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Kloreep

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of the pillow
Jun 2002 time: 00:35
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quote: Originally posted by jagjef
Will there be the same map for all games?
That could be fun:-) |
Hmm, interesting idea. The 5-player and 7-player maps may need to be different to make sure everyone has decent starts, but the two 5-player games could certainly be the same.
However, it looks like I'm going to be in the 5-player game, so that means I'd have to restrict myself to doing the 7-player map.
BTW, I'm assuming we'll be using the same map settings the C3C ISDG did:
Game Type: Epic
Difficulty Level: Emperor
Map Size: Standard
Map Type: Continents
World Age: 4 Billion
Climate: Normal
Temperature: Temperate
Barbarian Activity: Restless
Is that okay with everyone?
quote: Originally posted by jagjef
Which Patch are we going to run on? |
quote: Originally posted by Paddy the Scot
ahh the patch...
can we go with v1.22 |
Since the C3C ISDG started on radio-enabled 1.15, I suggest we do the same to retain the old tech tree. Since we'll be starting from .biqs, however, they should be upgradeable AFAIK. Is that okay with everyone? (Paddy and others, if you're already 1.15less, perhaps we could work it out so you go first and don't have to play the first turn, and then can lead an immediate upgrade to 1.22 on the second.)
quote: Originally posted by Beta
I had PM'd Kloreep:
1. Romans
2. Zulus
3. Sumerians |
Yep, you're in there Beta. (I'm editing all these choices in to the first post if you guys want to see what everyone has chosen. With jagjef's post, everyone but GK has sent in their choices; we're just waiting on him.)
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Kloreep

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of the pillow
Jun 2002 time: 00:35
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quote: Originally posted by Aidun
Well, this will be quite a chalenge for me, being trained on monarch level and about to play on emperror. But I don't mind, I've played on emperor several times against AI, but los every time 
We'll see how I'll do against humans.
Aidun |
They may be humans, but they suffer from the unhappiness too and don't get that 80% production cost either. 
quote: Originally posted by conmcb25
If we have 18 people (including me) lets do two 4 person games and two 5 person games.
They will go a lot quicker. |
We now have 19 people (assuming GK is interested; as UnO just pointed out to me in chat, he seemed interested only on the condition of it being a team game due to his schedule) so I agree on splitting to 4 games. I suppose we could do 3 as well, but personally I'm looking forward to trying 5 civs to a standard map. 
BTW, assuming we do this, I'll go with the old preferences when it was 5 vs. 6 instead of 5 vs. 4 unless told otherwise.
quote: Originally posted by conmcb25
I assume we are doing 1.22? |
quote: Originally posted by SirOsis
I'd rather stick with 1.22. We won't be able to play any newer versions if we start with 1.15 since this game is not modded. |
I thought games could be upgraded if you started them from a .biq? Or does it specifically have to be a .biq with custom rules? If the latter, we can do that too.
My main concern is to preserve the old tech tree (with Radio and with a longer path to Motorized Transportation) that the C3C ISDG has.
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