Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Alpha Centauri > AC-Multiplaying > Turn reporting thread - - Life is Only a Game
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!
16.Sep: ZAKHAROV TURNS ELEVEN
15.Sep: `POSSIBILITY` IS ALL FOR NOW
15.Sep: THE SINGULARITY CONNECTION
CivGroups
Alpha Centauri PBEM (128): Not a Member - Join

bottom of page
  - ALPHA CENTAURI PC $9.99 - Centauri Dawn $6.50 - Dragon Sun $6.99 - Twilight of the Mind $6.99 - Power of the Mindworms $8.95 - ALPHA CENTAURI MAC $19.99
Author
Thread   
Pages (6): [ 1   2   3   4     >> ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
Googlie is offline Googlie
Emperor
Commanding Officer, CRYPTEIA
Apr 1999
time: 21:36
  Old Post 28-05-2004 00:07 Visit Googlie's homepage!
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Turn reporting thread - - Life is Only a Game Support Apolyton, buy Alpha Centauri

Pre game discussions can be found here

Life is only a Game

This is a SMAX game on a large, custom built map, 50% to 70% water, average everything.

Transcend level

Players in turn order are:

Enigma_Nova (University - xoxoxsob55@uow.edu.auxoxox)
AndiD (Morgan - xoxoxsmac@andreas-drechsler.dexoxox)
DetriusXii (Sparta - xoxoxajelovic2@yahoo.comxoxox)
Chaunk (Believers - xoxoxmj_blakemore@uk2.netxoxox)

The AI in this game are:

Peacekeepers
Angels
Pirates

Customized in-game rules are:

http://apolyton.net/upload/view.php?file=517_rules.gif

Suggested PBEM rules are:

quote:
Originally posted by Tau Ceti

PBEM specific rules/restrictions on exploiting bugs
(my (Googlie's) changes in italics):

> Multiple reloading of the game to try for different effects is forbidden. If a reload is necessary because of a game crash etc., an explanation should be posted to the turn administration thread.

> Multiple drops or orbital insertions using the right-click menu is forbidden. So is airdropping from outside a base/airbase, or after having moved (except on a magtube) using the same method. Using the 'i' key when you want an airdrop means you will automatically comply with these restrictions.

> Inserting Stockpile Energy into the build queue after a military unit is forbidden (But is waived - ie, permitted - in this game.

> If a player employs a tactic that causes a state of vendetta, they are not allowed to "accept" a pending diplomatic agreement with that faction in the same turn, causing a change in diplomatic status or the transfer of energy or knowledge.

> If an aggressive probe action (anything except infiltration) is used on a faction you have a truce, treaty or pact with, you must select 'Declare Vendetta' in the dialog box that appears afterwards, and notify the victim of your transgression, unless you have received permission in advance. No notification is required in other cases.

> Upgrading units with the design workshop is allowed at any time

> Communications only allowed between factions that have obtained each others' commlink frequencies in-game.

> Social engineering choice limited to one switch per line per turn. (no flip-flop within turn!)

> Psi units cannot be assigned multiple point patrol routes (avoid instant demon boil bug!)

> Whenever the planetary council is called, the caller (or the first player to vote if the AI calls it) should post a notification to the thread, including vote totals (if applicable) and who has already voted for what. The other players should post how they vote.

> Each game is initiated by a CMN who is not participating in that particular game. ( I - Googlie - am the CMN for this game) The CMN assigns a unique password to each player, emails it to them and sends out the first turn to the first player. If a player is away/offline/unable to play for over 48 hours, he/she must notify the CMN and the other players of the game about this and request the game to be postponed for a fixed time period. Otherwise, if a player does not respond to the game turn within 48 hours (without prior notification and postponing of the game), then the CMN can enter the game in place of the player, and play the turn by hitting "Turn Complete" without moving any units or entering anything into the Build Queue.

> No base trading with the AI. Extortion is allowed.

> Boosting population though colony pods added to base pop allowed up to the # pop permitted by that base's population control facilities




Passwords have been sent to all, and the first turn has been sent to Enigma_Nova

Good luck to all

Googlie

Last edited by Googlie on 11-07-2004 at 18:11

Enigma_Nova is offline Enigma_Nova
King

Nov 2003
time: 14:36
  Old Post 28-05-2004 00:10
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton, buy Civilization 2

Who played his turn and reloaded a bajillion times while complaining about tech beelines.
http://apolyton.net/forums/showthre...808#post3019808

Now I've decided to use Mystery Beeline X instead of Industrial Automation, it's all good.

