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Ljube is offline Ljube
Emperor
Belgrade
May 2003
time: 06:36
  Old Post 04-06-2004 14:36
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You employed Jamski?

Skanky Burns is offline Skanky Burns
Deity
Skanky Bastard Quartermaster
Aug 2001
time: 14:36
  Old Post 04-06-2004 14:40
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quote:
Originally posted by Jamski
Heh. Yummy indeed. I'm updating now - I slept in for once

-Jam

Trust. I'm just about to go out to dinner, then sleep, then work from 6am for 9 hours.

DrSpike is offline DrSpike
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Sep 2001
time: 05:36
  Old Post 04-06-2004 15:12
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Update.

Jamski is offline Jamski
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lol ED&D is officially full PvP LOL
May 2002
time: 05:36
  Old Post 04-06-2004 15:23
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Round 6 Remove this text

Round Six

The Battle of Eider

In an all-or-nothing gamble Vlad threw his entire fleet against the might of DrSpike, who had instructed his captains to patrol defensively. So it was that every ship Vlad commanded encountered every ship DrSpike controlled in a huge battle by Eider, a yummy little base formerly controlled by Duke.

Vlad : (Fighters->Lasers->Torpedoes)

2x Carriertitan, 2x Carriercruiser, 3x Carrierfrigate, 1x Torpedotitan, 1x Torpedobattleship, 3x Torpedofrigate, 1x Laserdreadnought, 1x Laserbattleship, 1x Laserfrigate.

DrSpike : (Torpedoes->Fighters->Lasers)

6x Lasertitans, 6x Fightertitans, 7x Torpedotitans

Results

code:
Vlad DrSpike 17 Fighters 35 Torpedoes DrSpike takes 17 Hits 8 Lasers 30 Fighters DrSpike takes 8 Hits 11 Torpedoes 30 Lasers DrSpike takes 11 Hits


DrSpike takes 36 Hits, losing all seven of his Torpedotitans and one Fightertitan damaged.
Vlad's fleet is unscathed and captures the base Eider

Vlad was very lucky, for more than one reason...

The "Battle" of Hive Sector Alpha

Spaced Cowboy sent a small fleet in to attack Vlad's holdings - but there was noone there! His ships quickly captured all of Vlad's home bases without anyone to oppose their landings.

Spaced Cowboy :

4 Lasertitans, 5 Fightertitans, 4 Torpedotitans

Vlad :

None

Spaced Cowboy captures Hive Sector Alpha, Hive Sector Beta, Hive Sector Delta, Hive Sector Gamma, Hive Sector Epsilon & Hive Sector Zeta, leaving Vlad with only the captured base of Eider.

The First Battle of Mallard

The scheming Skanky Burns was back - with a new ally, Trokair. Together they gathered their battlefleets and attacked DrSpike's holdings in the area formerly belonging to Duke. Did DrSpike's fleet, crippled as it was after the defeat by Vlad, stand a chance to save his crumbling empire?

Perhaps. The allies had failed to agree on a shared battleplan. Angrily Trokair gathered his ships and struck first, leaving Skanky to his starcharts and schemes.

Trokair : (Torpedoes->Fighters->Lasers)

3 Lasertitans, 3 Torpedotitans, 3 Fightertitans

DrSpike : (Torpedoes->Fighters->Lasers)

6x Lasertitans, 5x Fightertitans

Results :

code:
Trokair DrSpike 15 Torpedoes 0 Torpedoes DrSpike takes 15 Hits 15 Fighters 25 Fighters Trokair takes 10 Hits 15 Lasers 30 Lasers Trokair takes 15 Hits


Trokair takes 25 Hits and loses 3 Torpedotitans and 2 Fightertitans.
DrSpike takes 15 Hits and loses 3 Fightertitans, but defends Mallard successfully.

The Second Battle of Mallard

Having seen his ally fail to crack DrSpike's defenses, Skanky approached more cautiously. DrSpike had taken two beatings already, but was still defending his systems like a tiger.

Skanky Burns : (Lasers->Fighters->Torpedoes)

1 Laserfrigate, 1 Fighterfrigate, 2 Torpedofrigates, 1 Torpedobattleship, 1 Laserdreadnought, 6 Lasertitans, 6 Fightertitans, 6 Torpedotitans.

