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GeneralTacticus is offline GeneralTacticus
Emperor
of Melbourne, Australia
Dec 2001
time: 15:34
  Old Post 12-08-2004 17:32
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quote:
Originally posted by Kassiopeia
Damn and blast. I try to attack, and what happens, I end up nomadic with a crippled fleet.


Hey, if you'd gone in for a more balanced fleet and the same OOB, Boshko would have been absolutely owned. The only reason you suffered as badly as you did was that with no lasers or fighters, you had nothing to prevent his ships from ripping you apart in the four rounds you weren't firing.

EDIT: Not to mention that he'd probably have gone down completely if he hadn't been Spread Out vs. your torps. 36 hits on the first round would have made taking him down the rest of the way a trivial matter.

Jamski is offline Jamski
Deity
lol ED&D is officially full PvP LOL
May 2002
time: 05:34
  Old Post 12-08-2004 17:33
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Darn, I KNEW I should have used "and attack whoever we find there" orders.

Round 3 orders sent

-Jam

Jamski is offline Jamski
Deity
lol ED&D is officially full PvP LOL
May 2002
time: 05:34
  Old Post 12-08-2004 17:36
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quote:
btw, to rectify the confusion apparently suffered by Jamski: the numbers in brackets represent the number of hits taken by the damaged ship, not the number of damaged ships you have. Because of the way combat works, it's very difficult to get two damaged ships in the same category.


Oh, can you make that "number of damaged ships" instead, as in the last games? The amount of damage is not really that important, is it? All ships cost 1 BP to repair all damage, right?

Oh, that means I have 1 extra BP stockpiled too Yay!

-Jam

GeneralTacticus is offline GeneralTacticus
Emperor
of Melbourne, Australia
Dec 2001
time: 15:34
  Old Post 12-08-2004 17:38
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I must say, I really don't see the point of recording the number of damaged ships, given that it would be extremely unusual for anyone to have more than one damaged ships in the same entry; the recording of the amount of damage is mainly for HP purposes.

Kassiopeia is offline Kassiopeia
Emperor
Jyväskylä, Finland
Jul 2001
time: 07:34
  Old Post 12-08-2004 17:38 Visit Kassiopeia's homepage!
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quote:
Hey, if you'd gone in for a more balanced fleet and the same OOB, Boshko would have been absolutely owned. The only reason you suffered as badly as you did was that with no lasers or fighters, you had nothing to prevent his ships from ripping you apart in the four rounds you weren't firing.

EDIT: Not to mention that he'd probably have gone down completely if he hadn't been Spread Out vs. your torps. 36 hits on the first round would have made taking him down the rest of the way a trivial matter.


Yes, I know. I wasn't whingeing, just feeling sorry for myself over my own tactical mistakes and the fact that I was counting on Boshko to build more laser ships. That and I'm very peeved that my first set of orders, which you ignored just like you should have, contained instructions to build fighter dreadnaughts. I guess I still haven't quite understood the combat system yet - what use does it have to have one fighter dreadnaught blasting away at his ships if he's got, say, three laser dreadies on the same turn? It'll result in eradication in any case, because he'll have more ships than I do on that turn. A few fighter and laser ships wouldn't have done me really that much good.

GeneralTacticus is offline GeneralTacticus
Emperor
of Melbourne, Australia
Dec 2001
time: 15:34
  Old Post 12-08-2004 17:47
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Well, out of interest, I calculated what the results would have been if you'd gone for a totally balanced fleet, and hit Boshko with the same OOB... the reults are below.

