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Whoha
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The TOC is supposed to be classified guys...
Dec 2001 time: 23:34
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quote: Originally posted by GeneralTacticus
I await orders from Boshko and Chaunk. Looks like this first round will prove quite violent...
EDIT: I also need a corrected OOB from Whoha. |
Presidenting is hard!
Also, Chaunk has been gone for a while, probably should go without him.
Last edited by Whoha on 08-08-2004 at 20:57
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GeoModder
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The most erratic Overlord!
Jan 2004 time: 06:34
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I think that if he doesn't report in time his bases should simply disappear in the deeps of space and no other Overlord be allowed to take them over.
In case someone already was planning on attacking him, let that Overlord then have the opportunity to change his orders.
Last edited by GeoModder on 09-08-2004 at 15:28
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GeneralTacticus
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of Melbourne, Australia
Dec 2001 time: 15:34
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Round 1: First Blood
The struggle for galactic supremacy opened with a bang, as two new Overlords chose to launch attacks against their neighbours. Both fights would be extremely bloody, although they were of wildly differing lengths and results.
First, Overlord Jamski, whose family claimed descent from the First Empire of forgotten ages, launched a massive strike against the renowned House of Spike.
code: FTL-FTL LTF-LTF
hp 40 hp 36
2LB 5LC
2FB 1FC 2FC
2TB 2TC
RAW DATA
DrSpike Jamski
-----------------------------------
8 fighters 10 lasers
6 torpedoes 6 torpedoes
6 lasers 6 fighters
default, default close, spread
ADJUSTED DATA
DrSpike Jamski
-----------------------------------
16 fighters 40 lasers Spike takes 24 hits
3 torpedoes 6 torpedoes Spike takes 3 hits
24 lasers 6 fighters Jamski takes 18 hits.
Spike takes 27 hits.
Jamski takes 18 hits.
Revised Fleet Numbers:
hp 13 hp 18
2LB 1LC(2)
No fighters! 2FC
1TB(5) 2TC
RAW DATA
DrSpike Jamski
-----------------------------------
0 fighters 2 lasers
3 torpedoes 4 torpedoes
6 lasers 6 fighters
default, default close, spread
ADJUSTED DATA
DrSpike Jamski
-----------------------------------
0 fighters 8 lasers Spike takes 8 hits
1 torpedo 6 torpedoes Spike takes 5 hits
Spike takes 13 hits and is destroyed.
Jamski is victorious, and captures all of Spike’s bases.
Spike’s fleet fought bravely, but though they had the advantage of numbers, Jamski’s lasers struck a crushing first blow that eliminated 60% of Spike’s fleet. Return fire destroyed half of Jamski’s ships, but the damage had been done, and further fire from Jamski’s lasers and torpedoes eliminated the Spike fleet. With Spike’s defense forces gone, Jamski’s troops marched in, and soon a new flag flew over the domains of the House of Spike.
Meanwhile, on the other side of the galaxy, Overlord Geomodder coveted the domains held by the young Overlord Whoha. Massing his forces, he launched a surprise attack across the border dividing their domains… or so he thought.
code: TFL-TFL LTF-TLF
hp 38 hp 22
No Lasers! 2LC
9FF 1FB
10TF 2TC
RAW DATA
Whoha Geomodder
-----------------------------------
10 torpedoes 4 lasers
9 fighters 4 torpedoes
0 lasers 3 fighters
default, default default, spread
ADJUSTED DATA
Whoha Geomodder
-----------------------------------
10 torpedoes 4 lasers Geo takes 6 hits
36 fighters 4 torpedoes Geo takes 32 hits
Geomodder takes 38 hits and is destroyed.
Whoha repulses Geomodder’s assault
As it turned out, it would be Geo who got the shock of his life. Outnumbered and utterly out-manoeuvred by Whoha’s fighter swarms, his ships were annihilated without even managing to scratch the enemy fleet, and Geo was forced to return to his home systems via escape pod to plan his revenge.
Meanwhile, all other Overlords took the opportunity to build, with the exception of Overlord Chaunk, who apparently spent his time getting blind drunk in his villa. In the absence of orders, his underlings merely stockpiled resources for him.
code: Galactic Overlord
| Player Name |
Bases |
BPs |
TotalShips |
Frigates(1) |
Cruisers(2) |
Battleships(3) |
Dreadnaughts(4) |
Titans(5) |
|
| Las |
Fig |
Torp |
Las |
Fig |
Torp |
Las |
Fig |
Torp |
Las |
Fig |
Torp |
Las |
Fig |
Torp |
|
| Smiley |
3 |
16 |
19 |
1 |
9 |
9 |
- |
- |
- |
- |
- |
- |
- |
- |
- |
- |
- |
- |
|
| Boshko |
3 |
17 |
6 |
- |
- |
- |
- |
- |
- |
4 |
1 |
1 |
- |
- |
- |
- |
- |
- |
|
| Chaunk |
3 |
35 |
- |
- |
- |
- |
- |
- |
- |
- |
- |
- |
- |
- |
- |
- |
- |
- |
|
| Geomodder |
3 |
15 |
3 |
- |
- |
- |
- |
- |
- |
1 |
1 |
1 |
- |
- |
- |
- |
- |
- |
|
| Jamski |
3(3) |
21 |
7 |
- |
- |
2 |
1(2) |
2 |
2 |
- |
- |
- |
- |
- |
- |
- |
- |
- |
|
joncha |
3 |
17 |
6 |
- |
- |
- |
- |
- |
- |
2 |
2 |
2 |
- |
- |
- |
- |
- |
- |
|
| Kassiopeia |
4 |
20 |
2 |
- |
- |
- |
- |
- |
2 |
- |
- |
- |
- |
- |
- |
- |
- |
- |
|
| Kuciwalker |
4 |
20 |
3 |
1 |
- |
1 |
- |
1 |
- |
- |
- |
- |
- |
- |
- |
- |
- |
- |
|
Ljube-Ljcvetko |
3 |
15 |
8 |
- |
- |
2 |
- |
- |
- |
- |
- |
6 |
- |
- |
- |
- |
- |
- |
|
| Skanky Burns |
4 |
20 |
2 |
- |
- |
1 |
- |
- |
- |
1 |
- |
- |
- |
- |
- |
- |
- |
- |
|
| Spaced Cowboy |
4 |
20 |
- |
- |
- |
- |
- |
- |
1 |
- |
1 |
- |
- |
- |
- |
- |
- |
- |
|
| Whoha |
3 |
16 |
19 |
- |
9 |
10 |
- |
- |
- |
- |
- |
- |
- |
- |
- |
- |
- |
- |
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Last edited by GeneralTacticus on 11-08-2004 at 12:33
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GeoModder
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The most erratic Overlord!
Jan 2004 time: 06:34
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It doesn't change the outcome, GT, but I thought my 'spread' formation only gave Whoa's fighters a x2 advantage, not a x4?
And also, in the first round Whoa's torpedo's should have an attack value of x0.5 I thought? 5 instead of 10?
Edit: How can Jamski have 9 Battle ships to start with? That represents 27 BP's. That whole battle against DrSpike must be revised.
Last edited by GeoModder on 10-08-2004 at 15:06
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