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Modo44 is offline Modo44
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Jul 2004
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  Old Post 14-11-2004 17:49 Visit Modo44's homepage!
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quote:
Originally posted by Esoteric
Liberating Sicily- only through extensive burning I hope.

Actually, I plan to take both cities, then load the Legions on Galleys and ship them to burn Carthage. The cities on Sicily can be very productive and have some infrastructure I would like to keep. The Senators couldn't make up their minds, so it is my decision. Divide et impera.


Well, taking Sicily goes slowny, so others will have to finish. Have fun.


I wanted to explain some things that were not said here yet.

We have AP turned on, so we need more Workers than usual to make up for the speedy growth. I made it to 14 plus 2 Slaves, but still find we could use some more.

Since no one starts with a war and no wars were declared by other civs, only Rome has Golden Age started.

This means that we can go for 2 or even 3 wonders and have a realistic chance to get them. The Oracle in Neapolis is planned a prebuild for the Great Library, with Literacy soon available.

The idea is to maximize the Golden Age while it's there. Get a super production powerhouse up and running in those 20 turns, even if it means slowing down our conquests. That's also a reason why I would recommend that only 2 or 3 cities keep building Legions, while others develop infrastructure.

Last edited by Modo44 on 15-11-2004 at 01:54

joncnunn is offline joncnunn
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I agree don't burn down towns in Silicy. Once they come out of resistance and grow they'll be productive, especally with Court Houses.

joncnunn is offline joncnunn
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Culuture flips are actually somewhat less common in this scenerio than the normal game unless it's been modified to turn off the retain culture flag.

joncnunn is offline joncnunn
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This is probably extreme taking advantage of the AI, but in my SP game I convinced the Celts to give me Maraselles in exchange for the privilage of joining me in an alliance against the Carths. [insert evil grin here.] Celts came close to losing a city to the Carths. (I was hoping the Carths would take it and then I'd wait for it to regrow to size 2 and then liberate it.)

quote:
Originally posted by Modo44
Two turns done, we're on the verge of a war - on Sicily and just west of the Alps.

Legions are marching and Sicily and should be liberating it soon. The Celts shall meet us in a turn. If it was a SP game, I'd probably send the Celts to war with Carthage and then still attack the Celts. Just to make things interesting.

I'm thinking about leaving the barb camps in the Alps as a training ground for Elite Legions. They could provide easy targets and could be held in check by a very small force. What are your opinions, Senators?

Last edited by joncnunn on 15-11-2004 at 01:18

joncnunn is offline joncnunn
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I don't like the Granery builds, I'd much rather see Baracks / Garrisions / Workers in them.

Modo44 is offline Modo44
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Granaries are for Citizen production. I think at least one of those cities should finish the build. Workers and Garrisons can be built by other cities that already have both Granaries and Barracks. Not all of them are good for pushing out Citizens yet, so that would be a better use for them.

What worries me is the lack of Aqueducts and thus many cities stuck at size 6. Lot's of unused land. And we don't even have the tech yet.

Just to be sure, I'd send out 2 or 3 Legions towards the Macedonians next. Preferably blocking roads, so that they can't jump us.

joncnunn is offline joncnunn
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Um, I think we're better off with the Oracle than the Great Libary. Oracle pairs extremely well the the Temple of Artemis while us in a GA and them not and thus getting a tech lead devalues the Great Libary.

I'm also thinking that our city with lots of food in the NE is a great city site for the Musieum which makes 3 citizens of that city happy.
Mine all that wheat fast!

Greece and Macedonia both have a faint possibily of getting a GA without a war if they manage to build the right wonders to satisfy all three of their traights in this conquest.

joncnunn is offline joncnunn
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In this conquest, Citizens cost 40 shields and use only 1 citizen!

Granaries aren't needed at all for them. Just wait for those cities without aquaducts to hit size 6 and they can be set permenately to citizen producing duty and only a forest chop or an ongoing GA would cause them to get below size 5.

Modo44 is offline Modo44
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quote:
Originally posted by joncnunn
Um, I think we're better off with the Oracle than the Great Libary. Oracle pairs extremely well the the Temple of Artemis while us in a GA and them not and thus getting a tech lead devalues the Great Libary.

