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DrSpike is offline DrSpike
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Sep 2001
time: 05:36
  Old Post 02-06-2004 19:15
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SC is on my list. Trokair is top of it though. Bloody DLs.

:) Smiley is offline :) Smiley
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Feb 2001
time: 21:36
  Old Post 02-06-2004 19:24 Visit :) Smiley's homepage!
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Is the Evil Antler God out to lunch again?

Spaced Cowboy is offline Spaced Cowboy
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Nov 2001
time: 23:36
  Old Post 02-06-2004 19:44
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quote:
Originally posted by DrSpike
SC is on my list. Trokair is top of it though. Bloody DLs.


Ah, the lion only attacks the weakest in the herd. I blame you for being sooo weak. I was not the only one who saw the weakness.

Vlad Antlerkov is offline Vlad Antlerkov
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Do you have Matt Stairs in your house?
Mar 1999
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  Old Post 02-06-2004 19:55 Visit Vlad Antlerkov's homepage!
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quote:
Originally posted by Smiley
Is the Evil Antler God out to lunch again?


What are you going to do, PinkTulips, throw buildings made of blocks at me?

Jamski is offline Jamski
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lol ED&D is officially full PvP LOL
May 2002
time: 05:36
  Old Post 02-06-2004 20:07
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Ohhh.... handbags!

I think I have orders from everyone except Ljcvetko... let me check...

Oh, and that DrSpike too. We might get the round 5 update this evening, eh?

I had an idea to slightly adjust combat to make it less luck-based. Simply double the Hitpoints of every ship, and fight all combats over two rounds. So instead of submitting an OoB of :

Fighters->Lasers->Torpedoes

You would submit an OoB of:

Fighters->Lasers->Fighters / Torpedoes->Torpedoes->Lasers

If one fleet was destroyed after the 1st round of combat, the second wouldn't be needed. This adds a bit more tactics to the mix, and only a little more complexity.

Comments while we wait for Doc and Lj?

-Jam

Ljube is offline Ljube
Emperor
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May 2003
time: 06:36
  Old Post 02-06-2004 20:22
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Such profound changes can only be applied in the next game. But I do support them, as I support Skanky's combat system.

DrSpike is offline DrSpike
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  Old Post 02-06-2004 20:26
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quote:
Originally posted by Spaced Cowboy


Ah, the lion only attacks the weakest in the herd. I blame you for being sooo weak. I was not the only one who saw the weakness.


You were lucky - dodgy combat system.

Jamski is offline Jamski
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lol ED&D is officially full PvP LOL
May 2002
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  Old Post 02-06-2004 20:29
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Pah, they both post, but neither sends orders.

-Jam

Spaced Cowboy is offline Spaced Cowboy
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Nov 2001
time: 23:36
  Old Post 02-06-2004 20:30
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Same could be said for the 1st attack against you.

Oh and I support Skanky's combat system, but I like 2x instead of 3x. This way there is still some luck involved, but if you come in with a vastly superior force, you will prevail....as one should even with a crappy admiral.

:) Smiley is offline :) Smiley
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Feb 2001
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  Old Post 02-06-2004 21:00 Visit :) Smiley's homepage!
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2x or 3x may lead to even more devastating defeats for roughly equal fleets though. Ships will be able to destroy enemy shipping in excess of their own tonnage.

Example:

code:
MarkG 1FG/L x1 1FG/F x1 1FG/T x1 DanS 1FG/L x1 1FG/F x1 1DB/T x1 MarkG's OoB: L-F-T DanS's OoB: T-L-F


Result is that MarkG would deal 6 points of damage to DanS's fleet, utterly wiping it out, while taking only 1 loss.

Is this good or bad though?

Jamski is offline Jamski
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lol ED&D is officially full PvP LOL
May 2002
time: 05:36
  Old Post 02-06-2004 21:06
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There's no reason not to combine both the multiplier option and the double Hitpoints option.

Lasers are x2 vs Fighters
Fighters are x2 vs Torpedoes
Torpedoes are x2 vs Lasers

Compare the scores and deal damage to the loser equal to the difference. Simple. That way 2 Lasers beat 3 Fighters, draw with 4 Fighters and lose to 5 Fighters.

And I'm still waiting on Doc and Ljcvetko, who have both posted in this thread since I last mentioned that fact...

-Jam

Spaced Cowboy is offline Spaced Cowboy
Emperor
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Nov 2001
time: 23:36
  Old Post 02-06-2004 21:16
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Okay maybe I'm not seeing this right, but if player 1 has
8-L
10-F
5-T
player 2 has
13-F
9-L
10-T
Then the result would be
player 2 takes 3 hits
player 1 takes 8 hits
player 1 takes 5 hits

Is this how it works (with the 2x)?

