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mart7x5
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Looks like we can design Laser Boys and Girls already, unless we aim for better impact on those who do not like Data Angels and wait for nonlinear stuff
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GeoModder
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The most erratic Overlord!
Jan 2004 time: 06:21
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One thing is sure, there is no competition for the PTS atm. Both the Gaians and the Morgans need to rebuild crawlers now, and the Spartans probably haven't IndAuto yet.
I'll check the latter with the turn now.
Edit: regarding the WP, the F5-screen showed it still under construction and I could still change production in a base to it. My guess is that it comes into action when the turn arrives at them again.
Last edited by GeoModder on 08-10-2004 at 18:44
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mart7x5
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I think it's a good idea, Hercules, about building PTS now. We have one AA = 50, that leaves 190 needed still. Each crawler is 24. That is 7.92 crawler. We need 8 crawlers for instabuilding.
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mart7x5
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Crawlers are always worth 3 rows. If we switch from planned, SP cost goes up too. Every facility, unit goes this much up.
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mart7x5
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Mindworm near HG looks bad.
- would two probe teams die together if attacked by m-worm, and being the only units in the base? I'm afraid it is possible. Maybe the second probe team should wait outside?
- it is still possible for rover not to ba able to enter the base in the next turn, since it will have 2/3 points left when it uses 1/3 (only one river tile is needed) for moving along the river. for this reason I would consider entering former there and removing the second probe team from the base - it would die anyway if former dies, and rover for sure will enter in 2 turns. both probe teams will be saved this way.
after the mine, the former may start road on that rocky mineral tile to give full 7 minerals near Veres Loft
maybe Kahlua probing builds colony pod soon for a sea base on south-western shore?
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mart7x5
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quote: Originally posted by GeoModder
Testing time I suppose... wonder how much influence the forest underneath Heaven's Gate has on a successfull base entering. |
I have never tested it. However I tested if forest under the base gives some defensive bonusses. It turns out - no bonusses. maybe the same it has no effect for enterring the base tile.
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mart7x5
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Geo, just when you play the next turn do not forget to promise the rover crew extra day off and a box of xenovodka. I am sure they will pull it off ok in this case.
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mart7x5
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quote: Originally posted by GeoModder
But it's weird that forests give no extra bonus, because rock tiles do (I had it that an established base suddenly became rocky underneath after an earthquake pod was popped). |
I cannot know this, but maybe forests are intentionally not taken into account when fighting, because it is possible to build a base on a forest but not on a rocky tile. This is i guess the only way a base can find itself on a rocky tile - not intended by game creators?
Anyway, I have to test the forests again
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mart7x5
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Rover in heaven's gate may go for worm hunting. Gaians need not to know. Btw, I wonder if they do it actually. It is quite lot of energy after all
maybe hurry both rec tanks to give those two bases accelerated start for next productions? Oh, you maybe done it already. We need also a party for the next year's first facility in Angel's faction.
From 2144 we no longer have tents only.
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