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Jamski is offline Jamski
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lol ED&D is officially full PvP LOL
May 2002
time: 05:34
  Old Post 16-09-2004 00:44
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Erm... if I had MY machine hooked up, I'd give you a list for both in seconds....

One thing I DO know is a diamond = a magic longsword gives you an astral longsword.

IMPORTANT! Save components for the SECOND smith as he will make BETTER versions of the magic weapons (example Desert Wind +2) - some components only appear once, so don't waste them.

-Jam

DrSpike is offline DrSpike
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  Old Post 16-09-2004 02:20
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JAAAAAAAAAAAAAMSKIIIIIIIIIIII!!!!

Whenever I respawn on Folderol I am still dead. If I exit and come back I am still dead. Nothing I can do stops me being dead. What is happening?

Help!

DrSpike is offline DrSpike
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Sep 2001
time: 05:34
  Old Post 16-09-2004 03:21
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Lose 30 kilos (of popups)

Ok I risked a second respawn and it's ok. Double XP hit though.

Vlad Antlerkov is offline Vlad Antlerkov
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Do you have Matt Stairs in your house?
Mar 1999
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  Old Post 16-09-2004 04:31 Visit Vlad Antlerkov's homepage!
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Where were you? I could have had Reidmar or Iskander pop in and use a res scroll.

duke o' york is offline duke o' york

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Oct 2001
time: 05:34
  Old Post 16-09-2004 14:12
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I know what all of the weapons are, but I want to know what they do!
I know that magic longsword + diamond = astral longsword, but what does an astral longsword do that the magic longsword doesn't? I need to know the special powers of these weapons, not just how to make them, because I've already got the smith's recipe book in my bag of holding. Can I use DM powers in the OC? For example, if I saved the game in the smith's forge and then DM'd myself a magic scythe and whatever else you need, then can I just make all of the magic items simply to find out what they do?

duke o' york is offline duke o' york

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Oct 2001
time: 05:34
  Old Post 16-09-2004 14:15
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Oh yes. If you respawn and take the XP hit, then will it automatically reverse the last level-up you did, or will it just mean that you have to get even more XP to get to the next level?

Sorry for two consecutive posts rah, but they are on different subjects.

DrSpike is offline DrSpike
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Sep 2001
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  Old Post 16-09-2004 15:15
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You can't lose levels by respawning.

Dis is offline Dis
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Feb 2000
time: 21:34
  Old Post 16-09-2004 20:10 Visit Dis's homepage!
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Put an end to popups!

I think you just drop down to the minimum XP required for your level. you can't go below that. So no, you don't lose levels. And you shouldn't require more xp than normal to go from one level to the next.

Jamski is offline Jamski
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lol ED&D is officially full PvP LOL
May 2002
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  Old Post 16-09-2004 23:47
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quote:
JAAAAAAAAAAAAAMSKIIIIIIIIIIII!!!!

Whenever I respawn on Folderol I am still dead. If I exit and come back I am still dead. Nothing I can do stops me being dead. What is happening?

Help!



YOU were the one that wanted this loophole fixed - I got onto Dan, and it IS fixed. Erm... I guess you'll be saying thanks

quote:
Can I use DM powers in the OC? For example, if I saved the game in the smith's forge and then DM'd myself a magic scythe and whatever else you need, then can I just make all of the magic items simply to find out what they do?


Yep, that will work, or simply load up that script in the editor and see what it items it will give, and then look up those items... erm, I'd do it for you if I had my machine set up.

Most weapons are adding +d6 of some kind of elemental damage, or sleep/stun effects. The +2 Astral Longsword adds +d8 Sonic damage, IIRC, and the Fey Duster has DC14 Sleep onHit...

-Jam

DrSpike is offline DrSpike
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Sep 2001
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  Old Post 17-09-2004 01:56
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Eh but Jamski, read the post. If you fixed the loophole great, it will make the game much more intense. However if you have inadvertently made it so people have to respawn twice to respawn (taking 2 xp hits) then that's not good. Any idea why it happened? It must be linked to the loophole fixing.

Jamski is offline Jamski
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lol ED&D is officially full PvP LOL
May 2002
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  Old Post 17-09-2004 03:25
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Oh, whoops, I skimskied it... problem should be fixed so the Gypsy Witch correctly applies Ressurection and Greater Restoration when you respawn...

It is indeed part of the loophole fixing that YOU wanted

-Jam

duke o' york is offline duke o' york

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Oct 2001
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  Old Post 17-09-2004 12:35
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I may well try that out this weekend, and hopefully have a full list for posting here on Monday. Hopefully....
Newcastle are on telly on Sunday after all.

What on earth is the fey duster? I can't think that it might have been a typo you made so for the moment (well, until I can be bothered to go and look it up on some walkthrough or list or something) then I'm confused.

duke o' york is offline duke o' york

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Oct 2001
time: 05:34
  Old Post 17-09-2004 15:15
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I found it all!

