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Aqualung71 is offline Aqualung71
Emperor
Lord Desolator of the Desolation Row, C3CDG
Oct 2002
time: 12:35
  Old Post 12-09-2004 14:09
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Ok, I've already got a few in mind. And I can assure you it won't be seafaring, and since I doubt the others will choose seafaring either, coastal starts probably won't be an issue

alexman is offline alexman
Emperor
Hunt Valley, MD
Jan 1970
time: 00:35
  Old Post 17-09-2004 02:04 Visit alexman's homepage!
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I bet that at least 3 of the 4 civs will be Agricultural. Maybe Rommel2D should tweak the map to remove all rivers!

Aqualung71 is offline Aqualung71
Emperor
Lord Desolator of the Desolation Row, C3CDG
Oct 2002
time: 12:35
  Old Post 17-09-2004 10:54
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Now that would be just nasty!

So are you saying that you won't be choosing an Ag civ?

Aqualung71 is offline Aqualung71
Emperor
Lord Desolator of the Desolation Row, C3CDG
Oct 2002
time: 12:35
  Old Post 17-09-2004 11:00
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Who are "Carwyn" And "Meowky" and why are they part of the Iron Civer CivGroup? Shouldn't entry be restricted to Iron Civer participants and administrators?

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:35
  Old Post 17-09-2004 11:08 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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quote:
Originally posted by Aqualung71
Who are "Carwyn" And "Meowky" and why are they part of the Iron Civer CivGroup? Shouldn't entry be restricted to Iron Civer participants and administrators?


sounds interesting indeed

maybe they are part of a silent Civer tournament

Rommel2D is offline Rommel2D
ACS Staff Member / Hosted Site Admin
Upper Midwest
Feb 2003
time: 23:35
  Old Post 17-09-2004 11:20
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quote:
Originally posted by Aqualung71
So are you saying that you won't be choosing an Ag civ?

One of the lesser known clauses in the rules states that if the second player to finish wins their game by volutary submission of the final opponent, they shall be limited to a choice of tribe between America or Portugal, so no, he won't.

I won't sabotage the map against ag civs, as I'm aiming for a no holds-barred straight-up knock-down brawl between the best players with stock rules. I'll do random settings (climate/temp/age) to throw a little uncertainty out there. There might be a little strategic resource editing also...

Aqualung71 is offline Aqualung71
Emperor
Lord Desolator of the Desolation Row, C3CDG
Oct 2002
time: 12:35
  Old Post 17-09-2004 11:26
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quote:
Originally posted by Rommel2D
There might be a little strategic resource editing also...


Presumably you'll do that and also pre-allocate start positions before you know the civ choices.

But still a Pangea?

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:35
  Old Post 17-09-2004 11:29 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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quote:
Originally posted by Rommel2D


I won't sabotage the map against ag civs, as I'm aiming for a no holds-barred straight-up knock-down brawl between the best players with stock rules. I'll do random settings (climate/temp/age) to throw a little uncertainty out there. There might be a little strategic resource editing also...


now that sounds excellent

Rommel2D is offline Rommel2D
ACS Staff Member / Hosted Site Admin
Upper Midwest
Feb 2003
time: 23:35
  Old Post 17-09-2004 11:36
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quote:
Originally posted by Aqualung71
Who are "Carwyn" And "Meowky" and why are they part of the Iron Civer CivGroup? Shouldn't entry be restricted to Iron Civer participants and administrators?

There's also some "Beta" character out there. They're all pending authorization. Where do we draw the line in the sandbox here?

Rommel2D is offline Rommel2D
ACS Staff Member / Hosted Site Admin
Upper Midwest
Feb 2003
time: 23:35
  Old Post 17-09-2004 11:44
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quote:
Originally posted by Aqualung71
Presumably you'll do that and also pre-allocate start positions before you know the civ choices.

But still a Pangea?

No allocation of starts on my part- I'll generate the map and if any of the starts look significantly imbalanced, I'll regenerate. If there happen to be seafaring tribes, I'll have to check to make sure they get coastal and restart if not.

Yes, still Pangaea to keep the same basic theme, but with only 60% water so there is more land to build and manouver on.

Does anyone (Sir Ralph, you out there?) know what the ideal size map supposedly is for 4 players?

Arnelos is offline Arnelos
Emperor
of the Free World
Sep 2002
time: 00:35
  Old Post 17-09-2004 13:15
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How about having a mildly equal resource distribution for a tournament game? It's my favorite item to whine about, BUT WITH VERY GOOD REASON!