DrSpike : (Torpedoes->Fighters->Lasers)

6x Lasertitans, 2x Fightertitans

code:
Skanky DrSpike 35 Lasers 0 Torpedoes DrSpike takes 35 Hits 31 Fighters 10 Fighters DrSpike takes 21 Hits 35 Torpedoes 30 Lasers DrSpike takes 35 Hits


Valiant to the last, DrSpike's fleet takes a huge 91 Hits and is vaporised. His bases are shared between Trokair and Skanky, unless they object to this (if it was deliberate to send different OoBs to try and get all the bases, say so NOW) as I think they intended to attack together.

In other news, a spy training program run by Ljcvetko was infilterated by agents from another Overlord, and used to learn counterespionage methods which made Ljcvetko's newly trained spy worthless.

*phew* Starmap here, fleet list to come...

-Jam

Attachment: starmap 1.jpg
This has been downloaded 96 time(s).

GeneralTacticus is offline GeneralTacticus
Emperor
of Melbourne, Australia
Dec 2001
time: 15:36
  Old Post 04-06-2004 15:28
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Is it just me, or does it appear that that extremely one-sided battles are more the rule than the exception?

DrSpike is offline DrSpike
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Sep 2001
time: 05:36
  Old Post 04-06-2004 15:31
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Yeah, the combat system needs revision, especially now that I am wiped out.

My list just got longer.

Jamski is offline Jamski
Deity
lol ED&D is officially full PvP LOL
May 2002
time: 05:36
  Old Post 04-06-2004 15:36
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code:
Galactic Overlord
Player Name Bases BPs Total Ships Frigates(1) Cruisers(2) Battleships(3) Dreadnaughts(4) Titans(5)
Las Fig Torp Las Fig Torp Las Fig Torp Las Fig Torp Las Fig Torp
Skanky Burns 6(5.5) 41 26 1 1 2 - - - - - 1 1 - - 9 9 9
Trokair 5(4.5) 34 15 - - - - - - - - - - - - 7 5 3
Spaced Cowboy 6(7) 47 19 - - - - - - - - - - - - 8 9 8
Ljcvetko 5(13) 52 20 - - 1 - - - - 2 1 3 1 2 7 7 6
Vlad Antlerkov 0(1) 103 13 1 3 3 - 2 - 1 - 1 1 - - - 2 1



Heh, at this rate the game will be over in 2 or 3 rounds and we can try more complicated combat rules then.

BTW - Vlad is in deep trouble. He can't build any ships with all those lovely stockpiled BPs unless he builds some bases or gets his old ones back. He's lucky to be alive at all though.

-Jam

duke o' york is offline duke o' york

Emperor

Oct 2001
time: 05:36
  Old Post 04-06-2004 15:50
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w00t! Skanky and Trokair r0XX0rs. Well, except Skanky for double-crossing me in the first place. As might well have Trokair.

Jamski is offline Jamski
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May 2002
time: 05:36
  Old Post 04-06-2004 15:55
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They set you up the bomb, Duck. Now all your base is belong to them.

-Jam

DrSpike is offline DrSpike
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Sep 2001
time: 05:36
  Old Post 04-06-2004 15:55
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Vlad has one base, so he can build 100 of the small ships right?

duke o' york is offline duke o' york

Emperor

Oct 2001
time: 05:36
  Old Post 04-06-2004 15:57
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Lose 30 kilos (of popups)

Jamski's talking in code, and I can't borrow one of Ljube's spies to decipher it.

Jamski is offline Jamski
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lol ED&D is officially full PvP LOL
May 2002
time: 05:36
  Old Post 04-06-2004 16:00
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quote:
Vlad has one base, so he can build 100 of the small ships right?


No! Only self-built bases count to the hull-size limit, remember! He'll have to build bases this turn, and hope to survive till next turn, or strike to re-capture his old bases to resume production.

-Jam

Ljube is offline Ljube
Emperor
Belgrade
May 2003
time: 06:36
  Old Post 04-06-2004 16:02
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You've been double-srossed by Skanky too Duke?