Adamantine
Axe of the Tall Kin +1 (Double Axe, Light 10m) 1029GP
Sword Saint Legacy +1 (Katana, +1D6 Sonic dmg vs Evil) 1603GP
Rune Hammer +1 (War Hammer, SR 10) 1799GP
Sentinel +1 (Battleaxe, Listen+2, Spot+2, Light 10m) 1982GP
Stonefire Axe +1 (Greataxe, +2 Fire dmg) 2219GP
Harbinger Kin +1 (Greatsword, +2 Fire dmg) 2240GP
Sea Reaver +1 (Scythe, Cast Resist Elements) 2626GP
Desert Wind +1 (Scimitar, +1D6 Fire dmg) 3712GP

Diamond
Storm +1 (Light Hammer, +1D4 Electrical dmg) 2205GP
Astral Blade +1 (Longsword, +1D4 Sonic dmg) 2215GP
Chromatic Breastplate +1 (AC Armor+1, 10/- Cold, Fire, Electrical) 2865GP

Dragon Blood
Namarra +1 "Neversleep" (Rapier, DC14 Daze 75%/1 round) 1919GP
Ice Reaver +1 (Hand Axe, +1 Cold dmg, 15/- Cold) 3164GP
Ravager +1 (Halberd, +1D6 Sonic dmg) 3709GP
Reaver +1 (Heavy Flail, +1D6 Cold dmg) 3712GP

Fairy Dust
Fey Spear +1 (DC14 Daze 75%/1 round) 1906GP
Feyduster +1 (Short Sword, DC14 Daze 75%/1 round) 1912GP
Drone +1 (Morning Star, DC14 Slow 50%/2 rounds) 2531GP

Gargoyle Skull
Whitebone Armor (Half Plate, AC Armor+2) 1233GP

Ironwood
Ironwood Mace +1 (Dire Mace, Weight-40%) 875GP
Gladiator's Club +1 (DC14 Daze 75%/1 round) 1906GP
Foundation +1 (Light Flail, DC14 Knock) 2531GP
Uthgardt Ceremonial Blade +1 (Two-Bladed Sword, Keen) 2596GP

Special Holy Water
Golden Sickle +1 (Animal Empathy +2, +1 L0 Druid Spell) 1124GP
Scales of Truth +1 (AC Armor+1, Fortitude+1, See Invisibility 1/day) 1696GP
Mace of Disruption +1 (+2 vs Undead) 1717GP


Well that lot saves me a while faffing about at the weekend, and means that I can concentrate on using my Desert Wind scimitar to smite the evildoers!

For those interested in other shops' combinations, or just with an eye on cheating, I got this information here:
http://db.gamefaqs.com/computer/dos...s_reference.txt

Last edited by duke o' york on 17-09-2004 at 17:14

DrSpike is offline DrSpike
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Sep 2001
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  Old Post 17-09-2004 17:11
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quote:
Originally posted by Jamski
Oh, whoops, I skimskied it... problem should be fixed so the Gypsy Witch correctly applies Ressurection and Greater Restoration when you respawn...

It is indeed part of the loophole fixing that YOU wanted

-Jam


Skimsier!

Anyway, hopefully the fix applies to all to whom your soul can be bound, not just the gypsy witch. Also when you get back DMing can I have 700XP please.

Jamski is offline Jamski
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lol ED&D is officially full PvP LOL
May 2002
time: 05:34
  Old Post 17-09-2004 22:16
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Sure

Erm, Duck, that's only the list for the crap smith in chapter 1, save your precious components for the good smith later on, I would

-Jam

DrSpike is offline DrSpike
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Sep 2001
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  Old Post 17-09-2004 22:27
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Also Jam you might need to make some more Kukris for me to buy. The bog standard kukri in my off hand is just too weak. I wasn't able to locate the CREEP headquarters you said to check out.

I have a general merchant problem as well, in that I haven't changed my equipment for ages. Are there more merchants I've missed?

Places I haven't been include North of Gnoma, the 4 planes, the lizard mound, and wherever the elf sailor takes you. I need some good hunting for level 14.

Jamski is offline Jamski
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lol ED&D is officially full PvP LOL
May 2002
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  Old Post 17-09-2004 22:43
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I suggest you hop on that boat and see what you can find, hit the scorpions or lizards, take to the ants, visit the Gnoma crypt, head through the Gnoma docks to get to Crank's Island, or step through the Black Oak to meet strange Fey creatures...

Perhaps

-Jam

DrSpike is offline DrSpike
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Sep 2001
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  Old Post 17-09-2004 23:20
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Black oak? And you didn't elucidate on the CREEP headquarters..........stop skimsying!

