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Ljube
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Belgrade
May 2003 time: 06:37
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quote: Originally posted by OzzyKP
Ok, to get a sense of map size, I loaded up a standard map game I played. It had a goodly amount of water on it, and there were 103 total cities, without room for anymore.
Loading up the last HOTW4 save, I counted 206 cities, with room for a few more. So I don't think a huge map is good, but it looks like standard may be too small.
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The bigger the map, the longer the delay caused by the game mechanics. I propose a world as small as possible.
quote: Originally posted by OzzyKP But I find managing cities and large empires more tedious in Civ3 than Civ2. Especially because of the crippling corruption. Large empires are a ridiculous burden i've seen. In the few games I've played, I've actually moved to playing on small random maps, cause standard is too much crap to worry about. *shrug*
But we could do a large size map. What are the dimensions of that? |
Well, in civ 3 you don't care much about those corrupt cities, quite unlike anything in civ2.
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OzzyKP
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Rockville, MD
Oct 1999 time: 00:37
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Ok, I found a map with fairly good dimensions. At least for a trial run. Its 100x100. It may be on the small side, but maybe not. We'll find out.
The map sucked, so I edited it, and now it sucks a little less. Still grating for me, but for less exacting players I'm sure it'll be fine.
Everything is set with the map, I'm just editing the resources now. But I do need a firm commitment of players, so I know how many are playing. For luxuries and strategic resources I'm just going to put as many of each as there are players.
People who make maps are freaken crazy when it comes to resources, bonus, strategic and lux, they put one resource every other tile pretty much, its ugly. I'm going through stripping this puppy bare.
I've got them placed in historical locations, so we can have some fun with stuff like the Mid-east having half the world's oil, and silk being in China, etc. Competition for resources is what made the world what it is, and I think it'll make our game much more fun.
Plus with the colonialism option, I'm gonna make the majority of some resources exist only overseas, so people will have to scramble to get them. 
Problem is, the map sucks a bit, so the oceans are very narrow. We may have to impose some artificial restraints on early colonialism, cause otherwise someone can get from Ireland to New Foundland with the very first ship.
So, how many players? Call your spots now.
Raz - Israel
Ozzy - India
Granpa Troll - China
Ljube - Russia
Metaliturtle - ?
Dylan Baker - ?
?- ?
With the map set up, I'm thinking 1 in West Europe, 1 in east europe/russia, 1 in south Africa, 1 in mideast/north africa, 1 india, 1 china.
Last edited by OzzyKP on 11-09-2004 at 19:20
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Grandpa Troll

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I owe..I owe..it's off to work I go
Jul 2000 time: 00:37
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quote: Originally posted by OzzyKP
Ok, I found a map with fairly good dimensions. At least for a trial run. Its 100x100. It may be on the small side, but maybe not. We'll find out.
The map sucked, so I edited it, and now it sucks a little less. Still grating for me, but for less exacting players I'm sure it'll be fine.
Everything is set with the map, I'm just editing the resources now. But I do need a firm commitment of players, so I know how many are playing. For luxuries and strategic resources I'm just going to put as many of each as there are players.
People who make maps are freaken crazy when it comes to resources, bonus, strategic and lux, they put one resource every other tile pretty much, its ugly. I'm going through stripping this puppy bare.
I've got them placed in historical locations, so we can have some fun with stuff like the Mid-east having half the world's oil, and silk being in China, etc. Competition for resources is what made the world what it is, and I think it'll make our game much more fun.
Plus with the colonialism option, I'm gonna make the majority of some resources exist only overseas, so people will have to scramble to get them. 
Problem is, the map sucks a bit, so the oceans are very narrow. We may have to impose some artificial restraints on early colonialism, cause otherwise someone can get from Ireland to New Foundland with the very first ship.
So, how many players? Call your spots now.
Raz - Mideast
Ozzy - India
Granpa Troll - ?
Ljube - ?
Metaliturtle - ?
Dylan Baker - ?
?- ?
With the map set up, I'm thinking 1 in West Europe, 1 in east europe/russia, 1 in south Africa, 1 in mideast/north africa, 1 india, 1 china. |
Ill take China
Sifu Gwanpa Twoll
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