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General Ludd is offline General Ludd
Emperor
Minion of the Dominion
Aug 2001
time: 05:35
  Old Post 30-05-2004 18:11
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My only complaint so far - There doesn't seem to be a way of restarting a mission or saving during the briefing.

Skanky Burns is offline Skanky Burns
Deity
Skanky Bastard Quartermaster
Aug 2001
time: 14:35
  Old Post 30-05-2004 18:16
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And already there are tips to configure the game for a much more enjoyable playing experience.

Binding a walk key just like in the originals:
quote:
Here's how to make "S" bind to "Walk forward" and "W" to "Run forward" (plus change "X" to "Walk backwards" and "F" to "Crouch") :

Open "C:My Documents\Thief - Deadly Shadows\SaveGames\User Options\options.ini"

The key is the "MoveForwardBackward" command.
By default, the keys are set as follows:

S=MoveForwardBackward -1.000000
W=MoveForwardBackward 1.000000

To match the original Thief bindings, do

S=MoveForwardBackward 0.500000
W=MoveForwardBackward 1.000000
X=MoveForwardBackward -1.000000

And since "X" was the default "Crouch" key, you'll probably need to change F to
F=Crouch

The animations do work correctly. However, the "Creep" and "Walk" keys ("Ctrl" and "Shift" by default) are a little odd: they do not multiply the speed by a fraction, they directly change it to a new one.
So with the new bindings, "S" and "Shift+S" are exactly the same speed (1/2 speed), and "Ctrl+S" and "Ctrl+W" are both the same speed (1/3 speed).


Leaning:
quote:
In T3PlayerAnims.ini
change all [LeanLeftStart] through [LeanRightEndCrouching]
change:
Speed=1
to:
Speed=2.5


Smaller font size:
quote:
If you think the font size for your objectives and the "Tips" on the loading screens are grotesquely huge, you can change them. Open DEFAULT.INI and change this line under the [FontMappings] header:

'Papyrus14__tp=Papyrus_21,0.81,0.80' to
'Papyrus14__tp=Papyrus_21,0.61,0.80'

Changing 0.81 to 0.61 (or any other decimal value) will scale down the font size. This will affect load screen tips, your notes and objectives, the help screen you get from right-clicking on your equipment, and confirmation dialogue boxes ("Are you sure you want to quit?").

Modifying Papyrus12 affects the size of dialogue subtitles and the size of the text that appears below your item or weapon icon when you select it:

'Papyrus12__tp=Papyrus_21,0.61,0.80' to
'Papyrus12__tp=Papyrus_21,0.50,0.80', for example.


Removing the "help" tips
quote:
"Stealth tip: Your opponents will search for you if they get suspicious. Avoid them, and they might not catch you."

The "Safe Way"
If you want to turn off those oh-so-helpful "tips" that show up on the loading screens, go to Thief 3 -> CONTENT -> T3 -> Books -> English -> HelpText.sch. Open this file in Notepad, and simply change all the English strings from "Tip: don't let guards see you!" to "", an empty string (two consecutive quote marks). Voila, no more loadscreen tips.

The "Easy Way"
Just erase the entire file. Don't delete the file, but delete all the text inside it. I'm pretty sure this is safe, as I haven't encountered any problems, but make sure you have the original HelpText.sch file just in case. This is much, much faster than the "Safe Way."

NOTE: Deleting the strings from HelpText.sch only disables the tips, such as "Put out torches with water arrows" or "Guards will hear you if you run across metal." The flavor text- quotes from Hammerite chants and so forth- is NOT affected by this tweak. They will still show up, but they will appear partway through the loading process, then disappear. See the "Loadscreen displays ONLY flavor text" tweak to fix this.

Alternately, you can replace these tips with your own, or with flavor text from the first two games.


These get rid of many of my nitpicks, so the game should be even better to play.

DrSpike is offline DrSpike
Deity
Enthusiastic member of Apolyton
Sep 2001
time: 05:35
  Old Post 30-05-2004 18:25
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quote:
Originally posted by Skanky Burns
Dropping things for some reason involves putting your arm out horizontally and then letting go of the item - I would have thought a master thief would have discovered a quieter way of putting things down by now.




Sounds cool though.

Kassiopeia is offline Kassiopeia
Emperor
Jyväskylä, Finland
Jul 2001
time: 07:35
  Old Post 30-05-2004 22:57 Visit Kassiopeia's homepage!
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quote:
Originally posted by Skanky Burns
Dropping things for some reason involves putting your arm out horizontally and then letting go of the item - I would have thought a master thief would have discovered a quieter way of putting things down by now.


I discovered this the hard way. In the tutorial I picked up the candlestick when the guard had returned, went "WTF?" and dropped the thing. The guard noticed me and, me not being that accustomed to the whole fighting thing in Thief, promptly killed me.