DrSpike is offline DrSpike
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  Old Post 02-06-2004 21:23
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quote:
Originally posted by Jamski
And I'm still waiting on Doc and Ljcvetko, who have both posted in this thread since I last mentioned that fact...

-Jam


Jesus we waited about 3 months for Trokair with no complaints from you.........what happened to low stress TM?

Jamski is offline Jamski
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lol ED&D is officially full PvP LOL
May 2002
time: 05:36
  Old Post 02-06-2004 21:32
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quote:
Okay maybe I'm not seeing this right, but if player 1 has
8-L
10-F
5-T
player 2 has
13-F
9-L
10-T
Then the result would be
player 2 takes 3 hits
player 1 takes 8 hits
player 1 takes 5 hits

Is this how it works (with the 2x)?


Yes. And then you'd go round again, as the OoB would now be six items long.

Hey, no stress Doc, just the traditional complaing about those that post and don't vote (send orders etc)

I'm just itching to see what happens in round 5

-Jam

Spaced Cowboy is offline Spaced Cowboy
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Nov 2001
time: 23:36
  Old Post 02-06-2004 21:54
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So you are saying that two OOBs will help balance the combat?

Jamski is offline Jamski
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May 2002
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  Old Post 02-06-2004 21:58
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Yes, because it reduces the chance of getting the sharp end of the scissors-paper-stone in every round to a mere 1 in 81. I can live with that.

-Jam

DrSpike is offline DrSpike
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  Old Post 02-06-2004 22:02
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quote:
Originally posted by Jamski
Hey, no stress Doc, just the traditional complaing about those that post and don't vote (send orders etc)
-Jam


Hehe, then allow me to post and infuriate you further.

Spaced Cowboy is offline Spaced Cowboy
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Nov 2001
time: 23:36
  Old Post 02-06-2004 23:15
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quote:
Originally posted by Jamski
Yes, because it reduces the chance of getting the sharp end of the scissors-paper-stone in every round to a mere 1 in 81. I can live with that.

-Jam


I agree, but the question of changing it now or waiting until next game should be your call.

J Bytheway is offline J Bytheway
Emperor
England
Jul 2001
time: 05:36
  Old Post 02-06-2004 23:17 Visit J Bytheway's homepage!
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quote:
Originally posted by Jamski
Yes, because it reduces the chance of getting the sharp end of the scissors-paper-stone in every round to a mere 1 in 81. I can live with that.


I think you mean 1 in 36...

Not that I'm playing, but I'd prefer 3x to 2x - comebacks from players who looked certainly doomed are great fun, and should be easier than 2x would allow.

Ljube is offline Ljube
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May 2003
time: 06:36
  Old Post 03-06-2004 01:09
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Orders sent, waiting on Doc.

DrSpike is offline DrSpike
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  Old Post 03-06-2004 02:26
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Sent.

Jamski is offline Jamski
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lol ED&D is officially full PvP LOL
May 2002
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  Old Post 03-06-2004 02:26
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I'm doing it now. Can I just say that you lot are a bunch of backstabbing evil gits. This is a complicated one. Come on, own up - who really trusted their allies?

-Jam

Ljube is offline Ljube
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May 2003
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  Old Post 03-06-2004 02:40
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I trust my allies wholeheartedly.

I guess I'm going to get it.

Ah lessons learned.

:) Smiley is offline :) Smiley
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Feb 2001
time: 21:36
  Old Post 03-06-2004 02:59 Visit :) Smiley's homepage!
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Ditto here.

Skanky Burns is offline Skanky Burns
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Aug 2001
time: 14:36
  Old Post 03-06-2004 03:06
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If the combat system does change, please post the final rules with a big bold heading so we don't miss these changes.

DrSpike is offline DrSpike
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  Old Post 03-06-2004 03:09
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quote:
Originally posted by Jamski
I'm doing it now. Can I just say that you lot are a bunch of backstabbing evil gits. This is a complicated one. Come on, own up - who really trusted their allies?

-Jam


Jamski is offline Jamski
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lol ED&D is officially full PvP LOL
May 2002
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  Old Post 03-06-2004 03:11
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Round 5 Increase the size of your Attachments

Round 5
(Diplomacy at Work : part 41)

The Battle of Mallard

DrSpike's agents had done their work well - too well perhaps. He'd caused so much confusion to Duke's fleets that they had still not managed to moblise and head out to rendevous with those of his allies. Thus Doc's attacking captains were pretty surpised to come up against the full force of Duke's fleets in orbit around the battlestation of Mallard.