Good point.

quote:
Originally posted by joncnunn
I'm also thinking that our city with lots of food in the NE is a great city site for the Musieum which makes 3 citizens of that city happy.
Mine all that wheat fast!

That's been started. With AP, we'll need a whole lot of work done, before we let Padua grow. That's why it's making Workers all the time.

quote:
Originally posted by joncnunn
Greece and Macedonia both have a faint possibily of getting a GA without a war if they manage to build the right wonders to satisfy all three of their traights in this conquest.

Let them have it. The point is, by the time they do, we'll have the wonders we chose and Legions III to boot.

joncnunn is offline joncnunn
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  Old Post 15-11-2004 01:33 Visit joncnunn's homepage!
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Victory condition is 20% of land + 50% of pop. I'd recomending keep the cities without rivers producing citizens rather than producing an aquaduct to expand until we are closer to hiting to reaching 20% of the land than we are to 50% of the pop.

I see on tech paths beelining to Imperlism.

1. Tactics.
2. Military Traning? (The one that allows Heavy Calvary)

3. If AI has Monarchy, trade for it now and start Republic. Otherwise reserach Literary waiting for the AI to reach Monarchy, then trade for Monarchy and start Republic.

4. Republic.

5. If we don't have Literacy already then Literary.

6. Philosphacy. Choose Imperalism as the free tech.

skrobism is offline skrobism
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  Old Post 16-11-2004 02:26
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re: Elite training grounds
That is why superpowers keep lesser nations around anyway - Granada, Haiti, Nicarragua, France...
Keep them around until they become a problem.

re: the liberation of Sicily.
Make sure there will be no flipping. Burn it to the ground and rebuild. Rome will not become the great empire that it is destined to be by being nice to the natives.

joncnunn is offline joncnunn
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  Old Post 16-11-2004 02:57 Visit joncnunn's homepage!
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There's absoutely no need to burn down cities in Silicy, Corsica, or Sardina.

The SE city in Silicy is extremely secure, it's reinforced by our starting city in Silicy.

The Western corner city is under only minor influence from Carthage, and is slightly reinforced by the other Silicy cities.

Sacking Carthage elimates what cultural presence there is in Silicy.

Sardina and Corscia taken as a unit won't feel any Carthage culture either.

And historically, Rome's Carrot was just as big as their Stick. They would historically leave local laws in place (except making it illegal for the local govt to execute someone without permission from a Roman offical) and set up a native puppet as a figure head and hire a few head tax collectors and tell them they wanted X dinari.
Those cities that responded to this by revolting against Rome were severely punished.

Platypus Rex is offline Platypus Rex

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Sep 2002
time: 21:19
  Old Post 16-11-2004 10:49 Visit Platypus Rex<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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quote:
Originally posted by skrobism

Rome will not become the great empire that it is destined to be by being nice to the natives.


Makes me wander if this is where Star Trek NG got the idea of assimulation into the collective

joncnunn is offline joncnunn
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  Old Post 17-11-2004 01:12 Visit joncnunn's homepage!
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Rome didn't invent assmilation into their culture, they perfected it.

The Assyrians and Babs both moved massive numbers of conquered peoples into other parts of conquered lands to detroy their ties to the old religion. (At the time it was generally belived that each god only had domination over a specific land, so if you transported someone out of the land, you were cutting them off from their god.)

The Persians were much more lenient and in fact allowed many groups previously exilied to return to their native lands if they wished. They basically didn't interfere with local laws as long as they got their cut.

Alexander basically maintaigned the same non-local interference under his reign.

The Romans perfected this practice by giving the sons of their puppets a free education in Rome, the earlier the better. These sons would often return home more Roman than the Romans.

joncnunn is offline joncnunn
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  Old Post 17-11-2004 01:14 Visit joncnunn's homepage!
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In game terms, there seems to be a very rapid assmilation of foreign nationals compared to the epic game in this (unmodified) conquest.

Platypus Rex is offline Platypus Rex

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thanks for the enlightenment

Aqualung71 is offline Aqualung71
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Oct 2002
time: 12:19
  Old Post 18-11-2004 06:33
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Senators, please direct your latest strategy advice here

Modo44 is offline Modo44
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  Old Post 21-11-2004 23:46 Visit Modo44's homepage!
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Great work in general.

