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Chaos Theory

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Missouri / Misery; CC
Oct 2002 time: 04:36
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Because I didn't pay enough attention when playing the turn. Just now, I loaded the end-turn save, corrected our diplomatic offer, and sent that save directly to the Angel turn player.
Reasons this should be legitimate:
It's still before our 48-hour deadline, so I could have held the turn until others could review it, and only post it as late as possible. I posted it earlier to try to move the game along faster.
I can forget for an hour to offer something to allies. Someone in the SMAC world could not forget for a year to offer something to allies, especially if it's their job, and especially given reminders.
Adding diplomacy offers has no effect on the start of the Angels' turn, and since they very likely haven't moved any units in their turn, replacing the previous 2148 -> Angels with this one in no way allows new attempts at random events, like pods.
Last edited by Chaos Theory on 18-11-2004 at 23:40
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binTravkin
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Lord of Progress of the Council of Lords of Gaia
Jan 2004 time: 07:36
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quote: Spartans have the Command Nexus, Angels have the Virtual World, Spartans are working on the MCC, Morganites are working on the PEG. |
In other words:
1.Spartans now can fend off Hive.
2.Angels will be quite able to research and popboom (NN at every city is now essential for them)
3.Spartans are trying to grab every military SP available and MCC is a step in the process as it gives them 50% more popped sea pods, thus 50% more cash from them and maybe even some AAs. They will be able to build both CDF and CF if they get there first.
4.Morgan is growing more and more powerful and if he's rebuilding bases, each base gets EB, which is just awesome for them..
Last edited by binTravkin on 07-12-2004 at 21:44
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