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Redboy is offline Redboy
Chieftain

Apr 2004
time: 22:35
  Old Post 29-04-2004 10:12
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Actually I would like to play, Any race thats available.

Rommel2D is offline Rommel2D
ACS Staff Member / Hosted Site Admin
Upper Midwest
Feb 2003
time: 23:35
  Old Post 29-04-2004 10:19
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To be honest, I prefer to play out the 'slow boring' parts building up to the action. I'd like to start an 'extreme diplomacy' four-person game. But again, there's stuff in the tournament I haven't covered or updated yet, and it looks like game B needs a bump start or something, I just don't have the time right now...

jshelr is offline jshelr
Emperor
pittsburgh
Apr 2002
time: 00:35
  Old Post 29-04-2004 22:12
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I'm ready to play at jshelr@aol.com

hope you still have an opening.

sabrewolf is offline sabrewolf

Emperor
turicum, helvetistan
Jun 2002
time: 06:35
  Old Post 30-04-2004 00:14 Visit sabrewolf<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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so far it looks quite good with the multi-settler start. chrisiusmaximus, sabrewolf, redboy and jshelr are interested.

the question is: can you play the times written in the first post? if not, i'm worried that this will be another PBEM with an average of less than a turn per day

edit: in approx. 2 weeks, when the tournament is set and running, we can look for the next possible PBEM, this time with rommel, who's been waiting for a long time...

but to be honest, i feel bad setting up all the games (not because of the work, but because of the "thread starter = sabrewolf" everywhere .
so please please please... ANYONE... set up a PBEM with me as a guest

Last edited by sabrewolf on 30-04-2004 at 00:38

jshelr is offline jshelr
Emperor
pittsburgh
Apr 2002
time: 00:35
  Old Post 30-04-2004 00:42
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Looking forward to the game. Totally random is perfectly agreeable. Russ

Redboy is offline Redboy
Chieftain

Apr 2004
time: 22:35
  Old Post 30-04-2004 02:05
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Sounds good to me

sabrewolf is offline sabrewolf

Emperor
turicum, helvetistan
Jun 2002
time: 06:35
  Old Post 30-04-2004 22:04 Visit sabrewolf<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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quote:
Originally posted by Rommel2D
To be honest, I prefer to play out the 'slow boring' parts building up to the action. I'd like to start an 'extreme diplomacy' four-person game. But again, there's stuff in the tournament I haven't covered or updated yet, and it looks like game B needs a bump start or something, I just don't have the time right now...


btw rommel, what do you mean by "extreme diplomacy"?

sabrewolf is offline sabrewolf

Emperor
turicum, helvetistan
Jun 2002
time: 06:35
  Old Post 30-04-2004 22:19 Visit sabrewolf<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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#128 Report this post to a moderator
multi-settler-medieval start Inflate your Upload Space

here are my thoughts for the new game:

regular epic rules, except:
- we start with 4-6 settlers (depending on world size) and a few workers
- all ancient techs known to everybody (so medieval start)
- highish difficulty level (the AI can't outREX you anymore because we start with lots of settlers)

these modficiations changes several things about the gameplay:

1) early UUs are outdated from the beginning ==> can by solved by chosing civs or disabling ancient ones

2) traits are weakened, eg.:
--- scientific won't get the free tech at the beginning of the medieval ages, ~12 chances less to get an SGL
--- expansionist won't get any free techs from huts, popping cities from huts doesn't make so much difference anymore
--- seafaring, units are faster anyway, everyone builds galleys from beginning
- agricultural is strengthend (monarchy&republic available from the beginning, so 3 food from the beginning on), BUT also weakened (REXing less important)
imho the other traits aren't affected that much.
==> remove all traits or give everyone all... i favour the last


currently i'd set up the game as follows:
* standard size, civs CAN be chosen, everything random
* human players start with 4 settlers and 4 workers
* everyone has all traits
* AI: around demigod, but the AI has 6-8 settlers.


please post any thoughts to this idea... and if you agree, please confirm

sabrewolf is offline sabrewolf

Emperor
turicum, helvetistan
Jun 2002
time: 06:35
  Old Post 02-05-2004 18:08 Visit sabrewolf<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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#129 Report this post to a moderator
Inflate your Upload Space

(bump)
hey people, please answer... anything... hello? ...

Redboy is offline Redboy
Chieftain

Apr 2004
time: 22:35
  Old Post 02-05-2004 19:32
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I'm not sure about the completely balance traits. I would say weed out the obsolete races and call it good. Other than that I think it looks very good.

sabrewolf is offline sabrewolf

Emperor
turicum, helvetistan
Jun 2002
time: 06:35
  Old Post 02-05-2004 19:40 Visit sabrewolf<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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ah, an answer... thanks

what do you mean with "weed out". just the obsolete UU-civs? or also the ones with "useless" traits?

imho, i'd leave everything in and people can chose their civ. eg. if you like the mayan traits, you might even not mind having a useless UU.

further opinions?

