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Redboy
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Actually I would like to play, Any race thats available.
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sabrewolf

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turicum, helvetistan
Jun 2002 time: 06:35
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so far it looks quite good with the multi-settler start. chrisiusmaximus, sabrewolf, redboy and jshelr are interested.
the question is: can you play the times written in the first post? if not, i'm worried that this will be another PBEM with an average of less than a turn per day 
edit: in approx. 2 weeks, when the tournament is set and running, we can look for the next possible PBEM, this time with rommel, who's been waiting for a long time...
but to be honest, i feel bad setting up all the games (not because of the work, but because of the "thread starter = sabrewolf" everywhere .
so please please please... ANYONE... set up a PBEM with me as a guest 
Last edited by sabrewolf on 30-04-2004 at 00:38
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sabrewolf

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turicum, helvetistan
Jun 2002 time: 06:35
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here are my thoughts for the new game:
regular epic rules, except:
- we start with 4-6 settlers (depending on world size) and a few workers
- all ancient techs known to everybody (so medieval start)
- highish difficulty level (the AI can't outREX you anymore because we start with lots of settlers)
these modficiations changes several things about the gameplay:
1) early UUs are outdated from the beginning ==> can by solved by chosing civs or disabling ancient ones
2) traits are weakened, eg.:
--- scientific won't get the free tech at the beginning of the medieval ages, ~12 chances less to get an SGL
--- expansionist won't get any free techs from huts, popping cities from huts doesn't make so much difference anymore
--- seafaring, units are faster anyway, everyone builds galleys from beginning
- agricultural is strengthend (monarchy&republic available from the beginning, so 3 food from the beginning on), BUT also weakened (REXing less important)
imho the other traits aren't affected that much.
==> remove all traits or give everyone all... i favour the last 
currently i'd set up the game as follows:
* standard size, civs CAN be chosen, everything random
* human players start with 4 settlers and 4 workers
* everyone has all traits
* AI: around demigod, but the AI has 6-8 settlers.
please post any thoughts to this idea... and if you agree, please confirm 
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Redboy
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I'm not sure about the completely balance traits. I would say weed out the obsolete races and call it good. Other than that I think it looks very good.
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sabrewolf

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turicum, helvetistan
Jun 2002 time: 06:35
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quote: Originally posted by ChrisiusMaximus
the four settler start sounds good, but AI should get same not more. As to the traits I think it will not be the civ we know if we all had all traits, though I cant knock it till Ive tried it. |
true... that's why i think i've come off that idea. if anyone wishes a expansionist civ, they can have it... etc. i'd say everyone choses a favourite civ and if there's no collisions, off we go 
quote: As were in the middle ages for this why not have a few defensive units too, enough to garrison your four settlements, and a scout each too. |
agreed... 4 settlers, 4 spearmen, 4 workers, 1 scout/horseman
quote: Accelerated production might be good but not sure how AI will cope with this, and at a higher diff level will the AI if it does cope well with Accelerated production, will we be able to compete as it spits out units with its huge production advantages. |
starting with 4 settlers each, we don't need to worry too much about the boring starting phase, so we can go with "normal" production. but don't forget: you take longer to build the units too 
what level would you people want? emperor, demigod or deity? (preferably not sid )
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antonisjk
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I wanter if there is any place left for me to participate.
I am totaly new with pbem but I would like a lot to play. I have PTW 1.27f.
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