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Broken_Erika
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shoving your soul into a jar of mayonaise
Oct 2004 time: 00:16
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Update you could research tanks, heavy artillery, heavy machine guns, battlecruiser design, armored cars, aircraft, destroyers, cruisers, subs ect, i want lots of choices,
If you want to acurately play germany you could focus on naval and aircraft techs,
and nomatter how much i change the units, i still want country specific battleships
so i need a turkish battleship
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Leonidas
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Looking good.
Will there be an option for American entry into the war?
Any units for them?
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Leonidas
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You could setup the scenario in this way if the player plays Germany:
Germany can try to win the war before American entry into the conflict (this could be a random entry date).
This forces Germany to act swiftly before lots of US troops hit European soil.
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Leonidas
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You could have an event that basically has Germany carrying out unrestricted submarine warfare. And then the USA issues warnings.
Germany lost WW1 because of the American entry into the war. Most of the European powers had exhausted themselves by 1917, while the USA was almost untouched.
I think this would add greater pressure on the German player to seek early victories quickly and decisively.
Whether through events or whether you could place the doughboys under British/French control, American troops should definitely be there. Perhaps every turn add more and more American troops on Eurpean soil.
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