Trokair is offline Trokair
Chieftain
of the Socialist Order of DL
May 2004
time: 06:36
  Old Post 04-06-2004 16:04
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Jam, we did mean to attack together and use sepearate plans just to make sure we didn't get ousted by a perfect OoB from the good Dr.. A great round well played if I must say so myself

Jamski is offline Jamski
Deity
lol ED&D is officially full PvP LOL
May 2002
time: 05:36
  Old Post 04-06-2004 16:04
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code:



Transcript :

Titles: In A.D. 2101, war was beginning.
Captain: What happen?
Mechanic: Somebody set us up the bomb.
Operator: We get signal!
Captain: What!
Operator: Main screen turn on!
Captain: It's you!!
Cats: How are you gentlemen!! All your base are belong to us. You are on the way to destruction.
Captain: What you say!!
Cats: You have no chance to survive make your time. Ha ha ha ha....
Operator: Captain!!
Captain: Take off every 'ZIG'!! You know what you doing. Move 'ZIG." For great justice.


This should make everything clear, Duke.

-Jam

duke o' york is offline duke o' york

Emperor

Oct 2001
time: 05:36
  Old Post 04-06-2004 16:33
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Sorry, but I got confused with da bomb.
I have come across "all your base" before, and know of its work, but the bomb thing was a new angle on this old favourite.

Hmmm.... I was looking through the mafia threads so that I could collect together all the clues for one post in which I explained them all, but I've lost one.

Spaced Cowboy is offline Spaced Cowboy
Emperor
Dallas TX
Nov 2001
time: 23:36
  Old Post 04-06-2004 18:02
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Jamski,

What is that from again?

Also you forgot to update the total ship count in the chart.

Jamski is offline Jamski
Deity
lol ED&D is officially full PvP LOL
May 2002
time: 05:36
  Old Post 04-06-2004 18:20
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Gundam Wing, isn't it? Or something like that... a Megadrive game, anyway.

STOP!

Don't send your orders yet!

There are some small changes coming - the game balance will stay the same, but combat will be less of "one side eliminates the other"

With only 5 players alive I can cope with a bit more detail.

-Jam

Skanky Burns is offline Skanky Burns
Deity
Skanky Bastard Quartermaster
Aug 2001
time: 14:36
  Old Post 04-06-2004 18:30
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And here I was thinking double-crossing would actually need my involvement in someone's downfall. Apparently I have double-crossed not one, but two empires and I didn't need to even send a ship to either of them. Hell, I just sent my war machine rolling with my other ally to destroy the empire Duke was destroyed by, and are still accused of betrayal.

****ers.

:) Smiley is offline :) Smiley
Emperor
USCA, Berkeley
Feb 2001
time: 21:36
  Old Post 04-06-2004 18:36 Visit :) Smiley's homepage!
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Looks like the key to winning this game is staying in 2nd.

GeneralTacticus is offline GeneralTacticus
Emperor
of Melbourne, Australia
Dec 2001
time: 15:36
  Old Post 04-06-2004 18:37
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* GeneralTacticus waits for everyone to dogpile Spaced.

Skanky Burns is offline Skanky Burns
Deity
Skanky Bastard Quartermaster
Aug 2001
time: 14:36
  Old Post 04-06-2004 18:38
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On a less hostile note, I have to question Vlad's stockpile tactics. What good are BPs in the bank if you don't have any bases to use them with? What good is attacking someone with insufficient force when you could have brought enough toys to cause pain?

On a completely different note, Trok and I (who have been allied from the start, btw) agreed to use different OoB. The base division is fine.

duke o' york is offline duke o' york

Emperor

Oct 2001
time: 05:36
  Old Post 04-06-2004 18:46
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Skanky, I don't really care.
I'd still be in the game if I knew that it was possible to attack and defend with different strategies, but since I missed that then I was toast. It doesn't matter anyway, because I'm off work for a week from Tuesday and would have just gifted anything I had to whoever I chose at the time. Maybe it all worked out for the best then.

Ljube is offline Ljube
Emperor
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May 2003
time: 06:36
  Old Post 04-06-2004 18:46
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Yes my Duke.

Skanky Burns is offline Skanky Burns
Deity
Skanky Bastard Quartermaster
Aug 2001
time: 14:36
  Old Post 04-06-2004 18:50
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Well if its all the same, then I would prefer you not accusing me of double-crossing. Thanks.

Ljube is offline Ljube
Emperor
Belgrade
May 2003
time: 06:36
  Old Post 04-06-2004 18:51
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Vlad's stockpile tactic is just fine. He's no target now. All he needs is hide behind his shield, rebuild a base and build a bunch of frigates, watch the ensuing chaos from the safety of his barrier and pick the remains of the others.