WARNING: STRICTLY UNOFFICIAL AND NOT IN ANY WAY A REFLECTION OF ACTUAL TURN RESULTS!

code:
LTF-TLF TFL-TFL hp 54 hp 48 4LB 2FL 4FB 2FD 1TB 1TD 2TC RAW DATA Boshko Kassiopeia ----------------------------------- 12 lasers 8 torpedoes 3 torpedoes 8 fighters 12 fighters 8 lasers Close, spread Back, default ADJUSTED DATA Boshko Kassiopeia ----------------------------------- 12 lasers 8 torpedoes Kassiopeia takes 4 hits 3 torpedoes 32 fighters Boshko takes 29 hits 12 fighters 16 lasers Boshko takes 4 hits. Boshko takes 33 hits. Kassiopeia takes 4 hits. Revised Fleet Numbers: hp 21 hp 44 No lasers! 2FL 4FB(1) 2FD No torpedoes! 1TD 1TC RAW DATA Boshko Kassiopeia ----------------------------------- 0 lasers 6 torpedoes 0 torpedoes 8 fighters 12 fighters 8 lasers ADJUSTED DATA Boshko Kassiopeia ----------------------------------- 0 lasers 6 torpedoes Boshko takes 6 hits 0 torpedoes 32 fighters Boshko takes 32 hits Boshko takes 71 hits and is destroyed. Kassiopeia is victorious.

Skanky Burns is offline Skanky Burns
Deity
Skanky Bastard Quartermaster
Aug 2001
time: 14:34
  Old Post 12-08-2004 17:47
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code:
ADJUSTED DATA ----------------------------------- 3 torpedoes 0 fighters 12 fighters 0 lasers

Shouldn't this be adjusted to 6 torp damage and 24 fighter damage? They are firing unopposed so are automatically considered to be owning the enemy. Kassi dies in this battle.

GeneralTacticus is offline GeneralTacticus
Emperor
of Melbourne, Australia
Dec 2001
time: 15:34
  Old Post 12-08-2004 17:50
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Hmmm... was this the rule followed in the last GO? I don't recall it being applied, but I don't recall single-weapon fleets being very widely employed in that one.

Skanky Burns is offline Skanky Burns
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Skanky Bastard Quartermaster
Aug 2001
time: 14:34
  Old Post 12-08-2004 17:55
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Yes. Here is an example from early in game II.

code:
RAW DATA Gamecube64 Ljube ----------------------------------- 12 torpedoes 0 lasers 6 fighters 0 lasers 9 lasers 20 torpedoes 9 lasers 20 torpedoes 6 fighters 0 fighters 12 torpedoes 0 fighters Close, default Back, bunch ADJUSTED DATA Gamecube64 Ljube ----------------------------------- 48 torpedoes 0 lasers Ljube takes 48 hits 6 fighters 0 lasers Ljube takes 6 hits 9 lasers 40 torpedoes Gamecube64 takes 31 hits 9 lasers 40 torpedoes Gamecube64 takes 31 hits 6 fighters 0 fighters Ljube takes 6 hits 48 torpedoes 0 fighters Ljube takes 48 hits


EDIT: Here is a battle where I actually followed my rules.

Last edited by Skanky Burns on 12-08-2004 at 18:01

GeneralTacticus is offline GeneralTacticus
Emperor
of Melbourne, Australia
Dec 2001
time: 15:34
  Old Post 12-08-2004 17:57
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Hang on, didn't the decription say that both fleets Closed In before opening fire? That would account for the x4 multip0lication, and would not be consistent with multiplying unopposed shooting by 2...

Jamski is offline Jamski
Deity
lol ED&D is officially full PvP LOL
May 2002
time: 05:34
  Old Post 12-08-2004 18:00
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Yeah, that was a close range laser death-fest.

-Jam

Skanky Burns is offline Skanky Burns
Deity
Skanky Bastard Quartermaster
Aug 2001
time: 14:34
  Old Post 12-08-2004 18:04
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Erm, seems that first battle was miscalculated slightly. Not that it matters, they were already dead with half-damage being done to them.

New battle:
12 torpedoes vs 0 lasers
12 x 2(enemy bunched) x2(unopposed) = 48
6 fighters vs 0 lasers
6 x0.5(enemy bunched) x2(unopposed) = 6

GeoModder is offline GeoModder
Emperor
The most erratic Overlord!
Jan 2004
time: 06:34
  Old Post 12-08-2004 18:28
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Nice to see some history correct itself, but nevertheless, orders sent!