Redboy is offline Redboy
Chieftain

Apr 2004
time: 22:35
  Old Post 02-05-2004 19:45
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Agreed

Rommel2D is offline Rommel2D
ACS Staff Member / Hosted Site Admin
Upper Midwest
Feb 2003
time: 23:35
  Old Post 02-05-2004 22:54
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quote:
Originally posted by sabrewolf
btw rommel, what do you mean by "extreme diplomacy"?

I'd like to use all the optional diplomacy rules from the IC Tournament, plus a minor new idea, the 'messenger'; To further emphasize the use of embassies, the only way to communicate before one is established would be to edit the name(s) of your unit(s) to the message to be conveyed- ie no email communication without an embassy.

With or without this rule, I'd like to start an ultra-quickie game- all IC Tournament settings with two changes:
*Accel Production
*Elimination Mode
I need to see if Elimination Mode works Ok with PBEM, just to find out how fast a complete game can be done. Are there three fellow guinea pi- er, volunteers?

ChrisiusMaximus is offline ChrisiusMaximus
Emperor
Staffordshire England
Jul 2002
time: 05:35
  Old Post 03-05-2004 03:54
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the four settler start sounds good, but AI should get same not more. As to the traits I think it will not be the civ we know if we all had all traits, though I cant knock it till Ive tried it. As were in the middle ages for this why not have a few defensive units too, enough to garrison your four settlements, and a scout each too.

Accelerated production might be good but not sure how AI will cope with this, and at a higher diff level will the AI if it does cope well with Accelerated production, will we be able to compete as it spits out units with its huge production advantages.

Not sure I like the unit naming message thing, sounds like a exploit to me

sabrewolf is offline sabrewolf

Emperor
turicum, helvetistan
Jun 2002
time: 06:35
  Old Post 03-05-2004 04:28 Visit sabrewolf<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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quote:
Originally posted by Rommel2D

I'd like to use all the optional diplomacy rules from the IC Tournament, plus a minor new idea, the 'messenger'; To further emphasize the use of embassies, the only way to communicate before one is established would be to edit the name(s) of your unit(s) to the message to be conveyed- ie no email communication without an embassy.

so you mean my warrior i renamed into "will-trade-alphabet-for-masonry" could meet your scout you call "incense-to-the-west-is-mine!-touch-it-and-i-archer-rush-you"

ok, maybe i didn't really get it...


quote:
With or without this rule, I'd like to start an ultra-quickie game- all IC Tournament settings with two changes:
*Accel Production
*Elimination Mode
I need to see if Elimination Mode works Ok with PBEM, just to find out how fast a complete game can be done. Are there three fellow guinea pi- er, volunteers?


i saw you asking for it in the "30% Iron Civer Tournament" and originally wanted fast reserve players to play this. if not enough are found, i'll volunteer...

sabrewolf is offline sabrewolf

Emperor
turicum, helvetistan
Jun 2002
time: 06:35
  Old Post 03-05-2004 04:36 Visit sabrewolf<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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#136 Report this post to a moderator
Inflate your Upload Space

quote:
Originally posted by ChrisiusMaximus
the four settler start sounds good, but AI should get same not more. As to the traits I think it will not be the civ we know if we all had all traits, though I cant knock it till Ive tried it.

true... that's why i think i've come off that idea. if anyone wishes a expansionist civ, they can have it... etc. i'd say everyone choses a favourite civ and if there's no collisions, off we go

quote:
As were in the middle ages for this why not have a few defensive units too, enough to garrison your four settlements, and a scout each too.

agreed... 4 settlers, 4 spearmen, 4 workers, 1 scout/horseman

quote:
Accelerated production might be good but not sure how AI will cope with this, and at a higher diff level will the AI if it does cope well with Accelerated production, will we be able to compete as it spits out units with its huge production advantages.

starting with 4 settlers each, we don't need to worry too much about the boring starting phase, so we can go with "normal" production. but don't forget: you take longer to build the units too

what level would you people want? emperor, demigod or deity? (preferably not sid )

Rommel2D is offline Rommel2D
ACS Staff Member / Hosted Site Admin
Upper Midwest
Feb 2003
time: 23:35
  Old Post 03-05-2004 05:03
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quote:
Originally posted by sabrewolf
so you mean my warrior i renamed into "will-trade-alphabet-for-masonry" could meet your scout you call "incense-to-the-west-is-mine!-touch-it-and-i-archer-rush-you"

Close, but you would still be restricted by the other communication rules- with no embassy, you couldn't ask for a tech you didn't have- "masonry". Unless you had Map Making, you also couldn't refer to an item by direction- "to-the-west". And of course, if the unit were in a stack, it would need to include it's proper identity in the text field to avoid the disguising exploit. Just continuing to push the envelope here people...

quote:
i saw you asking for it in the "30% Iron Civer Tournament" and originally wanted fast reserve players to play this. if not enough are found, i'll volunteer...

