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mart7x5
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Geo,
Sorry if I missed that. We will need 10 crawlers for Virtual World. Maybe it is better to instabuild it in order not to triger other factions to start it if we linger with this SP too long in a queue, then we need many more crawlers around than we have now. That one near HG will be too far for it in near turns.
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mart7x5
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2146 is in
Some good news, there are two! mindworm boils near the rover where two probe teams are. An attack should give at least 20EC, I think. Then we have 34 EC (14EC we have already) - hurry recycling tanks (the lowest cost - no minerals forwarded for next turn) in Enigma Machine and in next turn start and instabuild with 10 crawlers (no forwarded so no mineral loss). In 2148 we may have completed Virtual World.
In Verres loft there is lack of 1 mineral to complete crawler next turn. Might be hurried too...
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mart7x5
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Yup,
A screenie in a moment...
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mart7x5
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The year, current 2146:
- Perform attack on 2 mindworm boils near hive border
- Would it be beneficial to move the other rover two tiles as shown in the screenie? this way if mw moves towards Hercules Station - we will have clean shot in the next turn. Is it worth sending the rover there?
- Building road on mineral bonus/rocky tile mine in order to have 7 minerals in 2 turns
- Next turn Kodycryptor crawler will be lacking 1 tile to reach Enigma Machine or Kahlua Probing. We will have 9 crawlers available only. Thus 1) take Alien Artifact + 8 crawlers or 2) 9 crawlers + 2 formers, now 2 tiles from EM.
- Move now 3 crawlers closer to Enigma Machine and in 2147 instabuild Virtual World in EM using as mentioned above
- According to our diplomacy with Spartans I'll put Biogenetics for their already offered Gene Splicing and accept it. We get it next year.
- Send probe teams without cover into hive territory? Rover is going to be quite exhausted I guess...
Any prposals/offers/discussion?
Attachment: angels2146.jpg
This has been downloaded 30 time(s).
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mart7x5
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I need to go now, so I posted the turn.
Should I inform Gaians, that the expected turn for completed research is 2151? Also Gaians are supposed to put Mobility into preaccepted exchange in next turn 2147? And we give them Flexibility as soon as we have it?
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mart7x5
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I think also that AA might wait a bit longer. There is still PEG which is a very good SP.
I proposed change to social for 30-40-30. We have slow research, but economy is doing better and I hope it will haul soon our research. In the next turn we will know if we will be lucky with Virtual World, as far as I know, if no other human factions start it before us, we most probably have it. Vw is powerful if we have network nodes, so after it's completed net-nodes might be on of the top building queue options. With gene splicing we may have soon large population increase.
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mart7x5
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One more thing - I planned for using AA, so we will unfortunatelly need either 3 formers or 2 formers and pay around 16EC in order to get it without AA.
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ForesterSOF
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Alpha Centuri
Oct 2004 time: 22:21
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Some fast looking.
1. Slow down on the production of crawlers.
2. V. Loft could make 2 CPs and send them to 32x66 and 34x74.
3. After the formers are done send them to the nutrients and minerals in the SW.
4. Snowflake could make some Sentinals to explore and go around to the cities to bost moral.
5. Koddy could work on an Aqua Farm to help feed the people and a Hab to increase pop.
6. Hevens Gate could make a CP and send it to 29x55 so the new city would get bonus for just being by good stuff.
7. Macromanage 1 former to auto build roads so supplies can be moved faster.
Last edited by ForesterSOF on 09-11-2004 at 20:05
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mart7x5
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The 2147 is in
see next post
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