But I have a question to you, Senator Aquavian Lungarius. Why did you stop the conquest of the Celts? Remember, we agreed on attacking both them and Carthage at the same time. You openly acted against the choices made by the Senate. And please, don't tell me there wasn't enough forces to bring against the Celts - I know how many Legions I left there.

joncnunn is offline joncnunn
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Next Emperor, please buy Construction and Monarchy on turn 1.

Greece and Persia have both those techs.
Egypt has Construction only.

No one has Tactics.

This will allow us to reserach Republic immedately for Legionary IIIs.

This would also give us the option to switch the Great Light House to Herridan's Wall, which is probably more useful because Macedonia is likely to be a target and will be easier to take down if they don't have walls everywhere.

thecar is offline thecar
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Nov 2004
time: 05:19
  Old Post 22-11-2004 02:42
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yes lets settle east

thecar is offline thecar
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Nov 2004
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  Old Post 22-11-2004 03:24
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how about this
kill the celts and take france
settle east so the greeks can't get contact with the goths
settle england
after we get those two inlands from the africans lets, somehow and then peace
when this happens use france and our eastern empire to take the goths
after all of this lets take spain and finish those africans

with all of this done we will have half of the map

Aqualung71 is offline Aqualung71
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  Old Post 22-11-2004 05:46
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quote:
Originally posted by joncnunn
Next Emperor, please buy Construction and Monarchy on turn 1.

Greece and Persia have both those techs.
Egypt has Construction only.

No one has Tactics.

This will allow us to reserach Republic immedately for Legionary IIIs.

This would also give us the option to switch the Great Light House to Herridan's Wall, which is probably more useful because Macedonia is likely to be a target and will be easier to take down if they don't have walls everywhere.


I concur with all of Senator joncnunn's advice. I would suggest though that we consider making peace with Carthage if we can secure one or both of these techs as part of the peace deal. It will take several turns to prepare for the invasion of Carthage, and the all-powerful Roman Senate should have no qualms about breaking a peace treaty with our arch-rival Carthage. Reputation is a meaningless concept in this world full of Barbarian civilisations! This may enable us to retain exclusivity over Military Training for the time being.

Aqualung71 is offline Aqualung71
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  Old Post 22-11-2004 06:10
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quote:
Originally posted by Modo44
Great work in general.

Thank you kindly Emperor Modo. It was your genius that inspired me to lift my mediocre intellect to fulfill the high expectations of the Senate, set by your remarkable precedent

quote:
Why did you stop the conquest of the Celts? Remember, we agreed on attacking both them and Carthage at the same time. You openly acted against the choices made by the Senate. And please, don't tell me there wasn't enough forces to bring against the Celts - I know how many Legions I left there.

Yes, I was fully aware of the fact that my actions in making peace with the Celts would bring criticism from both the Senate and Emperor Modo himself. I make no apology for my deal with the barbarian Brennus however, as the Senate entrusted me to wield executive power for my term and I did so with both boldness and consideration for future emperors.

My reasoning for the peace deal was as follows:

  1. Contrary to Emperor Modo's assertion, I personally did not feel that there were enough Legionaries in the north of our empire to prosecute an effective war against the Celts. There were 2 Legionaries 2 tiles into the nearest Celtic city, and had their attack failed it would have been several more turns until reinforcements were available, giving the Celts the opportunity to garrison their southern towns. Such a war would have been protracted and costly, and will be better fought in the future with Heavy Cavalry;

  2. The only Celtic city within a reasonable assimilation distance of the Roman empire for the time being, Massillia, had already been captured by Roman forces under the command of the Emperor Modo;

  3. Continued aggression against the Celts would have necessitated substantial concentrated production of military units for defence of the newly acquired towns, especially given their distance from Rome proper. This did not fit with our concurrent need to produce Workers and Citizens for settlement of new towns to the east;

  4. The Celts are a weak barbarian race who can be annihilated at any time and do not pose any significant threat;

  5. The Celtic lands do not currently encroach upon our immediate lands for settlement;

  6. The greater danger is certainly Carthage. It is closer to our core cities, and a much greater threat economically and militarily. Our entire western and southern coastline is exposed to Carthage and we must concentrate our efforts to weaken them substantially...thus my interest in conquering Corsica and Sardinia, to which the Senate's initial response was at most lukewarm; and

  7. In general, a two-front war in a geographically spread empire like Roime (north to south) is difficult to maintain, particularly given our less than overwhelming military strength at present. I should also point out that by the end of my reign, Carthage had found a land route to Rome from the west and you can see a Legionary outside of Massillia who is preparing to attack a Carthaginian Swordsman. It would surely not be advisable to have 2 foes attacking our northern outerlying towns while our Armies prepare to sail for Carthage in the south.