[/gripe]

conmcb25 is offline conmcb25

Emperor
Angmar
Aug 2002
time: 23:35
  Old Post 17-09-2004 19:27 Visit conmcb25<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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quote:
Originally posted by Arnelos
How about having a mildly equal resource distribution for a tournament game? It's my favorite item to whine about, BUT WITH VERY GOOD REASON!

[/gripe]



Arnelos, how many times do I have to reiterate the fact that its all about the rules?

snoopy369 is offline snoopy369

Emperor
Of the Peanuts Gallery
Apr 2004
time: 23:35
  Old Post 18-09-2004 07:08
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Con, i would think you'd understand poor arne's plight here ...

Rommel2D is offline Rommel2D
ACS Staff Member / Hosted Site Admin
Upper Midwest
Feb 2003
time: 23:35
  Old Post 20-09-2004 07:13
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Two Down, Two to Go Put an end to popups!

It looks as if alexman is the second challenger to vanquish all of his opponents after smellymummy apparently surrendered in the face of overwhelming force...


The awarding of his Coliseum's prize will take place after his return from abroad.

The map for the championship round has been drawn up and awaits the resolution of the final two Coliseums. It has been carefully prepared and, well I don't know if 'balanced' is exactly the word, but I'm looking forward to watching the game develop...

Last edited by Rommel2D on 20-09-2004 at 07:42

snoopy369 is offline snoopy369

Emperor
Of the Peanuts Gallery
Apr 2004
time: 23:35
  Old Post 20-09-2004 07:23
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Congrats Alexman and Aqualung

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:35
  Old Post 20-09-2004 07:30 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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quote:
Originally posted by snoopy369
Congrats Alexman and Aqualung


indeed, indeed Congratulations to you both


shall we say that you both deserve each other

Rommel2D is offline Rommel2D
ACS Staff Member / Hosted Site Admin
Upper Midwest
Feb 2003
time: 23:35
  Old Post 02-10-2004 12:01
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Barbarian Fix Support Apolyton, buy GURPS/ Alpha Centauri

A fix has been found that seems to restore barbarian behavior to the more potent level it was with PtW. It will be hard to track which games have this fix as it is independent of patch versions and biq files. I will attempt to flag all games where the final player has made the fix, to let all players know to watch for less predictable Barbarian behavior...

We of course await alexman's return to assure us the CFC report is indeed sooth.

bongo is offline bongo

Emperor
TRBNGR
Sep 1999
time: 06:35
  Old Post 02-10-2004 14:37
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Ouch, that thread made my head hurt

The bottom line is that the last player in the turn order should add NoAIPatrol=0 to his conquest.ini and restart the game.

The down side is higher level of aimless AI-wandering, if you are playing against AIs that is...

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:35
  Old Post 03-10-2004 12:28 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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not sure if having lost AI is worth the effort of fixing the barbarians then

Rommel2D is offline Rommel2D
ACS Staff Member / Hosted Site Admin
Upper Midwest
Feb 2003
time: 23:35
  Old Post 03-10-2004 19:41
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I don't think the AI plays any worse- it's just that the extra movement will slow down the game if your processor is marginal...

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:35
  Old Post 03-10-2004 20:05 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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ok - thanks

snoopy369 is offline snoopy369

Emperor
Of the Peanuts Gallery
Apr 2004
time: 23:35
  Old Post 03-10-2004 21:19
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quote:
Originally posted by Rommel2D
I don't think the AI plays any worse- it's just that the extra movement will slow down the game if your processor is marginal...


Yeh, what the fix does is lets the AI move units even when there are no enemy units on the NW-SE axis. When NOAIPATROL=1 or just nothing is in the civ3.ini file, you'll find that barbarians and AI will just stand still if you're to the NE or SW of them, whereas with NOAIPATROL=0 you will see them moving towards targets on the NE-SW axis as well. (Sometimes they'd move towards very distant targets on the NW axis, but they were quite still a lot of the time.)

It was implemented for exactly the reason rommel says: to help people with slow processors not have long waits for the AI turns, especially in later games. It makes the AI stupider, but I'm guessing they thought it wouldn't be noticeable nor affect gameplay. Boy, were they wrong!

But, i don't recommend this change if you're running a Pentium-500 or less.

