a moderator
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Me either. I have not had any mega starts, but I do want a river, + food, some shields tiles (hills/forrest/BG) and one lux within 10 tiles.

Nathan how are you doing so far? I hope you kick its butt.

nbarclay is offline nbarclay
Emperor
Huntsville, Alabama
Dec 1999
time: 23:35
  Old Post 03-04-2004 18:33
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Suffering from ads?

This definitely qualifies as a mega start. The capital doesn't have the kind of mega-production potential that would be desirable in most Sid games, but it fits the circumstances of this particular map just fine. More important is the fact that the goodness of the map extends far beyond just the capital.

I won't say more until others have had a chance to get started (assuming anyone wants to), but I will say that if you're looking for a relatively easy game on Sid (with the emphasis on the "relatively", Sid being what it is), this definitely qualifies. So much so, in fact, that I have a hard time envisioning its lessons carrying over to a more normal Sid game.

There are still ways I could get bit if some of the things I don't know yet turn nasty on me. But between the starting position and another piece of good luck later on, I'm highly optimistic.

By the way, if anyone wants to know the barbarian conditions, highlight the spoliler text below with your mouse. It can make a huge difference in early strategy.

Barbarians:
spoiler(highlight to read):
sedentary

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:35
  Old Post 03-04-2004 23:15
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I think I have had my fill of islands for awhile.
As to barbs, it seems to be of no import on my Sid games as even with NO BARBS, I see barbs wandering around in a matter of less than 10 turns. So I have to behave the same either way.

I posted a shot of a game with no barbs and looky here, I see barbs anyway on turn 7?

Looking forward to some AAR's. I would not worry about late comers at this point. They have had about 5 days and should expect to see pics by now. So if they are concerned they should not be ready the thread way down to this point.

nbarclay is offline nbarclay
Emperor
Huntsville, Alabama
Dec 1999
time: 23:35
  Old Post 04-04-2004 03:08
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#25 Report this post to a moderator
Got spare money?

Warning: from here on, spoiler information in this thread will start to get thicker.

The only barbs I've seen all game are three popped from a hut in a border expansion. It's a good thing, too, because I'm so used to no barbs in my own experiments on Deity (and most of my Demigod games for that matter) that I wasn't prepared at all if they'd shown up.

I'm up to 1025 BC, about eight turns from Literature and with 77 shields on a prebuild toward the Great Library. I'll probably post the story of the game to date once that race is either won or lost.

Speaking of the race for Literature, a couple turns or so ago, I was shown as second in Literacy, and now I'm back to first. Does anyone have any idea what, if anything, that means in terms of where I stand in the race for the Literature tech? I've seen similar fluctuations in the past, but I've never figured out what, if anything, they mean.

Nathan

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:35
  Old Post 04-04-2004 03:48
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#26 Report this post to a moderator
Get a bigger avatar today!

Literacy (%)
(Citizens who live in a city with a Library + Citizens who live in a city with a University + Citizens who live in a city with a Research Lab) / 3 / (Total Number of Citizens) * 100% + (3% if Literature discovered)
If every city has just a library you will have 33%, because they are missing the other 2 science buildings.

Edit: Or live in a city with 1 or more scientific Great Wonders (Great Library, Newtons, SETI, Theory of Evolution, Cure for Cancer, and Internet) Copernicus's does not count because despite it helps science, it isn't given the scientific flag. Having 1 of those wonders counts the same as if they had all the other improvements in the city. Two small wonders (apollo and Intelligence Agency) give you credit for having 50% science in that city. You also get 3% added to your literacy rate when you get the literature tech. No bonus when you get education. Great Library still helps your literacy rate even after it is obsolete.
*************


I am not too sure how current this is, but close enough. You already know this I would guess. So it would seem that as they add cities, it would lower their Lit rate. I don't see any connection to the race for tech. If they had pulled ahead and maybe another civ or two had also passed you, I would figure that someone got lit and passed it around.

I often beat them to Lit via the Phil free tech method, even if I did not start with Alpha. The GL is a bit tricker, depending on my prebuild and the shields for that city. Well of course any SGL's showing up.

No barbs, man that is nice as I have had them kill many units, including spears and swords.

ErikM is offline ErikM
Warlord

Nov 2003
time: 00:35
  Old Post 04-04-2004 05:58
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I would try this out but I feel I need to finish my shot at Sid with Iroquois first. Man does the game get tedious once you have 100+ miltary units to push around each turn.

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:35
  Old Post 04-04-2004 06:13
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#28 Report this post to a moderator
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Anyone know if the save is valid for 1.22?

nbarclay is offline nbarclay
Emperor
Huntsville, Alabama
Dec 1999
time: 23:35
  Old Post 04-04-2004 07:29
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#29 Report this post to a moderator
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My literacy went up to 3% while I was still researching Literature (I didn't pay any attention to it until the race was on), and stayed there once I finished the research. While I was doing the research, I kept going back and forth from first to second in literacy. This isn't the first time I've seen that sort of strangeness while researching Literature, and I have no real idea what's behind it.

rush is offline rush
Prince
Tokyo
Jul 2002
time: 12:35
  Old Post 04-04-2004 08:00
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#30 Report this post to a moderator
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In C3C, i noticed my Literacy score goes up to 3% after discovering Philosophy. I did not research Literature after Philosophy, so it can't be Literature.

Then the standing goes up and down while the Literacy % remains at 3%. Never figure out why though.

 
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