Same with the stupid end of the tutorial. Forced a fight on me. I panicked and forgot how to throw the flashbomb so I mashed all the keyboard buttons franticly until I decided to just pull out my dagger and get nasty. Escaped with a single one of those health thinguses left.

Skanky Burns is offline Skanky Burns
Deity
Skanky Bastard Quartermaster
Aug 2001
time: 14:35
  Old Post 30-05-2004 23:07
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I still don't have the whole flashbomb thing down well. I threw one at the wall and the guard behind me didn't notice. I threw one at the floor and he kept on charging. My third somehow worked though. I'll have to change the binding for that key if it plans to be useful in-game though. The "i" key is too far away from both the asdw keys and the mouse - what were they thinking?

I had a fight with one of the guards in the first mission at expert level, and I am happy to say I forced him to flee. I only got hit once, and the standard fighting method of sitting on their back hacking away seems to work just as well in this game as in the others. I am not so happy to report that he ran directly to the guard room (which I had yet to clear out) and I now had 3 guards after me. *splat*

In related news, I am getting better at looking for the loot-glint. It requires a bit of patience, so meets with my approval.

General Ludd is offline General Ludd
Emperor
Minion of the Dominion
Aug 2001
time: 05:35
  Old Post 31-05-2004 05:41
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Yeah, the "loot-glint" seems fine to me, like a brief shine that catches your eye. The game seems a bit darker, anyways, so perhaps it's better to have it - otherwise alot of the loot would be practically invisable... atleast, where they are currently placed.

I haven't really had a chance to play the game, though. I've been in the garden most of the day and also playing a bit of Open TTD and some emulator games.

Zkribbler is offline Zkribbler
King
Los Angeles, CA, USA
Feb 1999
time: 21:35
Red face  Old Post 31-05-2004 10:59
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i gave up trying to download the demo when the time estimate for the downloading came out to be 64 hours

Skanky Burns is offline Skanky Burns
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Skanky Bastard Quartermaster
Aug 2001
time: 14:35
  Old Post 31-05-2004 11:26
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You have the game but haven't been playing it?!? But... pdspppapojjfdospmf
* Skanky Burns adds Osweld to "the list"

pg is offline pg
Prince

Jan 2001
time: 21:35
  Old Post 31-05-2004 15:13 Visit pg's homepage!
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skanky - did you tweak your ini files? supposedly it isn't optimally setup for the pc(ala deus ex 2). it shipped with mouse lag/animation lag on, console size fonts, etc.

edit: i guess i should have read the rest of the thread...

Skanky Burns is offline Skanky Burns
Deity
Skanky Bastard Quartermaster
Aug 2001
time: 14:35
  Old Post 31-05-2004 15:22
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I have the demo only, so haven't really bothered editing the ini files yet. As soon as I get the full version installed however you can guarantee I will be doing quite some editing. Now to work on removing that damned arrow trail.

Skanky Burns is offline Skanky Burns
Deity
Skanky Bastard Quartermaster
Aug 2001
time: 14:35
  Old Post 31-05-2004 18:46
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From default.ini:

code:
[EditorTools] ; this is the address of the metrics-server (used to be "metrics", now is "atnwrkmetrics"). ; will get accessed a la http://METRICS/foo ; -=< REMOVE BEFORE SHIP >=-

General Ludd is offline General Ludd
Emperor
Minion of the Dominion
Aug 2001
time: 05:35
  Old Post 31-05-2004 20:10
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I've had some more time to play it now. Fun.


I figured out how to restart a mission - it's in the load menu for some reason. So I started the first (non-tutorial) mission over on expert and started playing through seriously. I still haven't finished it, but I'm having alot of fun. The game is deffinately a worthy succesor, I think.

Some silliness: I stole a giant painting (right out of the frame) and somehow managed to roll it up and stick it in my coat or something while a guard was patrolling the room. And he didn't even notice it missing. I guess the guards aren't really that much smarter.


The shadows are a bit wonky sometimes, aswell. With them suddenly appearing or disapearing and parts of the room geting litten up from certain angles. But maybe that's just a problem with my video drivers. Although I did notice that the torches don't cast shadows on themselves, which can make for a spooky shadow.



Is that his shadow, or a wraith?

Kassiopeia is offline Kassiopeia
Emperor
Jyväskylä, Finland
Jul 2001
time: 07:35
  Old Post 31-05-2004 22:42 Visit Kassiopeia's homepage!
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There's an unofficial patch out that's supposed to allow you to change a myriad of things, including the blue "glow" on doors, bodies and loot, the arrow lines, and the loot glint.

