Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-PBEM-Archive > YASP - Yet Another Sabrewolf Pbem
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread   
Pages (5): [ <<   2   3   4   5   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
Khannalxytys is offline Khannalxytys
Chieftain

Nov 2001
time: 05:35
  Old Post 05-06-2004 02:52
Edit/Delete Message Reply w/Quote
#121 Report this post to a moderator
Increase the size of your Attachments

Thank you m'lord, preferences pmed.

Conqueror is offline Conqueror
King
UAC research complex
Dec 2001
time: 07:35
  Old Post 05-06-2004 16:31
Edit/Delete Message Reply w/Quote
#122 Report this post to a moderator
Support Apolyton or Terrorists Win

argh. i have a problem with the map : seems like whenever i add those starting units (4 settlers + 3 workers) somehow all UU's are enabled to all civs #%¤ before adding them, all is fine.

I'll go and investigate. Otherwise i would have sent it out already without this problem. I hope i'll solve it quickly. Must have done something wrong (like i said, i'm not the most experienced map makes around, so bare with me )

Conqueror is offline Conqueror
King
UAC research complex
Dec 2001
time: 07:35
  Old Post 05-06-2004 16:40
Edit/Delete Message Reply w/Quote
#123 Report this post to a moderator
Remove this text

ah, everything works now (i hope)

3950 bc sent to Andydog of Kiwis

Conqueror is offline Conqueror
King
UAC research complex
Dec 2001
time: 07:35
  Old Post 05-06-2004 17:42
Edit/Delete Message Reply w/Quote
#124 Report this post to a moderator
Support Apolyton, buy Call to Power 2

General Info: all civ attributes and leader names were set according to the PM sent me by Andydog.

Passwords you PM'ed me were set at 4000 BC, so the 4000 BC turn is skipped and you begin the game at 3950 BC.

Everyone should have 3 traits and thus 3 starting techs + ability to build only one UU of their choise. Please check this in 1st turn. (e.g. people that have BW should NOT be able to build Hoplites )

Everyone ended up choosing a different UU, so i based the civs according to the UU to avoid plenty of extra work in the editor. e.g. Krill chose the Cossack, thus his city names will be based on Russian names, even his civ name is Rome. (Mad Pleb Krill of Romans) Just rename the cities to whatever each one wishes, if you dislike the original names.

There IS huts on the map - placed by RNG - each player has similar amount of huts in his island or small islands next to it.

Yes, there is some amount of small islands next to most of the continents, they were drawn there by RNG and i left them there. They are of no importance but give the map bit more 'realism'

Starting positions were selected by RNG, i just checked that they were either next to coast or maximum of 2 tiles from the coast. Same thing for rivers. I also checked that nobody has very bad or very good starting position. Some may seem bad, but better land e.g. wheat is only few tiles away. Or some may seem very good, but in balance, your surrounding terrain is not as good.

Map was mostly drawn by RNG, i just made sure all 5 continents were separated by at least 3 ocean tiles and had roughly the same potential.
Also made sure that everyone has one of each strat resource and 3 lux, roughly same amount.

/edit: i just cant type a sentence without 5 typos

sabrewolf is offline sabrewolf

Emperor
turicum, helvetistan
Jun 2002
time: 06:35
  Old Post 05-06-2004 18:55 Visit sabrewolf<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
Edit/Delete Message Reply w/Quote
#125 Report this post to a moderator
Increase Your PM Length

conqueror, i wanted to thank you one more time for your efforts, i'm sure this is a great map and i'll probably regret having withdrawn!

to all others: i recommend you all start a new thread for the tracker information. this one is not accurate - neither the title, nor the thread starter

Andydog is offline Andydog
King
London
Jan 2001
time: 05:35
  Old Post 06-06-2004 00:29
Edit/Delete Message Reply w/Quote
#126 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

Conqueror, what can I say! You're a legend!

Welcome Khannal, thanks for joining us and don't worry about your playing level for single player, pbem is a whole different kettle of fish!

The new tracker thread has been started here.

And now let out Edens take shape!

Moonbars is offline Moonbars

King
Glasgow
Aug 2002
time: 05:35
  Old Post 07-06-2004 21:57 Visit Moonbars<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
Edit/Delete Message Reply w/Quote
#127 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

Nice!

 
Pages (5): [ <<   2   3   4   5   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:35.
Apolyton Time is 00:35.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0296 seconds (86.41% PHP - 13.59% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net