Chaunk is offline Chaunk
King
CEO of Morgan Industries, ACDG3
Apr 2002
time: 05:36
  Old Post 28-05-2004 00:34
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Help yourself to an AD-FREE life

Oooh just noticed spoils are on...

AndiD is offline AndiD

Prince
SOO of Morgan Industries, ACDG3
May 2004
time: 06:36
  Old Post 28-05-2004 11:50
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Support Apolyton buy from Amazon

2101 to Detrius.

DetriusXii is offline DetriusXii
Chieftain

Apr 2004
time: 05:36
  Old Post 28-05-2004 18:41
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Help yourself to an AD-FREE life

2101 To Chaunk.

Anyways, for the stockpile energy bug, does it mean we're allowed? The rules say it's forbidden for military units so does that mean it's allowed for structures?

Chaunk is offline Chaunk
King
CEO of Morgan Industries, ACDG3
Apr 2002
time: 05:36
  Old Post 28-05-2004 18:50
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Help yourself to an AD-FREE life

We're allowed entirely in this game. You should put it into the queue after a military unit, otherwise you're losing e.c. and falling behind. It has no effect after a facility, as the game automatically stockpiles when the facility is done. FYI.

2102 to Enigma.

Enigma_Nova is offline Enigma_Nova
King

Nov 2003
time: 14:36
  Old Post 28-05-2004 21:27
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

o.0
* Enigma_Nova wonders about something
* Enigma_Nova tests something
Ack! Mystery Beeline X is ruined!
Switching to Plan B Beeline.

Enigma_Nova is offline Enigma_Nova
King

Nov 2003
time: 14:36
  Old Post 28-05-2004 22:33
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Help yourself to an AD-FREE life

Turn to AndiD.

F***'in BOOYA
Guess what I got in a Pod:
(Took me 40 minutes to erase the bloody grid lines so I wouldn't give my position away)

Attachment: booya.zip
This has been downloaded 9 time(s).

AndiD is offline AndiD

Prince
SOO of Morgan Industries, ACDG3
May 2004
time: 06:36
  Old Post 28-05-2004 23:14
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Support Apolyton buy from Amazon

Looks like a good start for Provost E.. ;-)

Maybe this has something to do with my following problem:
On starting the turn in 2102 (!) I get to choose which tech to research (!) AGAIN, only to choose between Mobility, SocPsych and InfNets?! I am pretty sure I had already chosen the research path in 2101 (CentEcol of course).

Has this problem been reported before in any (PBEM) game you know, SMAX forgetting the research selection and lab points when another faction got a tech from pods!?

I'll wait some hours if someone knows the problem / a workaround and I'm going to send the turn to Detrius tomorrow morning.

Enigma_Nova is offline Enigma_Nova
King

Nov 2003
time: 14:36
  Old Post 28-05-2004 23:21
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Browse Apolyton AD-FREE

...
Requesting permission to break PBEM rules and pre-accept/send CentEco to all affected?
I did not know this would happen. >_<''

Chaunk is offline Chaunk
King
CEO of Morgan Industries, ACDG3
Apr 2002
time: 05:36
  Old Post 29-05-2004 01:47
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Support Apolyton, buy Call to Power 2

I've never heard of that problem before. I'd say that you should sent the turn to Googlie, and probably Enigma should too. See if it happens again. We might need to roll back a turn or so?

I'd be against Enigma sending around centauri ecology though, much as I would like to claim to have been affected... I don't think popping IndBase will have affected someone elses research at all, it's a very strange bug if it has...

Googlie is offline Googlie
Emperor
Commanding Officer, CRYPTEIA
Apr 1999
time: 21:36
  Old Post 29-05-2004 05:30 Visit Googlie's homepage!
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Support Apolyton, buy Call to Power 2

AndiD - you weren't given a tech choice in 2101 - in smac/x you need to have a base founded first, and with "lookfirst" activated that first turn (2101) sees you with just Ind Base, your start tech.

Next turn (2102) you only have a choice of 3 techs, and for you cent ecol is unfortunately the "rogue" tech that won't appear.