I haven't tried it myself, since I don't find the effects too annoying, but it's supposed to work. You run it in the System folder, before that you should update T3Main.exe and CONTENT\T3\Map\Kernel_GFXALL.ibt . This should work in the demo as well as in the actual game.

For instance, the blue glow can be altered with the following values:

0.01 0.01 0.05 = Slightly blue
0.00 0.00 0.00 = No glow at all

alva is offline alva
Emperor
Republic of Flanders
Sep 2001
time: 06:35
  Old Post 31-05-2004 22:59
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quote:
Some silliness: I stole a giant painting (right out of the frame) and somehow managed to roll it up and stick it in my coat or something while a guard was patrolling the room. And he didn't even notice it missing


A good AI is one that is not perfect.
IE one that mimics a human..

loinburger is offline loinburger
Emperor
Sweet Sauce Jones
Jul 1999
time: 00:35
  Old Post 01-06-2004 09:35 Visit loinburger's homepage!
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I don't think there will be any spoilers in this post, so I'm not going to use any tags.


I'm going to have to wait until tomorrow to get back to playing my current mission -- I just had about the worst "oh ****!" heart attack moments I've ever had in a game, far worse than any I've ever had in, say, System Shock II. In the current mission I'm fighting zombies, except that these are "special" zombies -- most zombies are created by the Pagans and so you can permanently kill them with either holy water or fire arrows, but in the current mission the zombies are former inmates of an insane asylum, and became zombies not by Pagan magic but instead became zombies because the building where they died is pure concentrated evil. So, there's no possible way that I've found to permanently off them.

This is easily the best Thief mission I've ever played.

Skanky Burns is offline Skanky Burns
Deity
Skanky Bastard Quartermaster
Aug 2001
time: 14:35
  Old Post 01-06-2004 22:32
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Hooray for no arrow trails!
http://forums.ionstorm.com/index.ph...ic=210800&st=60

Arnelos is offline Arnelos
Emperor
of the Free World
Sep 2002
time: 00:35
  Old Post 03-06-2004 01:26
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I ran into Skanky on the Eidos boards and he reminded me that this Other Games forum (which I've almost never visited) actually exists.

So I figured I drop in to the T3 thread. My only comment at the moment is that I've played through the entire game once and have strated my second playthrough... all I can say is that this game is great.

If I can go dig up some of my comments from the Eidos boards, I might re-post them here.

Skanky Burns is offline Skanky Burns
Deity
Skanky Bastard Quartermaster
Aug 2001
time: 14:35
  Old Post 03-06-2004 02:57
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Please do.
And glad to see you did actually make it back here.

Kassiopeia is offline Kassiopeia
Emperor
Jyväskylä, Finland
Jul 2001
time: 07:35
  Old Post 03-06-2004 05:04 Visit Kassiopeia's homepage!
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quote:
Originally posted by loinburger

This is easily the best Thief mission I've ever played.


Holy ****ing ****.

I'm just playing that very same mission, and

spoiler(highlight to read):
I just went up to the attic, and I haven't met anything yet, but I'm already scared witless, and I just heard a strange sound... reading that post helped me weather the scaryness to a tolerable level, but I'm even more terrified still at the fact that I CAN'T KILL THEM?!

I mean, I opened the door to the attic, and it started to knock loudly, and I thought "ah, there must be something on the door's path that makes it buggy, I know that", but then it ENDED, and then there came the note "You heard a strange knocking sound in the attic", and that was just waaaaaay too scary. Reminds me of that game with the insanity meter. Holy crap.


I haven't been, as it happens, this frightened by a game since System Shock II, and that was four years ago, and when you're thirteen it's so much easier. Dammit, it's 3:11 in the morning and I think I should quit playing for tonight lest I get traumatized or something.

Last edited by Kassiopeia on 03-06-2004 at 05:15

loinburger is offline loinburger
Emperor
Sweet Sauce Jones
Jul 1999
time: 00:35
  Old Post 03-06-2004 05:26 Visit loinburger's homepage!
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spoiler(highlight to read):
Turns out I was wrong on the killing them -- you can kill them, it's just a helluva lot harder than a normal zombie. With a normal zombie, one vial of holy water will off them on easy mode, and one flash bomb will off them on any mode once you've knocked them to the floor. It took three vials of holy water for me to off one of the cradle creatures, and about four flash bombs -- I'm losing the war of attrition on expert mode. Not to mention that they're just as fast as I am -- no outrunning these fellas...


I'm still looking for a screenshot of one of the things -- the shot always came out too dark on my computer, and now I've overwritten all of the save points near the place.

Kassiopeia is offline Kassiopeia
Emperor
Jyväskylä, Finland
Jul 2001
time: 07:35
  Old Post 03-06-2004 05:44 Visit Kassiopeia's homepage!
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spoiler(highlight to read):
I'm carrying a whopping four flasks of holy water and playing Normal, they could all well be invulnerable. I've got ten flash bombs along as well, I'd estimate I could kill three or maybe four in a tight spot. But I'd rather avoid them altogether.

