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Rommel2D
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ACS Staff Member / Hosted Site Admin
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Upper Midwest
Feb 2003 time: 23:35
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I haven't stressed the issue of battle reporting in the games up until now and this has resulted in a disagreement in the B coliseum.
A brief summary of the discussion so far:
quote:
Combat reports were brought up at the beginning of the thread, so I'd say they are part of the ground rules agreed to for this game. A brief list of lost hitpoints and units should do... |
quote: In that case I must decline. The blindness between turns have been part of PBEMs from the beginning and was also integral in my planning prior to the attack on your forces. Forcing you and your allies to guess how much strength I have left is an advantage I will not part with easily. |
quote: The other stuff isn't the information I've requested. I play this game in its spirit and I think it's in its spirit to know the outcome of a battle. It doesn't make me angry in any way that I lost that battle. I had to smile at my own suprise when I was trying to find my troops. Good job, . What does irritate me by now is your reluctancy. Battle reports on every battle is too much work to my opinion and in the field one is able to see the damage on either party by themselve. Therefore my request over this case, where nothing can be seen. |
quote: It all boils down do a simple question: Are combat reports part of this games rules?
If it is, I will of course abide and give you it to you.
The reason I'm asking is that I checked the first few pages of this thread and couldn't find an answer. Rommel2D asked about that and galley chaining in one of the first posts. While there was a consensus to allow galley-chaining, no decision was made about combat-reports.
Flandrien said yes(at least I think he did, his post was somewhat ambigous), but he was the only one voicing an opinion.
Here's from the rules btw:
4-2 If players agree to it in advance, the offensive player in a battle must send a combat report listing the resulting details to the defender
25% Aye and 75% quiet isn't exactly a clear answer...
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quote: In going back, I'd have said one yea and no nays or objections would mean that battle reports were expected. I understand someone's reluctance to go through the extra work of keeping track and reporting, but using this flaw in the game design as part of a battle strategy reeks of exploitation to me... |
Again, I wasn't very insistant on explicit responses, but as it was brought up, recieved an affirmative response with absolutely no negative comments until this came up, it looks to me like battle reporting was part the the accepted ettiquette for the game. As long as a resolution is reached and the game continues, I'm not insisting having them included however.
I'll be expanding on the relevant point in the ettiquette/exploit section, but I think it should be discussed some more first...
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McMeadows
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right here, right now
Mar 1999 time: 06:35
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I was marching (2 tiles) into his territory with 10 units, when lightning struck. Battles of the Ancient time are nowadays made into spectacular movies, because they were reported. The biggest army the Vikings had ever known was evaporated like a drop of water in the scorching sun.
I don't like the rules & guidelines around a game that is there to enjoy and is particularly outside the true world. Nevertheless I have strong feelings on what's fair and what's not (to me). This great battle, where all the tactical honour goes out to bongo and which most probably has decided the game, was not a battle that was decided in on attack. At least 9 units of bongo were required to stop my men. The first sightings of the horror of this slaughter has, without doubt, the general of the Viking army to decide that Scandinavia should be warned for the might of the Mongolian army and he must have sent a messenger home. If this messenger was caught by the Mongolians, I would like to appeal to the Convention of Apolyton,.. release my PoW.
In other words. In every civ game I played (SP), I've been watching my troops win or lose in every participating battle and due to a flaw in PBEM I have not been able to do so now. I'm no fan of having to report every battle, but I think if one requests, it should be honoured.
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Rommel2D
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ACS Staff Member / Hosted Site Admin
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Upper Midwest
Feb 2003 time: 23:35
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Here's my tentative clarification of the Iron Civer etiquette/exploits on combat reporting:
There are 4 basic levels of combat reporting;
Level 1>
(The default level to be used unless there is a consensus to use one of the other levels.)
A summary of combat results is required to be sent to the defender if, and only if, they make any sort of inquiry soon afterward.
['soon' should allow for a few turns to realize a unit is missing, but could only be one turn cycle for simplicity if the attacker wants to be a hard-ass about it. :-]
Level 0>
No reporting whatsoever, unless the attacker feels like gloating.
Level 2>
A player making any attack must indicate to the defender that it has taken place and provide a brief summary of units involved, along with damage taken.
Level 2.5>
Same as level 2, except any unit moving into and out of another player's fog of war on the same turn must be reported.
Level 3>
A player making any attack must indicate to the defender that it has taken palce and provide a detailed account of each unit's location and resulting damage status.
Level 3.5>
Same as level 3, except any unit moving into and out of another player's fog of war on the same turn must be reported.
All information need only pass between the affected parties. Post it in the turn thread only if you wish to broadcast results to the world (or are too lazy to make a seperate email )
From what I've seen, most players would choose to play with either level 1 or 2, although 0 and 3 would appeal to some players on occasion. 2.5 and 3.5 I threw in because they seem like glaring ommisions to date in the reporting I've seen, but important nonetheless.
Last edited by Rommel2D on 31-08-2004 at 13:18
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Rommel2D
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ACS Staff Member / Hosted Site Admin
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Upper Midwest
Feb 2003 time: 23:35
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quote: Originally posted by bongo
I prefere to play without reports. I have learnt to use the blindness to my advantage and I expect others to do the same to me. |
In my estimation, most players won't make this assumption when playing the game. When I started reading up on Civ III PBEM here a year and a half ago, the combat visibility problem was one of the fist and most consistant complaints about the game and I've continually come across it since. PBEM is essentially a multiplayer version of the SP game and as such, the 'average' player who doesn't put much thought into improving or exploiting the system, would expect combat feedback somewhat equivalent to what is experienced in SP.
Since it seems the game has come to a halt pending a decision on this, I'll say the game should progress using Level 1 reporting as outlined above, starting with a summary of the battle in question. If everyone agrees to continue from here at a different level, the change would take effect next time McMeadows plays his turn.
(As others have indicated, I read the set-up thread to indicate something closer to level 2, but since no one has shown much interest in active reporting, level 1 seems more appropriate. The old wording simply said 'agreement', it did not discern between explicit or implicit. I took the conversation to be implicit agreement.)
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snoopy369

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Of the Peanuts Gallery
Apr 2004 time: 23:35
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quote: Originally posted by bongo
It still feels like I'm being punished because the majority of players are unable to cope with the blindness like I do.
'Information denial' huh? Good name for a strong concept |
Bongo ... you're not being punished, and it's not that the majority of players are 'unable to cope with the blindness'. We all *could* play with blindness.
The majority of players do not WANT to cope with the blindness, do not feel like it is either fair or fun.
And each and every one of the four initial players (well, counting mcmeadows as an initial player) agreed with reports. Read Rommel's statement at the top of the iron civer B colliseum , not the general one in this thread, and then read the wording of each player's agreement. Only McMeadows, in fact, is remotely vague about it (and i think it's pretty obvious how he clarifys his agreement here ).
edit: More specifically, it's pretty obvious to me that each player that said "agree with the ett/exp list" meant by that "agree with combat reports" based on Rommel's wording of that initial post (well post #2 really), but i suppose i could see how you'd not read it that way. Nonetheless, the fact that none of the players did anything that could be remotely construed -- at all -- as disagreeing tells me that my reading is probably correct. Rommel ... next time i suggest a more ... affirmative statement for people to agree with though, one way or the other... 
Last edited by snoopy369 on 31-08-2004 at 16:33
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