Rommel2D is offline Rommel2D
ACS Staff Member / Hosted Site Admin
Upper Midwest
Feb 2003
time: 23:35
  Old Post 04-10-2004 09:44
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Re: Etiquette and Exploit List Support Apolyton buy from Amazon

quote:
Originally posted by Rommel2D
1-2 Players shall not exchange in-game information until they are represented on each other's foreign advisor's screen. They shall not exchange graphic map information before both have knowledge of Navigation.
a) In diplomacy without an embassy between the Tribes, a player may only offer technology already known by their Tribe. They may not offer or ask for unknown techs.
b) Players shall not coordinate military action unless an alliance is formally declared in the foreign advisor's screen.
c) Players shall not make reference to specific distances or directions until both have knowledge of Map Making.
d) Players shall not make Mutual Protection Pacts or Trade Embargoes unless they are declared in the foreign advisor's screen.


1-2.1 Exchanging map/minimap information before Navigation.


In discussion with Snoopy and Moonbars in the One Armed Bandits game, it became clear that the optional clauses a) and c) can be associated with a general theme and b) and d) with another. Specifically, b and d have a direct impact on War Weariness/Happiness within the game mechanics, while a and c are exterior constructs that add flavor to the game.

As such I'm proposing that clauses b) and d) be added as part of the default etiquette, while leaving a) and c) as optional at the discretion of the players. This isn't as structured as the AU process, but does anyone have any feedback to offer...?

McMeadows is offline McMeadows
King
right here, right now
Mar 1999
time: 06:35
  Old Post 04-10-2004 15:30 Visit McMeadows's homepage!
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We recently past turn 100 (550 BC) in colliseum B. Hostility is all over the world. The Vikings (McMeadows) are on the edge of extinction. Carthage (Flandrien) is under heavy siege by the Mongolians (Bongo, replaced LzPrst). Meanwhile Russia (jshelr, replaced conqueror) is also at war with Mongolia.

Attachment: city top-5.jpg
This has been downloaded 49 time(s).

McMeadows is offline McMeadows
King
right here, right now
Mar 1999
time: 06:35
  Old Post 04-10-2004 15:33 Visit McMeadows's homepage!
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The supremacy of bongo is probably best depicted in the powergraph.

Attachment: powergraph.jpg
This has been downloaded 52 time(s).

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:35
  Old Post 04-10-2004 15:42 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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ahh the Ancient Bongolian Cavalry are on the field...

thanks for the pics Mac

it is good to have some updates

bongo is offline bongo

Emperor
TRBNGR
Sep 1999
time: 06:35
  Old Post 04-10-2004 15:55
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Nice

The prospect of winning this game has improved vastly during the last 20 turns.

Around 1000bc, forces from 3 different civs were approaching the mongol empire from different directions(russian from the west, vikings from the north and carthage landed on my east-coast). I managed to stop the invaders, destroying the entire scandinavian army and most carthagian forces as well. The russians fled back to their own land and has stayed there ever since.

With the viking empire reduced to one remote city, my forces are now doing their worst to the carthagian empire. While I remain optimistic, only time will tell if carthage will fall as well. My forces are large but outdated(spears, catapults, horsemen and ancient cavalry). Carthage got the worlds supply of iron and defend themself with numidian mercenaries, midevial infantry, catpults and the odd horseman.

Russia is almost untouched by the hostilites, and has gotten a solid tech lead.

Rommel2D is offline Rommel2D
ACS Staff Member / Hosted Site Admin
Upper Midwest
Feb 2003
time: 23:35
  Old Post 08-10-2004 11:20
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I'll be gone until late Sunday. Sir Ralph still has the passwords (I hope) if anyone needs emergency attention...

conmcb25 is offline conmcb25

Emperor
Angmar
Aug 2002
time: 23:35
  Old Post 08-10-2004 11:40 Visit conmcb25<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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quote:
Originally posted by Rommel2D
I'll be gone until late Sunday. Sir Ralph still has the passwords (I hope) if anyone needs emergency attention...


We need a rules update before you leave.............

Rommel2D is offline Rommel2D
ACS Staff Member / Hosted Site Admin
Upper Midwest
Feb 2003
time: 23:35
  Old Post 13-10-2004 11:22
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Speaking of Rules... Help yourself to an AD-FREE life

Anyone care to weigh in with an opinion on the disorderly workers exploit and it's status on the IC E+E list?

 
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