Spaced Cowboy is offline Spaced Cowboy
Emperor
Dallas TX
Nov 2001
time: 23:34
  Old Post 12-08-2004 18:34
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sent

:) Smiley is offline :) Smiley
Emperor
USCA, Berkeley
Feb 2001
time: 21:34
  Old Post 12-08-2004 19:16 Visit :) Smiley's homepage!
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I miss the colored bars on the chart, but oh well. Sent.

Ljube's production should of accumulated, by the way.

Jamski is offline Jamski
Deity
lol ED&D is officially full PvP LOL
May 2002
time: 05:34
  Old Post 12-08-2004 19:23
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Put an end to popups!

I miss the map

-Jam

Skanky Burns is offline Skanky Burns
Deity
Skanky Bastard Quartermaster
Aug 2001
time: 14:34
  Old Post 12-08-2004 19:31
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I miss running this. Sort of.

Whoha is offline Whoha
King
The TOC is supposed to be classified guys...
Dec 2001
time: 23:34
  Old Post 12-08-2004 19:49
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sent.

joncha is offline joncha
Emperor
North of FOPOG
Jan 2003
time: 21:34
  Old Post 12-08-2004 23:19
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sent

DrSpike is offline DrSpike
Deity
Enthusiastic member of Apolyton
Sep 2001
time: 05:34
  Old Post 12-08-2004 23:23
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quote:
Originally posted by Skanky Burns
I miss running this. Sort of.


Masochist.

Ljube is offline Ljube
Emperor
Belgrade
May 2003
time: 06:34
  Old Post 12-08-2004 23:26
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quote:
Originally posted by Jamski
I miss the map

-Jam


Run the next game Jam

and sent.

GeoModder is offline GeoModder
Emperor
The most erratic Overlord!
Jan 2004
time: 06:34
  Old Post 13-08-2004 00:57
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I haven't attacked Ljube...

:) Smiley is offline :) Smiley
Emperor
USCA, Berkeley
Feb 2001
time: 21:34
  Old Post 13-08-2004 01:50 Visit :) Smiley's homepage!
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It'd be neat if the map actually meant something, such as who gets to attack somebody first.

I suspect GMing this with Combat 1.3 is even harder than it was with 1.2.

Jamski is offline Jamski
Deity
lol ED&D is officially full PvP LOL
May 2002
time: 05:34
  Old Post 13-08-2004 01:51
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I may well run the next game if I'm stuck on my dad's old 486 with dial-up, just to have some entertainment.

-Jam

:) Smiley is offline :) Smiley
Emperor
USCA, Berkeley
Feb 2001
time: 21:34
  Old Post 13-08-2004 02:02 Visit :) Smiley's homepage!
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486 don't quite cut if for NWN, even with overclocking, eh?

Jamski is offline Jamski
Deity
lol ED&D is officially full PvP LOL
May 2002
time: 05:34
  Old Post 13-08-2004 02:20
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Yeah, like there'd even be room on the HDD for the 4-5 Gigs all the files take up on my box.

I may go crazy if I have to stay there too long.

-Jam

GeoModder is offline GeoModder
Emperor
The most erratic Overlord!
Jan 2004
time: 06:34
  Old Post 13-08-2004 03:57
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So, will you have a net connection there?

Jamski is offline Jamski
Deity
lol ED&D is officially full PvP LOL
May 2002
time: 05:34
  Old Post 13-08-2004 03:59
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Yes, a VERY crappy one.

-Jam

Skanky Burns is offline Skanky Burns
Deity
Skanky Bastard Quartermaster
Aug 2001
time: 14:34
  Old Post 13-08-2004 10:44
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quote:
Originally posted by DrSpike
Masochist.


Bestrafen sie mich.

At least I have my priorities right though. Broadband first, food/somewhere to sleep second.

GeneralTacticus is offline GeneralTacticus
Emperor
of Melbourne, Australia
Dec 2001
time: 15:34
  Old Post 13-08-2004 12:06
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quote:
I suspect GMing this with Combat 1.3 is even harder than it was with 1.2.


Not having GMed with 1.2, I can't say (although the prior system was simple enough that I could predict the first few rounds with a fair degree of accuracy...), but it isn't that hard once you get used to it.

 
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