DrSpike is offline DrSpike
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Sep 2001
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  Old Post 18-09-2004 04:01
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Tonight I did gobwood (boring, though I got to the next stage in the codex quest). Then I went to Southrun, which was much better. Straight away I added +4 to AC and *wait for it* bought two +3 kukris. This makes a huge difference from +0/+2.

Why was I not informed of this place before?

Jamski is offline Jamski
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lol ED&D is officially full PvP LOL
May 2002
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  Old Post 19-09-2004 14:48
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CREEP HQ is behind a door in the Gnoma Ruins - well worth a visit just for the loot

Oh yeah... Southrun Glad you found that place. Try a walk in the desert there for giggles

-Jam

DrSpike is offline DrSpike
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  Old Post 19-09-2004 15:14
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I did last night but those shaman are tough. One summoned a dire bear then hit me with what I think was prismatic spray. I was fortunate enough to roll the instant death option.

Jamski is offline Jamski
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lol ED&D is officially full PvP LOL
May 2002
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  Old Post 20-09-2004 02:57
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Ah, they start off invisible - I suggest you use True Sight and Invis to whack them first

-Jam

DrSpike is offline DrSpike
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  Old Post 20-09-2004 03:01
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Hmm, I left that bit because the whole confusion/blindness/general annoyances drove me away. I presume there are counters, but the guy I bought the canteen from didn't seem to have anything else to help. I was chugging clarity potions, but they don't last long, and don't help with blindness.

Also (and no skimsying this part) is there a ring or something I can use to give true sight?

Jamski is offline Jamski
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lol ED&D is officially full PvP LOL
May 2002
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  Old Post 20-09-2004 03:12
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There are a number of items that give true sight, that are most easily found by highish level characters from the "boss chests" Also the Monks sell a large flag that gives True Sight (and +3 STR? Immunity to fear? Or some other bonus? Hell, I made it and I can't remember)

A magnetic helm, or generally good saves will help a LOT in the desert. Monks, Clerics and Paladins tend to thrive. Rogues lack the Will and Fort saves rather badly

-Jam

DrSpike is offline DrSpike
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  Old Post 20-09-2004 03:24
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My next question is just how tough (level-wise) are the following bosses:

The minotaur (terribull?)
The ant queen
Zappolwie
Hellwitch
Tim's tower? The guardian at the start is impossible.

I keep heading back to the minotaur every couple of levels, and he's still impossible. He killed me in 1 hit a couple of levels ago, so I imagine he's quite tough.

Also I keep heading back to lizard mound only to be told to go away. I think their should be a little more guidance from NPCs as to rough levels needed for areas.

Other areas that seem blocked are North of Gnoma and East and South of the Thirst (2).

Still haven't tried any of the planes.

Any ideas on rough levels required? It's annoying to keep trying an area (and slog your way to it) only to find you aren't appropiately trained yet.

There's lots here so try and not skimsy. Thanks.

duke o' york is offline duke o' york

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Oct 2001
time: 05:34
  Old Post 20-09-2004 13:34
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Doc, you just need to be better at the game.



I have finished the Docks district on the OC (yeah, well I haven't got broadband, and I lent Doc my codes because he has), and am now going back to the Blacklake district, which is the only one I haven't done yet. I may well have to go back to some of the other areas later to finish off some subquests, but for the time being I'm strong enough to whack pretty much everyone on this Chapter. I've got three of the relics for the bloke in the Halls of Justice, and three of the cure components of course. I've only got one of theartworks to be restored to their rightful owner (someone here called it art theft, and my paladin won't stand for that!) I killed the boss on the Docks level by myself because Daelan didn't last long. I also summoned my familiar to help me in the fight, and he poisoned the boss which helped a great deal.

DrSpike is offline DrSpike
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  Old Post 20-09-2004 16:25
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The OC is quite long - at this rate you'll finish it some time in early 2006.

duke o' york is offline duke o' york

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Oct 2001
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  Old Post 20-09-2004 16:46
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Well - I want my games to last a long time.

All I need is for the good duchess to go and visit her parents or friends or someone (I don't care who) for another weekend, and then I'll make loads of progress.

Jamski is offline Jamski
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  Old Post 21-09-2004 02:48
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The minotaur (terribull?) - 24th
The ant queen - 22nd
Zappolwie - 9th
Hellwitch - 18th
Tim's tower? The guardian at the start is impossible. 20+

Or lower if you take a friend - some places are STRONGLY not reccommeded to be soloed except at uberhigh levels - and then you'll get bog all xp.

Lizard mound is level 20+, but again, take a friend with complimentary skills - a mage or a rogue benefits hugely from the company of a warrior

South from the Thirst was "unblocked" last night/this morning Yay updates!

-Jam

DrSpike is offline DrSpike
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  Old Post 21-09-2004 02:55
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Thanks.

North of Gnoma and East from the Thirst (2)?

 
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