It's nothing to do with E_N having popped a pod and getting a tech (in my just completed 3 turn playtest i avoided popping any pods) - in fact, if you go back and replay the 2101 turn, then after founding Morgan Industries go into the HQ tab and "change research goal" you'll get the same 3 options that you got when opening 2102 - ie no Cent Ecol

So it's not a bug, but a feature of smac's engine and it's creation of a "rogue tech" for each player each tech choice. Minute Mirage (or Method, perhaps) elsewhere has developed a chart, with Kody, I believe, that can accurately predict every choice what the rogue will be for that selection

And I'd agree with Chaunk. Cent Ecol, in 2102, is far more valuable to Morgan, with their 110 credits just waiting to rush formers, than it is to the Believers or Spartans. So I'd veto that offer of E_N's.

G.

Enigma_Nova is offline Enigma_Nova
King

Nov 2003
time: 14:36
  Old Post 29-05-2004 06:37
Edit/Delete Message Reply w/Quote
#13 Report this post to a moderator
Help yourself to an AD-FREE life

Roger that.
I'd have offered Information Networks, but that's on the beeline to Impact Rovers - and I'd prefer to buy as many turns as possible before dealing with such a threat.

AndiD is offline AndiD

Prince
SOO of Morgan Industries, ACDG3
May 2004
time: 06:36
  Old Post 29-05-2004 10:58
Edit/Delete Message Reply w/Quote
#14 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

Ah, I see. Since I'm currently practicing my very early game as well as some tech-beelines with the help of the scenario editor (doing comparison games against myself), I have selected CentEcol as first tech for over ten times that day. ;-)

BTW: 2102 to Detrius.

DetriusXii is offline DetriusXii
Chieftain

Apr 2004
time: 05:36
  Old Post 29-05-2004 20:42
Edit/Delete Message Reply w/Quote
#15 Report this post to a moderator
Increase the size of your Attachments

Hey Andi, the save game you sent me is still at your turn. Did you save your game at the end?

AndiD is offline AndiD

Prince
SOO of Morgan Industries, ACDG3
May 2004
time: 06:36
  Old Post 29-05-2004 21:11
Edit/Delete Message Reply w/Quote
#16 Report this post to a moderator
Got spare money?

Obviously not, apparently I was too confused because of that tech choice.

Corrected save on the way... and sorry for the delays.

(Is there an upper record for the duration of the first two turns in a PBEM game? )

Enigma_Nova is offline Enigma_Nova
King

Nov 2003
time: 14:36
  Old Post 29-05-2004 21:17
Edit/Delete Message Reply w/Quote
#17 Report this post to a moderator
Support Apolyton or Terrorists Win

ChairmanSlick's position is still open in Waterworld. It's 2102.

Chaunk is offline Chaunk
King
CEO of Morgan Industries, ACDG3
Apr 2002
time: 05:36
  Old Post 29-05-2004 23:00
Edit/Delete Message Reply w/Quote
#18 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

2103 to enigma.

* Chaunk looks at rules.

No DW upgrade... pants. There goes that plan...

Googlie is offline Googlie
Emperor
Commanding Officer, CRYPTEIA
Apr 1999
time: 21:36
  Old Post 30-05-2004 03:36 Visit Googlie's homepage!
Edit/Delete Message Reply w/Quote
#19 Report this post to a moderator
Enter the AD-FREE zone

No - you can upgrade through the design workshop - you just have to do it at turn's end. The intent of this rule in the original Apolyton Tourney was to prohibit the "Oh, I've popped a mindworm" - into the DW to upgrade that scout from regular to empath, then back to the game to kill or capture the mindworm

You fight the battle(s) with the weapon, armor and abilities that you started it with

Of course, these rules I put up at the beginning were my recommendation only - it's your game and you can amend them by majority decision as and when you want

G

Chaunk is offline Chaunk
King
CEO of Morgan Industries, ACDG3
Apr 2002
time: 05:36
  Old Post 30-05-2004 04:23
Edit/Delete Message Reply w/Quote
#20 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

My preference would be upgrade anytime using design workshop. It's the way I play in SP, and it's what I'm used to.

It has pluses and minuses:

On the plus side any unit upgraded can move and fight after being upgraded, which is unlike upgrading a solitary unit where that unit cannot move or attack again.

However, it means that all units of that type are upgraded, including any currently in production. Thus, in Googlie's above example, in order to upgrade the scout to empath, every single scout would have to be upgraded, possibly at a massive cost.

I think it makes battles more interesting, attacking and defending more fluid - there's a scout. Is it just a scout or will it be upgraded to a 4-3-1 soon? - and generally adds a lot more strategy to the game.