DrSpike : Lasers->Fighters->Torpedoes

5 Torpedotitans, 3 Lasertitans & 4 Fightertitans

Duke o'York : Fighters->Torpedoes->Lasers

2 Laserfrigates, 2 Fighterfrigates, 2 Torpedofrigates, 1 Laserbattleship, 1 Fighterbattleship, 1 Torpedobattleship, 1 Laserdreadnought, 1 Fighterdreadnought, 1 Torpedodreadnought, 2 Lasertitans, 2 Fightertitans & 2 Torpedotitans.

Doc outmanovoured his confused opponents easily, destroying the whole of Duke's armarda without taking a single hit.

code:
DrSpike Duke 15 Lasers 19 Fighters Duke takes 15 Hits 20 Fighters 19 Torpedoes Duke takes 20 Hits 25 Torpedoes 19 Lasers Duke takes 25 Hits


Duke loses all his ships, and DrSpike takes control of his bases. Skanky gets the half-base he was sharing with Duke. Duke o'York is eliminated.

The Battle of :dance:

Ljcvetko sensed that Smiley was weakened by his recent losses and offered an alliance, his ships to meet with Smiley's at the Overlord's bases, to follow a plan of attack devised by Smiley. However Smiley was wrong to have trusted Ljcvekto. Very wrong.

Ljcvetko : Torpedoes->Lasers->Fighters

1 Torpedofrigate, 2 Fighterbattleships, 1 Torpedobattleship, 3 Laserdreadnoughts, 1 Fighterdreadnought, 2 Torpedodreadnoughts, 4 Lasertitans, 4 Fightertitans & 2 Torpedotitans.

Smiley : Lasers-Fighters-Torpedoes

4 Laserbattleships, 10 Fighterbattleships, 3 Lasertitans, 5 Torpedotitans.

Smiley had attempted to send his fleets off on an attacking mission, but Vlad had tried to stop his orders getting through. Luckily for Smiley, not only did his counterespionage operations vs Vlad prevent this happening, but the fact that Skanky too was disrupting his communications meant that his whole fleet was ready to face Ljcvetko's attack. This was small comfort as Ljcvetko's ambassadors had just returned from Smiley's HQ with the full OoB Smiley would be using in the joint attack he was meant to be making with Ljcvetko against his enemies.

code:
Ljcvetko Smiley 22 Torpedoes 27 Lasers Smiley takes 22 Hits 32 Lasers 30 Fighters Smiley takes 32 Hits 30 Fighters 25 Torpedoes Smiley takes 30 Hits


Smiley takes 84 Hits and his whole fleet is destroyed while in dock by the evil traitorous attack of his "ally" Ljcvetko, who claims all of his bases. Smiley is eliminated. Owch.

Skanky's and Vlad's fleets could only look on in dismay as the enemy they expected to attack was already part of Overlord Ljcvetko's spreading empire. Without orders from HQ to attack him, the fleets returned to their homes. Spaced's fleets were too confused by spy activies to do anything this round.

Phew! What a round. Everyone was on the go, spying like crazy, breaking alliances and basically ganging up on Smiley. Pure evilness was the victor though. Be careful who you give your OoB to in future...

-Jam

Attachment: starmap 1.jpg
This has been downloaded 76 time(s).

Last edited by Jamski on 03-06-2004 at 03:21

Spaced Cowboy is offline Spaced Cowboy
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Nov 2001
time: 23:36
  Old Post 03-06-2004 03:23
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quote:
Originally posted by Jamski
I'm doing it now. Can I just say that you lot are a bunch of backstabbing evil gits. This is a complicated one. Come on, own up - who really trusted their allies?

-Jam


Just enough to give a different OOB for my defensive ships.

Jamski is offline Jamski
Deity
lol ED&D is officially full PvP LOL
May 2002
time: 05:36
  Old Post 03-06-2004 03:25
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code:
Galactic Overlord
Player Name Bases BPs Total Ships Frigates(1) Cruisers(2) Battleships(3) Dreadnaughts(4) Titans(5)
Las Fig Torp Las Fig Torp Las Fig Torp Las Fig Torp Las Fig Torp
Skanky Burns 6(1) 34 26 1 1 2 - - - - - 1 - - - 7 7 7
Trokair 5 25 15 - - - - - - - - - - - - 5 5 5
Spaced Cowboy 6(1) 33 19 - - - - - - - - - - - - 6 7 6
Ljcvetko 5(13) 51 20 - - 1 - - - - 2 1 3 1 2 4 4 2
DrSpike 5(5) 37 12 - - - - - - - - - - - - 3 4 5
Vlad Antlerkov 6 107 13 1 3 2 - 2 - 1 - 1 1 - - - 1 1



The fleet lists. Down to 6 potential Galactic Overlords now.

-Jam

Last edited by Jamski on 03-06-2004 at 03:36

Ljube is offline Ljube
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  Old Post 03-06-2004 03:29
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Well, it didn't go exactly as planned. Damn spies!

 
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