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:) Smiley
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USCA, Berkeley
Feb 2001 time: 21:24
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Day 0: The 13th President
There was little rest after World War 15, and the last surrenders had barely been signed when General Tacticus's empire fragmented into a series of rogue nations.
Hoping to avert another apocalypse, world leaders called together a conference of presidents to seek a diplomatic solution. Twelve presidents arrived. They hoped to carve up the mess of the world into a dozen stable republics.
Left out, however, was a rogue nation. This 13th president would have none of this, and launched a commando raid on the conference center. Negotiations broke down extremely quickly, and the presidents retreated to their nuclear bunkers. Fingerpointing rapidly commenced, as propaganda clouded the identity of this rogue nation. But in any case, World War 16 had begun.
Cast of Characters
Adagio: Spider, Snake, Scorpion
DarkCloud: Mirage, Illusion, Glass
DrSpike: Nuclear, War, XVI
GeneralTacticus: Mayhem, Anarchy, Chaos
Jonny: Invincible, Indestructible, Nuke-Proof
Kuciwalker: I'm gonna die, oh ****, *splat*
Ljube: Heaven, Paradise, Olympus
Skanky Burns: +1, +2, +3
Spaced Cowboy: 1337, R0X0R, W00t
Sparrowhawk: Hiroshima, Nagasaki, Chernobyl
Theben: Spaced is, sofa king, we todd edd
Vlad Antlerkov: Fork, Knife, Spoon
Whoha: Sacrificial Target 1, Sacrificial Target 2, Sacrificial Target 3
We are on weekend schedule. Monday is Labor Day in the US. Orders will be processed when all are recieved, or Tuesday evening Pacific Standard, whichever comes first.
Attachment: nw16_00.gif
This has been downloaded 103 time(s).
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:) Smiley
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USCA, Berkeley
Feb 2001 time: 21:24
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Everyone here has played before, so I'll post the rules in Size 1 font.
Nuclear War
Each player starts with 3 cities, and may perform 1 order each turn. Orders should be sent to the GM through:
PM
(When orders has been sent, please post a “sent” msg in the thread, to make sure the GM has received the order).
If you don’t send any orders for a turn, you won't be auto-set to do something (The GM won't deflect for you, the GM won't do anything for you... ), and since the GM posts a msg from time to time in the forum about who still needs to send orders, people can see who’s open for nuking, so be sure to send them. You can send the GM a default order, if you wish, but I recommend that you send a queue.
If you don’t send your orders, there will be consequences, unless you can come up with a good reason BEFORE you’re missing your orders (i.e. if you’re going on vacation tell us BEFORE you leave, not when you get home)
code:--------------------------------------------------------------------------------
# of turns missed: Consequences:
1: nothing
2: You’ll lose one city this round
3: You’ll lose two cities this round
4: ---------you get Wasted--------
--------------------------------------------------------------------------------
Each turn takes about 24 hours (Ending at 8 AM CST each day) (Though there might be some changes, so don’t count on it being ready every day at this time... maybe it’ll be earlier, maybe later). If the GM has received all orders before time runs out, the turn has ended and he'll post the results early.
You will be able to change your orders up until one hour before the end of the turn.
Spy missions don't count as orders: e.g. you can sabotage an enemy and nuke him in the same turn. Each player starts with zero spies. You can send out multiple spies per turn if you have them.
Orders:
Launch Nukes:
The player can launch two nukes. The nukes can be launched at different players or they can be launched to the same player, depending on preference.
Stockpile Nukes: *
When stockpiling nukes you can launch 2-4 nukes instead of 2 at a time. You can't stockpile stockpiled nukes, the max # of nukes is 4. You don't have to use the stockpiled nukes the following turn. If you've got stockpiled nukes and want to nuke someone, but also keep the stockpiled nukes, you may.
Deflect: *
When deflecting nukes to a certain player, every second nuke to arrive that turn will be deflected to another player (Which has to be included in the orders). The nukes which get deflected is: 1, 3, 5… while 2, 4, 6… will hit
Hide in bunker: *
Each player starts with one bunker. When used, ALL nukes fired at you are destroyed (Not deflected), and all spies sent against you are killed (caught by the guards). After one use, the bunker is unavailable, unless rebuilt.
Build a Bunker: *
Gives you another bunker to use (up to a max of 2).
Train a new spy: *
Just like it sounds. (No-one starts with any spies) Up to a maximum of 3.
Build City:
You get one extra city. (No more than 5 cities can be built, this is not ICS).
Sabotage (Spy):
When using sabotage on another player, the other players orders will be cancelled. This kills the spy used. Sabotage does not work on bunkers; stockpiled nukes launches that are sabotaged lose the stockpile involved.
All orders marked with a * sign shall be referred to as "unknown projects" unless they specifically come into play that turn.
If you post a "sent" msg in the thread, but the GM doesn't recieve any orders, he'll auto-set you to whatever you want your 'default' orders to be - send them with your first orders (Of course he'll send you a msg that he didn't recieve your orders)
The only orders that can be combined are Sabotage with any other order. Stockpile cannot be combined with deflect, for instance.
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:) Smiley
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USCA, Berkeley
Feb 2001 time: 21:24
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Day 1: Trouble in Paradise
Some city building took place today, with Jonny, Sparrowhawk, and Kuciwalker investing in real estate, with outlooks ranging from the positive to the negative to the indifferent, respectively.
EDIT: Vlad built the city of Plate.
Two other world leaders opted for atomic urban renewal, however. Under the pretext of fighting spam, Adagio incinerated Skanky's cities of +2 and +3.
The dastardly Ljube, descendent of a long line of warriors, was immediately suspected by the others as the bringer of war. Ljube had sought to sway some minds by building the three apparently innocuous cities of the gods, Heaven, Paradise, and Olympus. Whoha was not one to be decieved, and turned Heaven into Hell and Paradise into Hell as well.
Meanwhile, the other eight nations engaged in secret projects.
Cast of Characters
Adagio: Spider, Snake, Scorpion
DarkCloud: Mirage, Illusion, Glass
DrSpike: Nuclear, War, XVI
GeneralTacticus: Mayhem, Anarchy, Chaos
Jonny: Invincible, Indestructible, Nuke-Proof, Impregnable
Kuciwalker: I'm gonna die, oh ****, *splat*, Whatever you want
Ljube: Olympus
Skanky Burns: +1
Spaced Cowboy: 1337, R0X0R, W00t
Sparrowhawk: Hiroshima, Nagasaki, Chernobyl, Bhopal
Theben: Spaced is, sofa king, we todd edd
Vlad Antlerkov: Fork, Knife, Spoon, Plate
Whoha: Sacrificial Target 1, Sacrificial Target 2, Sacrificial Target 3
We are on weekend schedule. Monday is Labor Day in the US. Orders will be processed when all are recieved, or Tuesday evening Pacific Standard, whichever comes first.
Attachment: nw16_01.gif
This has been downloaded 31 time(s).
Last edited by :) Smiley on 07-09-2004 at 05:57
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Skanky Burns
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Skanky Bastard Quartermaster
Aug 2001 time: 14:24
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bADGer, bADGer, bADGer, bADGer, bADGer, bADGer, bADGer, bADGer, bADGer, bADGer, bADGer, bADGer, MUSHROOM CLOUD!!!
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All times are GMT. The time now is 05:24. Apolyton Time is 00:24. |
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