I would also counsel closely monitored relations with the Macedonians and the Persians. The Macedonians are incessant Wonder builders, and occupy lands that we will soon wish to be under Roman dominion. To this end I suggest we cultivate friendship with the Persians for a longer term Military Alliance against Macedonia.

I hope the Emperor Modo is satisfied with my reasons for adjusting the military strategy initiated during his reign.

Last edited by Aqualung71 on 22-11-2004 at 06:30

Modo44 is offline Modo44
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You might have had your reasons, but I think you missed a serious point about the Celts.

quote:
Originally posted by Aquavian Lungarius
[*]The Celts are a weak barbarian race who can be annihilated at any time and do not pose any significant threat;

Unless they get those famous Swordsmen. And they will, because they weren't crippled enough.

quote:
Originally posted by Aquavian Lungarius
I hope the Emperor Modo is satisfied with my reasons for adjusting the military strategy initiated during his reign.

I am. Though courage is not one of your virtues, methiks.

Platypus Rex is offline Platypus Rex

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Question

I cut and pasted the what I thought was the turn sequence. I guess I got it wrong. UNless Conmcb25 passed?

Modo44
Conmcb25
Aqualung71
Chrisius Maximus

Senator Platypvs Reximus

Paddy the Scot is offline Paddy the Scot

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ahhh the much feared stories that the old women tell the children, of the night the painted devils sacked rome

do you really think these Celtic peoples can seriously gather these men together into cohesive batte groups?

McMeadows is offline McMeadows
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right here, right now
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There have been times that I have disagreed with senator Modo, yet today he has spoken the words that equal my thoughts as well.

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quote:
Originally posted by Platypus Rex
Question

I cut and pasted the what I thought was the turn sequence. I guess I got it wrong. UNless Conmcb25 passed?

Modo44
Conmcb25
Aqualung71
Chrisius Maximus

Senator Platypvs Reximus


Senator

you have listed here the original turn sequence

as noted in the The Great Roll of Emperors...

quote:
Originally posted by Paddy the Scot
The Roll Order has been updated as requested by various Senators

please be aware of yur position, and let me know if this needs to be adjusted


...and will continue to be modified so that the game flow continues

It is our hope this assists the Glory of Rome

Paddy the Scot is offline Paddy the Scot

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PLEASE NOTE Lose 30 kilos (of popups)

Emperors Modo, retired, and Emperor Aqua, about to retire, have a lively discussion going that revolves around personal pride - face

this discussion does not really have to do wth Strategy, so it has been moved to a new thread

Emperors at 20 Paces

lets keep it clean people, and get this matter sorted quickly

Modo44 is offline Modo44
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Got spare money?

Some notes after I had a look at the Empire 300BC.

The use of Worker bands for roading and chopping Forests is inefficient. Only single Workers should enter unroaded tiles. Groups can follow after a road is made, so they don't have to lose a turn before they start working.

We have an Army of 3 Legions and additional 3 Legions on Sicily. With more coming in as reinforcements, at least the army could be shipped to start attacking the city of Carthage. For one, it would allow us to start the Heroic epic soon. Also, the Army can heal in enemy territory, so if used wisely (1 attack per turn, never 2, always fortify after attacking), won't be in danger of defeat. In addition, it could be put on the hill with Carthage's Iron, to slow down their production. We could ship the army now, but somehow all the Galleys are on the other side of Sicily.

We are building Spearmen, whilst Garrisons cost exactly the same with a better defensive value. Why?

We have very few Citizens moving and no military in the northern part of the empire. The Macedonians will appreciate that.

There are still spots for cities left in Italy:

  • Croton 22,
  • Croton 69,
  • Padua 22,
  • somewhere between Ancona and Confinium,
  • somewhere between Roma and Pisae or between Roma and Neapolis.

 
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