Therefore, I'd like to propose to change the above rule:
quote:
> Upgrading units with the design workshop is allowed at end of turn only. However, supply crawlers upgraded in this fashion can still be used to advance Secret Projects or prototypes in the same turn.

to this:
quote:
> Design workshop upgrades in the field allowed at any time.

Enigma_Nova is offline Enigma_Nova
King

Nov 2003
time: 14:36
  Old Post 30-05-2004 10:59
Edit/Delete Message Reply w/Quote
#21 Report this post to a moderator
Support Apolyton

Second that.
I move for Upgrades at any time.

On an unrelated note, turn to AndiD!

Last edited by Enigma_Nova on 30-05-2004 at 11:05

AndiD is offline AndiD

Prince
SOO of Morgan Industries, ACDG3
May 2004
time: 06:36
  Old Post 30-05-2004 13:26
Edit/Delete Message Reply w/Quote
#22 Report this post to a moderator
Inflate your Upload Space

Difficult decision... But since I'm also here to learn the one or another thing, I suppose it might add quite a bit to that experience...

Apart from that, 2103 to Detrius.

DetriusXii is offline DetriusXii
Chieftain

Apr 2004
time: 05:36
  Old Post 30-05-2004 23:03
Edit/Delete Message Reply w/Quote
#23 Report this post to a moderator
Enter the AD-FREE zone

Turn 2103 complete and submitted to CHaunk

Chaunk is offline Chaunk
King
CEO of Morgan Industries, ACDG3
Apr 2002
time: 05:36
  Old Post 31-05-2004 00:47
Edit/Delete Message Reply w/Quote
#24 Report this post to a moderator
Increase Your PM Length

2104 onto Enigma. I forgot to give it a subject, but hopefully it won't get spam filtered because of that. Let me know if you need a resend at all.

Enigma_Nova is offline Enigma_Nova
King

Nov 2003
time: 14:36
  Old Post 31-05-2004 01:08
Edit/Delete Message Reply w/Quote
#25 Report this post to a moderator
Support Apolyton buy from Amazon

It's in the mailbox.
I'll play it after I spam the Heart of Fire thread.

VOTES IN REGARDS TO UPGRADE ANY TIME:
For:
Enigma, Chaunk, AndiD
Abstain:
DetriusXii

Measure passes.
Upgrades can now be done at any time via the workshop.

Last edited by Enigma_Nova on 31-05-2004 at 01:23

Enigma_Nova is offline Enigma_Nova
King

Nov 2003
time: 14:36
  Old Post 31-05-2004 01:21
Edit/Delete Message Reply w/Quote
#26 Report this post to a moderator
Avatar Enlargement: We've got the solution

Turn to AndiD.

Here's the power chart. 3 of the bars were kinda small so I piled them together.

Attachment: dominating.gif
This has been downloaded 53 time(s).

Chaunk is offline Chaunk
King
CEO of Morgan Industries, ACDG3
Apr 2002
time: 05:36
  Old Post 31-05-2004 01:22
Edit/Delete Message Reply w/Quote
#27 Report this post to a moderator
Full PM-box? Change here!

quote:
Originally posted by Enigma_Nova
Here's the power chart. 3 of the bars were kinda small so I piled them together.




You know all that tech is just gonna make your bases more juicy targets though

Enigma_Nova is offline Enigma_Nova
King

Nov 2003
time: 14:36
  Old Post 31-05-2004 01:26
Edit/Delete Message Reply w/Quote
#28 Report this post to a moderator
Support Apolyton or Terrorists Win

On the off chance that Mystery Beeline X was X Missile Rovers,
What do you suppose Plan B Beeline is?

And on the off chance that the Spartans and the Believers started adjacent, whose fan will the **** hit?

Chaunk is offline Chaunk
King
CEO of Morgan Industries, ACDG3
Apr 2002
time: 05:36
  Old Post 31-05-2004 01:27
Edit/Delete Message Reply w/Quote
#29 Report this post to a moderator
Avatar Enlargement: We've got the solution

Dunno... If I was you, I'd make sure it was PB's...

Course my beeline is somewhat shorter

Enigma_Nova is offline Enigma_Nova
King

Nov 2003
time: 14:36
  Old Post 31-05-2004 01:32
Edit/Delete Message Reply w/Quote
#30 Report this post to a moderator
Remove this text

Is there enough confusion over my beeline yet?

 
Pages (6): [ 1   2   3   4     >> ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:36.
Apolyton Time is 00:36.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0681 seconds (92.52% PHP - 7.48% MySQL) with 36 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net