Jamski is offline Jamski
Deity
lol ED&D is officially full PvP LOL
May 2002
time: 05:36
  Old Post 04-06-2004 18:57
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Galactic Overlord v1.1
New hardcore combat rules for Galactic Overlord

The Aim:
The aim of the v1.1 revision is to improve the distribution of results and move away from the "winner takes all" paradigm where in one case from 6 the victor would totaly destroy the enemy fleet while remaining unharmed - even with inferior ships.

The Changes:

Tougher Ships
All ships now have twice the Hitpoints of before :

code:
Frigate 2 Cruiser 4 Battleship 6 Deadnought 8 Titan 10


Longer Combats
Each weapon system can now be fired twice in a combat, rather than once. This is in keeping with the doubled hitpoints. The OoB should now contain six entries.

Examples :

Fighters->Lasers->Torps->Lasers->Fighters->Torps
Fighters->Fighters->Lasers->Torps->Lasers->Torps

Or in short : TTFLFL etc...

Adjusted Weapon Comparisons:
Instead of the old model, where 1 laser would beat any number or fighters, and cause 1 Hit, and 1 Fighter would beat any number of Torpedoes etc, in v1.1 weapons simply double in effectiveness against the "favoured weapon"

code:
Lasers are x2 vs Fighters Fighters are x2 vs Torpedoes Torpedoes are x2 vs Lasers


Adjusted Damage:
The scores are compared after any multiplications (see above) and the one with the higher score inflicts Hits equal to the difference between the scores on the other.

Tactics 1 - Range:
You may instruct your captains to try to engage at different ranges.
  • Close In - Lasers from both fleets count an extra x2. If both fleets Close In then this stacks to a x4. This negates Back Off.
  • Back Off - Lasers from both fleets count an extra x0.5 penalty. This is negated by Close In. If both players Back Off this stacks to x0.25.

Default is no special orders.

Tactics 2 - Formation:
You may instruct your captains to engage using different formations.
  • Bunch Together - Your ships huddle together to protect each other from Fighters, but are more vunerable to the large explosions of Torpedoes. Attacks with Fighters against Bunched Together fleets are at x0.5, while Torpedoes get x2.
  • Spread Out - Your ships spread out, making the fleet hard to target with Torpedoes, while leaving individual ships vunerable to Fighters. Attacks with Fighters against Spread Out fleets are at x2, while Torpedoes get x0.5

Default is no special orders.

Example OoB Under v1.1

Fighters->Lasers->Lasers->Torpedoes->Fighters->Torpedoes
Bunch Together and Back Off.



This means a bit more work for me, but it should be worth it.
Have fun with v1.1 combat

-Jam

duke o' york is offline duke o' york

Emperor

Oct 2001
time: 05:36
  Old Post 04-06-2004 19:00
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Jeez Skanky, as Paddy says, lighten up.

I didn't seriously accuse anyone of double-crossing me, and I don't even know who did. Someone clearly passed Spikey my attack orders, but until I have an admission then I wouldn't go around accusing anyone, and even after that wouldn't hold a grudge. It's a game! I've played Diplomacy before, and if you start making it personal then it gets to be no fun, and you'll never play it again.

However Skanky, I didn't notice you attacking Smiley's bases in this proposed alliance. Where were your ships if they were not fulfilling the promises you made?
No-one's blameless here, and I'd be very surprised if anyone came out of the game with clean hands. You have to make, the most of whatever advantage you can glean, and if that means doing the dirty, then you might be prepared to have the dirty done in return. (grammatical questions about that sentence) I attacked Spikey for no good reason other than I wanted to get things underway, and he got the hump and attacked back. Fair enough. It's only a game.

Skanky Burns is offline Skanky Burns
Deity
Skanky Bastard Quartermaster
Aug 2001
time: 14:36
  Old Post 04-06-2004 19:01
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My apologies then. I thought
quote:
Well, except Skanky for double-crossing me in the first place.
was an accusation against me. Silly me.

Sounds interesting re the new combat system. Although based on past combats, I really liked the old version.

Jamski is offline Jamski
Deity
lol ED&D is officially full PvP LOL
May 2002
time: 05:36
  Old Post 04-06-2004 19:02
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quote:
However Skanky, I didn't notice you attacking Smiley's bases in this proposed alliance. Where were your ships if they were not fulfilling the promises you made?


Some little spy ensured he "took a dive in the 5th"

-Jam

 
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