I want to start one and play in it to test out how Elimination Mode works in PBEM. It would be seperate from the games for the reserve players.

CM, its for four players on a tiny pangea with no AIs. Are you a third?

jshelr is offline jshelr
Emperor
pittsburgh
Apr 2002
time: 00:35
  Old Post 04-05-2004 00:35
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Got spare money?

Are we started on this one?

sabrewolf is offline sabrewolf

Emperor
turicum, helvetistan
Jun 2002
time: 06:35
  Old Post 04-05-2004 00:39 Visit sabrewolf<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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jshelr, which one are you talking about?

if it's the 4-settler-medieval-jump-start one - we're missing some feedback

Rommel2D is offline Rommel2D
ACS Staff Member / Hosted Site Admin
Upper Midwest
Feb 2003
time: 23:35
  Old Post 04-05-2004 21:19
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#140 Report this post to a moderator
Get a bigger avatar today!

Conquerer wants in on the Accel Prod/Elimination game. With sabrewolf, we'll need one more. ChrisiusMaximus? jshelr? Any interest?

Redboy is offline Redboy
Chieftain

Apr 2004
time: 22:35
  Old Post 04-05-2004 23:43
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#141 Report this post to a moderator
Got spare money?

what about me?

ChrisiusMaximus is offline ChrisiusMaximus
Emperor
Staffordshire England
Jul 2002
time: 05:35
  Old Post 05-05-2004 03:11
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No for the elimination, accelerated production game Rommel, I am already commited to three games one being the game discussed here, and have lots of others on the go.

I need to see how things go for a while before I commit to any more games just yet, but many thanks for asking

I would let Redboy in hes keen and reliable

Rommel2D is offline Rommel2D
ACS Staff Member / Hosted Site Admin
Upper Midwest
Feb 2003
time: 23:35
  Old Post 05-05-2004 12:33
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I just mentioned jshelr and CM because they seemed to hint at interest. Redboy, you want the final spot? Four players, no AI, Tiney Pangea, Iron Civer exploit/etiquette, Accel Prod in Elimination Mode. If so, I'll start it up sometime tomorrow...

sabrewolf is offline sabrewolf

Emperor
turicum, helvetistan
Jun 2002
time: 06:35
  Old Post 05-05-2004 13:01 Visit sabrewolf<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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elimination? i wanna da greek!

ChrisiusMaximus is offline ChrisiusMaximus
Emperor
Staffordshire England
Jul 2002
time: 05:35
  Old Post 05-05-2004 15:20
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A wise choice sabre

sabrewolf is offline sabrewolf

Emperor
turicum, helvetistan
Jun 2002
time: 06:35
  Old Post 05-05-2004 15:25 Visit sabrewolf<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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#146 Report this post to a moderator
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or the guys with warriors with defense 2
or the carthagians

or ze germanz (archer rush, hehe )

antonisjk is offline antonisjk
Settler

May 2004
time: 05:35
  Old Post 05-05-2004 16:51
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I wanter if there is any place left for me to participate.
I am totaly new with pbem but I would like a lot to play. I have PTW 1.27f.

sabrewolf is offline sabrewolf

Emperor
turicum, helvetistan
Jun 2002
time: 06:35
  Old Post 05-05-2004 16:59 Visit sabrewolf<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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#148 Report this post to a moderator
Lose 30 kilos (of popups)

welcome to apolyton

i doubt you'll find anyone who will start new PTW-PBEMs, Civ3 Conquests is just so much better! i think i speak for everyone if i recommend buying C3C

Rommel2D is offline Rommel2D
ACS Staff Member / Hosted Site Admin
Upper Midwest
Feb 2003
time: 23:35
  Old Post 05-05-2004 21:10
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I prefer Conquests also, but if you look in some of the threads that have 'PTW' in the title in this forum, you'll find people that have been starting new PTW games recently...

Oops, forgot to mention that per tournament convention, the elim game will be random tribes. Ya gotta know how to play the cards you're dealt. So... Redboy?

sabrewolf is offline sabrewolf

Emperor
turicum, helvetistan
Jun 2002
time: 06:35
  Old Post 05-05-2004 21:20 Visit sabrewolf<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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#150 Report this post to a moderator
Put an end to popups!

rommel, btw for the schedule of the elim-game: i recommend playing rommel2d --> chrisiusmaximus --> sabrewolf --> redboy. that's the same order we play the WW2-game

 
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