I'm kind of disappointed that they can't be eliminated, though. Removes that certain something from the whole affair.

loinburger is offline loinburger
Emperor
Sweet Sauce Jones
Jul 1999
time: 00:35
  Old Post 03-06-2004 06:44 Visit loinburger's homepage!
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I wound up dealing with most of them by luring them into out-of-the-way corridors and backstabbing them. That's what gave me one of my "oh ****" moments when playing this level -- accidentally running my way down one of those "out-of-the-way" corridors.

Anun Ik Oba is offline Anun Ik Oba
Emperor
Grace of God
Sep 1999
time: 00:35
  Old Post 03-06-2004 08:14
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Is it out? Oh yeah, the 25th! :^O

This has been a long time in waiting.

DrSpike is offline DrSpike
Deity
Enthusiastic member of Apolyton
Sep 2001
time: 05:35
  Old Post 03-06-2004 15:09
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quote:
Originally posted by Kassiopeia

I haven't been, as it happens, this frightened by a game since System Shock II, and that was four years ago, and when you're thirteen it's so much easier.


Now I really want to play this game! I wasn't 13 (more like 20) when I played SS2, and I still remember how scary the atmosphere in that game was. I would play it at night, in an almost empty house, then be too scared to go and get a drink from the kitchen for about 10 minutes afterwards.

Kassiopeia is offline Kassiopeia
Emperor
Jyväskylä, Finland
Jul 2001
time: 07:35
  Old Post 03-06-2004 20:39 Visit Kassiopeia's homepage!
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spoiler(highlight to read):
I clicked a painting in the attic, and a sound came out of nowhere. That got me slightly scared. After hearing out the sound, I saw the light in the screenshot, and noticed that it's forming a girl's shadow behind it. This was creepy enough to take a screenshot.

When I took the screenshot, however, the face appeared. The face was/is not in the game. I tried to fiddle around with brightness, but I just can't get the face to appear in the game. Faking a poltergeist on a screenshot seems a bit far-fetched but i guess that's the only explanation.


All I can say is:

Edit:

spoiler(highlight to read):
The (apparently) scripted encounter in lounge in the second area went, fortunately, without a hitch. Two flasks of holy water downed the thing, which means I can take one more out at my leisure and hopefully avoid the others. Right now I'm standing beside the downed one, I want to see how long it stays there or whether it'll remain there permanently. This was on Normal difficulty, mind you.

Edit 2: Thank god for flashbombs! A backstab and once the thing wakes up two flashbombs do the trick.

Last edited by Kassiopeia on 03-06-2004 at 21:44

alva is offline alva
Emperor
Republic of Flanders
Sep 2001
time: 06:35
  Old Post 03-06-2004 22:47
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If not posted yet:
a little usefull present

Kassiopeia is offline Kassiopeia
Emperor
Jyväskylä, Finland
Jul 2001
time: 07:35
  Old Post 04-06-2004 07:04 Visit Kassiopeia's homepage!
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Drat. I appear to be stuck.

spoiler(highlight to read):
I'm in the Lair, the one swarming with statues, and I've nabbed the Chalice and the Paw, but I've yet to find the Glyph of Unsomething or the clues needed for the other objective.

I've roamed and scoured the place to the best of my abilities, what with being unable to even scratch the statues, but the only seemingly untouched location that's left is up at the balcony in the large hall where the huge statue does his rounds.

Thing is, there's no way to get up to the balcony. I tried climbing gloves but I can't get past the strand of un-climbable wall pattern that circles the walls, the trees have proven a fruitless route, and I haven't found staircases or elevators anywhere that could lead up there.

What am I missing here?

loinburger is offline loinburger
Emperor
Sweet Sauce Jones
Jul 1999
time: 00:35
  Old Post 04-06-2004 07:08 Visit loinburger's homepage!
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spoiler(highlight to read):
There's a courtyard with a huge friggin stone statue, and two balconies. You've got to scale the wall and get on one of those balconies.

Kassiopeia is offline Kassiopeia
Emperor
Jyväskylä, Finland
Jul 2001
time: 07:35
  Old Post 04-06-2004 07:10 Visit Kassiopeia's homepage!
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spoiler(highlight to read):
Ah, so I was on the right track. I'll have to scout around there more and try to find the right spot to climb. Thanks.

loinburger is offline loinburger
Emperor
Sweet Sauce Jones
Jul 1999
time: 00:35
  Old Post 04-06-2004 07:16 Visit loinburger's homepage!
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spoiler(highlight to read):
You'll probably need climbing gloves. If you've got them, then any spot near a balcony will do.

 
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